|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#ifndef hsStream_Defined
|
|
|
|
#define hsStream_Defined
|
|
|
|
|
|
|
|
#include <stdarg.h> // Included for GCC 3.2.2+
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "hsMemory.h"
|
|
|
|
#include "plString.h"
|
|
|
|
|
|
|
|
|
|
|
|
// Define this for use of Streams with Logging (commonly used w/ a packet sniffer)
|
|
|
|
// These streams log their reads to an event list
|
|
|
|
//#define STREAM_LOGGER
|
|
|
|
|
|
|
|
#ifndef STREAM_LOGGER
|
|
|
|
#define hsReadOnlyLoggingStream hsReadOnlyStream
|
|
|
|
#define LogRead(byteCount, buffer, desc) Read(byteCount, buffer)
|
|
|
|
#define LogReadSafeString() ReadSafeString()
|
|
|
|
#define LogReadSafeString_TEMP() ReadSafeString_TEMP()
|
|
|
|
#define LogReadSafeStringLong() ReadSafeStringLong();
|
|
|
|
#define LogSkip(deltaByteCount, desc) Skip(deltaByteCount)
|
|
|
|
#define LogReadLE(value, desc) ReadLE(value)
|
|
|
|
#define LogReadLEArray(count, values, desc) ReadLE(count, values)
|
|
|
|
#define LogSubStreamStart(desc) LogVoidFunc()
|
|
|
|
#define LogSubStreamPushDesc(desc) LogVoidFunc()
|
|
|
|
#define LogSubStreamEnd() LogVoidFunc()
|
|
|
|
#define LogStringString(s) LogVoidFunc()
|
|
|
|
#endif
|
|
|
|
|
|
|
|
class hsStream {
|
|
|
|
public:
|
|
|
|
enum {
|
|
|
|
kEolnCode = '\n',
|
|
|
|
kComment = '#'
|
|
|
|
};
|
|
|
|
protected:
|
|
|
|
uint32_t fBytesRead;
|
|
|
|
uint32_t fPosition;
|
|
|
|
|
|
|
|
bool IsTokenSeparator(char c);
|
|
|
|
public:
|
|
|
|
hsStream() : fBytesRead(0), fPosition(0) {}
|
|
|
|
virtual ~hsStream() { }
|
|
|
|
|
|
|
|
// Pre-filename-stringification shortcut:
|
|
|
|
bool Open_TEMP(const plString & filename, const char * mode = "rb") { return Open(filename.c_str(), mode); }
|
|
|
|
|
|
|
|
virtual bool Open(const char *, const char * = "rb")=0;
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t * = L"rb")=0;
|
|
|
|
virtual bool Close()=0;
|
|
|
|
virtual bool AtEnd();
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void * buffer) = 0;
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer) = 0;
|
|
|
|
virtual void Skip(uint32_t deltaByteCount) = 0;
|
|
|
|
virtual void Rewind() = 0;
|
|
|
|
virtual void FastFwd();
|
|
|
|
virtual uint32_t GetPosition() const;
|
|
|
|
virtual void SetPosition(uint32_t position);
|
|
|
|
virtual void Truncate();
|
|
|
|
virtual void Flush() {}
|
|
|
|
|
|
|
|
#ifdef STREAM_LOGGER
|
|
|
|
// Logging Reads & Skips
|
|
|
|
virtual uint32_t LogRead(uint32_t byteCount, void * buffer, const char* desc) { return Read(byteCount,buffer); }
|
|
|
|
virtual char* LogReadSafeString() { return ReadSafeString(); }
|
|
|
|
virtual char* LogReadSafeStringLong() { return ReadSafeStringLong(); }
|
|
|
|
virtual void LogSkip(uint32_t deltaByteCount, const char* desc) { Skip(deltaByteCount); }
|
|
|
|
|
|
|
|
// Stream Notes for Logging
|
|
|
|
virtual void LogStringString(const char* s) { }
|
|
|
|
virtual void LogSubStreamStart(const char* desc) { }
|
|
|
|
virtual void LogSubStreamEnd() { }
|
|
|
|
virtual void LogSubStreamPushDesc(const char* desc) { }
|
|
|
|
#endif
|
|
|
|
void LogVoidFunc() { }
|
|
|
|
|
|
|
|
// Optimization for small Reads
|
|
|
|
virtual uint8_t ReadByte();
|
|
|
|
virtual bool Read4Bytes(void *buffer); // Reads 4 bytes, return true if success
|
|
|
|
virtual bool Read8Bytes(void *buffer); // Reads 8 bytes, return true if success
|
|
|
|
virtual bool Read12Bytes(void *buffer); // Reads 12 bytes, return true if success
|
|
|
|
|
|
|
|
virtual uint32_t GetEOF();
|
|
|
|
uint32_t GetSizeLeft();
|
|
|
|
virtual void CopyToMem(void* mem);
|
|
|
|
virtual bool IsCompressed() { return false; }
|
|
|
|
|
|
|
|
uint32_t WriteString(const plString & string) { return Write(string.GetSize(), string.c_str()); }
|
|
|
|
uint32_t WriteFmt(const char * fmt, ...);
|
|
|
|
uint32_t WriteFmtV(const char * fmt, va_list av);
|
|
|
|
|
|
|
|
uint32_t WriteSafeStringLong(const plString &string); // uses 4 bytes for length
|
|
|
|
uint32_t WriteSafeWStringLong(const plString &string);
|
|
|
|
char * ReadSafeStringLong();
|
|
|
|
wchar_t * ReadSafeWStringLong();
|
|
|
|
|
|
|
|
uint32_t WriteSafeString(const plString &string); // uses 2 bytes for length
|
|
|
|
uint32_t WriteSafeWString(const plString &string);
|
|
|
|
char * ReadSafeString();
|
|
|
|
wchar_t * ReadSafeWString();
|
|
|
|
|
|
|
|
plString ReadSafeStringLong_TEMP();
|
|
|
|
plString ReadSafeWStringLong_TEMP();
|
|
|
|
plString ReadSafeString_TEMP();
|
|
|
|
plString ReadSafeWString_TEMP();
|
|
|
|
|
|
|
|
bool GetToken(char *s, uint32_t maxLen=uint32_t(-1), const char beginComment=kComment, const char endComment=kEolnCode);
|
|
|
|
bool ReadLn(char* s, uint32_t maxLen=uint32_t(-1), const char beginComment=kComment, const char endComment=kEolnCode);
|
|
|
|
|
|
|
|
// Reads a 4-byte BOOLean
|
|
|
|
bool ReadBOOL();
|
|
|
|
// Reads a 1-byte boolean
|
|
|
|
bool ReadBool();
|
|
|
|
void ReadBool(int count, bool values[]);
|
|
|
|
uint16_t ReadLE16();
|
|
|
|
void ReadLE16(int count, uint16_t values[]);
|
|
|
|
uint32_t ReadLE32();
|
|
|
|
void ReadLE32(int count, uint32_t values[]);
|
|
|
|
uint32_t ReadBE32();
|
|
|
|
|
|
|
|
void WriteBOOL(bool value);
|
|
|
|
void WriteBool(bool value);
|
|
|
|
void WriteBool(int count, const bool values[]);
|
|
|
|
void WriteByte(uint8_t value);
|
|
|
|
void WriteLE16(uint16_t value);
|
|
|
|
void WriteLE16(int count, const uint16_t values[]);
|
|
|
|
void WriteLE32(uint32_t value);
|
|
|
|
void WriteLE32(int count, const uint32_t values[]);
|
|
|
|
void WriteBE32(uint32_t value);
|
|
|
|
|
|
|
|
|
|
|
|
/* Overloaded Begin (8 & 16 & 32 int)*/
|
|
|
|
/* yes, swapping an 8 bit value does nothing, just useful*/
|
|
|
|
void ReadLE(bool* value) { *value = this->ReadByte() ? true : false; }
|
|
|
|
void ReadLE(uint8_t* value) { *value = this->ReadByte(); }
|
|
|
|
void ReadLE(int count, uint8_t values[]) { this->Read(count, values); }
|
|
|
|
void ReadLE(uint16_t* value) { *value = this->ReadLE16(); }
|
|
|
|
void ReadLE(int count, uint16_t values[]) { this->ReadLE16(count, values); }
|
|
|
|
void ReadLE(uint32_t* value) { *value = this->ReadLE32(); }
|
|
|
|
void ReadLE(int count, uint32_t values[]) { this->ReadLE32(count, values); }
|
|
|
|
#ifdef STREAM_LOGGER
|
|
|
|
// Begin LogReadLEs
|
|
|
|
virtual void LogReadLE(bool* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLE(uint8_t* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, uint8_t values[], const char* desc) { this->ReadLE(count, values); }
|
|
|
|
virtual void LogReadLE(uint16_t* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, uint16_t values[], const char* desc) { this->ReadLE(count, values); }
|
|
|
|
virtual void LogReadLE(uint32_t* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, uint32_t values[], const char* desc) { this->ReadLE(count, values); }
|
|
|
|
// End LogReadLEs
|
|
|
|
#endif
|
|
|
|
void WriteLE(bool value) { this->Write(1,&value); }
|
|
|
|
void WriteLE(uint8_t value) { this->Write(1,&value); }
|
|
|
|
void WriteLE(int count, const uint8_t values[]) { this->Write(count, values); }
|
|
|
|
void WriteLE(uint16_t value) { this->WriteLE16(value); }
|
|
|
|
void WriteLE(int count, const uint16_t values[]) { this->WriteLE16(count, values); }
|
|
|
|
void WriteLE(uint32_t value) { this->WriteLE32(value); }
|
|
|
|
void WriteLE(int count, const uint32_t values[]) { this->WriteLE32(count, values); }
|
|
|
|
void ReadLE(int8_t* value) { *value = this->ReadByte(); }
|
|
|
|
void ReadLE(int count, int8_t values[]) { this->Read(count, values); }
|
|
|
|
void ReadLE(char* value) { *value = (char)this->ReadByte(); }
|
|
|
|
void ReadLE(int count, char values[]) { this->Read(count, values); }
|
|
|
|
void ReadLE(int16_t* value) { *value = (int16_t)this->ReadLE16(); }
|
|
|
|
void ReadLE(int count, int16_t values[]) { this->ReadLE16(count, (uint16_t*)values); }
|
|
|
|
void ReadLE(int32_t* value) { *value = (int32_t)this->ReadLE32(); }
|
|
|
|
void ReadLE(int count, int32_t values[]) { this->ReadLE32(count, (uint32_t*)values); }
|
|
|
|
#ifdef STREAM_LOGGER
|
|
|
|
// Begin LogReadLEs
|
|
|
|
virtual void LogReadLE(int8_t* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, int8_t values[], const char* desc) { this->ReadLE(count, values); }
|
|
|
|
virtual void LogReadLE(char* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, char values[], const char* desc) { this->ReadLE(count, values); }
|
|
|
|
virtual void LogReadLE(int16_t* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, int16_t values[], const char* desc) { this->ReadLE(count, (uint16_t*)values); }
|
|
|
|
virtual void LogReadLE(int32_t* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, int32_t values[], const char* desc) { this->ReadLE(count, (uint32_t*)values); }
|
|
|
|
virtual void LogReadLE(int* value, const char* desc) { this->ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, int values[], const char* desc) { this->ReadLE(count, (uint32_t*)values); }
|
|
|
|
// End LogReadLEs
|
|
|
|
#endif
|
|
|
|
void WriteLE(int8_t value) { this->Write(1,&value); }
|
|
|
|
void WriteLE(int count, const int8_t values[]) { this->Write(count, values); }
|
|
|
|
void WriteLE(char value) { this->Write(1,(uint8_t*)&value); }
|
|
|
|
void WriteLE(int count, const char values[]) { this->Write(count, (uint8_t*)values); }
|
|
|
|
void WriteLE(int16_t value) { this->WriteLE16((uint16_t)value); }
|
|
|
|
void WriteLE(int count, const int16_t values[]) { this->WriteLE16(count, (uint16_t*)values); }
|
|
|
|
void WriteLE(int32_t value) { this->WriteLE32((uint32_t)value); }
|
|
|
|
void WriteLE(int count, const int32_t values[]) { this->WriteLE32(count, (uint32_t*)values); }
|
|
|
|
/* Overloaded End */
|
|
|
|
|
|
|
|
|
|
|
|
float ReadLEFloat();
|
|
|
|
void ReadLEFloat(int count, float values[]);
|
|
|
|
double ReadLEDouble();
|
|
|
|
void ReadLEDouble(int count, double values[]);
|
|
|
|
float ReadBEFloat();
|
|
|
|
void WriteLEFloat(float value);
|
|
|
|
void WriteLEFloat(int count, const float values[]);
|
|
|
|
void WriteLEDouble(double value);
|
|
|
|
void WriteLEDouble(int count, const double values[]);
|
|
|
|
void WriteBEFloat(float value);
|
|
|
|
|
|
|
|
|
|
|
|
/* Overloaded Begin (Float)*/
|
|
|
|
void ReadLE(float* value) { *value = ReadLEFloat(); }
|
|
|
|
void ReadLE(int count, float values[]) { ReadLEFloat(count, values); }
|
|
|
|
void ReadLE(double* value) { *value = ReadLEDouble(); }
|
|
|
|
void ReadLE(int count, double values[]) { ReadLEDouble(count, values); }
|
|
|
|
#ifdef STREAM_LOGGER
|
|
|
|
// Begin LogReadLEs
|
|
|
|
virtual void LogReadLE(float* value, const char* desc) { ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, float values[], const char* desc) { ReadLE(count, values); }
|
|
|
|
virtual void LogReadLE(double* value, const char* desc) { ReadLE(value); }
|
|
|
|
virtual void LogReadLEArray(int count, double values[], const char* desc) { ReadLE(count, values); }
|
|
|
|
// End LogReadLEs
|
|
|
|
#endif
|
|
|
|
void WriteLE(float value) { WriteLEFloat(value); }
|
|
|
|
void WriteLE(int count, const float values[]) { WriteLEFloat(count, values); }
|
|
|
|
void WriteLE(double value) { WriteLEDouble(value); }
|
|
|
|
void WriteLE(int count, const double values[]) { WriteLEDouble(count, values); }
|
|
|
|
/* Overloaded End */
|
|
|
|
|
|
|
|
float ReadLEScalar() { return (float)this->ReadLEFloat(); }
|
|
|
|
void ReadLEScalar(int count, float values[])
|
|
|
|
{
|
|
|
|
this->ReadLEFloat(count, (float*)values);
|
|
|
|
}
|
|
|
|
float ReadBEScalar() { return (float)this->ReadBEFloat(); }
|
|
|
|
void WriteLEScalar(float value) { this->WriteLEFloat(value); }
|
|
|
|
void WriteLEScalar(int count, const float values[])
|
|
|
|
{
|
|
|
|
this->WriteLEFloat(count, (float*)values);
|
|
|
|
}
|
|
|
|
void WriteBEScalar(float value) { this->WriteBEFloat(value); }
|
|
|
|
|
|
|
|
void WriteLEAtom(uint32_t tag, uint32_t size);
|
|
|
|
uint32_t ReadLEAtom(uint32_t* size);
|
|
|
|
|
|
|
|
|
|
|
|
/* Overloaded Begin (Atom)*/
|
|
|
|
void WriteLE(uint32_t* tag, uint32_t size) { WriteLEAtom(*tag, size); }
|
|
|
|
void ReadLE(uint32_t* tag, uint32_t *size) { *tag = ReadLEAtom(size); }
|
|
|
|
/* Overloaded End */
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsStreamable {
|
|
|
|
public:
|
|
|
|
virtual void Read(hsStream* stream) = 0;
|
|
|
|
virtual void Write(hsStream* stream) = 0;
|
|
|
|
virtual uint32_t GetStreamSize() = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsUNIXStream: public hsStream
|
|
|
|
{
|
|
|
|
FILE* fRef;
|
|
|
|
char* fBuff;
|
|
|
|
|
|
|
|
public:
|
|
|
|
hsUNIXStream(): fRef(0), fBuff(nil) {}
|
|
|
|
~hsUNIXStream();
|
|
|
|
virtual bool Open(const char* name, const char* mode = "rb");
|
|
|
|
virtual bool Open(const wchar_t *name, const wchar_t *mode = L"rb");
|
|
|
|
virtual bool Close();
|
|
|
|
|
|
|
|
virtual bool AtEnd();
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void* buffer);
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual void SetPosition(uint32_t position);
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void FastFwd();
|
|
|
|
virtual void Truncate();
|
|
|
|
virtual void Flush();
|
|
|
|
|
|
|
|
FILE* GetFILE() { return fRef; }
|
|
|
|
void SetFILE(FILE* file) { fRef = file; }
|
|
|
|
|
|
|
|
virtual uint32_t GetEOF();
|
|
|
|
};
|
|
|
|
|
|
|
|
// Small substream class: give it a base stream, an offset and a length, and it'll
|
|
|
|
// treat all ops as if you had a chunk from the base stream as a separate, vanilla
|
|
|
|
// stream of the given length.
|
|
|
|
|
|
|
|
class plReadOnlySubStream: public hsStream
|
|
|
|
{
|
|
|
|
hsStream *fBase;
|
|
|
|
uint32_t fOffset, fLength;
|
|
|
|
|
|
|
|
void IFixPosition( void );
|
|
|
|
|
|
|
|
public:
|
|
|
|
plReadOnlySubStream(): fBase( nil ), fOffset( 0 ), fLength( 0 ) {}
|
|
|
|
~plReadOnlySubStream();
|
|
|
|
|
|
|
|
virtual bool Open(const char *, const char *) { hsAssert(0, "plReadOnlySubStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "plReadOnlySubStream::Open NotImplemented"); return false; }
|
|
|
|
void Open( hsStream *base, uint32_t offset, uint32_t length );
|
|
|
|
virtual bool Close() { fBase = nil; fOffset = 0; fLength = 0; return true; }
|
|
|
|
virtual bool AtEnd();
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void* buffer);
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void FastFwd();
|
|
|
|
virtual void Truncate();
|
|
|
|
|
|
|
|
virtual uint32_t GetEOF();
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsRAMStream : public hsStream {
|
|
|
|
hsAppender fAppender;
|
|
|
|
hsAppenderIterator fIter;
|
|
|
|
public:
|
|
|
|
hsRAMStream();
|
|
|
|
hsRAMStream(uint32_t chunkSize);
|
|
|
|
virtual ~hsRAMStream();
|
|
|
|
|
|
|
|
virtual bool Open(const char *, const char *) { hsAssert(0, "hsRAMStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsRAMStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Close() { hsAssert(0, "hsRAMStream::Close NotImplemented"); return false; }
|
|
|
|
|
|
|
|
|
|
|
|
virtual bool AtEnd();
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void * buffer);
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void Truncate();
|
|
|
|
|
|
|
|
virtual uint32_t GetEOF();
|
|
|
|
virtual void CopyToMem(void* mem);
|
|
|
|
|
|
|
|
void Reset(); // clears the buffers
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsNullStream : public hsStream {
|
|
|
|
public:
|
|
|
|
|
|
|
|
virtual bool Open(const char *, const char *) { return true; }
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t *) { return true; }
|
|
|
|
virtual bool Close() { return true; }
|
|
|
|
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void * buffer); // throw's exception
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void Truncate();
|
|
|
|
|
|
|
|
uint32_t GetBytesWritten() const { return fBytesRead; }
|
|
|
|
void Reset( ) { fBytesRead = 0; }
|
|
|
|
};
|
|
|
|
|
|
|
|
// read only mem stream
|
|
|
|
class hsReadOnlyStream : public hsStream {
|
|
|
|
protected:
|
|
|
|
char* fStart;
|
|
|
|
char* fData;
|
|
|
|
char* fStop;
|
|
|
|
public:
|
|
|
|
hsReadOnlyStream(int size, const void* data) { Init(size, data); }
|
|
|
|
hsReadOnlyStream() {}
|
|
|
|
|
|
|
|
virtual void Init(int size, const void* data) { fStart=((char*)data); fData=((char*)data); fStop=((char*)data + size); }
|
|
|
|
virtual bool Open(const char *, const char *) { hsAssert(0, "hsReadOnlyStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsReadOnlyStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Close() { hsAssert(0, "hsReadOnlyStream::Close NotImplemented"); return false; }
|
|
|
|
virtual bool AtEnd();
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void * buffer);
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer); // throws exception
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void Truncate();
|
|
|
|
virtual uint32_t GetBytesRead() const { return fBytesRead; }
|
|
|
|
virtual uint32_t GetEOF() { return (uint32_t)(fStop-fStart); }
|
|
|
|
virtual void CopyToMem(void* mem);
|
|
|
|
};
|
|
|
|
|
|
|
|
// write only mem stream
|
|
|
|
class hsWriteOnlyStream : public hsReadOnlyStream {
|
|
|
|
public:
|
|
|
|
hsWriteOnlyStream(int size, const void* data) : hsReadOnlyStream(size, data) {}
|
|
|
|
hsWriteOnlyStream() {}
|
|
|
|
|
|
|
|
virtual bool Open(const char *, const char *) { hsAssert(0, "hsWriteOnlyStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsWriteOnlyStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Close() { hsAssert(0, "hsWriteOnlyStream::Close NotImplemented"); return false; }
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void * buffer); // throws exception
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual uint32_t GetBytesRead() const { return 0; }
|
|
|
|
virtual uint32_t GetBytesWritten() const { return fBytesRead; }
|
|
|
|
};
|
|
|
|
|
|
|
|
// circular queue stream
|
|
|
|
class hsQueueStream : public hsStream {
|
|
|
|
private:
|
|
|
|
char* fQueue;
|
|
|
|
uint32_t fReadCursor;
|
|
|
|
uint32_t fWriteCursor;
|
|
|
|
uint32_t fSize;
|
|
|
|
|
|
|
|
public:
|
|
|
|
hsQueueStream(int32_t size);
|
|
|
|
~hsQueueStream();
|
|
|
|
|
|
|
|
virtual bool Open(const char *, const char *) { hsAssert(0, "hsQueueStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsQueueStream::Open NotImplemented"); return false; }
|
|
|
|
virtual bool Close() { hsAssert(0, "hsQueueStream::Close NotImplemented"); return false; }
|
|
|
|
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void * buffer);
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void FastFwd();
|
|
|
|
virtual bool AtEnd();
|
|
|
|
|
|
|
|
uint32_t GetSize() { return fSize; }
|
|
|
|
const char* GetQueue() { return fQueue; }
|
|
|
|
uint32_t GetReadCursor() { return fReadCursor; }
|
|
|
|
uint32_t GetWriteCursor() { return fWriteCursor; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsBufferedStream : public hsStream
|
|
|
|
{
|
|
|
|
FILE* fRef;
|
|
|
|
uint32_t fFileSize;
|
|
|
|
|
|
|
|
enum { kBufferSize = 2*1024 };
|
|
|
|
char fBuffer[kBufferSize];
|
|
|
|
// If the buffer is empty, this is zero. Otherwise it is the size of the
|
|
|
|
// buffer (if we read a full block), or something less than that if we read
|
|
|
|
// a partial block at the end of the file.
|
|
|
|
uint32_t fBufferLen;
|
|
|
|
|
|
|
|
bool fWriteBufferUsed;
|
|
|
|
|
|
|
|
#ifdef HS_DEBUGGING
|
|
|
|
// For doing statistics on how efficient we are
|
|
|
|
int fBufferHits, fBufferMisses;
|
|
|
|
uint32_t fBufferReadIn, fBufferReadOut, fReadDirect, fLastReadPos;
|
|
|
|
char* fFilename;
|
|
|
|
const char* fCloseReason;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
public:
|
|
|
|
hsBufferedStream();
|
|
|
|
virtual ~hsBufferedStream();
|
|
|
|
|
|
|
|
virtual bool Open(const char* name, const char* mode = "rb");
|
|
|
|
virtual bool Open(const wchar_t* name, const wchar_t* mode = L"rb");
|
|
|
|
virtual bool Close();
|
|
|
|
|
|
|
|
virtual bool AtEnd();
|
|
|
|
virtual uint32_t Read(uint32_t byteCount, void* buffer);
|
|
|
|
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
|
|
|
|
virtual void Skip(uint32_t deltaByteCount);
|
|
|
|
virtual void Rewind();
|
|
|
|
virtual void Truncate();
|
|
|
|
virtual uint32_t GetEOF();
|
|
|
|
|
|
|
|
FILE* GetFileRef();
|
|
|
|
void SetFileRef(FILE* file);
|
|
|
|
|
|
|
|
// Something optional for when we're doing stats. Will log the reason why
|
|
|
|
// the file was closed. Really just for plRegistryPageNode.
|
|
|
|
void SetCloseReason(const char* reason)
|
|
|
|
{
|
|
|
|
#ifdef HS_DEBUGGING
|
|
|
|
fCloseReason = reason;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|