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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef NO_AV_MSGS
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#ifndef SERVER
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#include "hsStream.h"
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#include "plLoadAvatarMsg.h"
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#include "hsResMgr.h"
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#include "pnNetCommon/plNetApp.h"
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#include "pnNetCommon/plSynchedObject.h"
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#include "plAvatar/plAvatarTasks.h"
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//////////////////
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// PLLOADAVATARMSG
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//////////////////
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// CTOR (default)
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plLoadAvatarMsg::plLoadAvatarMsg()
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: fIsPlayer(false),
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fSpawnPoint(nullptr),
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fInitialTask(nullptr)
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{
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}
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// CTOR uoidToClone, requestorKey, userData, isPlayer, spawnPOint, initialTask
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plLoadAvatarMsg::plLoadAvatarMsg(const plUoid &uoidToClone, const plKey &requestorKey, uint32_t userData,
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bool isPlayer, const plKey &spawnPoint, plAvTask *initialTask, const plString &userStr)
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: plLoadCloneMsg(uoidToClone, requestorKey, userData),
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fIsPlayer(isPlayer),
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fSpawnPoint(spawnPoint),
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fInitialTask(initialTask),
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fUserStr(userStr)
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{
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}
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plLoadAvatarMsg::plLoadAvatarMsg(const plKey &existing, const plKey &requestor, uint32_t userData,
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bool isPlayer, bool isLoading, const plString &userStr)
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: plLoadCloneMsg(existing, requestor, userData, isLoading),
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fIsPlayer(isPlayer),
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fSpawnPoint(nullptr),
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fInitialTask(nullptr),
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fUserStr(userStr)
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{
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}
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void plLoadAvatarMsg::Read(hsStream* stream, hsResMgr* mgr)
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{
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plLoadCloneMsg::Read(stream, mgr);
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fIsPlayer = stream->ReadBool();
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fSpawnPoint = mgr->ReadKey(stream);
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if(stream->ReadBool())
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{
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fInitialTask = plAvTask::ConvertNoRef(mgr->ReadCreatable(stream));
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}
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fUserStr = stream->ReadSafeString_TEMP();
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}
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void plLoadAvatarMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plLoadCloneMsg::Write(stream, mgr);
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stream->WriteBool(fIsPlayer);
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mgr->WriteKey(stream, fSpawnPoint);
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if(fInitialTask)
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{
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stream->WriteBool(true);
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mgr->WriteCreatable(stream, fInitialTask);
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} else {
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stream->WriteBool(false);
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}
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stream->WriteSafeString(fUserStr);
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}
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enum LoadAvatarMsgFlags
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{
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kLoadAvatarMsgIsPlayer,
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kLoadAvatarMsgSpawnPoint,
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kLoadAvatarMsgUserStr,
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};
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void plLoadAvatarMsg::ReadVersion(hsStream* stream, hsResMgr* mgr)
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{
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plLoadCloneMsg::ReadVersion(stream, mgr);
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hsBitVector contentFlags;
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contentFlags.Read(stream);
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if (contentFlags.IsBitSet(kLoadAvatarMsgIsPlayer))
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fIsPlayer = stream->ReadBool();
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if (contentFlags.IsBitSet(kLoadAvatarMsgSpawnPoint))
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fSpawnPoint = mgr->ReadKey(stream);
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if (contentFlags.IsBitSet(kLoadAvatarMsgUserStr))
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fUserStr = stream->ReadSafeString_TEMP();
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}
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void plLoadAvatarMsg::WriteVersion(hsStream* stream, hsResMgr* mgr)
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{
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plLoadCloneMsg::WriteVersion(stream, mgr);
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hsBitVector contentFlags;
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contentFlags.SetBit(kLoadAvatarMsgIsPlayer);
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contentFlags.SetBit(kLoadAvatarMsgSpawnPoint);
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contentFlags.SetBit(kLoadAvatarMsgUserStr);
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contentFlags.Write(stream);
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// kLoadAvatarMsgIsPlayer
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stream->WriteBool(fIsPlayer);
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// kLoadAvatarMsgSpawnPoint
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mgr->WriteKey(stream, fSpawnPoint);
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// kLoadAvatarMsgUserStr
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stream->WriteSafeString(fUserStr);
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}
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#endif // ndef SERVER
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#endif // ndef NO_AV_MSGS
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