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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "hsWindows.h"
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#include "../resource.h"
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#include <iparamm2.h>
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#include <stdmat.h>
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#pragma hdrstop
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#include "plMAXCameraLayer.h"
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#include "../plBMSampler.h"
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#include "MaxMain/plPlasmaRefMsgs.h"
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class plMAXCameraLayerClassDesc : public ClassDesc2
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{
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public:
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int IsPublic() { return TRUE; }
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void* Create(BOOL loading = FALSE) { return new plMAXCameraLayer(); }
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const TCHAR* ClassName() { return GetString(IDS_MAX_CAMERA_LAYER); }
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SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; }
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Class_ID ClassID() { return MAX_CAMERA_LAYER_CLASS_ID; }
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const TCHAR* Category() { return TEXMAP_CAT_COLMOD; }
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const TCHAR* InternalName() { return _T("PlasmaMAXCameraLayer"); }
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HINSTANCE HInstance() { return hInstance; }
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};
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static plMAXCameraLayerClassDesc plMAXCameraLayerDesc;
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ClassDesc2* GetMAXCameraLayerDesc() { return &plMAXCameraLayerDesc; }
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class MAXCameraLayerDlgProc : public ParamMap2UserDlgProc
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{
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public:
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MAXCameraLayerDlgProc() {}
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~MAXCameraLayerDlgProc() {}
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void UpdateDisplay(IParamMap2 *pmap)
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{
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HWND hWnd = pmap->GetHWnd();
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IParamBlock2 *pb = pmap->GetParamBlock();
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HWND cbox;
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cbox = GetDlgItem(hWnd, IDC_CAM_LAYER_UV_SRC);
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SendMessage(cbox, CB_SETCURSEL, pb->GetInt(plMAXCameraLayer::kUVSource), 0);
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bool reflect = (pb->GetInt(ParamID(plMAXCameraLayer::kExplicitCam)) == 0);
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EnableWindow(GetDlgItem(hWnd, IDC_CAM_LAYER_UV_SRC), !reflect);
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}
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virtual void Update(TimeValue t, Interval& valid, IParamMap2* pmap) { UpdateDisplay(pmap); }
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virtual BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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int id = LOWORD(wParam);
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int code = HIWORD(wParam);
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IParamBlock2 *pb = map->GetParamBlock();
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HWND cbox = NULL;
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switch (msg)
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{
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case WM_INITDIALOG:
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int i;
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for (i = 0; i < plMAXCameraLayer::kMaxUVSrc; i++)
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{
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cbox = GetDlgItem(hWnd, IDC_CAM_LAYER_UV_SRC);
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SendMessage(cbox, CB_ADDSTRING, 0, (LPARAM)plMAXCameraLayer::kUVStrings[i]);
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}
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UpdateDisplay(map);
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return TRUE;
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case WM_COMMAND:
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if (id == IDC_CAM_LAYER_UV_SRC)
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{
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pb->SetValue(plMAXCameraLayer::kUVSource, t, SendMessage(GetDlgItem(hWnd, id), CB_GETCURSEL, 0, 0));
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return TRUE;
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}
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else if (id == IDC_CAM_LAYER_EXPLICIT_CAM)
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{
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UpdateDisplay(map);
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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virtual void DeleteThis() {}
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};
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static MAXCameraLayerDlgProc gMAXCameraLayerDlgProc;
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///////////////////////////////////////////////////////////////////////////////
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//// ParamBlock Definition ////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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static ParamBlockDesc2 gMAXCameraLayerParamBlk
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(
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plMAXCameraLayer::kBlkMain, _T("CamLayer"), 0, GetMAXCameraLayerDesc(),
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P_AUTO_CONSTRUCT + P_AUTO_UI, plMAXCameraLayer::kRefMain,
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IDD_MAX_CAMERA_LAYER, IDS_MAX_CAMERA_LAYER_PROPS, 0, 0, &gMAXCameraLayerDlgProc,
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plMAXCameraLayer::kCamera, _T("camera"), TYPE_INODE, P_CAN_CONVERT, 0,
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p_ui, TYPE_PICKNODEBUTTON, IDC_CAM_LAYER_CAMERA,
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p_classID, Class_ID(LOOKAT_CAM_CLASS_ID, 0),
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p_prompt, IDS_CAM_LAYER_CAMERA,
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end,
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plMAXCameraLayer::kUVSource, _T("UVSource"), TYPE_INT, 0, 0,
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p_default, 0,
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end,
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plMAXCameraLayer::kExplicitCam, _T("explicitCam"), TYPE_BOOL, 0, 0,
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p_ui, TYPE_SINGLECHEKBOX, IDC_CAM_LAYER_EXPLICIT_CAM,
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p_default, false,
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p_enable_ctrls, 1, plMAXCameraLayer::kCamera,
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end,
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plMAXCameraLayer::kRootNode, _T("rootNode"), TYPE_INODE, 0, 0,
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p_ui, TYPE_PICKNODEBUTTON, IDC_CAM_LAYER_ROOT_NODE,
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p_prompt, IDS_CAM_LAYER_ROOT_NODE,
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end,
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plMAXCameraLayer::kDisableColor, _T("disableColor"), TYPE_RGBA, 0, 0,
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p_ui, TYPE_COLORSWATCH, IDC_CAM_LAYER_DISABLE_COLOR,
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p_default, Color(0,0,0),
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end,
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plMAXCameraLayer::kForce, _T("force"), TYPE_BOOL, 0, 0,
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p_ui, TYPE_SINGLECHEKBOX, IDC_CAM_LAYER_FORCE,
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p_default, false,
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end,
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end
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);
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/////////////////////////////////////////////////////////////////////////////
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const char *plMAXCameraLayer::kUVStrings[] = { "1", "2", "3", "4", "5", "6", "7", "8" };
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const uint8_t plMAXCameraLayer::kMaxUVSrc = 8;
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plMAXCameraLayer::plMAXCameraLayer() :
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fParmsPB(NULL),
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fIValid(NEVER)
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{
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plMAXCameraLayerDesc.MakeAutoParamBlocks(this);
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}
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plMAXCameraLayer::~plMAXCameraLayer()
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{
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}
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void plMAXCameraLayer::GetClassName(TSTR& s)
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{
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s = GetString(IDS_MAX_CAMERA_LAYER);
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}
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//From MtlBase
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void plMAXCameraLayer::Reset()
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{
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GetMAXCameraLayerDesc()->Reset(this, TRUE); // reset all pb2's
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NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE);
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fIValid.SetEmpty();
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}
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void plMAXCameraLayer::Update(TimeValue t, Interval& valid)
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{
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if (!fIValid.InInterval(t))
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{
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fIValid.SetInfinite();
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}
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valid &= fIValid;
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}
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Interval plMAXCameraLayer::Validity(TimeValue t)
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{
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Interval v = FOREVER;
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return v;
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}
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ParamDlg* plMAXCameraLayer::CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp)
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{
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IAutoMParamDlg* masterDlg = plMAXCameraLayerDesc.CreateParamDlgs(hwMtlEdit, imp, this);
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return masterDlg;
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}
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BOOL plMAXCameraLayer::SetDlgThing(ParamDlg* dlg)
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{
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return FALSE;
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}
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int plMAXCameraLayer::NumRefs()
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{
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return 1;
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}
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//From ReferenceMaker
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RefTargetHandle plMAXCameraLayer::GetReference(int i)
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{
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switch (i)
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{
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case kRefMain: return fParmsPB;
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default: return NULL;
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}
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}
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void plMAXCameraLayer::SetReference(int i, RefTargetHandle rtarg)
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{
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Interval garbage;
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switch (i)
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{
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case kRefMain:
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fParmsPB = (IParamBlock2 *)rtarg;
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break;
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}
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}
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int plMAXCameraLayer::NumParamBlocks()
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{
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return 1;
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}
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IParamBlock2* plMAXCameraLayer::GetParamBlock(int i)
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{
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switch (i)
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{
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case 0: return fParmsPB;
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default: return NULL;
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}
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}
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IParamBlock2* plMAXCameraLayer::GetParamBlockByID(BlockID id)
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{
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if (fParmsPB->ID() == id)
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return fParmsPB;
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else
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return NULL;
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}
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//From ReferenceTarget
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RefTargetHandle plMAXCameraLayer::Clone(RemapDir &remap)
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{
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plMAXCameraLayer *mnew = new plMAXCameraLayer();
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*((MtlBase*)mnew) = *((MtlBase*)this); // copy superclass stuff
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mnew->ReplaceReference(kRefMain, remap.CloneRef(fParmsPB));
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BaseClone(this, mnew, remap);
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return (RefTargetHandle)mnew;
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}
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int plMAXCameraLayer::NumSubs()
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{
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return 1;
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}
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Animatable* plMAXCameraLayer::SubAnim(int i)
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{
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switch (i)
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{
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case kRefMain: return fParmsPB;
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default: return NULL;
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}
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}
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TSTR plMAXCameraLayer::SubAnimName(int i)
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{
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switch (i)
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{
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case kRefMain: return "Main";
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default: return "";
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}
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}
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RefResult plMAXCameraLayer::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget,
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PartID& partID, RefMessage message)
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{
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switch (message)
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{
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case REFMSG_CHANGE:
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{
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fIValid.SetEmpty();
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if (hTarget == fParmsPB)
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{
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// see if this message came from a changing parameter in the pblock,
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// if so, limit rollout update to the changing item
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ParamID changingParam = fParmsPB->LastNotifyParamID();
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fParmsPB->GetDesc()->InvalidateUI(changingParam);
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if (changingParam != -1)
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IChanged();
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}
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}
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break;
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}
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return REF_SUCCEED;
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}
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void plMAXCameraLayer::IChanged()
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{
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// Cut and paste insanity from DynamicTextLayer.
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// Texture wasn't getting updated in the viewports, and this fixes it.
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// Don't know if it's the right way though.
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NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE);
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// And this is so the SceneWatcher gets notified that the material on some of it's
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// referenced objects changed.
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NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_MAT);
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}
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#define TEX_HDR_CHUNK 0x5000
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IOResult plMAXCameraLayer::Save(ISave *isave)
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{
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IOResult res;
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isave->BeginChunk(TEX_HDR_CHUNK);
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res = MtlBase::Save(isave);
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if (res != IO_OK)
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return res;
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isave->EndChunk();
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return IO_OK;
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}
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IOResult plMAXCameraLayer::Load(ILoad *iload)
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{
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IOResult res;
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while (IO_OK == (res = iload->OpenChunk()))
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{
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if (iload->CurChunkID() == TEX_HDR_CHUNK)
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{
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res = MtlBase::Load(iload);
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}
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iload->CloseChunk();
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if (res != IO_OK)
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return res;
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}
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return IO_OK;
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}
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AColor plMAXCameraLayer::EvalColor(ShadeContext& sc)
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{
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return AColor(0.0f, 0.0f, 0.0f, 1.0f);
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}
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|
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|
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float plMAXCameraLayer::EvalMono(ShadeContext& sc)
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|
|
|
{
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|
|
|
return Intens(EvalColor(sc));
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|
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}
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|
|
|
|
|
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|
Point3 plMAXCameraLayer::EvalNormalPerturb(ShadeContext& sc)
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|
|
|
{
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|
|
|
// Return the perturbation to apply to a normal for bump mapping
|
|
|
|
return Point3(0, 0, 0);
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|
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|
}
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|
|
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|
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|
ULONG plMAXCameraLayer::LocalRequirements(int subMtlNum)
|
|
|
|
{
|
|
|
|
return MTLREQ_VIEW_DEP | MTLREQ_TRANSP;
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|
|
|
}
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|
|
|
|
|
|
|
void plMAXCameraLayer::ActivateTexDisplay(BOOL onoff)
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|
|
|
{
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|
|
|
}
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|
|
|
|
|
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|
BITMAPINFO *plMAXCameraLayer::GetVPDisplayDIB(TimeValue t, TexHandleMaker& thmaker, Interval &valid, BOOL mono, BOOL forceW, BOOL forceH)
|
|
|
|
{
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD plMAXCameraLayer::GetActiveTexHandle(TimeValue t, TexHandleMaker& thmaker)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *plMAXCameraLayer::GetTextureName( int which )
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|