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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef PL_LAYER_ANIMATION_INC
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#define PL_LAYER_ANIMATION_INC
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#include "plLayerInterface.h"
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#include "hsMatrix44.h"
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// Instead of overwriting owned channels, this layer type will multiply
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// its source channel data to the underlayer
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class plLayerMultiply : public plLayerInterface
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{
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public:
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plLayerMultiply();
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virtual ~plLayerMultiply();
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CLASSNAME_REGISTER( plLayerMultiply );
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GETINTERFACE_ANY( plLayerMultiply, plLayerInterface );
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virtual plLayerInterface* Attach(plLayerInterface* prev);
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virtual UInt32 Eval(double secs, UInt32 frame, UInt32 ignore);
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virtual hsBool MsgReceive(plMessage* msg);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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void SetPreshadeColor(const hsColorRGBA& col);
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void SetRuntimeColor(const hsColorRGBA& col);
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void SetAmbientColor(const hsColorRGBA& col);
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void SetOpacity(hsScalar a);
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void SetTransform(const hsMatrix44& xfm);
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protected:
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UInt32 fDirtyChannels;
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hsColorRGBA fSrcPreshadeColor;
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hsColorRGBA fSrcRuntimeColor;
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hsColorRGBA fSrcAmbientColor;
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hsScalar fSrcOpacity;
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hsMatrix44 fSrcTransform;
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};
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#endif // PL_LAYER_ANIMATION_INC
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