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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plAgeLoader.h"
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#include "hsTimer.h"
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#include "hsResMgr.h"
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#include "plgDispatch.h"
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#include <algorithm>
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#include "pnNetCommon/plNetApp.h"
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#include "pnKeyedObject/plKey.h"
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#include "plMessage/plAgeLoadedMsg.h"
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#include "plNetMessage/plNetMessage.h"
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#include "plProgressMgr/plProgressMgr.h"
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#include "plSDL/plSDL.h"
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#include "pnDispatch/plDispatch.h"
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#include "plResMgr/plResManager.h"
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#include "plNetClient/plNetClientMgr.h"
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//
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// if room is reserved or for animations, don't report it to the server.
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// the server only cares about rooms which have real, networked objects in them.
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// The server already assigns a global room to everyone for things like avatar and builtin state .
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//
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bool ReportRoomToServer(const plKey &key)
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{
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plLocation keyLoc=key->GetUoid().GetLocation();
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bool skip=(keyLoc.IsReserved() || keyLoc.IsVirtual() ||
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// HACK ALERT - replace with new uoid type flags
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(!key->GetName().IsNull() &&
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(!key->GetName().CompareN("global", 6, plString::kCaseInsensitive) ||
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key->GetName().Find("_Male") >= 0 ||
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key->GetName().Find("_Female") >= 0
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)
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)
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);
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if (skip)
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hsLogEntry(plNetApp::StaticDebugMsg("Not reporting room %s to server, reserved=%d, virtual=%d",
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key->GetName().c_str(), keyLoc.IsReserved(), keyLoc.IsVirtual()));
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return !skip;
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}
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//
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// call when finished paging in a room.
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//
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void plAgeLoader::FinishedPagingInRoom(plKey* rmKey, int numRms)
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{
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if (numRms==0)
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return;
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unsigned pendingPageIns = PendingPageIns().size();
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plNetClientApp* nc = plNetClientApp::GetInstance();
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// Send a msg to the server indicating that we have this room paged in
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plNetMsgPagingRoom * pagingMsg = new plNetMsgPagingRoom;
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pagingMsg->SetNetProtocol(kNetProtocolCli2Game);
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int i;
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for(i=0;i<numRms;i++)
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{
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plKey key=rmKey[i];
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if (!RemovePendingPageInRoomKey(key)) // room is done paging in
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continue; // we didn't queue this room
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if (!ReportRoomToServer(key))
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continue;
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pagingMsg->AddRoom(key);
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hsLogEntry(nc->DebugMsg("\tSending PageIn/RequestState msg, room=%s\n", key->GetName().c_str()));
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}
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if( pagingMsg->GetNumRooms() > 0 ) // all rooms were reserved
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{
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plNetClientMgr * mgr = plNetClientMgr::GetInstance();
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mgr->AddPendingPagingRoomMsg( pagingMsg );
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}
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else
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delete pagingMsg;
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// If any of these rooms were queued for load by us, then we may be done loading the age.
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if (pendingPageIns != PendingPageIns().size())
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{
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bool ageLoaded = (PendingPageIns().size()==0) && (fFlags & kLoadingAge);
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if (ageLoaded)
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{
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plAgeLoaded2Msg * msg = new plAgeLoaded2Msg;
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msg->Send();
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// join task will call NotifyAgeLoaded for us later
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}
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}
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}
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//
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// called by the client when a room is finished paging out
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//
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void plAgeLoader::FinishedPagingOutRoom(plKey* rmKey, int numRms)
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{
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plNetClientApp* nc = plNetClientApp::GetInstance();
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nc->StayAlive(hsTimer::GetSysSeconds()); // alive
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int i;
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for(i=0;i<numRms;i++)
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{
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plKeyVec::iterator found = std::find( fPendingPageOuts.begin(), fPendingPageOuts.end(), rmKey[ i ] );
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if( found != fPendingPageOuts.end() )
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{
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fPendingPageOuts.erase( found );
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nc->DebugMsg("Finished paging out room %s", rmKey[i]->GetName().c_str());
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}
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}
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if (PendingPageOuts().size() == 0 && (fFlags & kUnLoadingAge))
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{
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NotifyAgeLoaded( false );
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}
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}
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//
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// call when starting to page out a room.
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// allows server to transfer ownership of room objects to someone else.
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//
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void plAgeLoader::StartPagingOutRoom(plKey* rmKey, int numRms)
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{
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plNetClientApp* nc = plNetClientApp::GetInstance();
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plNetMsgPagingRoom pagingMsg;
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pagingMsg.SetNetProtocol(kNetProtocolCli2Game);
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pagingMsg.SetPagingOut(true);
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int i;
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for(i=0;i<numRms;i++)
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{
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plKey key=rmKey[i];
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if (!ReportRoomToServer(key))
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continue;
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pagingMsg.AddRoom(rmKey[i]);
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nc->DebugMsg("\tSending PageOut msg, room=%s", rmKey[i]->GetName().c_str());
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}
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if (!pagingMsg.GetNumRooms()) // all rooms were reserved
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return;
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nc->SendMsg(&pagingMsg);
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}
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// Client telling us that this page isn't going to get the start/finish combo
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// on page out, most likely because it was a load-and-hold, not a load. So take
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// it from our pending list but don't actually process it
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// Note: right now it's just a dup of FinishPagingOutRoom(), but since the latter
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// might change later, we go ahead and dup to avoid unnecessary bugs later
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void plAgeLoader::IgnorePagingOutRoom(plKey* rmKey, int numRms)
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{
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plNetClientApp* nc = plNetClientApp::GetInstance();
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nc->StayAlive(hsTimer::GetSysSeconds()); // alive
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int i;
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for(i=0;i<numRms;i++)
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{
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plKeyVec::iterator found = std::find( fPendingPageOuts.begin(), fPendingPageOuts.end(), rmKey[ i ] );
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if( found != fPendingPageOuts.end() )
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{
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fPendingPageOuts.erase( found );
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nc->DebugMsg("Ignoring paged out room %s", rmKey[i]->GetName().c_str());
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}
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}
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if (PendingPageOuts().size() == 0 && (fFlags & kUnLoadingAge))
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{
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NotifyAgeLoaded( false );
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}
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}
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///////////////////////////////////
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bool plAgeLoader::IsPendingPageInRoomKey(plKey pKey, int *idx)
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{
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if (pKey)
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{
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plKeyVec::iterator result=std::find(fPendingPageIns.begin(), fPendingPageIns.end(), pKey);
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bool found = result!=fPendingPageIns.end();
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if (idx)
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*idx = found ? result-fPendingPageIns.begin() : -1;
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return found;
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}
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return false;
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}
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void plAgeLoader::AddPendingPageInRoomKey(plKey pKey)
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{
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if (!IsPendingPageInRoomKey(pKey))
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{
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fPendingPageIns.push_back(pKey);
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}
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}
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bool plAgeLoader::RemovePendingPageInRoomKey(plKey pKey)
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{
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int idx;
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if (IsPendingPageInRoomKey(pKey, &idx))
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{
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fPendingPageIns.erase(fPendingPageIns.begin()+idx); // remove key from list
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////////
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//// Page Exclusion //////////////////////////////////////////////////////////
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// //
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// Fun debugging exclude commands (to prevent certain pages from loading) //
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// //
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//////////////////////////////////////////////////////////////////////////////
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class plExcludePage
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{
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public:
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char *fPageName;
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char *fAgeName;
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plExcludePage() { fPageName = nil; fAgeName = nil; }
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plExcludePage( char *p, char *a )
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{
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fPageName = p;
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fAgeName = a;
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}
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};
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static hsTArray<plExcludePage> sExcludeList;
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void plAgeLoader::ClearPageExcludeList( void )
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{
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int i;
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for( i = 0; i < sExcludeList.GetCount(); i++ )
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{
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delete [] sExcludeList[ i ].fPageName;
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delete [] sExcludeList[ i ].fAgeName;
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}
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}
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void plAgeLoader::AddExcludedPage( const char *pageName, const char *ageName )
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{
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char *p = hsStrcpy( pageName );
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char *a = nil;
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if( ageName != nil )
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a = hsStrcpy( ageName );
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sExcludeList.Append( plExcludePage( p, a ) );
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}
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bool plAgeLoader::IsPageExcluded( const plAgePage *page, const char *ageName )
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{
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// check page flags
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if (page->GetFlags() & plAgePage::kPreventAutoLoad)
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return true;
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// check exclude list
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const char* pageName = page->GetName();
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int i;
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for( i = 0; i < sExcludeList.GetCount(); i++ )
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{
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if( stricmp( pageName, sExcludeList[ i ].fPageName ) == 0 )
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{
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if( ageName == nil || sExcludeList[ i ].fAgeName == nil ||
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stricmp( ageName, sExcludeList[ i ].fAgeName ) == 0 )
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{
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return true;
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}
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}
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}
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// Check if pages are excluded due to age SDL vars
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if (page->GetFlags() & plAgePage::kLoadIfSDLPresent)
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{
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if (IGetInitialAgeState())
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{
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plSimpleStateVariable* sdVar = IGetInitialAgeState()->FindVar(pageName);
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if (!sdVar)
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return true; // no sdl var, exclude
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bool value;
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sdVar->Get(&value);
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return value ? false : true; // exclude if var is false
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}
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else
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return true; // no age state, exclude
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}
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return false;
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}
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