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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
namespace pnNpCommon {
// Verify our qword constants were properly inited as such.
COMPILER_ASSERT(NetVaultNode::kBlob_2);
/*****************************************************************************
*
* Local data
*
***/
const unsigned kNumBlobFields = 4;
/*****************************************************************************
*
* Internal functions
*
***/
//============================================================================
template <typename T>
static inline void IReadValue (T * value, byte ** buffer, unsigned * bufsz) {
ASSERT(*bufsz >= sizeof(T));
*value = *(T *)*buffer;
*buffer += sizeof(T);
*bufsz -= sizeof(T);
}
//============================================================================
template <typename T>
static inline void IReadArray (T ** buf, unsigned * elems, byte ** buffer, unsigned * bufsz) {
dword bytes;
IReadValue(&bytes, buffer, bufsz);
ASSERT(bytes % sizeof(T) == 0);
*elems = bytes / sizeof(T);
T * src = (T *)*buffer;
DEL(*buf);
*buf = (T *)ALLOC(bytes);
MemCopy(*buf, src, bytes);
*buffer += bytes;
*bufsz -= bytes;
}
//============================================================================
template <typename T>
static inline void IReadString (T ** buf, byte ** buffer, unsigned * bufsz) {
unsigned elems;
IReadArray(buf, &elems, buffer, bufsz);
// ensure the string is null-terminated
if (elems)
(*buf)[elems-1] = 0;
}
//============================================================================
template <typename T>
static inline void IWriteValue (const T & value, ARRAY(byte) * buffer) {
T * ptr = (T *) buffer->New(sizeof(T));
*ptr = value;
}
//============================================================================
template <typename T>
static inline void IWriteArray (const T buf[], unsigned elems, ARRAY(byte) * buffer) {
unsigned bytes = elems * sizeof(T);
IWriteValue(bytes, buffer);
T * dst = (T *) buffer->New(bytes);
MemCopy(dst, buf, bytes);
}
//============================================================================
template <typename T>
static inline void IWriteString (const T str[], ARRAY(byte) * buffer) {
IWriteArray(str, StrLen(str) + 1, buffer);
}
//============================================================================
template <typename T>
static inline bool ICompareValue (const T & lhs, const T & rhs) {
return lhs == rhs;
}
//============================================================================
template <typename T>
static inline bool ICompareString (const T lhs[], const T rhs[]) {
if (!lhs && !rhs)
return true;
if (!lhs || !rhs)
return false;
return 0 == StrCmp(lhs, rhs);
}
//============================================================================
template <typename T>
static inline bool ICompareStringI (const T lhs[], const T rhs[]) {
if (!lhs && !rhs)
return true;
if (!lhs || !rhs)
return false;
return 0 == StrCmpI(lhs, rhs);
}
//============================================================================
static inline bool ICompareArray (const byte lhs[], const byte rhs[]) {
return false;
}
//============================================================================
template <typename T>
static inline void ICopyValue (T * plhs, const T & rhs) {
*plhs = rhs;
}
//============================================================================
template <typename T>
static inline void ICopyString (T ** plhs, const T rhs[]) {
FREE(*plhs);
if (rhs)
*plhs = StrDup(rhs);
else
*plhs = StrDup("");
}
//============================================================================
static inline void ICopyString (wchar ** plhs, const wchar rhs[]) {
FREE(*plhs);
if (rhs)
*plhs = StrDup(rhs);
else
*plhs = StrDup(L"");
}
//============================================================================
template <typename T>
static bool IStrSqlEscape (const T src[], T * dst, unsigned dstChars) {
// count the number of ' chars
unsigned ticks = 0;
{
const T * cur = src;
while (*cur) {
if (*cur == L'\'')
++ticks;
cur++;
}
}
unsigned reqChars = StrLen(src) + ticks + 1;
if (dstChars < reqChars)
// failure!
return false;
T * cur = dst;
// copy src to dst, escaping ' chars
while (*src) {
if (*src == L'\'') {
*cur++ = L'\'';
*cur++ = *src++;
continue;
}
*cur++ = *src++;
}
// null-terminate dst string
*cur = 0;
// success!
return true;
}
} using namespace pnNpCommon;
/*****************************************************************************
*
* NetGameScore
*
***/
//============================================================================
unsigned NetGameScore::Read(const byte inbuffer[], unsigned bufsz, byte** end) {
byte * buffer = const_cast<byte *>(inbuffer);
byte * start = buffer;
wchar* tempstr = nil;
IReadValue(&scoreId, &buffer, &bufsz);
IReadValue(&ownerId, &buffer, &bufsz);
IReadValue(&createdTime, &buffer, &bufsz);
IReadValue(&gameType, &buffer, &bufsz);
IReadValue(&value, &buffer, &bufsz);
IReadString(&tempstr, &buffer, &bufsz);
StrCopy(gameName, tempstr, arrsize(gameName));
DEL(tempstr);
if (end)
*end = buffer;
return buffer - start;
}
//============================================================================
unsigned NetGameScore::Write(ARRAY(byte) * buffer) const {
unsigned pos = buffer->Count();
IWriteValue(scoreId, buffer);
IWriteValue(ownerId, buffer);
IWriteValue(createdTime, buffer);
IWriteValue(gameType, buffer);
IWriteValue(value, buffer);
IWriteString(gameName, buffer);
return buffer->Count() - pos;
}
//============================================================================
void NetGameScore::CopyFrom(const NetGameScore & score) {
scoreId = score.scoreId;
ownerId = score.ownerId;
createdTime = score.createdTime;
gameType = score.gameType;
value = score.value;
StrCopy(gameName, score.gameName, arrsize(gameName));
}
/*****************************************************************************
*
* NetGameRank
*
***/
//============================================================================
unsigned NetGameRank::Read(const byte inbuffer[], unsigned bufsz, byte** end) {
byte * buffer = const_cast<byte *>(inbuffer);
byte * start = buffer;
wchar* tempstr = nil;
IReadValue(&rank, &buffer, &bufsz);
IReadValue(&score, &buffer, &bufsz);
IReadString(&tempstr, &buffer, &bufsz);
StrCopy(name, tempstr, arrsize(name));
DEL(tempstr);
if (end)
*end = buffer;
return buffer - start;
}
//============================================================================
unsigned NetGameRank::Write(ARRAY(byte) * buffer) const {
unsigned pos = buffer->Count();
IWriteValue(rank, buffer);
IWriteValue(score, buffer);
IWriteString(name, buffer);
return buffer->Count() - pos;
}
//============================================================================
void NetGameRank::CopyFrom(const NetGameRank & fromRank) {
rank = fromRank.rank;
score = fromRank.score;
StrCopy(name, fromRank.name, arrsize(name));
}
/*****************************************************************************
*
* NetVaultNode
*
***/
//============================================================================
static void DeallocNodeFields (NetVaultNode * node) {
for (qword fieldFlag = 1; fieldFlag; fieldFlag <<= 1) {
if (fieldFlag > node->fieldFlags)
break;
#define DELFIELD(f, v) case (qword)(NetVaultNode::f): DEL(node->v); node->v = nil; break
switch (fieldFlag & node->fieldFlags) {
DELFIELD(kCreateAgeName, createAgeName);
DELFIELD(kString64_1, string64_1);
DELFIELD(kString64_2, string64_2);
DELFIELD(kString64_3, string64_3);
DELFIELD(kString64_4, string64_4);
DELFIELD(kString64_5, string64_5);
DELFIELD(kString64_6, string64_6);
DELFIELD(kIString64_1, istring64_1);
DELFIELD(kIString64_2, istring64_2);
DELFIELD(kText_1, text_1);
DELFIELD(kText_2, text_2);
DELFIELD(kBlob_1, blob_1);
DELFIELD(kBlob_2, blob_2);
default: break;
}
}
}
//============================================================================
NetVaultNode::NetVaultNode () {
ASSERTMSG(!fieldFlags, "NetVaultNode instances must be allocated with NEWZERO");
}
//============================================================================
NetVaultNode::~NetVaultNode () {
DeallocNodeFields(this);
}
//============================================================================
unsigned NetVaultNode::Read_LCS (const byte inbuffer[], unsigned bufsz, unsigned rwOpts) {
DeallocNodeFields(this);
byte * buffer = const_cast<byte *>(inbuffer);
byte * start = buffer;
IReadValue(&fieldFlags, &buffer, &bufsz);
for (qword bit = 1; bit; bit <<= 1) {
// if we've passed all fields on the node then bail
if (bit > fieldFlags)
break;
// if this field isn't in the set to be read, then continue to next
if (!(bit & fieldFlags))
continue;
#define READ(flag, func, varptr) case flag: func(varptr, &buffer, &bufsz); break
#define READARR(flag, func, varptr, lenptr) case flag: func(varptr, lenptr, &buffer, &bufsz); break
switch (bit) {
READ(kNodeId, IReadValue, &nodeId);
READ(kCreateTime, IReadValue, &createTime);
READ(kModifyTime, IReadValue, &modifyTime);
READ(kCreateAgeName,IReadString, &createAgeName);
READ(kCreateAgeUuid,IReadValue, &createAgeUuid);
READ(kCreatorAcct, IReadValue, &creatorAcct);
READ(kCreatorId, IReadValue, &creatorId);
READ(kNodeType, IReadValue, &nodeType);
READ(kInt32_1, IReadValue, &int32_1);
READ(kInt32_2, IReadValue, &int32_2);
READ(kInt32_3, IReadValue, &int32_3);
READ(kInt32_4, IReadValue, &int32_4);
READ(kUInt32_1, IReadValue, &uint32_1);
READ(kUInt32_2, IReadValue, &uint32_2);
READ(kUInt32_3, IReadValue, &uint32_3);
READ(kUInt32_4, IReadValue, &uint32_4);
READ(kUuid_1, IReadValue, &uuid_1);
READ(kUuid_2, IReadValue, &uuid_2);
READ(kUuid_3, IReadValue, &uuid_3);
READ(kUuid_4, IReadValue, &uuid_4);
READ(kString64_1, IReadString, &string64_1);
READ(kString64_2, IReadString, &string64_2);
READ(kString64_3, IReadString, &string64_3);
READ(kString64_4, IReadString, &string64_4);
READ(kString64_5, IReadString, &string64_5);
READ(kString64_6, IReadString, &string64_6);
READ(kIString64_1, IReadString, &istring64_1);
READ(kIString64_2, IReadString, &istring64_2);
READ(kText_1, IReadString, &text_1);
READ(kText_2, IReadString, &text_2);
READARR(kBlob_1, IReadArray, &blob_1, &blob_1Length);
READARR(kBlob_2, IReadArray, &blob_2, &blob_2Length);
DEFAULT_FATAL(bit);
}
#undef READARR
#undef READ
}
if (rwOpts & kRwUpdateDirty)
dirtyFlags = fieldFlags;
else
dirtyFlags = 0;
return buffer - start;
}
//============================================================================
unsigned NetVaultNode::Write_LCS (ARRAY(byte) * buffer, unsigned rwOpts) {
unsigned pos = buffer->Count();
qword flags = fieldFlags;
if (rwOpts & kRwDirtyOnly)
flags &= dirtyFlags;
if (!flags)
return 0;
IWriteValue(flags, buffer);
for (qword bit = 1; bit; bit <<= 1) {
// if we've passed all fields on the node then bail
if (bit > flags)
break;
// if this field isn't in the set to be written, then continue to next
if (!(bit & flags))
continue;
#define WRITE(flag, func, var) case flag: func(var, buffer); break
#define WRITEARR(flag, func, var, len) case flag: func(var, len, buffer); break
switch (bit) {
WRITE(kNodeId, IWriteValue, nodeId );
WRITE(kCreateTime, IWriteValue, createTime );
WRITE(kModifyTime, IWriteValue, modifyTime );
WRITE(kCreateAgeName, IWriteString, createAgeName ? createAgeName : L"" );
WRITE(kCreateAgeUuid, IWriteValue, createAgeUuid );
WRITE(kCreatorAcct, IWriteValue, creatorAcct );
WRITE(kCreatorId, IWriteValue, creatorId );
WRITE(kNodeType, IWriteValue, nodeType );
WRITE(kInt32_1, IWriteValue, int32_1 );
WRITE(kInt32_2, IWriteValue, int32_2 );
WRITE(kInt32_3, IWriteValue, int32_3 );
WRITE(kInt32_4, IWriteValue, int32_4 );
WRITE(kUInt32_1, IWriteValue, uint32_1 );
WRITE(kUInt32_2, IWriteValue, uint32_2 );
WRITE(kUInt32_3, IWriteValue, uint32_3 );
WRITE(kUInt32_4, IWriteValue, uint32_4 );
WRITE(kUuid_1, IWriteValue, uuid_1 );
WRITE(kUuid_2, IWriteValue, uuid_2 );
WRITE(kUuid_3, IWriteValue, uuid_3 );
WRITE(kUuid_4, IWriteValue, uuid_4 );
WRITE(kString64_1, IWriteString, string64_1 ? string64_1 : L"" );
WRITE(kString64_2, IWriteString, string64_2 ? string64_2 : L"" );
WRITE(kString64_3, IWriteString, string64_3 ? string64_3 : L"" );
WRITE(kString64_4, IWriteString, string64_4 ? string64_4 : L"" );
WRITE(kString64_5, IWriteString, string64_5 ? string64_5 : L"" );
WRITE(kString64_6, IWriteString, string64_6 ? string64_6 : L"" );
WRITE(kIString64_1, IWriteString, istring64_1 ? istring64_1 : L"" );
WRITE(kIString64_2, IWriteString, istring64_2 ? istring64_2 : L"" );
WRITE(kText_1, IWriteString, text_1 ? text_1 : L"" );
WRITE(kText_2, IWriteString, text_2 ? text_2 : L"" );
WRITEARR(kBlob_1, IWriteArray, blob_1, blob_1Length);
WRITEARR(kBlob_2, IWriteArray, blob_2, blob_2Length);
DEFAULT_FATAL(bit);
}
#undef WRITEARR
#undef WRITE
}
if (rwOpts & kRwUpdateDirty)
dirtyFlags = 0;
// else, preserve existing dirtyFlags value
return buffer->Count() - pos;
}
//============================================================================
bool NetVaultNode::Matches (const NetVaultNode * other) {
for (qword bit = 1; bit; bit <<= 1) {
// if bit has gone past all set fields on the other node without failing, return true
if (bit > other->fieldFlags)
return true;
// if the other node does not have the field, then continue to next field
if (!(bit & other->fieldFlags))
continue;
// if we don't have the field (but the other node does), then return false
if (!(bit & fieldFlags))
return false;
#define COMPARE(flag, func, var) case flag: if (!func(var, other->var)) return false; break
switch (bit) {
COMPARE(kNodeId, ICompareValue, nodeId);
COMPARE(kCreateTime, ICompareValue, createTime);
COMPARE(kModifyTime, ICompareValue, modifyTime);
COMPARE(kCreateAgeName, ICompareStringI, createAgeName);
COMPARE(kCreateAgeUuid, ICompareValue, createAgeUuid);
COMPARE(kCreatorAcct, ICompareValue, creatorAcct);
COMPARE(kCreatorId, ICompareValue, creatorId);
COMPARE(kNodeType, ICompareValue, nodeType);
COMPARE(kInt32_1, ICompareValue, int32_1);
COMPARE(kInt32_2, ICompareValue, int32_2);
COMPARE(kInt32_3, ICompareValue, int32_3);
COMPARE(kInt32_4, ICompareValue, int32_4);
COMPARE(kUInt32_1, ICompareValue, uint32_1);
COMPARE(kUInt32_2, ICompareValue, uint32_2);
COMPARE(kUInt32_3, ICompareValue, uint32_3);
COMPARE(kUInt32_4, ICompareValue, uint32_4);
COMPARE(kUuid_1, ICompareValue, uuid_1);
COMPARE(kUuid_2, ICompareValue, uuid_2);
COMPARE(kUuid_3, ICompareValue, uuid_3);
COMPARE(kUuid_4, ICompareValue, uuid_4);
COMPARE(kString64_1, ICompareString, string64_1);
COMPARE(kString64_2, ICompareString, string64_2);
COMPARE(kString64_3, ICompareString, string64_3);
COMPARE(kString64_4, ICompareString, string64_4);
COMPARE(kString64_5, ICompareString, string64_5);
COMPARE(kString64_6, ICompareString, string64_6);
COMPARE(kIString64_1, ICompareStringI, istring64_1);
COMPARE(kIString64_2, ICompareStringI, istring64_2);
COMPARE(kText_1, ICompareString, text_1);
COMPARE(kText_2, ICompareString, text_2);
COMPARE(kBlob_1, ICompareArray, blob_1);
COMPARE(kBlob_2, ICompareArray, blob_2);
DEFAULT_FATAL(bit);
}
#undef COMPARE
}
return true;
}
//============================================================================
void NetVaultNode::CopyFrom (const NetVaultNode * other, unsigned copyOpts) {
if (this == other)
return;
qword origDirtyFlags = dirtyFlags;
for (qword bit = 1; bit; bit <<= 1) {
// we already have a value for this field...
if (bit & fieldFlags) {
if (!(copyOpts & kCopyOverwrite))
continue; // don't overwrite our field value
}
// other does not have a value for this field...
if (!(bit & other->fieldFlags)) {
// clear our field?
if (!(copyOpts & kCopyClear))
continue;
// clear our field.
if (bit & fieldFlags) {
#define _ZERO(flag, func, var, z) case flag: func(bit, this, &var, z); break
#define _ZEROSTRING(flag, func, var, z) case flag: func(bit, this, &var, z, kMaxVaultNodeStringLength); break
#define _ZEROCLOB(flag, func, var, z) case flag: func(bit, this, &var, z, (unsigned)-1); break
#define _ZEROARR(flag, func, var, varlen) case flag: func(bit, this, &var, &varlen, nil, 0); break
switch (bit) {
_ZERO(kNodeId, IVaultNodeSetValue, nodeId, (unsigned)0);
_ZERO(kCreateTime, IVaultNodeSetValue, createTime, (unsigned)0);
_ZERO(kModifyTime, IVaultNodeSetValue, modifyTime, (unsigned)0);
_ZEROSTRING(kCreateAgeName, IVaultNodeSetString, createAgeName, L"");
_ZERO(kCreateAgeUuid, IVaultNodeSetValue, createAgeUuid, kNilGuid);
_ZERO(kCreatorAcct, IVaultNodeSetValue, creatorAcct, kNilGuid);
_ZERO(kCreatorId, IVaultNodeSetValue, creatorId, (unsigned)0);
_ZERO(kNodeType, IVaultNodeSetValue, nodeType, (unsigned)0);
_ZERO(kInt32_1, IVaultNodeSetValue, int32_1, (signed)0);
_ZERO(kInt32_2, IVaultNodeSetValue, int32_2, (signed)0);
_ZERO(kInt32_3, IVaultNodeSetValue, int32_3, (signed)0);
_ZERO(kInt32_4, IVaultNodeSetValue, int32_4, (signed)0);
_ZERO(kUInt32_1, IVaultNodeSetValue, uint32_1, (unsigned)0);
_ZERO(kUInt32_2, IVaultNodeSetValue, uint32_2, (unsigned)0);
_ZERO(kUInt32_3, IVaultNodeSetValue, uint32_3, (unsigned)0);
_ZERO(kUInt32_4, IVaultNodeSetValue, uint32_4, (unsigned)0);
_ZERO(kUuid_1, IVaultNodeSetValue, uuid_1, kNilGuid);
_ZERO(kUuid_2, IVaultNodeSetValue, uuid_2, kNilGuid);
_ZERO(kUuid_3, IVaultNodeSetValue, uuid_3, kNilGuid);
_ZERO(kUuid_4, IVaultNodeSetValue, uuid_4, kNilGuid);
_ZEROSTRING(kString64_1, IVaultNodeSetString, string64_1, L"");
_ZEROSTRING(kString64_2, IVaultNodeSetString, string64_2, L"");
_ZEROSTRING(kString64_3, IVaultNodeSetString, string64_3, L"");
_ZEROSTRING(kString64_4, IVaultNodeSetString, string64_4, L"");
_ZEROSTRING(kString64_5, IVaultNodeSetString, string64_5, L"");
_ZEROSTRING(kString64_6, IVaultNodeSetString, string64_6, L"");
_ZEROSTRING(kIString64_1, IVaultNodeSetString, istring64_1, L"");
_ZEROSTRING(kIString64_2, IVaultNodeSetString, istring64_2, L"");
_ZEROCLOB(kText_1, IVaultNodeSetString, text_1, L"");
_ZEROCLOB(kText_2, IVaultNodeSetString, text_2, L"");
_ZEROARR(kBlob_1, IVaultNodeSetBlob, blob_1, blob_1Length);
_ZEROARR(kBlob_2, IVaultNodeSetBlob, blob_2, blob_2Length);
DEFAULT_FATAL(bit);
}
#undef _ZEROARR
#undef _ZEROCLOB
#undef _ZEROSTRING
#undef _ZERO
}
}
#define COPY(flag, func, var) case flag: func(bit, this, &var, other->var); break
#define COPYSTRING(flag, func, var) case flag: func(bit, this, &var, other->var, kMaxVaultNodeStringLength); break
#define COPYCLOB(flag, func, var) case flag: func(bit, this, &var, other->var, (unsigned)-1); break
#define COPYARR(flag, func, var, varlen) case flag: func(bit, this, &var, &varlen, other->var, other->varlen); break
switch (bit) {
COPY(kNodeId, IVaultNodeSetValue, nodeId );
COPY(kCreateTime, IVaultNodeSetValue, createTime );
COPY(kModifyTime, IVaultNodeSetValue, modifyTime );
COPYSTRING(kCreateAgeName, IVaultNodeSetString, createAgeName );
COPY(kCreateAgeUuid, IVaultNodeSetValue, createAgeUuid );
COPY(kCreatorAcct, IVaultNodeSetValue, creatorAcct );
COPY(kCreatorId, IVaultNodeSetValue, creatorId );
COPY(kNodeType, IVaultNodeSetValue, nodeType );
COPY(kInt32_1, IVaultNodeSetValue, int32_1 );
COPY(kInt32_2, IVaultNodeSetValue, int32_2 );
COPY(kInt32_3, IVaultNodeSetValue, int32_3 );
COPY(kInt32_4, IVaultNodeSetValue, int32_4 );
COPY(kUInt32_1, IVaultNodeSetValue, uint32_1 );
COPY(kUInt32_2, IVaultNodeSetValue, uint32_2 );
COPY(kUInt32_3, IVaultNodeSetValue, uint32_3 );
COPY(kUInt32_4, IVaultNodeSetValue, uint32_4 );
COPY(kUuid_1, IVaultNodeSetValue, uuid_1 );
COPY(kUuid_2, IVaultNodeSetValue, uuid_2 );
COPY(kUuid_3, IVaultNodeSetValue, uuid_3 );
COPY(kUuid_4, IVaultNodeSetValue, uuid_4 );
COPYSTRING(kString64_1, IVaultNodeSetString, string64_1 );
COPYSTRING(kString64_2, IVaultNodeSetString, string64_2 );
COPYSTRING(kString64_3, IVaultNodeSetString, string64_3 );
COPYSTRING(kString64_4, IVaultNodeSetString, string64_4 );
COPYSTRING(kString64_5, IVaultNodeSetString, string64_5 );
COPYSTRING(kString64_6, IVaultNodeSetString, string64_6 );
COPYSTRING(kIString64_1, IVaultNodeSetString, istring64_1 );
COPYSTRING(kIString64_2, IVaultNodeSetString, istring64_2 );
COPYCLOB(kText_1, IVaultNodeSetString, text_1 );
COPYCLOB(kText_2, IVaultNodeSetString, text_2 );
COPYARR(kBlob_1, IVaultNodeSetBlob, blob_1, blob_1Length);
COPYARR(kBlob_2, IVaultNodeSetBlob, blob_2, blob_2Length);
DEFAULT_FATAL(bit);
}
#undef COPYARR
#undef COPYCLOB
#undef COPYSTRING
#undef COPY
}
if (!(copyOpts & kCopySetDirty))
dirtyFlags = origDirtyFlags;
}
//============================================================================
void NetVaultNode::SetNodeId (unsigned v) {
IVaultNodeSetValue(kNodeId, this, &nodeId, v);
}
//============================================================================
void NetVaultNode::SetCreateTime (unsigned v) {
IVaultNodeSetValue(kCreateTime, this, &createTime, v);
}
//============================================================================
void NetVaultNode::SetModifyTime (unsigned v) {
IVaultNodeSetValue(kModifyTime, this, &modifyTime, v);
}
//============================================================================
void NetVaultNode::SetCreateAgeName (const wchar v[]) {
IVaultNodeSetString(kCreateAgeName, this, &createAgeName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetCreateAgeUuid (const Uuid & v) {
IVaultNodeSetValue(kCreateAgeUuid, this, &createAgeUuid, v);
}
//============================================================================
void NetVaultNode::SetCreatorAcct (const Uuid & v) {
IVaultNodeSetValue(kCreatorAcct, this, &creatorAcct, v);
}
//============================================================================
void NetVaultNode::SetCreatorId (unsigned v) {
IVaultNodeSetValue(kCreatorId, this, &creatorId, v);
}
//============================================================================
void NetVaultNode::SetNodeType (unsigned v) {
IVaultNodeSetValue(kNodeType, this, &nodeType, v);
}
//============================================================================
void NetVaultNode::SetInt32_1 (int v) {
IVaultNodeSetValue(kInt32_1, this, &int32_1, v);
}
//============================================================================
void NetVaultNode::SetInt32_2 (int v) {
IVaultNodeSetValue(kInt32_2, this, &int32_2, v);
}
//============================================================================
void NetVaultNode::SetInt32_3 (int v) {
IVaultNodeSetValue(kInt32_3, this, &int32_3, v);
}
//============================================================================
void NetVaultNode::SetInt32_4 (int v) {
IVaultNodeSetValue(kInt32_4, this, &int32_4, v);
}
//============================================================================
void NetVaultNode::SetUInt32_1 (unsigned v) {
IVaultNodeSetValue(kUInt32_1, this, &uint32_1, v);
}
//============================================================================
void NetVaultNode::SetUInt32_2 (unsigned v) {
IVaultNodeSetValue(kUInt32_2, this, &uint32_2, v);
}
//============================================================================
void NetVaultNode::SetUInt32_3 (unsigned v) {
IVaultNodeSetValue(kUInt32_3, this, &uint32_3, v);
}
//============================================================================
void NetVaultNode::SetUInt32_4 (unsigned v) {
IVaultNodeSetValue(kUInt32_4, this, &uint32_4, v);
}
//============================================================================
void NetVaultNode::SetUuid_1 (const Uuid & v) {
IVaultNodeSetValue(kUuid_1, this, &uuid_1, v);
}
//============================================================================
void NetVaultNode::SetUuid_2 (const Uuid & v) {
IVaultNodeSetValue(kUuid_2, this, &uuid_2, v);
}
//============================================================================
void NetVaultNode::SetUuid_3 (const Uuid & v) {
IVaultNodeSetValue(kUuid_3, this, &uuid_3, v);
}
//============================================================================
void NetVaultNode::SetUuid_4 (const Uuid & v) {
IVaultNodeSetValue(kUuid_4, this, &uuid_4, v);
}
//============================================================================
void NetVaultNode::SetString64_1 (const wchar v[]) {
IVaultNodeSetString(kString64_1, this, &string64_1, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetString64_2 (const wchar v[]) {
IVaultNodeSetString(kString64_2, this, &string64_2, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetString64_3 (const wchar v[]) {
IVaultNodeSetString(kString64_3, this, &string64_3, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetString64_4 (const wchar v[]) {
IVaultNodeSetString(kString64_4, this, &string64_4, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetString64_5 (const wchar v[]) {
IVaultNodeSetString(kString64_5, this, &string64_5, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetString64_6 (const wchar v[]) {
IVaultNodeSetString(kString64_6, this, &string64_6, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetIString64_1 (const wchar v[]) {
IVaultNodeSetString(kIString64_1, this, &istring64_1, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetIString64_2 (const wchar v[]) {
IVaultNodeSetString(kIString64_2, this, &istring64_2, v, kMaxVaultNodeStringLength);
}
//============================================================================
void NetVaultNode::SetText_1 (const wchar v[]) {
IVaultNodeSetString(kText_1, this, &text_1, v, (unsigned)-1);
}
//============================================================================
void NetVaultNode::SetText_2 (const wchar v[]) {
IVaultNodeSetString(kText_2, this, &text_2, v, (unsigned)-1);
}
//============================================================================
void NetVaultNode::SetBlob_1 (const byte v[], unsigned len) {
IVaultNodeSetBlob(kBlob_1, this, &blob_1, &blob_1Length, v, len);
}
//============================================================================
void NetVaultNode::SetBlob_2 (const byte v[], unsigned len) {
IVaultNodeSetBlob(kBlob_2, this, &blob_2, &blob_2Length, v, len);
}
//============================================================================
void NetVaultNode::SetText (qword fieldFlag, const wchar v[]) {
switch (fieldFlag) {
case kText_1: SetText_1(v); break;
case kText_2: SetText_2(v); break;
DEFAULT_FATAL(fieldFlag);
}
}
//============================================================================
void NetVaultNode::SetBlob (qword fieldFlag, const byte v[], unsigned len) {
switch (fieldFlag) {
case kBlob_1: SetBlob_1(v, len); break;
case kBlob_2: SetBlob_2(v, len); break;
DEFAULT_FATAL(fieldFlag);
}
}
/*****************************************************************************
*
* NetVaultNodeFieldArray
*
***/
//============================================================================
NetVaultNodeFieldArray::NetVaultNodeFieldArray (NetVaultNode * node)
: node(node)
{
node->IncRef("FieldArray");
fields.Add(Field(&node->nodeId, L"NodeId"));
fields.Add(Field(&node->createTime, L"CreateTime"));
fields.Add(Field(&node->modifyTime, L"ModifyTime"));
fields.Add(Field(&node->createAgeName, L"CreateAgeName"));
fields.Add(Field(&node->createAgeUuid, L"CreateAgeUuid"));
fields.Add(Field(&node->creatorAcct, L"CreatorAcctId"));
fields.Add(Field(&node->creatorId, L"CreatorId"));
fields.Add(Field(&node->nodeType, L"NodeType"));
fields.Add(Field(&node->int32_1, L"Int32_1"));
fields.Add(Field(&node->int32_2, L"Int32_2"));
fields.Add(Field(&node->int32_3, L"Int32_3"));
fields.Add(Field(&node->int32_4, L"Int32_4"));
fields.Add(Field(&node->uint32_1, L"UInt32_1"));
fields.Add(Field(&node->uint32_2, L"UInt32_2"));
fields.Add(Field(&node->uint32_3, L"UInt32_3"));
fields.Add(Field(&node->uint32_4, L"UInt32_4"));
fields.Add(Field(&node->uuid_1, L"Uuid_1"));
fields.Add(Field(&node->uuid_2, L"Uuid_2"));
fields.Add(Field(&node->uuid_3, L"Uuid_3"));
fields.Add(Field(&node->uuid_4, L"Uuid_4"));
fields.Add(Field(&node->string64_1, L"String64_1"));
fields.Add(Field(&node->string64_2, L"String64_2"));
fields.Add(Field(&node->string64_3, L"String64_3"));
fields.Add(Field(&node->string64_4, L"String64_4"));
fields.Add(Field(&node->string64_5, L"String64_5"));
fields.Add(Field(&node->string64_6, L"String64_6"));
fields.Add(Field(&node->istring64_1, L"IString64_1"));
fields.Add(Field(&node->istring64_2, L"IString64_2"));
fields.Add(Field(&node->text_1, L"Text_1"));
fields.Add(Field(&node->text_2, L"Text_2"));
fields.Add(Field(&node->blob_1, L"Blob_1"));
fields.Add(Field(&node->blob_2, L"Blob_2"));
}
//============================================================================
NetVaultNodeFieldArray::~NetVaultNodeFieldArray () {
fields.Clear();
node->DecRef("FieldArray");
}
//============================================================================
void * NetVaultNodeFieldArray::GetFieldAddress (qword bit) {
ASSERT(bit);
unsigned index = 0;
for (qword b = bit; b > 1; b >>= 1)
++index;
// do not return blob fields
if (index < fields.Count() - kNumBlobFields)
return fields[index].addr;
else
return nil;
}
//============================================================================
const wchar * NetVaultNodeFieldArray::GetFieldName (qword bit) {
ASSERT(bit);
unsigned index = 0;
for (qword b = bit; b > 1; b >>= 1)
++index;
ASSERT(index < fields.Count());
return fields[index].name;
}
//============================================================================
void NetVaultNodeFieldArray::GetFieldValueString_LCS (
qword bit,
wchar * dst,
unsigned dstChars
) {
void * fieldAddr = GetFieldAddress(bit);
switch (bit) {
case NetVaultNode::kNodeId:
case NetVaultNode::kCreatorId:
case NetVaultNode::kCreateTime:
case NetVaultNode::kModifyTime:
case NetVaultNode::kNodeType:
case NetVaultNode::kUInt32_1:
case NetVaultNode::kUInt32_2:
case NetVaultNode::kUInt32_3:
case NetVaultNode::kUInt32_4:
StrPrintf(dst, dstChars, L"%u", *(unsigned *)fieldAddr);
break;
case NetVaultNode::kInt32_1:
case NetVaultNode::kInt32_2:
case NetVaultNode::kInt32_3:
case NetVaultNode::kInt32_4:
StrPrintf(dst, dstChars, L"%i", *(int *)fieldAddr);
break;
case NetVaultNode::kCreateAgeUuid:
case NetVaultNode::kCreatorAcct:
case NetVaultNode::kUuid_1:
case NetVaultNode::kUuid_2:
case NetVaultNode::kUuid_3:
case NetVaultNode::kUuid_4: {
wchar tmp[64];
GuidToHex(*(Uuid *)fieldAddr, tmp, arrsize(tmp));
StrPrintf(dst, dstChars, L"hextoraw('%s')", tmp);
}
break;
case NetVaultNode::kCreateAgeName:
case NetVaultNode::kString64_1:
case NetVaultNode::kString64_2:
case NetVaultNode::kString64_3:
case NetVaultNode::kString64_4:
case NetVaultNode::kString64_5:
case NetVaultNode::kString64_6:
case NetVaultNode::kIString64_1:
case NetVaultNode::kIString64_2: {
wchar * tmp = ALLOCA(wchar, dstChars);
IStrSqlEscape(*(wchar **)fieldAddr, tmp, dstChars);
StrPrintf(dst, dstChars, L"'%s'", tmp);
}
break;
// FIELD(Text_1);
// FIELD(Text_2);
// FIELD(Blob_1);
// FIELD(Blob_2);
DEFAULT_FATAL(bit);
}
}
//============================================================================
void NetVaultNodeFieldArray::BuildWhereClause_LCS (
EWhereCondition condition,
wchar * dst,
unsigned dstChars
) {
if (!dstChars)
return;
dst[0] = 0;
static const wchar * s_conditionStrs[] = {
L" AND ",
L" OR "
};
unsigned fieldCount = 0;
for (qword bit = 1; bit; bit <<= 1) {
if (!(bit & node->fieldFlags))
continue;
if (fieldCount++)
StrPack(dst, s_conditionStrs[condition], dstChars);
wchar str[256];
GetFieldValueString_LCS(bit, str, arrsize(str));
StrPack(dst, GetFieldName(bit), dstChars);
StrPack(dst, L"=", dstChars);
StrPack(dst, str, dstChars);
}
}
//============================================================================
NetVaultNodeFieldArray::ESqlType NetVaultNodeFieldArray::GetSqlType_LCS (qword bit) {
switch (bit) {
case NetVaultNode::kNodeId:
case NetVaultNode::kCreatorId:
case NetVaultNode::kCreateTime:
case NetVaultNode::kModifyTime:
case NetVaultNode::kNodeType:
case NetVaultNode::kUInt32_1:
case NetVaultNode::kUInt32_2:
case NetVaultNode::kUInt32_3:
case NetVaultNode::kUInt32_4:
return kSqlUInt32;
case NetVaultNode::kInt32_1:
case NetVaultNode::kInt32_2:
case NetVaultNode::kInt32_3:
case NetVaultNode::kInt32_4:
return kSqlInt32;
case NetVaultNode::kCreateAgeUuid:
case NetVaultNode::kCreatorAcct:
case NetVaultNode::kUuid_1:
case NetVaultNode::kUuid_2:
case NetVaultNode::kUuid_3:
case NetVaultNode::kUuid_4:
return kSqlUuid;
case NetVaultNode::kCreateAgeName:
case NetVaultNode::kString64_1:
case NetVaultNode::kString64_2:
case NetVaultNode::kString64_3:
case NetVaultNode::kString64_4:
case NetVaultNode::kString64_5:
case NetVaultNode::kString64_6:
case NetVaultNode::kIString64_1:
case NetVaultNode::kIString64_2:
return kSqlString;
case NetVaultNode::kText_1:
case NetVaultNode::kText_2:
return kSqlCLob;
// case NetVaultNode::kBlob_1:
// case NetVaultNode::kBlob_1:
// return kSqlBlob:
default:
return kSqlInvalid;
}
}
/*****************************************************************************
*
* CSrvPackBuffer
*
***/
//============================================================================
CSrvPackBuffer::CSrvPackBuffer (unsigned bytes) {
m_data = (byte *)ALLOC(bytes);
m_pos = m_data;
m_end = m_pos + bytes;
}
//============================================================================
void * CSrvPackBuffer::Alloc (unsigned bytes) {
ASSERT((signed) bytes >= 0);
ASSERT(m_pos + bytes <= m_end);
byte * pos = m_pos;
m_pos += bytes;
return pos;
}
//============================================================================
void CSrvPackBuffer::AddData (const void * ptr, unsigned bytes) {
MemCopy(Alloc(bytes), ptr, bytes);
}
//============================================================================
void CSrvPackBuffer::AddString (const wchar str[]) {
AddData(str, StrBytes(str));
}
//============================================================================
void CSrvPackBuffer::AddDWordArray (const dword * arr, unsigned count) {
// Don't let large counts cause pointer wrap
count &= 0x00ffffff;
AddData(arr, count * sizeof(arr[0]));
}
//============================================================================
void CSrvPackBuffer::AddDWordArray (const unsigned * arr, unsigned count) {
COMPILER_ASSERT(sizeof(unsigned) == sizeof(dword));
// Don't let large counts cause pointer wrap
count &= 0x00ffffff;
AddData(arr, count * sizeof(arr[0]));
}
//============================================================================
unsigned CSrvPackBuffer::Size () {
return m_pos - m_data;
}
/*****************************************************************************
*
* CSrvUnpackBuffer
*
***/
//============================================================================
CSrvUnpackBuffer::CSrvUnpackBuffer (const void * buffer, unsigned count) {
m_pos = (const byte *) buffer;
m_end = m_pos + count;
}
//============================================================================
const void * CSrvUnpackBuffer::GetData (unsigned bytes) {
for (;;) {
const byte * result = m_pos;
m_pos += bytes;
if (m_pos < result)
break;
if (m_pos > m_end)
break;
return result;
}
m_end = nil;
return nil;
}
//============================================================================
const wchar * CSrvUnpackBuffer::GetString () {
if (m_end) {
const wchar * end = (const wchar *) (m_end - sizeof(wchar) + 1);
for (const wchar * cur = (const wchar *) m_pos; cur < end; ) {
if (*cur++)
continue;
const wchar * pos = (const wchar *) m_pos;
m_pos = (const byte *) cur;
return pos;
}
}
m_end = NULL;
return NULL;
}
//============================================================================
const dword * CSrvUnpackBuffer::GetDWordArray (unsigned count) {
// Don't let large counts cause pointer wrap
if (count & 0x00ffffff)
return (const dword *)GetData(count * sizeof(dword));
m_end = nil;
return nil;
}
//============================================================================
unsigned CSrvUnpackBuffer::BytesLeft () {
return m_end ? m_end - m_pos : 0;
}
//============================================================================
bool CSrvUnpackBuffer::ParseError () {
return !m_end;
}