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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsStlUtils.h"
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#include "hsResMgr.h"
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#include "hsTemplates.h"
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#include "hsTimer.h"
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#include "plAnimDebugList.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "plSurface/hsGMaterial.h"
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#include "plSurface/plLayerAnimation.h"
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#include "plAvatar/plAGMasterMod.h"
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#include "plAvatar/plAGAnimInstance.h"
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#include "plAvatar/plAGAnim.h"
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#include "plResMgr/plKeyFinder.h"
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#include "plPipeline/plDebugText.h"
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void plAnimDebugList::AddObjects(const plString &subString)
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{
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std::vector<plKey> keys;
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std::vector<plKey>::iterator i;
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plKeyFinder::Instance().ReallyStupidSubstringSearch(subString, hsGMaterial::Index(), keys);
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for (i = keys.begin(); i != keys.end(); i++)
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{
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if (fMaterialKeys.Find((*i)) == fMaterialKeys.kMissingIndex)
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fMaterialKeys.Append((*i));
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}
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keys.clear();
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plKeyFinder::Instance().ReallyStupidSubstringSearch(subString, plSceneObject::Index(), keys);
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for (i = keys.begin(); i != keys.end(); i++)
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{
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plSceneObject *so = plSceneObject::ConvertNoRef((*i)->ObjectIsLoaded());
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if (so)
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{
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const plAGMasterMod *agMod = plAGMasterMod::ConvertNoRef(so->GetModifierByType(plAGMasterMod::Index()));
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if (agMod && fSOKeys.Find(so->GetKey()) == fSOKeys.kMissingIndex)
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fSOKeys.Append(so->GetKey());
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}
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}
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}
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void plAnimDebugList::RemoveObjects(const plString &subString)
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{
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int i;
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for (i = fMaterialKeys.GetCount() - 1; i >= 0; i--)
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{
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if (fMaterialKeys[i]->GetName().Find(subString) >= 0)
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fMaterialKeys.Remove(i);
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}
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for (i = fSOKeys.GetCount() - 1; i >= 0; i--)
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{
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if (fSOKeys[i]->GetName().Find(subString) >= 0)
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fSOKeys.Remove(i);
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}
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}
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void plAnimDebugList::ShowReport()
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{
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if (!fEnabled)
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return;
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plDebugText &txt = plDebugText::Instance();
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int y,x,i,j;
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const int yOff=10, startY=40, startX=10;
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char str[256];
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x = startX;
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y = startY;
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txt.DrawString(x, y, "Material Animations:", 255, 255, 255, 255, plDebugText::kStyleBold);
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y += yOff;
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for (i = 0; i < fMaterialKeys.GetCount(); i++)
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{
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hsGMaterial *mat = hsGMaterial::ConvertNoRef(fMaterialKeys[i]->ObjectIsLoaded());
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if (!mat)
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continue;
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for (j = 0; j < mat->GetNumLayers(); j++)
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{
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plLayerInterface *layer = mat->GetLayer(j)->BottomOfStack();
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while (layer != nil)
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{
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plLayerAnimation *layerAnim = plLayerAnimation::ConvertNoRef(layer);
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if (layerAnim)
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{
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sprintf(str, "%s: %s %.3f (%.3f)", mat->GetKeyName(), layerAnim->GetKeyName(),
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layerAnim->GetTimeConvert().CurrentAnimTime(),
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layerAnim->GetTimeConvert().WorldToAnimTimeNoUpdate(hsTimer::GetSysSeconds()));
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txt.DrawString(x, y, str);
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y += yOff;
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}
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layer = layer->GetOverLay();
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}
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}
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}
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y += yOff;
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txt.DrawString(x, y, "AGMaster Anims", 255, 255, 255, 255, plDebugText::kStyleBold);
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y += yOff;
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for (i = 0; i < fSOKeys.GetCount(); i++)
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{
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plSceneObject *so = plSceneObject::ConvertNoRef(fSOKeys[i]->ObjectIsLoaded());
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if (!so)
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continue;
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plAGMasterMod *mod = const_cast<plAGMasterMod*>(plAGMasterMod::ConvertNoRef(so->GetModifierByType(plAGMasterMod::Index())));
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if (!mod)
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continue;
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sprintf(str, " %s", so->GetKeyName());
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txt.DrawString(x, y, str);
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y += yOff;
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for (j = 0; j < mod->GetNumATCAnimations(); j++)
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{
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plAGAnimInstance *anim = mod->GetATCAnimInstance(j);
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sprintf(str, " %s: %.3f (%.3f)", anim->GetAnimation()->GetName(),
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anim->GetTimeConvert()->CurrentAnimTime(),
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anim->GetTimeConvert()->WorldToAnimTimeNoUpdate(hsTimer::GetSysSeconds()));
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txt.DrawString(x, y, str);
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y += yOff;
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}
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}
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}
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