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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plCloneSpawnModifier_inc
#define plCloneSpawnModifier_inc
#include "pnModifier/plSingleModifier.h"
class plCloneSpawnModifier : public plSingleModifier
{
protected:
char* fTemplateName;
bool fExportTime;
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) { return true; }
public:
plCloneSpawnModifier();
~plCloneSpawnModifier();
CLASSNAME_REGISTER(plCloneSpawnModifier);
GETINTERFACE_ANY(plCloneSpawnModifier, plSingleModifier);
virtual void Read(hsStream *s, hsResMgr *mgr);
virtual void Write(hsStream *s, hsResMgr *mgr);
virtual void SetTarget(plSceneObject* so);
void SetTemplateName(const char *templateName);
// Set this to true at export time so the clone mod won't try to make a
// clone when it's attached
void SetExportTime() { fExportTime = true; }
// Console backdoor
static plKey SpawnClone(const char* cloneName, const char* cloneAge, const hsMatrix44& pos, plKey requestor);
};
#endif // plCloneSpawnModifier_inc