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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfGUIUpDownPairMod Header //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _pfGUIUpDownPairMod_h
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#define _pfGUIUpDownPairMod_h
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#include "pfGUIValueCtrl.h"
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class plMessage;
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class pfGUIButtonMod;
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class pfUpDownBtnProc;
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class pfGUIUpDownPairMod : public pfGUIValueCtrl
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{
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friend class pfUpDownBtnProc;
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protected:
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enum
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{
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kRefUpControl = kRefDerivedStart,
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kRefDownControl
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};
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pfGUIButtonMod *fUpControl, *fDownControl;
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pfUpDownBtnProc *fButtonProc;
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virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
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virtual void IUpdate( void );
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public:
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pfGUIUpDownPairMod();
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virtual ~pfGUIUpDownPairMod();
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CLASSNAME_REGISTER( pfGUIUpDownPairMod );
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GETINTERFACE_ANY( pfGUIUpDownPairMod, pfGUIValueCtrl );
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virtual hsBool MsgReceive( plMessage* pMsg );
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virtual void Update( void );
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virtual void Read( hsStream* s, hsResMgr* mgr );
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virtual void Write( hsStream* s, hsResMgr* mgr );
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virtual void SetRange( hsScalar min, hsScalar max );
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virtual void SetCurrValue( hsScalar v );
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/// Export ONLY
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void SetControls( pfGUIButtonMod *up, pfGUIButtonMod *down ) { fUpControl = up; fDownControl = down; }
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};
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#endif // _pfGUIUpDownPairMod_h
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