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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
///////////////////////////////////////////////////////////////////////////////
// //
// plCubicRenderTarget Class Header //
// Derived renderTarget class representing a collection of render targets //
// to be used for DYNAMIC cubic environment mapping. //
// Cyan, Inc. //
// //
//// Version History //////////////////////////////////////////////////////////
// //
// 6.7.2001 mcn - Created. //
// //
///////////////////////////////////////////////////////////////////////////////
#ifndef _plCubicRenderTarget_h
#define _plCubicRenderTarget_h
#include "plRenderTarget.h"
#include "hsMatrix44.h"
//// Class Definition /////////////////////////////////////////////////////////
class plCubicRenderTarget : public plRenderTarget
{
protected:
//// Protected Members ////
plRenderTarget *fFaces[6];
hsMatrix44 fWorldToCameras[6];
hsMatrix44 fCameraToWorlds[6];
public:
//// Public Data ////
enum Faces
{
kLeftFace = 0,
kRightFace,
kFrontFace,
kBackFace,
kTopFace,
kBottomFace
};
//// Public Members ////
CLASSNAME_REGISTER( plCubicRenderTarget );
GETINTERFACE_ANY( plCubicRenderTarget, plRenderTarget );
plCubicRenderTarget()
{
fFaces[0] = fFaces[1] = fFaces[2] = fFaces[3] = fFaces[4] = fFaces[5] = nil;
}
plCubicRenderTarget( UInt16 flags, UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = -1, UInt8 sDepth = -1 )
: plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth )
{
int i;
for( i = 0; i < 6; i++ )
{
fFaces[i] = TRACKED_NEW plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth );
fFaces[i]->fParent = this;
fWorldToCameras[i].Reset();
fCameraToWorlds[i].Reset();
}
}
virtual ~plCubicRenderTarget()
{
int i;
for( i = 0; i < 6; i++ )
delete fFaces[i];
}
// Get the total size in bytes
virtual UInt32 GetTotalSize( void ) const;
virtual void SetCameraMatrix(const hsPoint3& pos);
virtual const hsMatrix44& GetWorldToCamera(UInt8 face) const { return fWorldToCameras[face]; }
virtual const hsMatrix44& GetCameraToWorld(UInt8 face) const { return fCameraToWorlds[face]; }
plRenderTarget *GetFace(UInt8 face) const { return fFaces[face]; }
virtual UInt32 Read(hsStream *s);
virtual UInt32 Write(hsStream *s);
};
#endif // _plCubicRenderTarget_h