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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plAudioInterface.h"
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#include "plAudible.h"
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#include "pnMessage/plAudioSysMsg.h"
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#include "pnMessage/plSoundMsg.h"
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#include "hsBounds.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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#include "pnKeyedObject/plKey.h"
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#include "plSceneObject.h"
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#include "plgDispatch.h"
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#include "pnMessage/plEnableMsg.h"
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#include "pnMessage/plIntRefMsg.h"
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#include "plCoordinateInterface.h"
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#include "pnMessage/plNodeRefMsg.h"
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#include "pnMessage/plProxyDrawMsg.h"
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#include "pnNetCommon/plNetApp.h"
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#include "hsTimer.h"
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plAudioInterface::plAudioInterface()
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: fAudible(nil), fAudibleInited( false )
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{
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fRegisteredForASysMsg = false;
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}
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plAudioInterface::~plAudioInterface()
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{
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}
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void plAudioInterface::SetProperty(int prop, hsBool on)
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{
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plObjInterface::SetProperty(prop, on);
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if( fAudible )
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fAudible->SetProperty(prop, on);
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}
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plSound* plAudioInterface::GetSound(int i) const
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{
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if( fAudible )
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return fAudible->GetSound(i);
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return nil;
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}
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int plAudioInterface::GetSoundIndex(const char *keyname)
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{
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if( fAudible )
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return fAudible->GetSoundIndex(keyname);
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else
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return -1;
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}
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int plAudioInterface::GetNumSounds() const
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{
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if( fAudible )
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return fAudible->GetNumSounds();
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return 0;
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}
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// set the filename of sound[index] within the audible
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void plAudioInterface::SetSoundFilename(int index, const char *filename, bool isCompressed)
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{
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if(fAudible)
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fAudible->SetFilename(index, filename, isCompressed);
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}
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void plAudioInterface::ISetSceneNode(plKey key)
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{
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if( fAudible )
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{
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fAudible->SetSceneNode(key);
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if( !fAudibleInited )
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{
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int isLocal = IsLocallyOwned();
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plKey localKey = ( plNetClientApp::GetInstance() != nil ) ? plNetClientApp::GetInstance()->GetLocalPlayerKey() : nil;
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if( fOwner && fOwner->GetKey() == localKey )
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isLocal = true;
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else
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isLocal = false;
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fAudible->Init( isLocal );//( isLocal == plSynchedObject::kYes ) );
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fAudibleInited = true;
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}
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}
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}
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void plAudioInterface::ISetOwner(plSceneObject* owner)
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{
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plObjInterface::ISetOwner(owner);
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if( owner && !fRegisteredForASysMsg )
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{
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plgDispatch::Dispatch()->RegisterForExactType(plAudioSysMsg::Index(), GetKey());
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fRegisteredForASysMsg = true;
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}
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else if( owner == nil && fRegisteredForASysMsg )
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{
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plgDispatch::Dispatch()->UnRegisterForExactType(plAudioSysMsg::Index(), GetKey());
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fRegisteredForASysMsg = false;
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}
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if (fAudible)
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fAudible->SetSceneObject(owner ? owner->GetKey() : nil);
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}
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void plAudioInterface::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
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{
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if( fAudible )
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fAudible->SetTransform(l2w, w2l);
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}
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void plAudioInterface::Read(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Read(s, mgr);
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plIntRefMsg* refMsg = new plIntRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plIntRefMsg::kAudible);
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mgr->ReadKeyNotifyMe(s, refMsg, plRefFlags::kActiveRef);
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}
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void plAudioInterface::Write(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Write(s, mgr);
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mgr->WriteKey(s,fAudible);
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}
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void plAudioInterface::ISetAudible(plAudible* aud)
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{
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fAudible = aud;
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if( fAudible )
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{
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fAudible->SetSceneNode(GetSceneNode());
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if (fOwner)
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fAudible->SetSceneObject(fOwner->GetKey());
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}
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plAudioSysMsg* pMsg = new plAudioSysMsg( plAudioSysMsg::kPing );
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pMsg->SetSender(GetKey());
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// pMsg->SetBCastFlag(plMessage::kBCastByExactType, false);
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plgDispatch::MsgSend( pMsg );
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}
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void plAudioInterface::IRemoveAudible(plAudible* aud)
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{
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hsAssert(aud == fAudible, "Removing Audible I don't have");
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fAudible = nil;
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}
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hsBool plAudioInterface::MsgReceive(plMessage* msg)
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{
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plIntRefMsg* intRefMsg = plIntRefMsg::ConvertNoRef(msg);
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if( intRefMsg )
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{
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switch( intRefMsg->fType )
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{
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case plIntRefMsg::kAudible:
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if( intRefMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) )
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{
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IRemoveAudible(plAudible::ConvertNoRef(intRefMsg->GetRef()));
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}
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else
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{
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ISetAudible(plAudible::ConvertNoRef(intRefMsg->GetRef()));
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}
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return true;
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default:
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break;
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}
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}
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plSoundMsg* pSoundMsg = plSoundMsg::ConvertNoRef( msg );
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if (pSoundMsg)
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{
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if (!fAudible)
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return false;
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if (pSoundMsg->Cmd( plSoundMsg::kAddCallbacks))
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fAudible->AddCallbacks( pSoundMsg );
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if (pSoundMsg->Cmd( plSoundMsg::kRemoveCallbacks))
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fAudible->RemoveCallbacks( pSoundMsg );
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if (pSoundMsg->Cmd( plSoundMsg::kStop ) )
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fAudible->Stop(pSoundMsg->fIndex);
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if (pSoundMsg->Cmd( plSoundMsg::kGoToTime ) )
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fAudible->SetTime(pSoundMsg->fTime, pSoundMsg->fIndex);
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if (pSoundMsg->Cmd( plSoundMsg::kPlay ) )
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fAudible->Play(pSoundMsg->fIndex);
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if(pSoundMsg->Cmd( plSoundMsg::kSynchedPlay))
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fAudible->SynchedPlay(pSoundMsg->fIndex);
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if (pSoundMsg->Cmd( plSoundMsg::kSetLooping ) )
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fAudible->SetLooping(true,pSoundMsg->fIndex);
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if (pSoundMsg->Cmd( plSoundMsg::kUnSetLooping ) )
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fAudible->SetLooping(false,pSoundMsg->fIndex);
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if (pSoundMsg->Cmd( plSoundMsg::kToggleState ) )
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{
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if (fAudible->IsPlaying(pSoundMsg->fIndex))
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fAudible->Stop(pSoundMsg->fIndex);
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else
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fAudible->Play(pSoundMsg->fIndex);
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}
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if (pSoundMsg->Cmd( plSoundMsg::kGetStatus ) )
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{
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fAudible->GetStatus(pSoundMsg);
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}
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if (pSoundMsg->Cmd( plSoundMsg::kGetNumSounds ) )
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{
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plSoundMsg* pReply = new plSoundMsg;
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pReply->fIndex = fAudible->GetNumSounds();
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pReply->AddReceiver(pSoundMsg->GetSender());
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pReply->SetCmd( plSoundMsg::kGetNumSounds );
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plgDispatch::MsgSend(pReply);
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}
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if( pSoundMsg->Cmd( plSoundMsg::kSetVolume ) )
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{
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fAudible->SetVolume( pSoundMsg->fVolume, pSoundMsg->fIndex );
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}
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if ( pSoundMsg->Cmd( plSoundMsg::kSetTalkIcon ) )
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{
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fAudible->SetTalkIcon(pSoundMsg->fIndex, pSoundMsg->fNameStr);
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}
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if ( pSoundMsg->Cmd( plSoundMsg::kClearTalkIcon ) )
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{
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fAudible->ClearTalkIcon();
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}
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if ( pSoundMsg->Cmd( plSoundMsg::kSetFadeIn ) )
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{
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fAudible->SetFadeIn( (int)pSoundMsg->fFadeType, pSoundMsg->fVolume, pSoundMsg->fIndex );
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}
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if ( pSoundMsg->Cmd( plSoundMsg::kSetFadeOut ) )
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{
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fAudible->SetFadeOut( (int)pSoundMsg->fFadeType, pSoundMsg->fVolume, pSoundMsg->fIndex );
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}
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if( pSoundMsg->Cmd( plSoundMsg::kFastForwardPlay ) )
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{
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fAudible->FastForwardPlay(pSoundMsg->fIndex);
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}
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if(pSoundMsg->Cmd(plSoundMsg::kFastForwardToggle) )
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{
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fAudible->FastForwardToggle(pSoundMsg->fIndex);
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}
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return true;
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}
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plAudioSysMsg* pASMsg = plAudioSysMsg::ConvertNoRef( msg );
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if (pASMsg)
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{
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if (pASMsg->GetAudFlag() == plAudioSysMsg::kActivate)
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{
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if( fAudible )
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{
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if( !fAudibleInited )
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{
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int isLocal = IsLocallyOwned();
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fAudible->Init( ( isLocal == plSynchedObject::kYes ) );
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fAudibleInited = true;
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}
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if( !fAudibleInited )
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{
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// Arrgh, can't activate yet, so attempt to re-activate some time in the near future
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pASMsg = new plAudioSysMsg( plAudioSysMsg::kActivate );
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pASMsg->SetBCastFlag( plMessage::kBCastByExactType, false );
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pASMsg->SetBCastFlag( plMessage::kNetPropagate, false );
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pASMsg->SetTimeStamp( hsTimer::GetSysSeconds() + 1.f );
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pASMsg->Send( GetKey() );
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return true;
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}
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fAudible->Activate();
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if (GetOwner() && GetOwner()->GetCoordinateInterface())
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{
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hsMatrix44 l2w = GetOwner()->GetCoordinateInterface()->GetLocalToWorld();
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hsMatrix44 w2l = GetOwner()->GetCoordinateInterface()->GetWorldToLocal();;
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fAudible->SetTransform(l2w,w2l);
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}
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}
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}
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if (pASMsg->GetAudFlag() == plAudioSysMsg::kDeActivate)
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{
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if( fAudible )
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fAudible->DeActivate();
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}
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if( pASMsg->GetAudFlag() == plAudioSysMsg::kMuteAll )
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{
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if( fAudible )
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fAudible->SetMuted( true );
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}
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else if( pASMsg->GetAudFlag() == plAudioSysMsg::kUnmuteAll )
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{
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if( fAudible )
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fAudible->SetMuted( false );
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}
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else if( pASMsg->GetAudFlag() == plAudioSysMsg::kChannelVolChanged )
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{
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if( fAudible )
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return fAudible->MsgReceive( msg );
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}
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}
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plEnableMsg* pEnableMsg = plEnableMsg::ConvertNoRef( msg );
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if (pEnableMsg)
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{
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SetProperty( kDisable, pEnableMsg->Cmd(kDisable) );
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return true;
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}
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// proxyDrawMsg handling--just pass it on to the audible
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plProxyDrawMsg *pdMsg = plProxyDrawMsg::ConvertNoRef( msg );
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if( pdMsg != nil )
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{
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if( fAudible )
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return fAudible->MsgReceive( pdMsg );
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return true;
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}
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return plObjInterface::MsgReceive(msg);
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}
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void plAudioInterface::ReleaseData()
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{
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if (fAudible)
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{
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|
// To get rid of our data, we need to release our active ref and tell the SceneNode
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// to dump it. It will autodestruct after those two active refs are released, unless
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// someone else has a ref on it as well (in which case we don't want to be nuking it
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// anyway).
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fAudible->SetSceneNode(nil);
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// Audible key is gone already, I guess the audioInterface doesn't have a ref -Colin
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// GetKey()->Release(fAudible->GetKey());
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}
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}
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