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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef CoreLib_Thread
#define CoreLib_Thread
#include "hsThread.h"
#include "hsUtils.h"
//////////////////////////////////////////////////////////////////////////////
hsReaderWriterLock::hsReaderWriterLock( const char * name, Callback * cb )
: fReaderCount( 0 )
, fWriterSema( 1 )
, fCallback( cb )
, fName( nil )
{
fName = hsStrcpy( name );
}
hsReaderWriterLock::~hsReaderWriterLock()
{
delete [] fName;
}
void hsReaderWriterLock::LockForReading()
{
if ( fCallback )
fCallback->OnLockingForRead( this );
fReaderCountLock.Lock();
fReaderLock.Lock();
fReaderCount++;
if ( fReaderCount==1 )
fWriterSema.Wait();
fReaderLock.Unlock();
fReaderCountLock.Unlock();
if ( fCallback )
fCallback->OnLockedForRead( this );
}
void hsReaderWriterLock::UnlockForReading()
{
if ( fCallback )
fCallback->OnUnlockingForRead( this );
fReaderLock.Lock();
fReaderCount--;
if ( fReaderCount==0 )
fWriterSema.Signal();
fReaderLock.Unlock();
if ( fCallback )
fCallback->OnUnlockedForRead( this );
}
void hsReaderWriterLock::LockForWriting()
{
if ( fCallback )
fCallback->OnLockingForWrite( this );
fReaderCountLock.Lock();
fWriterSema.Wait();
hsAssert( fReaderCount==0, "Locked for writing, but fReaderCount>0" );
if ( fCallback )
fCallback->OnLockedForWrite( this );
}
void hsReaderWriterLock::UnlockForWriting()
{
if ( fCallback )
fCallback->OnUnlockingForWrite( this );
fWriterSema.Signal();
fReaderCountLock.Unlock();
if ( fCallback )
fCallback->OnUnlockedForWrite( this );
}
#endif // CoreLib_Thread