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217 lines
6.4 KiB
217 lines
6.4 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyVarSyncMsg.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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// Base VarSync msg class
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//
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pyVarSyncMsg::pyVarSyncMsg(): pyGameCliMsg() {}
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pyVarSyncMsg::pyVarSyncMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
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{
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if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_VarSync))
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message = nil; // wrong type, just clear it out
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}
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int pyVarSyncMsg::GetVarSyncMsgType() const
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{
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if (message)
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return message->netMsg->messageId;
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return -1;
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}
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PyObject* pyVarSyncMsg::UpcastToFinalVarSyncMsg() const
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{
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if (!message)
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PYTHON_RETURN_NONE;
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switch (message->netMsg->messageId)
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{
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case kSrv2Cli_VarSync_StringVarChanged:
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return pyVarSyncStringVarChangedMsg::New(message);
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case kSrv2Cli_VarSync_NumericVarChanged:
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return pyVarSyncNumericVarChangedMsg::New(message);
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case kSrv2Cli_VarSync_AllVarsSent:
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return pyVarSyncAllVarsSentMsg::New(message);
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case kSrv2Cli_VarSync_StringVarCreated:
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return pyVarSyncStringVarCreatedMsg::New(message);
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case kSrv2Cli_VarSync_NumericVarCreated:
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return pyVarSyncNumericVarCreatedMsg::New(message);
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default:
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PYTHON_RETURN_NONE;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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// The different messages we can receive
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//
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pyVarSyncStringVarChangedMsg::pyVarSyncStringVarChangedMsg(): pyVarSyncMsg() {}
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pyVarSyncStringVarChangedMsg::pyVarSyncStringVarChangedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_StringVarChanged))
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message = nil; // wrong type, just clear it out
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}
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unsigned long pyVarSyncStringVarChangedMsg::ID() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_StringVarChanged* gmMsg = (const Srv2Cli_VarSync_StringVarChanged*)message->netMsg;
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return gmMsg->varID;
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}
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return 0;
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}
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std::wstring pyVarSyncStringVarChangedMsg::Value() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_StringVarChanged* gmMsg = (const Srv2Cli_VarSync_StringVarChanged*)message->netMsg;
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return gmMsg->varValue;
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}
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return L"";
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}
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///////////////////////////////////////////////////////////////////////////////
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pyVarSyncNumericVarChangedMsg::pyVarSyncNumericVarChangedMsg(): pyVarSyncMsg() {}
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pyVarSyncNumericVarChangedMsg::pyVarSyncNumericVarChangedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_NumericVarChanged))
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message = nil; // wrong type, just clear it out
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}
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unsigned long pyVarSyncNumericVarChangedMsg::ID() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_NumericVarChanged* gmMsg = (const Srv2Cli_VarSync_NumericVarChanged*)message->netMsg;
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return gmMsg->varID;
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}
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return 0;
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}
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double pyVarSyncNumericVarChangedMsg::Value() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_NumericVarChanged* gmMsg = (const Srv2Cli_VarSync_NumericVarChanged*)message->netMsg;
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return gmMsg->varValue;
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}
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyVarSyncAllVarsSentMsg::pyVarSyncAllVarsSentMsg(): pyVarSyncMsg() {}
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pyVarSyncAllVarsSentMsg::pyVarSyncAllVarsSentMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_AllVarsSent))
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message = nil; // wrong type, just clear it out
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}
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///////////////////////////////////////////////////////////////////////////////
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pyVarSyncStringVarCreatedMsg::pyVarSyncStringVarCreatedMsg(): pyVarSyncMsg() {}
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pyVarSyncStringVarCreatedMsg::pyVarSyncStringVarCreatedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_StringVarCreated))
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message = nil; // wrong type, just clear it out
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}
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std::wstring pyVarSyncStringVarCreatedMsg::Name() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
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return gmMsg->varName;
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}
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return L"";
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}
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unsigned long pyVarSyncStringVarCreatedMsg::ID() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
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return gmMsg->varID;
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}
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return 0;
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}
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std::wstring pyVarSyncStringVarCreatedMsg::Value() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
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return gmMsg->varValue;
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}
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return L"";
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}
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///////////////////////////////////////////////////////////////////////////////
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pyVarSyncNumericVarCreatedMsg::pyVarSyncNumericVarCreatedMsg(): pyVarSyncMsg() {}
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pyVarSyncNumericVarCreatedMsg::pyVarSyncNumericVarCreatedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_NumericVarCreated))
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message = nil; // wrong type, just clear it out
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}
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std::wstring pyVarSyncNumericVarCreatedMsg::Name() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
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return gmMsg->varName;
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}
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return L"";
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}
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unsigned long pyVarSyncNumericVarCreatedMsg::ID() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
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return gmMsg->varID;
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}
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return 0;
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}
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double pyVarSyncNumericVarCreatedMsg::Value() const
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{
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if (message)
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{
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const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
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return gmMsg->varValue;
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}
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return 0;
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}
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