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569 lines
21 KiB
569 lines
21 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _pfJournalBook_h
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#define _pfJournalBook_h
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfJournalBook Class //
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// A generic, high-level, abstract method of creating various Myst-like //
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// books within the game with very little effort, while ensuring that they //
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// all remain consistent in appearance and operability. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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// //
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// Journal books are created via a journal book template. The template //
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// takes the form of an extremely simplified version of HTML. The esHTML //
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// has the following tags defined: //
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// <p> - Start of a new paragraph. </p> isn't used. //
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// <img> - Places an image in-line with the text. Options are: //
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// align=left/right/center //
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// src=<name of plMipmap> //
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// link=<eventID> - Defines the image as clickable. When the user //
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// clicks the image, it will generate an event //
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// with the given event ID and send it to the //
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// calling Python handler. //
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// blend=none/alpha - Controls the blending method of drawing //
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// the image //
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// pos=<x>,<y> - Positions the image absolutely on the page //
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// using the upper-left pixel given. Absolute- //
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// placed images have no effect on text flow. //
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// glow=<seconds[,min,[max]]> //
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// - Defines a glow special effect, which amounts //
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// to the image oscillating in opacity across //
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// the time interval specified. Optionally, you //
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// can also specify the min and max opacity, //
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// from 0 to 1. //
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// check=<onColor,offColor,default> //
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// - Makes the image act as a checkbox, flipping //
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// between on and off states (as defined by the //
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// blending colors) on clicks. Default is either //
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// 1 for on or 0 for off. Link notifys are sent //
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// by checkboxes, with the event type //
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// "kNotifyCheckUnchecked" negative if the //
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// state is switching to off. Cannot be used //
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// with "glow". //
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// resize=yes/no - Defines whether the image will be resized //
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// with the book or not, defaults to yes //
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// opacity=0 to 1 - Defines the opacity of the image, 0 is //
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// completely transparent, 1 is opaque //
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// <pb> - Page break //
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// <font> - Set the font for the following text. Options are: //
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// face=<face name> //
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// size=<point size> //
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// style=r/b/i/bi //
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// color=rrggbb - Hex color //
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// spacing=<pixels> - line spacing in pixels //
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// <cover> - Optionally sets the cover mipmap for the book. //
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// src=<mipmap name> - Selects the mipmap to be used, using the //
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// same search methods as <img>. Unlike <img> //
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// though, <cover> has no restriction on //
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// mipmap format. //
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// tint=rrggbb - Hex color for tinting the cover image //
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// tintfirst=yes/no - Tint the cover before applying decals, //
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// defaults to yes. A no option overrides the //
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// individual tint options on the <decal> tags //
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// <margin> - Optionally sets the margin size in pixels, default is 16 //
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// top=<size> //
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// left=<size> //
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// bottom=<size> //
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// right=<size> //
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// <book> - Optionally sets the size of the book in percent (0-1), //
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// can be overridden by the SetBookSize funtion. //
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// height=<size> //
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// width=<size> //
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// <decal> - Optionally specifies a decal to be drawn on the cover in //
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// the specified position. Options are: //
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// src=<mipmap name> - Selects the mipmap to be used, using the //
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// same search methods as <imp>. Unlike <img> //
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// though, <decal> has no restrictions on //
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// mipmap format. //
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// pos=<x>,<y> - Specifies the position of the decal on the //
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// cover using the upper-left pixel //
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// align=left/right/center //
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// - Aligns the decal horizontally, overriding //
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// any x coord in the pos option, if no y has //
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// been specified, then it places it at the //
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// top of the cover //
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// resize=yes/no - Defines whether the image will be resized //
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// with the book or not, defaults to yes //
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// tint=yes/no - Defines whether or not this decal is tinted //
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// with the cover. Overridden by the tintfirst //
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// option on the <cover> tag. Defaults to no //
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// <movie> - Places a movie (.bik file) inline with the text. Options: //
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// src=<movie name> - Selects the movie to be used. (nead search //
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// methods here eventually) //
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// align=left/right/center //
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// - Aligns the movie horizontally, overriding //
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// any x coord in the pos option //
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// link=<eventID> - Defines the movie as clickable. When the //
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// User clicks the movie, it will generate an //
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// event with the given event ID and send it //
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// to the calling python handler //
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// pos=<x>,<y> - Specifies the position of the movie on the //
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// page using the upper left pixel given, does //
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// not influence text flow //
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// resize=yes/no - Defines whether the movie will be resized //
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// with the book or not, defaults to yes //
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// oncover=yes/no - Defines whether the movie will be placed on //
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// the cover or not, defaults to no. NOTE: //
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// setting this to yes causes the link option //
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// to be ignored since cover movies can't link //
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// loop=yes/no - Defines whether the movie will loop or not //
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// defaults to yes //
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// <editable> - Marks this book as editable (if the GUI supports it) //
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// //
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// The pages don't render until displayed. As a result, jumping to a given //
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// page requires each page from the current position to the destination //
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// to be rendered. Normally, this won't be a problem, because by default //
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// books open to the first page, at which point each page renders one //
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// at a time as the user flips through. //
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// //
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// The system assumes that no more than one book will ever actually be //
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// shown at any time. As a result, the internal geometry for displaying //
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// each book can be shared, reducing overhead and potential for errors. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "hsStlUtils.h"
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#include "hsTemplates.h"
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#include "hsColorRGBA.h"
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14 years ago
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "pnKeyedObject/plUoid.h"
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14 years ago
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class pfEsHTMLChunk;
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class pfGUIDialogMod;
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class plLocation;
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class pfGUICheckBoxCtrl;
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class pfGUIButtonMod;
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class pfJournalDlgProc;
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class plDynamicTextMap;
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class pfGUIClickMapCtrl;
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class plLayerInterface;
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class plMipmap;
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class pfGUIProgressCtrl;
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class hsGMaterial;
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class plLayerBink;
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class pfGUIMultiLineEditCtrl;
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class pfJournalBook;
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class pfBookMultiLineEditProc;
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class pfBookData : public hsKeyedObject
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{
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public:
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enum WhichSide
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{
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kLeftSide = 0x01,
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kRightSide = 0x02,
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kBothSides = 0x03,
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kNoSides = 0
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};
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enum DynDisplayIndex
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{
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kLeftPage = 0,
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kRightPage,
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kTurnFrontPage,
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kTurnBackPage
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};
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pfBookData(const char *guiName = nil);
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virtual ~pfBookData();
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void LoadGUI(); // need this seperate because the plKey isn't setup until the constructor is done
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CLASSNAME_REGISTER(pfBookData);
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GETINTERFACE_ANY(pfBookData, hsKeyedObject);
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virtual hsBool MsgReceive(plMessage *pMsg);
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pfGUIDialogMod *Dialog() const {return fDialog;}
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pfGUICheckBoxCtrl *CoverButton() const {return fCoverButton;}
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pfGUICheckBoxCtrl *TurnPageButton() const {return fTurnPageButton;}
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pfGUIClickMapCtrl *LeftPageMap() const {return fLeftPageMap;}
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pfGUIClickMapCtrl *RightPageMap() const {return fRightPageMap;}
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plLayerInterface *CoverLayer() const {return fCoverLayer;}
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hsGMaterial *CoverMaterial() const {return fCoverMaterial;}
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hsGMaterial *PageMaterial(int index) const {if ((index<0)||(index>3)) return nil; else return fPageMaterials[index];}
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pfGUIButtonMod *LeftCorner() const {return fLeftCorner;}
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pfGUIButtonMod *RightCorner() const {return fRightCorner;}
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pfGUIProgressCtrl *WidthCtrl() const {return fWidthCtrl;}
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pfGUIProgressCtrl *HeightCtrl() const {return fHeightCtrl;}
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plMipmap *DefaultCover() const {return fDefaultCover;}
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pfJournalBook *CurBook() const {return fCurrBook;}
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hsBool StartedOpen() {return fStartedOpen;}
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hsBool CurrentlyOpen() {return fCurrentlyOpen;}
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hsBool CurrentlyTurning() {return fCurrentlyTurning;}
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hsBool IsEditable() {return fEditable;}
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WhichSide CurSFXPages() {return fCurrSFXPages;}
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void StartedOpen(hsBool startedOpen) {fStartedOpen = startedOpen;}
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void CurrentlyOpen(hsBool currentlyOpen) {fCurrentlyOpen = currentlyOpen;}
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void CurrentlyTurning(hsBool currentlyTurning) {fCurrentlyTurning = currentlyTurning;}
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void CurBook(pfJournalBook *curBook) {fCurrBook = curBook;}
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// Quick helper
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plDynamicTextMap *GetDTMap(UInt32 which);
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pfGUIMultiLineEditCtrl *GetEditCtrl(UInt32 which);
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// Seeks the width and height animations to set the desired book size. Sizes are in % across the animation
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void SetCurrSize(hsScalar w, hsScalar h);
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// Enables or disables the left and right page corners, to indicate current turnage state
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void UpdatePageCorners(WhichSide which);
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// Plays our book close animation
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void PlayBookCloseAnim(hsBool closeIt = true, hsBool immediate = false);
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// Finishes the start of the triggered page flip (once we're sure the animation is at the new frame)
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void StartTriggeredFlip(hsBool flipBackwards);
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// kill the flipping of a page... we are probably closing the book
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void KillPageFlip();
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// Registers (or unregisters) for time messages so we can process special FX if we need to
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void RegisterForSFX(WhichSide whichSides);
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void HitEndOfControlList(Int32 cursorPos);
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void HitBeginningOfControlList(Int32 cursorPos);
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void EnableEditGUI(hsBool enable=true);
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void DisableEditGUI() {EnableEditGUI(false);}
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protected:
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friend class pfJournalDlgProc;
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enum Refs
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{
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kRefDialog = 0,
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kRefDefaultCover
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};
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std::string fGUIName;
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// The pointer to our dialog
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pfGUIDialogMod *fDialog;
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// And other interesting pointers
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pfGUICheckBoxCtrl *fCoverButton;
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pfGUICheckBoxCtrl *fTurnPageButton;
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pfGUIClickMapCtrl *fLeftPageMap;
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pfGUIClickMapCtrl *fRightPageMap;
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plLayerInterface *fCoverLayer;
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hsGMaterial *fCoverMaterial;
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hsGMaterial *fPageMaterials[4];
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pfGUIButtonMod *fLeftCorner;
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pfGUIButtonMod *fRightCorner;
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pfGUIProgressCtrl *fWidthCtrl;
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pfGUIProgressCtrl *fHeightCtrl;
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pfGUIMultiLineEditCtrl *fLeftEditCtrl;
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pfGUIMultiLineEditCtrl *fRightEditCtrl;
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pfGUIMultiLineEditCtrl *fTurnFrontEditCtrl;
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pfGUIMultiLineEditCtrl *fTurnBackEditCtrl;
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// Pointer to our default (base) cover mipmap
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plMipmap *fDefaultCover;
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// The current book using our data
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pfJournalBook *fCurrBook;
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// Which side(s) we're currently doing SFX for
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WhichSide fCurrSFXPages;
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// Base time to calc SFX anim positions from
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hsScalar fBaseSFXTime;
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hsBool fResetSFXFlag;
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hsBool fSFXUpdateFlip; // So we only update alternating pages every frame, to save processor time
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// What it says
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hsBool fCurrentlyTurning, fCurrentlyOpen, fStartedOpen;
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hsBool fEditable;
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Int32 fAdjustCursorTo;
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// Inits our dialog template
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void IInitTemplate(pfGUIDialogMod *templateDlg);
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// Process SFX for this frame
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void IHandleSFX(hsScalar currTime, WhichSide whichSide = kNoSides);
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// Yet another step in the page flip, to make SURE we're already showing the turning page before we fill in the page behind it
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void IFillUncoveringPage(hsBool rightSide);
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// Triggers the start of the page-flipping animation, as well as sets up the callback for when it's finished
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void ITriggerPageFlip(hsBool flipBackwards, hsBool immediate);
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// Finishes the triggered page flip, on callback
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void IFinishTriggeredFlip(hsBool wasBackwards);
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};
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class pfJournalBook : public hsKeyedObject
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{
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public:
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||
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|
||
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// Enums of event types for the Book plNotifyMsg type
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||
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enum NotifyTypes
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{
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kNotifyImageLink = 0,
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kNotifyShow,
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kNotifyHide,
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kNotifyNextPage,
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kNotifyPreviousPage,
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kNotifyCheckUnchecked,
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kNotifyClose,
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};
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||
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// The constructor takes in the esHTML source for the journal, along with
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// the name of the mipmap to use as the cover of the book. The callback
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// key is the keyed object to send event messages to (see <img> tag).
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pfJournalBook( const char *esHTMLSource, plKey coverImageKey = nil, plKey callbackKey = nil, const plLocation &hintLoc = plLocation::kGlobalFixedLoc, const char *guiName = nil );
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pfJournalBook( const wchar_t *esHTMLSource, plKey coverImageKey = nil, plKey callbackKey = nil, const plLocation &hintLoc = plLocation::kGlobalFixedLoc, const char *guiName = nil );
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virtual ~pfJournalBook();
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CLASSNAME_REGISTER( pfJournalBook );
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GETINTERFACE_ANY( pfJournalBook, hsKeyedObject );
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||
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||
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// Our required virtual
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||
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virtual hsBool MsgReceive( plMessage *pMsg );
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||
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|
||
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// Init the singleton, for client startup
|
||
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static void SingletonInit( void );
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||
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||
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// Shutdown the singleton
|
||
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static void SingletonShutdown( void );
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||
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||
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// loads a gui
|
||
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static void LoadGUI( const char *guiName );
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||
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||
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// unloads a gui if we don't need it any more and want to free up memory
|
||
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static void UnloadGUI( const char *guiName );
|
||
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|
||
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// unloads all GUIs except for the default
|
||
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static void UnloadAllGUIs();
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||
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||
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void SetGUI( const char *guiName );
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||
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||
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// Shows the book, optionally starting open or closed
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||
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void Show( hsBool startOpened = false );
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||
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||
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||
|
/// NOTE: The following functions expose functionality that is normally
|
||
|
/// handled by the book logic itself. So you should only need to use these
|
||
|
/// in unusual circumstances.
|
||
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|
||
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|
||
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// Book handles hiding itself once someone clicks away.
|
||
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void Hide( void );
|
||
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|
||
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// Opens the book, optionally to the given page
|
||
|
void Open( UInt32 startingPage = 0 );
|
||
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|
||
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// Closes the book.
|
||
|
void Close( void );
|
||
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|
||
|
// Advances forward one page
|
||
|
void NextPage( void );
|
||
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|
||
|
// Same, only back
|
||
|
void PreviousPage( void );
|
||
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|
||
|
// For completeness...
|
||
|
void GoToPage( UInt32 pageNumber );
|
||
|
|
||
|
// See below. Just forces a full calc of the cached info
|
||
|
void ForceCacheCalculations( void );
|
||
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|
||
|
// Closes the book, then calls Hide() once it's done closing
|
||
|
void CloseAndHide( void );
|
||
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|
||
|
// Sets the book size scaling. 1,1 would be full size, 0,0 is the smallest size possible
|
||
|
void SetBookSize( hsScalar width, hsScalar height );
|
||
|
|
||
|
// What page are we on?
|
||
|
UInt32 GetCurrentPage( void ) const { return fCurrentPage; }
|
||
|
|
||
|
// Set the margin (defaults to 16 pixels)
|
||
|
void SetPageMargin( UInt32 margin ) { fPageTMargin = fPageLMargin = fPageBMargin = fPageRMargin = margin; }
|
||
|
|
||
|
// Turns on or off page turning
|
||
|
void AllowPageTurning( hsBool allow ) { fAllowTurning = allow; }
|
||
|
|
||
|
// grabs a certain movie based on it's index in the source file
|
||
|
plKey GetMovie( UInt8 index );
|
||
|
|
||
|
// turns on and off editing of the book
|
||
|
void SetEditable( hsBool editable=true );
|
||
|
|
||
|
// returns the text contained by the edit controls
|
||
|
std::string GetEditableText();
|
||
|
|
||
|
void SetEditableText(std::string text);
|
||
|
|
||
|
protected:
|
||
|
|
||
|
struct loadedMovie
|
||
|
{
|
||
|
pfEsHTMLChunk *movieChunk;
|
||
|
plLayerBink *movieLayer;
|
||
|
};
|
||
|
|
||
|
friend class pfJournalDlgProc;
|
||
|
friend class pfBookData;
|
||
|
|
||
|
// Our compiled esHTML source
|
||
|
std::wstring fUncompiledSource;
|
||
|
plLocation fDefLoc;
|
||
|
hsTArray<pfEsHTMLChunk *> fHTMLSource;
|
||
|
hsTArray<pfEsHTMLChunk *> fCoverDecals; // stored in a separate location so we can draw them all immediately
|
||
|
|
||
|
hsTArray<loadedMovie *> fLoadedMovies;
|
||
|
|
||
|
// The key of the mipmap to use as the cover image
|
||
|
plKey fCoverMipKey;
|
||
|
bool fTintCover;
|
||
|
hsColorRGBA fCoverTint;
|
||
|
bool fTintFirst; // tint before applying decals?
|
||
|
|
||
|
// Receiver key to send notifys to, if any
|
||
|
plKey fCallbackKey;
|
||
|
bool fCoverFromHTML;
|
||
|
// Cached array of page starts in the esHTML source. Generated as we flip through
|
||
|
// the book, so that going backwards can be done efficiently.
|
||
|
hsTArray<UInt32> fPageStarts;
|
||
|
|
||
|
// is the book done showing and ready for more page calculations
|
||
|
hsBool fAreWeShowing;
|
||
|
|
||
|
// Our current page
|
||
|
UInt32 fCurrentPage;
|
||
|
|
||
|
// are we editing this book? (adjusts how we draw and flip pages)
|
||
|
hsBool fAreEditing;
|
||
|
hsBool fWantEditing; // the code specifies that we want to edit, but the gui doesn't support it, we will check again if the gui changes
|
||
|
|
||
|
hsBool fAllowTurning; // do we allow the user to turn pages?
|
||
|
|
||
|
// The ending page. -1 until calculated by flipping to it
|
||
|
UInt32 fLastPage;
|
||
|
|
||
|
// Per book size
|
||
|
hsScalar fWidthScale, fHeightScale;
|
||
|
|
||
|
// Per book margin around the edge (defaults to 16 pixels)
|
||
|
UInt32 fPageTMargin, fPageLMargin, fPageBMargin, fPageRMargin;
|
||
|
|
||
|
// Some animation keys we use
|
||
|
plKey fPageTurnAnimKey;
|
||
|
|
||
|
// Current list of linkable image chunks we have visible on the screen, for quick hit testing
|
||
|
hsTArray<pfEsHTMLChunk *> fVisibleLinks;
|
||
|
|
||
|
static std::map<std::string,pfBookData*> fBookGUIs;
|
||
|
std::string fCurBookGUI;
|
||
|
|
||
|
enum Refs
|
||
|
{
|
||
|
kRefImage = 0
|
||
|
};
|
||
|
|
||
|
// Compiles the given string of esHTML source into our compiled chunk list
|
||
|
hsBool ICompileSource( const wchar_t *source, const plLocation &hintLoc );
|
||
|
|
||
|
// Frees our source array
|
||
|
void IFreeSource( void );
|
||
|
|
||
|
// Compile helpers
|
||
|
UInt8 IGetTagType( const wchar_t *string );
|
||
|
hsBool IGetNextOption( const wchar_t *&string, wchar_t *name, wchar_t *option );
|
||
|
|
||
|
plKey IGetMipmapKey( const wchar_t *name, const plLocation &loc );
|
||
|
|
||
|
// Renders one (1) page into the given DTMap
|
||
|
void IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppressRendering = false );
|
||
|
|
||
|
// moves the movie layers from one material onto another
|
||
|
void IMoveMovies( hsGMaterial *source, hsGMaterial *dest);
|
||
|
|
||
|
// Starting at the given chunk, works backwards to determine the full set of current
|
||
|
// font properties at that point, or assigns defaults if none were specified
|
||
|
void IFindFontProps( UInt32 chunkIdx, const wchar_t *&face, UInt8 &size, UInt8 &flags, hsColorRGBA &color, Int16 &spacing );
|
||
|
|
||
|
// Find the last paragraph chunk and thus the last par alignment settings
|
||
|
UInt8 IFindLastAlignment( void ) const;
|
||
|
|
||
|
// Handle clicks on either side of the book
|
||
|
void IHandleLeftSideClick( void );
|
||
|
void IHandleRightSideClick( void );
|
||
|
|
||
|
// Just sends out a notify to our currently set receiver key
|
||
|
void ISendNotify( UInt32 type, UInt32 linkID = 0 );
|
||
|
|
||
|
// Close with a notify
|
||
|
void ITriggerCloseWithNotify( hsBool closeNotOpen, hsBool immediate );
|
||
|
|
||
|
// Finish showing the book, due to the animation being done seeking
|
||
|
void IFinishShow( hsBool startOpened );
|
||
|
|
||
|
// Find the current moused link, if any
|
||
|
Int32 IFindCurrVisibleLink( hsBool rightNotLeft, hsBool hoverNotUp );
|
||
|
|
||
|
// Ensures that all the page starts are calced up to the given page (but not including it)
|
||
|
void IRecalcPageStarts( UInt32 upToPage );
|
||
|
|
||
|
// Load (or unload) all the images for the book
|
||
|
void ILoadAllImages( hsBool unload );
|
||
|
|
||
|
// Purge the DynaTextMaps
|
||
|
void IPurgeDynaTextMaps( );
|
||
|
|
||
|
// Process a click on the given "check box" image
|
||
|
void IHandleCheckClick( UInt32 idx, pfBookData::WhichSide which );
|
||
|
|
||
|
// Draw me an image!
|
||
|
void IDrawMipmap( pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *mip, plDynamicTextMap *dtMap, UInt32 whichDTMap, hsBool dontRender );
|
||
|
|
||
|
// Movie functions
|
||
|
loadedMovie *IMovieAlreadyLoaded(pfEsHTMLChunk *chunk);
|
||
|
loadedMovie *IGetMovieByIndex(UInt8 index);
|
||
|
plLayerBink *IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *baseMipmap, UInt32 whichDTMap, hsBool dontRender);
|
||
|
|
||
|
// Cover functions
|
||
|
plLayerInterface *IMakeBaseLayer(plMipmap *image);
|
||
|
plLayerInterface *IMakeDecalLayer(pfEsHTMLChunk *decalChunk, plMipmap *decal, plMipmap *baseMipmap);
|
||
|
void ISetDecalLayers(hsGMaterial *material,hsTArray<plLayerInterface*> layers);
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //_pfJournalBook_h
|