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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "max.h"
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#include "resource.h"
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#include "plComponent.h"
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#include "plComponentReg.h"
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#include "MaxMain/plPlasmaRefMsgs.h"
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#include "MaxMain/plMaxNode.h"
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#include "hsResMgr.h"
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#include "plDrawable/plGeometrySpan.h"
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#include "plLightMapComponent.h"
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void DummyCodeIncludeFuncLightMap()
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{
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// LightMap Component
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//
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//
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//
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//
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//Max desc stuff necessary below.
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CLASS_DESC(plLightMapComponent, gLightMapDesc, "Light Map", "LightMap", COMP_TYPE_GRAPHICS, LIGHTMAP_COMP_CID)
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enum
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{
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kMapChannel, //Inserted in v1
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kResolutionLevelRadio, //Inserted in v1, removed in v2
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kResSpinControl, //Inserted in v2
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kMapInitColor,
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kCompress,
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kShared
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};
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ParamBlockDesc2 gLightMapBk
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(
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plComponent::kBlkComp, _T("lightMap"), 0, &gLightMapDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
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IDD_COMP_LIGHTMAP, IDS_COMP_LIGHTMAPS, 0, 0, NULL,
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kMapChannel, _T("UVW Channel Light Map"), TYPE_INT, 0, 0,
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p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_COMP_LIGHTMAP_EDIT1, IDC_COMP_LIGHTMAP_SPIN1, 0.4,
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p_default, 1,
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p_range, 1, plGeometrySpan::kMaxNumUVChannels,
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end,
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//
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// kResolutionLevelRadio, _T("Resolution Level"), TYPE_INT, 0, 0,
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// p_ui, TYPE_RADIO, 5, IDC_RADIO_LM1, IDC_RADIO_LM2, IDC_RADIO_LM3, IDC_RADIO_LM4, IDC_RADIO_LM5,
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// p_vals, 0, 1, 2, 3, 4,
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// p_default, 2,
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//
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//
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kResSpinControl, _T("Resolution Spinner"), TYPE_INT, 0, 0,
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p_ui, TYPE_SLIDER, EDITTYPE_INT, IDC_COMP_LM_DUMMY, IDC_COMP_LIGHT_SLIDER, 4,
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p_range, 0, 4,
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p_default, 2,
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end,
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kMapInitColor, _T("Initial map color"), TYPE_RGBA, 0, 0,
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p_ui, TYPE_COLORSWATCH, IDC_COMP_LIGHTMAP_COLOR,
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p_default, Color(0,0,0),
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end,
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kCompress, _T("Compress"), TYPE_BOOL, 0, 0,
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p_default, TRUE,
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p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_LIGHTMAP_COMPRESS,
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end,
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kShared, _T("Shared"), TYPE_BOOL, 0, 0,
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p_default, FALSE,
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p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_LIGHTMAP_SHARED,
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end,
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end
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);
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plLightMapComponent::plLightMapComponent()
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: fLightMapKey(nil)
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{
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fClassDesc = &gLightMapDesc;
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fClassDesc->MakeAutoParamBlocks(this);
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}
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bool plLightMapComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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return true;
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}
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bool plLightMapComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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fLightMapKey = nil;
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return true;
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}
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bool plLightMapComponent::PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg)
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{
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return true;
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}
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float plLightMapComponent::GetScale() const
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{
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int resBut = fCompPB->GetInt(kResSpinControl);
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float res = 1.f;
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switch( resBut )
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{
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case 4:
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res = 9.f;
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break;
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case 3:
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res = 3.f;
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break;
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default:
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case 2:
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res = 1.f;
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break;
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case 1:
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res = 0.5f;
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break;
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case 0:
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res = 0.25f;
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break;
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}
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return res;
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}
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uint32_t plLightMapComponent::GetUVWSrc() const
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{
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return fCompPB->GetInt(kMapChannel)-1;
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}
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bool plLightMapComponent::GetCompress() const
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{
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return fCompPB->GetInt(kCompress);
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}
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bool plLightMapComponent::GetShared() const
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{
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return fCompPB->GetInt(kShared);
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}
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hsColorRGBA plLightMapComponent::GetInitColor() const
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{
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Color color = fCompPB->GetColor(kMapInitColor);
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hsColorRGBA col;
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col.Set(color.r, color.g, color.b, 1.f);
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return col;
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}
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