|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef plHardRegionPlanes_inc
|
|
|
|
#define plHardRegionPlanes_inc
|
|
|
|
|
|
|
|
#include "plHardRegion.h"
|
|
|
|
|
|
|
|
class plHardRegionPlanes : public plHardRegion
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
class HardPlane
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
hsVector3 fNorm;
|
|
|
|
hsPoint3 fPos;
|
|
|
|
|
|
|
|
hsVector3 fWorldNorm;
|
|
|
|
hsPoint3 fWorldPos;
|
|
|
|
hsScalar fWorldDist;
|
|
|
|
};
|
|
|
|
hsTArray<HardPlane> fPlanes;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
public:
|
|
|
|
plHardRegionPlanes();
|
|
|
|
virtual ~plHardRegionPlanes();
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plHardRegionPlanes );
|
|
|
|
GETINTERFACE_ANY( plHardRegionPlanes, plHardRegion );
|
|
|
|
|
|
|
|
virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
|
|
|
|
|
|
|
|
virtual void Read(hsStream* stream, hsResMgr* mgr);
|
|
|
|
virtual void Write(hsStream* stream, hsResMgr* mgr);
|
|
|
|
|
|
|
|
// Now Planes specifics
|
|
|
|
void AddPlane(const hsVector3& n, const hsPoint3& p);
|
|
|
|
UInt32 GetNumPlanes() const { return fPlanes.GetCount(); }
|
|
|
|
void GetPlane(int i, hsVector3& n, hsPoint3& p) const { n = fPlanes[i].fNorm; p = fPlanes[i].fPos; }
|
|
|
|
void GetWorldPlane(int i, hsVector3& n, hsPoint3& p) const { n = fPlanes[i].fWorldNorm; p = fPlanes[i].fWorldPos; }
|
|
|
|
|
|
|
|
virtual hsBool IIsInside(const hsPoint3& pos) const;
|
|
|
|
virtual hsBool ICameraInside() const;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif // plHardRegionPlanes_inc
|
|
|
|
|