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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plLightModifier_inc
#define plLightModifier_inc
#include "plModifier/plSimpleModifier.h"
#include "hsGeometry3.h"
class plController;
class plController;
class plLightInfo;
class plOmniLightInfo;
class plSpotLightInfo;
class plLimitedDirLightInfo;
class plLightModifier : public plSimpleModifier
{
protected:
plController* fColorCtl;
plController* fAmbientCtl;
plController* fSpecularCtl;
plLightInfo* fLight;
virtual void IApplyDynamic();
virtual void IClearCtls();
public:
plLightModifier();
virtual ~plLightModifier();
CLASSNAME_REGISTER( plLightModifier );
GETINTERFACE_ANY( plLightModifier, plSimpleModifier );
virtual void AddTarget(plSceneObject* so);
virtual void RemoveTarget(plSceneObject* so);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return fColorCtl || fAmbientCtl || fSpecularCtl; }
// Export only
void SetColorCtl(plController* ctl) { fColorCtl = ctl; }
void SetAmbientCtl(plController* ctl) { fAmbientCtl = ctl; }
void SetSpecularCtl(plController* ctl) { fSpecularCtl = ctl; }
virtual void DefaultAnimation();
virtual hsScalar MaxAnimLength(hsScalar len) const;
};
class plOmniModifier : public plLightModifier
{
protected:
plOmniLightInfo* fOmni;
plController* fAttenCtl;
hsPoint3 fInitAtten;
virtual void IApplyDynamic();
virtual void IClearCtls();
public:
plOmniModifier();
virtual ~plOmniModifier();
CLASSNAME_REGISTER( plOmniModifier );
GETINTERFACE_ANY( plOmniModifier, plLightModifier );
virtual void AddTarget(plSceneObject* so);
virtual void RemoveTarget(plSceneObject* so);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return plLightModifier::HasAnima() || fAttenCtl; }
// Export Only
void SetAttenCtl(plController* ctl) { fAttenCtl = ctl; }
void SetInitAtten(const hsPoint3& p) { fInitAtten = p; }
virtual hsScalar MaxAnimLength(hsScalar len) const;
};
class plSpotModifier : public plOmniModifier
{
protected:
plSpotLightInfo* fSpot;
plController* fInnerCtl;
plController* fOuterCtl;
virtual void IApplyDynamic();
virtual void IClearCtls();
public:
plSpotModifier();
virtual ~plSpotModifier();
CLASSNAME_REGISTER( plSpotModifier );
GETINTERFACE_ANY( plSpotModifier, plLightModifier );
virtual void AddTarget(plSceneObject* so);
virtual void RemoveTarget(plSceneObject* so);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return plOmniModifier::HasAnima() || fInnerCtl || fOuterCtl; }
// Export Only
void SetInnerCtl(plController* ctl) { fInnerCtl = ctl; }
void SetOuterCtl(plController* ctl) { fOuterCtl = ctl; }
virtual hsScalar MaxAnimLength(hsScalar len) const;
};
class plLtdDirModifier : public plLightModifier
{
protected:
plLimitedDirLightInfo* fLtdDir;
plController* fWidthCtl;
plController* fHeightCtl;
plController* fDepthCtl;
virtual void IApplyDynamic();
virtual void IClearCtls();
public:
plLtdDirModifier();
virtual ~plLtdDirModifier();
CLASSNAME_REGISTER( plLtdDirModifier );
GETINTERFACE_ANY( plLtdDirModifier, plLightModifier );
virtual void AddTarget(plSceneObject* so);
virtual void RemoveTarget(plSceneObject* so);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return plLightModifier::HasAnima() || fWidthCtl || fHeightCtl || fDepthCtl; }
// Export Only
void SetWidthCtl(plController* ctl) { fWidthCtl = ctl; }
void SetHeightCtl(plController* ctl) { fHeightCtl = ctl; }
void SetDepthCtl(plController* ctl) { fDepthCtl = ctl; }
virtual hsScalar MaxAnimLength(hsScalar len) const;
};
#endif // plLightModifier_inc