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150 lines
4.8 KiB
150 lines
4.8 KiB
13 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _pyGameScoreMsg_h_
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#define _pyGameScoreMsg_h_
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#include "pyGlueHelpers.h"
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#include "pfMessage/pfGameScoreMsg.h"
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class pyGameScoreMsg
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{
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protected:
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pfGameScoreMsg* fMsg;
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pyGameScoreMsg()
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: fMsg(nil)
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{ }
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pyGameScoreMsg(pfGameScoreMsg* msg)
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: fMsg(msg)
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{
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hsRefCnt_SafeRef(msg);
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}
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public:
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virtual ~pyGameScoreMsg()
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{
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hsRefCnt_SafeUnRef(fMsg);
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}
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// required functions for PyObject interoperability
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PYTHON_EXPOSE_TYPE; // so we can subclass
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PYTHON_CLASS_NEW_FRIEND(ptGameScoreMsg);
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static PyObject* CreateFinal(pfGameScoreMsg* msg); // returns the proper descendant. Note there is no New
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameScoreMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameScoreMsg); // converts a PyObject to a pyGameScoreMsg (throws error if not correct type)
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plString GetError() const;
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bool IsValid() const;
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static void AddPlasmaClasses(PyObject* m);
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};
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class pyGameScoreListMsg : public pyGameScoreMsg
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{
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pyGameScoreListMsg()
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: pyGameScoreMsg()
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{ }
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pyGameScoreListMsg(pfGameScoreListMsg* msg)
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: pyGameScoreMsg(msg)
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{ }
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public:
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PYTHON_CLASS_NEW_FRIEND(ptGameScoreListMsg);
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static PyObject* New(pfGameScoreListMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameScoreListMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameScoreListMsg); // converts a PyObject to a pyGameScoreListMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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plString GetName() const;
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uint32_t GetOwnerID() const;
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size_t GetNumScores() const;
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PyObject* GetScore(size_t idx) const;
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};
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class pyGameScoreTransferMsg : public pyGameScoreMsg
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{
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pyGameScoreTransferMsg()
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: pyGameScoreMsg()
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{ }
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pyGameScoreTransferMsg(pfGameScoreTransferMsg* msg)
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: pyGameScoreMsg(msg)
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{ }
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public:
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PYTHON_CLASS_NEW_FRIEND(ptGameScoreTransferMsg);
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static PyObject* New(pfGameScoreTransferMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameScoreTransferMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameScoreTransferMsg); // converts a PyObject to a pyGameScoreTransferMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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PyObject* GetDestinationScore() const;
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PyObject* GetSourceScore() const;
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};
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class pyGameScoreUpdateMsg : public pyGameScoreMsg
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{
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pyGameScoreUpdateMsg()
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: pyGameScoreMsg()
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{ }
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pyGameScoreUpdateMsg(pfGameScoreUpdateMsg* msg)
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: pyGameScoreMsg(msg)
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{ }
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public:
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PYTHON_CLASS_NEW_FRIEND(ptGameScoreUpdateMsg);
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static PyObject* New(pfGameScoreUpdateMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameScoreUpdateMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameScoreUpdateMsg); // converts a PyObject to a pyGameScoreUpdateMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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PyObject* GetScore() const;
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};
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#endif // _pyGameScoreMsg_h_
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