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94 lines
2.2 KiB
94 lines
2.2 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plCaptureRender_inc
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#define plCaptureRender_inc
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#ifndef MF_FRONTBUFF_CAPTURE
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#include "../plScene/plRenderRequest.h"
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class plRenderTarget;
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class plCaptureRenderMsg;
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class plCaptureRenderRequest : public plRenderRequest
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{
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public:
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virtual void Render(plPipeline* pipe, plPageTreeMgr* pageMgr);
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};
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class plCaptureRender
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{
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protected:
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static hsTArray<plCaptureRenderMsg*> fProcessed;
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static hsBool IProcess(plPipeline* pipe, const plKey& ack, plRenderTarget* targ);
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friend class plCaptureRenderRequest;
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// Only the client calls this (during the update phase).
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static void Update();
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friend class plClient;
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public:
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static hsBool Capture(const plKey& ack, UInt16 width=800, UInt16 height=600);
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};
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#else // MF_FRONTBUFF_CAPTURE
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#include "hsTemplates.h"
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#include "../pnKeyedObject/plKey.h"
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class plPipeline;
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class plCaptureRender
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{
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protected:
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class CapInfo
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{
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public:
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plKey fAck;
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UInt16 fWidth;
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UInt16 fHeight;
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};
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static hsTArray<CapInfo> fCapReqs;
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// Only the client calls this (during the update phase).
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static void Update(plPipeline* pipe);
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friend class plClient;
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public:
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static hsBool Capture(const plKey& ack, UInt16 width=800, UInt16 height=600);
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};
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#endif // MF_FRONTBUFF_CAPTURE
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#endif // plCaptureRender_inc
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