You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
270 lines
6.8 KiB
270 lines
6.8 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "plPageOptimizer.h"
|
||
|
|
||
|
#include "../pnKeyedObject/plUoid.h"
|
||
|
#include "../plResMgr/plResManager.h"
|
||
|
#include "../plResMgr/plRegistryHelpers.h"
|
||
|
#include "../plResMgr/plKeyFinder.h"
|
||
|
#include "../plResMgr/plRegistryNode.h"
|
||
|
|
||
|
#include "../pnFactory/plFactory.h"
|
||
|
#include "../pnKeyedObject/plKeyImp.h"
|
||
|
|
||
|
#include "../plFile/plFileUtils.h"
|
||
|
#include "hsStream.h"
|
||
|
|
||
|
plPageOptimizer* plPageOptimizer::fInstance = nil;
|
||
|
|
||
|
plPageOptimizer::plPageOptimizer(const char* pagePath) :
|
||
|
fOptimized(true),
|
||
|
fPageNode(nil),
|
||
|
fPagePath(pagePath)
|
||
|
{
|
||
|
fInstance = this;
|
||
|
|
||
|
strcpy(fTempPagePath, fPagePath);
|
||
|
plFileUtils::StripExt(fTempPagePath);
|
||
|
strcat(fTempPagePath, "_opt.prp");
|
||
|
|
||
|
fResMgr = (plResManager*)hsgResMgr::ResMgr();
|
||
|
}
|
||
|
|
||
|
void plPageOptimizer::IFindLoc()
|
||
|
{
|
||
|
class plPageIt : public plRegistryPageIterator
|
||
|
{
|
||
|
public:
|
||
|
plLocation fLoc;
|
||
|
|
||
|
virtual hsBool EatPage(plRegistryPageNode* keyNode)
|
||
|
{
|
||
|
fLoc = keyNode->GetPageInfo().GetLocation();
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
plPageIt it;
|
||
|
fResMgr->IterateAllPages(&it);
|
||
|
fLoc = it.fLoc;
|
||
|
}
|
||
|
|
||
|
void plPageOptimizer::Optimize()
|
||
|
{
|
||
|
fResMgr->AddSinglePage(fPagePath);
|
||
|
|
||
|
// Get the location of the page we're optimizing
|
||
|
IFindLoc();
|
||
|
|
||
|
hsBool loaded = true;
|
||
|
|
||
|
// Get the key for the scene node, we'll load it to force a load on all the objects
|
||
|
plKey snKey = plKeyFinder::Instance().FindSceneNodeKey(fLoc);
|
||
|
if (snKey)
|
||
|
{
|
||
|
// Load all the keys
|
||
|
fPageNode = fResMgr->FindPage(fLoc);
|
||
|
fResMgr->LoadPageKeys(fPageNode);
|
||
|
|
||
|
// Put all the keys in a vector, so they won't get unreffed
|
||
|
class plVecKeyCollector : public plRegistryKeyIterator
|
||
|
{
|
||
|
public:
|
||
|
KeyVec& fKeys;
|
||
|
plVecKeyCollector(KeyVec& keys) : fKeys(keys) {}
|
||
|
virtual hsBool EatKey(const plKey& key) { fKeys.push_back(key); return true; }
|
||
|
};
|
||
|
plVecKeyCollector keyIt(fAllKeys);
|
||
|
fResMgr->IterateKeys(&keyIt);
|
||
|
|
||
|
// Set our load proc, which will track the order that objects are loaded
|
||
|
fResMgr->SetProgressBarProc(KeyedObjectProc);
|
||
|
|
||
|
// Load the page
|
||
|
snKey->VerifyLoaded();
|
||
|
|
||
|
// Unload everything
|
||
|
snKey->RefObject();
|
||
|
snKey->UnRefObject();
|
||
|
snKey = nil;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
loaded = false;
|
||
|
}
|
||
|
|
||
|
if (loaded)
|
||
|
IRewritePage();
|
||
|
|
||
|
UInt32 oldSize = plFileUtils::GetFileSize(fPagePath);
|
||
|
UInt32 newSize = plFileUtils::GetFileSize(fTempPagePath);
|
||
|
|
||
|
if (!loaded)
|
||
|
{
|
||
|
printf("no scene node.\n");
|
||
|
}
|
||
|
else if (fOptimized)
|
||
|
{
|
||
|
plFileUtils::RemoveFile(fTempPagePath);
|
||
|
printf("already optimized.\n");
|
||
|
}
|
||
|
else if (oldSize == newSize)
|
||
|
{
|
||
|
plFileUtils::RemoveFile(fPagePath, true);
|
||
|
plFileUtils::FileMove(fTempPagePath, fPagePath);
|
||
|
|
||
|
printf("complete\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
plFileUtils::RemoveFile(fTempPagePath);
|
||
|
printf("failed. File sizes different\n");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plPageOptimizer::KeyedObjectProc(plKey key)
|
||
|
{
|
||
|
const char* keyName = key->GetName();
|
||
|
const char* className = plFactory::GetNameOfClass(key->GetUoid().GetClassType());
|
||
|
|
||
|
// For now, ignore any key that isn't in the location we're looking at. That means stuff like textures.
|
||
|
if (fInstance->fLoc != key->GetUoid().GetLocation())
|
||
|
return;
|
||
|
|
||
|
KeySet& loadedKeys = fInstance->fLoadedKeys;
|
||
|
KeyVec& loadOrder = fInstance->fKeyLoadOrder;
|
||
|
|
||
|
KeySet::iterator it = loadedKeys.lower_bound(key);
|
||
|
if (it != loadedKeys.end() && *it == key)
|
||
|
{
|
||
|
printf("Keyed object %s(%s) loaded more than once\n", keyName, className);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
loadedKeys.insert(it, key);
|
||
|
loadOrder.push_back(key);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plPageOptimizer::IWriteKeyData(hsStream* oldPage, hsStream* newPage, plKey key)
|
||
|
{
|
||
|
class plUpdateKeyImp : public plKeyImp
|
||
|
{
|
||
|
public:
|
||
|
void SetStartPos(UInt32 startPos) { fStartPos = startPos; }
|
||
|
};
|
||
|
|
||
|
plUpdateKeyImp* keyImp = (plUpdateKeyImp*)(plKeyImp*)key;
|
||
|
UInt32 startPos = keyImp->GetStartPos();
|
||
|
UInt32 len = keyImp->GetDataLen();
|
||
|
|
||
|
oldPage->SetPosition(startPos);
|
||
|
if (len > fBuf.size())
|
||
|
fBuf.resize(len);
|
||
|
oldPage->Read(len, &fBuf[0]);
|
||
|
|
||
|
UInt32 newStartPos = newPage->GetPosition();
|
||
|
|
||
|
// If we move any buffers, this page wasn't optimized already
|
||
|
if (newStartPos != startPos)
|
||
|
fOptimized = false;
|
||
|
|
||
|
keyImp->SetStartPos(newStartPos);
|
||
|
newPage->Write(len, &fBuf[0]);
|
||
|
}
|
||
|
|
||
|
void plPageOptimizer::IRewritePage()
|
||
|
{
|
||
|
hsUNIXStream newPage;
|
||
|
|
||
|
if (newPage.Open(fTempPagePath, "wb"))
|
||
|
{
|
||
|
hsUNIXStream oldPage;
|
||
|
oldPage.Open(fPagePath);
|
||
|
|
||
|
const plPageInfo& pageInfo = fPageNode->GetPageInfo();
|
||
|
|
||
|
UInt32 dataStart = pageInfo.GetDataStart();
|
||
|
|
||
|
fBuf.resize(dataStart);
|
||
|
|
||
|
oldPage.Read(dataStart, &fBuf[0]);
|
||
|
newPage.Write(dataStart, &fBuf[0]);
|
||
|
|
||
|
int size = (int)fKeyLoadOrder.size();
|
||
|
for (int i = 0; i < size; i++)
|
||
|
IWriteKeyData(&oldPage, &newPage, fKeyLoadOrder[i]);
|
||
|
|
||
|
// If there are any objects that we didn't write (because they didn't load for
|
||
|
// some reason), put them at the end
|
||
|
for (int i = 0; i < fAllKeys.size(); i++)
|
||
|
{
|
||
|
hsBool found = (fLoadedKeys.find(fAllKeys[i]) != fLoadedKeys.end());
|
||
|
if (!found)
|
||
|
IWriteKeyData(&oldPage, &newPage, fAllKeys[i]);
|
||
|
}
|
||
|
|
||
|
UInt32 newKeyStart = newPage.GetPosition();
|
||
|
UInt32 oldKeyStart = pageInfo.GetIndexStart();
|
||
|
oldPage.SetPosition(oldKeyStart);
|
||
|
|
||
|
UInt32 numTypes = oldPage.ReadSwap32();
|
||
|
newPage.WriteSwap32(numTypes);
|
||
|
|
||
|
for (UInt32 i = 0; i < numTypes; i++)
|
||
|
{
|
||
|
UInt16 classType = oldPage.ReadSwap16();
|
||
|
UInt32 len = oldPage.ReadSwap32();
|
||
|
UInt8 flags = oldPage.ReadByte();
|
||
|
UInt32 numKeys = oldPage.ReadSwap32();
|
||
|
|
||
|
newPage.WriteSwap16(classType);
|
||
|
newPage.WriteSwap32(len);
|
||
|
newPage.WriteByte(flags);
|
||
|
newPage.WriteSwap32(numKeys);
|
||
|
|
||
|
for (UInt32 j = 0; j < numKeys; j++)
|
||
|
{
|
||
|
plUoid uoid;
|
||
|
uoid.Read(&oldPage);
|
||
|
UInt32 startPos = oldPage.ReadSwap32();
|
||
|
UInt32 dataLen = oldPage.ReadSwap32();
|
||
|
|
||
|
// Get the new start pos
|
||
|
plKeyImp* key = (plKeyImp*)fResMgr->FindKey(uoid);
|
||
|
startPos = key->GetStartPos();
|
||
|
|
||
|
uoid.Write(&newPage);
|
||
|
newPage.WriteSwap32(startPos);
|
||
|
newPage.WriteSwap32(dataLen);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
newPage.Close();
|
||
|
oldPage.Close();
|
||
|
}
|
||
|
}
|