|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// hsCodecManager Class Header //
|
|
|
|
// Cyan, Inc. //
|
|
|
|
// //
|
|
|
|
//// Version History //////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// 6.7.2001 mcn - Updated for new bitmap classes. //
|
|
|
|
// //
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef hsCodecManager_inc
|
|
|
|
#define hsCodecManager_inc
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
|
|
|
|
class hsCodec;
|
|
|
|
class plMipmap;
|
|
|
|
|
|
|
|
class hsCodecManager
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
hsCodecManager();
|
|
|
|
public:
|
|
|
|
~hsCodecManager() { }
|
|
|
|
static hsCodecManager& Instance();
|
|
|
|
|
|
|
|
plMipmap *CreateCompressedMipmap( UInt32 compressionFormat, plMipmap *uncompressed );
|
|
|
|
plMipmap *CreateUncompressedMipmap( plMipmap *compressed, UInt8 bitDepth = 0 );
|
|
|
|
hsBool ColorizeCompMipmap( plMipmap *bMap, const UInt8 *colorMask );
|
|
|
|
|
|
|
|
hsBool Register(hsCodec *codec, UInt32 compressionFormat, hsScalar priority);
|
|
|
|
|
|
|
|
/// Decompression flags
|
|
|
|
enum {
|
|
|
|
kBitDepthMask = 0x0003,
|
|
|
|
kCompOrderMask = 0x0004
|
|
|
|
};
|
|
|
|
enum { /// Bit depths
|
|
|
|
kDontCareDepth = 0x0000,
|
|
|
|
k16BitDepth = 0x0001,
|
|
|
|
k32BitDepth = 0x0002
|
|
|
|
};
|
|
|
|
enum { /// Byte orders
|
|
|
|
kNormalCompOrder = 0x0000, // DirectX, Glide
|
|
|
|
kWeirdCompOrder = 0x0004 // OpenGL
|
|
|
|
};
|
|
|
|
|
|
|
|
private:
|
|
|
|
struct hsCodecEntry
|
|
|
|
{
|
|
|
|
hsCodecEntry() : fPriority(0), fCodec(nil) { }
|
|
|
|
hsCodecEntry(hsScalar p, hsCodec *c) : fPriority(p), fCodec(c) { }
|
|
|
|
|
|
|
|
hsScalar fPriority;
|
|
|
|
hsCodec *fCodec;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct hsCodecList
|
|
|
|
{
|
|
|
|
hsCodecList() : fCompressionFormat(0) { }
|
|
|
|
hsCodecList(UInt32 f) : fCompressionFormat(f) { }
|
|
|
|
|
|
|
|
UInt32 fCompressionFormat;
|
|
|
|
hsTArray<hsCodecEntry> fCodecList;
|
|
|
|
};
|
|
|
|
|
|
|
|
hsTArray<hsCodecList> fCodecTable;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // hsCodecManager_inc
|