|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.h
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
#ifdef CLIENT
|
|
|
|
|
|
|
|
#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCLIENTAPI_H
|
|
|
|
#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.h included more than once"
|
|
|
|
#endif
|
|
|
|
#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCLIENTAPI_H
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* VaultCallback
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
struct RelVaultNode;
|
|
|
|
class plUUID;
|
|
|
|
|
|
|
|
struct VaultCallback {
|
|
|
|
struct IVaultCallback * internal;
|
|
|
|
|
|
|
|
virtual void AddedChildNode (
|
|
|
|
RelVaultNode * parent,
|
|
|
|
RelVaultNode * child
|
|
|
|
) = 0;
|
|
|
|
|
|
|
|
virtual void RemovingChildNode (
|
|
|
|
RelVaultNode * parent,
|
|
|
|
RelVaultNode * child
|
|
|
|
) = 0;
|
|
|
|
|
|
|
|
virtual void ChangedNode (
|
|
|
|
RelVaultNode * changedNode
|
|
|
|
) = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
void VaultRegisterCallback (VaultCallback * cb);
|
|
|
|
void VaultUnregisterCallback (VaultCallback * cb);
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* RelVaultNode
|
|
|
|
* A "relational" vault node (contains child and parent node linkage)
|
|
|
|
*
|
|
|
|
* NOTE: This API is not thread-safe and therefore not suitable for use
|
|
|
|
* in server applications.
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
struct RelVaultNode : NetVaultNode {
|
|
|
|
typedef std::list<hsRef<RelVaultNode>> RefList;
|
|
|
|
|
|
|
|
struct IRelVaultNode * state;
|
|
|
|
|
|
|
|
RelVaultNode ();
|
|
|
|
~RelVaultNode ();
|
|
|
|
|
|
|
|
bool IsParentOf (unsigned nodeId, unsigned maxDepth);
|
|
|
|
bool IsChildOf (unsigned nodeId, unsigned maxDepth);
|
|
|
|
|
|
|
|
void GetRootIds (ARRAY(unsigned) * nodeIds);
|
|
|
|
|
|
|
|
unsigned RemoveChildNodes (unsigned maxDepth); // returns # of nodes removed
|
|
|
|
|
|
|
|
void GetChildNodeIds (
|
|
|
|
ARRAY(unsigned) * nodeIds,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
void GetParentNodeIds (
|
|
|
|
ARRAY(unsigned) * nodeIds,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
|
|
|
|
void GetMatchingChildNodeIds (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
ARRAY(unsigned) * nodeIds,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
void GetMatchingParentNodeIds (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
ARRAY(unsigned) * nodeIds,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
|
|
|
|
// returns first matching node found
|
|
|
|
hsRef<RelVaultNode> GetParentNode (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> GetChildNode (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> GetChildNode (
|
|
|
|
unsigned nodeType,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> GetChildFolderNode (
|
|
|
|
unsigned folderType,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> GetChildPlayerInfoListNode (
|
|
|
|
unsigned folderType,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> GetChildAgeInfoListNode (
|
|
|
|
unsigned folderType,
|
|
|
|
unsigned maxDepth
|
|
|
|
);
|
|
|
|
|
|
|
|
// returns all matching nodes found
|
|
|
|
void GetChildNodes (
|
|
|
|
unsigned maxDepth,
|
|
|
|
RefList * nodes
|
|
|
|
);
|
|
|
|
void GetChildNodes (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
unsigned maxDepth,
|
|
|
|
RefList * nodes
|
|
|
|
);
|
|
|
|
void GetChildNodes (
|
|
|
|
unsigned nodeType,
|
|
|
|
unsigned maxDepth,
|
|
|
|
RefList * nodes
|
|
|
|
);
|
|
|
|
void GetChildFolderNodes (
|
|
|
|
unsigned folderType,
|
|
|
|
unsigned maxDepth,
|
|
|
|
RefList * nodes
|
|
|
|
);
|
|
|
|
|
|
|
|
unsigned GetRefOwnerId (unsigned parentId);
|
|
|
|
|
|
|
|
bool BeenSeen (unsigned parentId) const;
|
|
|
|
void SetSeen (unsigned parentId, bool seen);
|
|
|
|
|
|
|
|
// logging
|
|
|
|
void Print (const wchar_t tag[], FStateDump dumpProc, unsigned level);
|
|
|
|
void PrintTree (FStateDump dumpProc, unsigned level);
|
|
|
|
|
|
|
|
// AgeInfoNode-specific (and it checks!)
|
|
|
|
hsRef<RelVaultNode> GetParentAgeLink ();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Vault Initialize
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
void VaultInitialize ();
|
|
|
|
void VaultDestroy ();
|
|
|
|
void VaultUpdate ();
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Generic vault access
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
hsRef<RelVaultNode> VaultGetNode(unsigned nodeId);
|
|
|
|
hsRef<RelVaultNode> VaultGetNode(NetVaultNode * templateNode);
|
|
|
|
|
|
|
|
// VaultAddChildNode will download the child node if necessary
|
|
|
|
// the parent exists locally before making the callback.
|
|
|
|
typedef void (*FVaultAddChildNodeCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void VaultAddChildNode (
|
|
|
|
unsigned parentId,
|
|
|
|
unsigned childId,
|
|
|
|
unsigned ownerId,
|
|
|
|
FVaultAddChildNodeCallback callback, // optional
|
|
|
|
void * param // optional
|
|
|
|
);
|
|
|
|
void VaultAddChildNodeAndWait (
|
|
|
|
unsigned parentId,
|
|
|
|
unsigned childId,
|
|
|
|
unsigned ownerId
|
|
|
|
);
|
|
|
|
typedef void (*FVaultRemoveChildNodeCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void VaultRemoveChildNode (
|
|
|
|
unsigned parentId,
|
|
|
|
unsigned childId,
|
|
|
|
FVaultRemoveChildNodeCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void VaultSetNodeSeen (
|
|
|
|
unsigned nodeId,
|
|
|
|
bool seen
|
|
|
|
);
|
|
|
|
void VaultDeleteNode (
|
|
|
|
unsigned nodeId
|
|
|
|
);
|
|
|
|
void VaultPublishNode (
|
|
|
|
unsigned nodeId,
|
|
|
|
const wchar_t deviceName[]
|
|
|
|
);
|
|
|
|
void VaultSendNode (
|
|
|
|
RelVaultNode* srcNode,
|
|
|
|
unsigned dstPlayerId
|
|
|
|
);
|
|
|
|
|
|
|
|
typedef void (*FVaultCreateNodeCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * state,
|
|
|
|
void * param,
|
|
|
|
RelVaultNode * node
|
|
|
|
);
|
|
|
|
void VaultCreateNode ( // non-blocking
|
|
|
|
plVault::NodeTypes nodeType,
|
|
|
|
FVaultCreateNodeCallback callback,
|
|
|
|
void * state,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void VaultCreateNode ( // non-blocking
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
FVaultCreateNodeCallback callback,
|
|
|
|
void * state,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> VaultCreateNodeAndWait ( // block until completion. returns node. nil --> failure
|
|
|
|
plVault::NodeTypes nodeType,
|
|
|
|
ENetError * result
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> VaultCreateNodeAndWait ( // block until completion. returns node. nil --> failure
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
ENetError * result
|
|
|
|
);
|
|
|
|
void VaultForceSaveNodeAndWait (
|
|
|
|
NetVaultNode * node
|
|
|
|
);
|
|
|
|
|
|
|
|
typedef void (*FVaultFindNodeCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
unsigned nodeIdCount,
|
|
|
|
const unsigned nodeIds[]
|
|
|
|
);
|
|
|
|
void VaultFindNodes (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
FVaultFindNodeCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void VaultFindNodesAndWait (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
ARRAY(unsigned) * nodeIds
|
|
|
|
);
|
|
|
|
void VaultLocalFindNodes (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
ARRAY(unsigned) * nodeIds
|
|
|
|
);
|
|
|
|
void VaultFetchNodesAndWait ( // Use VaultGetNode to access the fetched nodes
|
|
|
|
const unsigned nodeIds[],
|
|
|
|
unsigned count,
|
|
|
|
bool force = false
|
|
|
|
);
|
|
|
|
typedef void (*FVaultInitAgeCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * state,
|
|
|
|
void * param,
|
|
|
|
unsigned ageVaultId,
|
|
|
|
unsigned ageInfoVaultId
|
|
|
|
);
|
|
|
|
void VaultInitAge (
|
|
|
|
const class plAgeInfoStruct * info,
|
|
|
|
const plUUID parentAgeInstId,
|
|
|
|
FVaultInitAgeCallback callback,
|
|
|
|
void * state,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Player Vault Access
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
unsigned VaultGetPlayerId();
|
|
|
|
hsRef<RelVaultNode> VaultGetPlayerNode();
|
|
|
|
hsRef<RelVaultNode> VaultGetPlayerInfoNode();
|
|
|
|
hsRef<RelVaultNode> VaultGetAvatarOutfitFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAvatarClosetFolder();
|
|
|
|
bool VaultGetLinkToMyNeighborhood(plAgeLinkStruct * link);
|
|
|
|
bool VaultGetLinkToMyPersonalAge(plAgeLinkStruct * link);
|
|
|
|
bool VaultGetLinkToCity(plAgeLinkStruct * link);
|
|
|
|
hsRef<RelVaultNode> VaultGetAgesIOwnFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgesICanVisitFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetPlayerInboxFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetOwnedAgeLink(const plAgeInfoStruct * info);
|
|
|
|
hsRef<RelVaultNode> VaultGetOwnedAgeInfo(const plAgeInfoStruct * info);
|
|
|
|
bool VaultGetOwnedAgeLink(const plAgeInfoStruct * info, plAgeLinkStruct * link);
|
|
|
|
bool VaultAddOwnedAgeSpawnPoint(const plUUID& ageInstId, const plSpawnPointInfo & spawnPt);
|
|
|
|
bool VaultSetOwnedAgePublicAndWait(const plAgeInfoStruct * info, bool publicOrNot);
|
|
|
|
bool VaultSetAgePublicAndWait(NetVaultNode * ageInfoNode, bool publicOrNot);
|
|
|
|
hsRef<RelVaultNode> VaultGetVisitAgeLink(const plAgeInfoStruct * info);
|
|
|
|
bool VaultGetVisitAgeLink(const plAgeInfoStruct * info, class plAgeLinkStruct * link);
|
|
|
|
bool VaultRegisterOwnedAgeAndWait(const plAgeLinkStruct * link);
|
|
|
|
void VaultRegisterOwnedAge(const plAgeLinkStruct* link);
|
|
|
|
bool VaultRegisterVisitAgeAndWait(const plAgeLinkStruct * link);
|
|
|
|
void VaultRegisterVisitAge(const plAgeLinkStruct* link);
|
|
|
|
bool VaultUnregisterOwnedAgeAndWait(const plAgeInfoStruct * info);
|
|
|
|
bool VaultUnregisterVisitAgeAndWait(const plAgeInfoStruct * info);
|
|
|
|
hsRef<RelVaultNode> VaultFindChronicleEntry(const wchar_t entryName[], int entryType = -1);
|
|
|
|
bool VaultHasChronicleEntry(const wchar_t entryName[], int entryType = -1);
|
|
|
|
// if entry of same name and type already exists, value is updated
|
|
|
|
void VaultAddChronicleEntryAndWait (
|
|
|
|
const wchar_t entryName[],
|
|
|
|
int entryType,
|
|
|
|
const wchar_t entryValue[]
|
|
|
|
);
|
|
|
|
bool VaultAmIgnoringPlayer (unsigned playerId);
|
|
|
|
unsigned VaultGetKILevel ();
|
|
|
|
bool VaultGetCCRStatus (); // true=online, false=away
|
|
|
|
bool VaultSetCCRStatus (bool online); // true=online, false=away
|
|
|
|
void VaultDump (const wchar_t tag[], unsigned vaultId, FStateDump dumpProc);
|
|
|
|
void VaultDump (const wchar_t tag[], unsigned vaultId);
|
|
|
|
|
|
|
|
bool VaultAmInMyPersonalAge ();
|
|
|
|
bool VaultAmInMyNeighborhoodAge ();
|
|
|
|
bool VaultAmOwnerOfCurrentAge ();
|
|
|
|
bool VaultAmCzarOfCurrentAge ();
|
|
|
|
bool VaultAmOwnerOfAge (const plUUID& ageInstId);
|
|
|
|
bool VaultAmCzarOfAge (const plUUID& ageInstId);
|
|
|
|
bool VaultRegisterMTStationAndWait (
|
|
|
|
const wchar_t stationName[],
|
|
|
|
const wchar_t linkBackSpawnPtObjName[]
|
|
|
|
);
|
|
|
|
void VaultProcessPlayerInbox ();
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Age Vault Access
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
#define DEFAULT_DEVICE_INBOX L"DevInbox"
|
|
|
|
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeNode();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeInfoNode();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeChronicleFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeDevicesFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeSubAgesFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeChildAgesFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeAgeOwnersFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgeCanVisitFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgePeopleIKnowAboutFolder();
|
|
|
|
hsRef<RelVaultNode> VaultGetAgePublicAgesFolder();
|
|
|
|
hsRef<RelVaultNode> VaultAgeGetBookshelfFolder();
|
|
|
|
hsRef<RelVaultNode> VaultFindAgeSubAgeLink(const plAgeInfoStruct * info);
|
|
|
|
hsRef<RelVaultNode> VaultFindAgeChildAgeLink(const plAgeInfoStruct * info);
|
|
|
|
hsRef<RelVaultNode> VaultFindAgeChronicleEntry(const wchar_t entryName[], int entryType = -1);
|
|
|
|
// if entry of same name and type already exists, value is updated
|
|
|
|
void VaultAddAgeChronicleEntry (
|
|
|
|
const wchar_t entryName[],
|
|
|
|
int entryType,
|
|
|
|
const wchar_t entryValue[]
|
|
|
|
);
|
|
|
|
hsRef<RelVaultNode> VaultAgeAddDeviceAndWait(const wchar_t deviceName[]); // blocks until completion
|
|
|
|
void VaultAgeRemoveDevice (const wchar_t deviceName[]);
|
|
|
|
bool VaultAgeHasDevice (const wchar_t deviceName[]);
|
|
|
|
hsRef<RelVaultNode> VaultAgeGetDevice(const wchar_t deviceName[]);
|
|
|
|
hsRef<RelVaultNode> VaultAgeSetDeviceInboxAndWait(const wchar_t deviceName[], const wchar_t inboxName[]); // blocks until completion
|
|
|
|
hsRef<RelVaultNode> VaultAgeGetDeviceInbox(const wchar_t deviceName[]);
|
|
|
|
void VaultClearDeviceInboxMap ();
|
|
|
|
|
|
|
|
bool VaultAgeGetAgeSDL (class plStateDataRecord * out);
|
|
|
|
void VaultAgeUpdateAgeSDL (const class plStateDataRecord * rec);
|
|
|
|
|
|
|
|
unsigned VaultAgeGetAgeTime ();
|
|
|
|
|
|
|
|
hsRef<RelVaultNode> VaultGetSubAgeLink(const plAgeInfoStruct * info);
|
|
|
|
bool VaultAgeGetSubAgeLink (
|
|
|
|
const plAgeInfoStruct * info,
|
|
|
|
plAgeLinkStruct * link
|
|
|
|
);
|
|
|
|
bool VaultAgeFindOrCreateSubAgeLinkAndWait (
|
|
|
|
const plAgeInfoStruct * info,
|
|
|
|
plAgeLinkStruct * link,
|
|
|
|
const plUUID& parentAgeInstId
|
|
|
|
);
|
|
|
|
bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const plUUID& arentUuid);
|
|
|
|
bool VaultAgeFindOrCreateChildAgeLinkAndWait (
|
|
|
|
const wchar_t parentAgeName[], // nil --> current age, non-nil --> owned age by given name
|
|
|
|
const plAgeInfoStruct * info,
|
|
|
|
plAgeLinkStruct * link
|
|
|
|
);
|
|
|
|
uint8_t VaultAgeFindOrCreateChildAgeLink(const wchar_t parentAgeName[], const plAgeInfoStruct* info, plAgeLinkStruct* link);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* CCR Vault Access
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
void VaultCCRDumpPlayers();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Vault download
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
typedef void (*FVaultDownloadCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
typedef void (*FVaultProgressCallback)(
|
|
|
|
unsigned total,
|
|
|
|
unsigned curr,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
void VaultDownload (
|
|
|
|
const wchar_t tag[],
|
|
|
|
unsigned vaultId,
|
|
|
|
FVaultDownloadCallback callback,
|
|
|
|
void * cbParam,
|
|
|
|
FVaultProgressCallback progressCallback,
|
|
|
|
void * cbProgressParam
|
|
|
|
);
|
|
|
|
void VaultDownloadAndWait (
|
|
|
|
const wchar_t tag[],
|
|
|
|
unsigned vaultId,
|
|
|
|
FVaultProgressCallback progressCallback,
|
|
|
|
void * cbProgressParam
|
|
|
|
);
|
|
|
|
|
|
|
|
void VaultCull (
|
|
|
|
unsigned vaultId
|
|
|
|
);
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Vault global node handling
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
hsRef<RelVaultNode> VaultGetSystemNode();
|
|
|
|
hsRef<RelVaultNode> VaultGetGlobalInbox();
|
|
|
|
|
|
|
|
#endif // def CLIENT
|