|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
|
|
|
|
#include "max.h"
|
|
|
|
|
|
|
|
#include "plNodeLock.h"
|
|
|
|
|
|
|
|
void plNodeLock::Lock(BOOL on)
|
|
|
|
{
|
|
|
|
Interface *ip = GetCOREInterface();
|
|
|
|
ISetLockRecur(ip->GetRootNode(), on);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plNodeLock::ISetLockRecur(INode* node, BOOL on)
|
|
|
|
{
|
|
|
|
BOOL isSel = node->Selected();
|
|
|
|
if( isSel )
|
|
|
|
{
|
|
|
|
node->SetTransformLock(INODE_LOCKPOS, INODE_LOCK_X, on);
|
|
|
|
node->SetTransformLock(INODE_LOCKPOS, INODE_LOCK_Y, on);
|
|
|
|
node->SetTransformLock(INODE_LOCKPOS, INODE_LOCK_Z, on);
|
|
|
|
|
|
|
|
node->SetTransformLock(INODE_LOCKROT, INODE_LOCK_X, on);
|
|
|
|
node->SetTransformLock(INODE_LOCKROT, INODE_LOCK_Y, on);
|
|
|
|
node->SetTransformLock(INODE_LOCKROT, INODE_LOCK_Z, on);
|
|
|
|
|
|
|
|
node->SetTransformLock(INODE_LOCKSCL, INODE_LOCK_X, on);
|
|
|
|
node->SetTransformLock(INODE_LOCKSCL, INODE_LOCK_Y, on);
|
|
|
|
node->SetTransformLock(INODE_LOCKSCL, INODE_LOCK_Z, on);
|
|
|
|
}
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < node->NumberOfChildren(); i++ )
|
|
|
|
ISetLockRecur(node->GetChildNode(i), on);
|
|
|
|
}
|