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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtSkipList.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTSKIPLIST_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtSkipList.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTSKIPLIST_H
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/*****************************************************************************
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*
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* Macros
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*
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***/
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#define SKIPLIST(type, keyType, keyField, cmp) TSkipList< type, keyType, offsetof(type, keyField), cmp >
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#define SKIPLIST_NUMERIC(type, keyType, keyField) SKIPLIST(type, keyType, keyField, TSkipListNumericCmp<keyType>)
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#define SKIPLIST_STRING(type, keyType, keyField) SKIPLIST(type, keyType, keyField, TSkipListStringCmp<keyType>)
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#define SKIPLIST_STRINGI(type, keyType, keyField) SKIPLIST(type, keyType, keyField, TSkipListStringCmpI<keyType>)
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/*****************************************************************************
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*
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* Typedefs
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*
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***/
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typedef void * SkipListTag;
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/*****************************************************************************
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*
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* Comparers
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*
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***/
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template<class K>
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class TSkipListNumericCmp {
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public:
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static bool Eq (const K & a, const K & b) { return a == b; }
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static bool Lt (const K & a, const K & b) { return a < b; }
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};
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template<class K>
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class TSkipListStringCmp {
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public:
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static bool Eq (const K & a, const K & b) { return StrCmp(a, b, (unsigned)-1) == 0; }
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static bool Lt (const K & a, const K & b) { return StrCmp(a, b, (unsigned)-1) < 0; }
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};
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template<class K>
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class TSkipListStringCmpI {
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public:
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static bool Eq (const K & a, const K & b) { return StrCmpI(a, b, (unsigned)-1) == 0; }
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static bool Lt (const K & a, const K & b) { return StrCmpI(a, b, (unsigned)-1) < 0; }
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};
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/*****************************************************************************
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*
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* TSkipList
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*
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***/
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template<class T, class K, unsigned keyOffset, class Cmp>
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class TSkipList {
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private:
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enum { kMaxLevels = 32 };
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template<class T2, class K2>
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struct TNode {
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const K2 * key;
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T2 * object;
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unsigned level;
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TNode<T2, K2> * prev;
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TNode<T2, K2> * next[1]; // variable size array
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};
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typedef TNode<T,K> Node;
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unsigned m_level;
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Node * m_head;
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Node * m_stop;
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unsigned m_randomBits;
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unsigned m_randomsLeft;
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Node * AllocNode (unsigned levels);
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void FreeNode (Node * node);
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unsigned RandomLevel ();
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public:
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inline TSkipList ();
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inline ~TSkipList ();
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inline void Clear ();
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inline void Delete (T * object);
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inline T * Find (const K & key, SkipListTag * tag = nil) const;
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inline T * FindNext (SkipListTag * tag) const;
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inline T * Head (SkipListTag * tag) const;
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inline T * Next (SkipListTag * tag) const;
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inline T * Prev (SkipListTag * tag) const;
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inline T * Tail (SkipListTag * tag) const;
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inline void Link (T * object);
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inline void Unlink (T * object);
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inline void Unlink (SkipListTag * tag);
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inline void UnlinkAll ();
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#ifdef HS_DEBUGGING
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inline void Print () const;
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#endif
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};
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/*****************************************************************************
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*
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* TSkipList private member functions
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*
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***/
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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typename TSkipList<T,K,keyOffset,Cmp>::Node* TSkipList<T,K,keyOffset,Cmp>::AllocNode (unsigned level) {
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unsigned size = offsetof(Node, next) + (level + 1) * sizeof(Node);
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Node * node = (Node *)ALLOC(size);
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node->level = level;
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return node;
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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void TSkipList<T,K,keyOffset,Cmp>::FreeNode (TNode<T,K> * node) {
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free(node);
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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unsigned TSkipList<T,K,keyOffset,Cmp>::RandomLevel () {
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unsigned level = 0;
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unsigned bits = 0;
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while (!bits) {
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bits = m_randomBits % 4;
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if (!bits)
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++level;
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m_randomBits >>= 2;
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m_randomsLeft -= 2;
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if (!m_randomsLeft) {
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m_randomBits = RandUnsigned();
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m_randomsLeft = 30;
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}
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}
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return level;
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}
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/*****************************************************************************
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*
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* TSkipList public member functions
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*
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***/
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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TSkipList<T,K,keyOffset,Cmp>::TSkipList () {
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m_level = 0;
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m_head = AllocNode(kMaxLevels);
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m_stop = AllocNode(0);
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m_randomBits = RandUnsigned();
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m_randomsLeft = 30;
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// Initialize header and stop skip node pointers
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m_stop->prev = m_head;
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m_stop->object = nil;
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m_stop->next[0] = nil;
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m_head->object = nil;
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for (unsigned index = 0; index < kMaxLevels; ++index)
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m_head->next[index] = m_stop;
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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TSkipList<T,K,keyOffset,Cmp>::~TSkipList () {
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UnlinkAll();
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ASSERT(m_stop->prev == m_head);
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FreeNode(m_head);
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FreeNode(m_stop);
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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void TSkipList<T,K,keyOffset,Cmp>::Clear () {
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Node * ptr = m_head->next[0];
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while (ptr != m_stop) {
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Node * next = ptr->next[0];
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delete ptr->object;
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FreeNode(ptr);
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ptr = next;
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}
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m_stop->prev = m_head;
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for (unsigned index = 0; index < kMaxLevels; ++index)
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m_head->next[index] = m_stop;
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m_level = 0;
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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void TSkipList<T,K,keyOffset,Cmp>::Delete (T * object) {
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Unlink(object);
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delete object;
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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T * TSkipList<T,K,keyOffset,Cmp>::Find (const K & key, SkipListTag * tag) const {
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Node * node = m_head;
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m_stop->key = &key;
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for (int level = (int)m_level; level >= 0; --level)
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while (Cmp::Lt(*node->next[level]->key, key))
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node = node->next[level];
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node = node->next[0];
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if (node != m_stop && Cmp::Eq(*node->key, *m_stop->key)) {
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if (tag)
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*tag = node;
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return node->object;
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}
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else {
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if (tag)
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*tag = nil;
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return nil;
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}
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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T * TSkipList<T,K,keyOffset,Cmp>::FindNext (SkipListTag * tag) const {
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Node * node = (Node *)*tag;
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m_stop->key = node->key;
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for (int level = (int)node->level; level >= 0; --level)
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while (Cmp::Lt(*node->next[level]->key, *m_stop->key))
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node = node->next[level];
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node = node->next[0];
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if (node != m_stop && Cmp::Eq(*node->key, *m_stop->key)) {
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*tag = node;
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return node->object;
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}
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else {
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*tag = nil;
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return nil;
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}
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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T * TSkipList<T,K,keyOffset,Cmp>::Head (SkipListTag * tag) const {
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ASSERT(tag);
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Node * first = m_head->next[0];
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if (first == m_stop) {
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*tag = nil;
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return nil;
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}
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*tag = first;
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return first->object;
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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T * TSkipList<T,K,keyOffset,Cmp>::Next (SkipListTag * tag) const {
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ASSERT(tag);
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Node * node = (Node *)*tag;
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ASSERT(node);
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if (node->next[0] == m_stop) {
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*tag = nil;
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return nil;
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}
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*tag = node->next[0];
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return node->next[0]->object;
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}
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//============================================================================
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template<class T, class K, unsigned keyOffset, class Cmp>
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T * TSkipList<T,K,keyOffset,Cmp>::Prev (SkipListTag * tag) const {
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ASSERT(tag);
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Node * node = (Node *)*tag;
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ASSERT(node);
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if (node->prev == m_head) {
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*tag = nil;
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return nil;
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}
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*tag = node->prev;
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return node->prev->object;
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}
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//============================================================================
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|
template<class T, class K, unsigned keyOffset, class Cmp>
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T * TSkipList<T,K,keyOffset,Cmp>::Tail (SkipListTag * tag) const {
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ASSERT(tag);
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Node * last = m_stop->prev;
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if (last == m_head) {
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*tag = nil;
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return nil;
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}
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*tag = last;
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return last->object;
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}
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//============================================================================
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|
|
template<class T, class K, unsigned keyOffset, class Cmp>
|
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|
|
void TSkipList<T,K,keyOffset,Cmp>::Link (T * object) {
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|
const K * key = (const K *)((const uint8_t *)object + keyOffset);
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// Find the node's insertion point
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|
m_stop->key = key;
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|
|
Node * update[kMaxLevels];
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|
|
Node * node = m_head;
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|
for (int level = (int)m_level; level >= 0; --level) {
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|
|
while (Cmp::Lt(*node->next[level]->key, *key))
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|
|
node = node->next[level];
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|
|
update[level] = node;
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|
}
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|
node = node->next[0];
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|
|
|
|
|
|
|
{
|
|
|
|
// Select a level for the skip node
|
|
|
|
unsigned newLevel = RandomLevel();
|
|
|
|
if (newLevel > m_level) {
|
|
|
|
if (m_level < kMaxLevels - 1) {
|
|
|
|
newLevel = ++m_level;
|
|
|
|
update[newLevel] = m_head;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
newLevel = m_level;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create the node and insert it into the skip list
|
|
|
|
Node * node = AllocNode(newLevel);
|
|
|
|
node->key = key;
|
|
|
|
node->object = object;
|
|
|
|
for (unsigned level = newLevel; level >= 1; --level) {
|
|
|
|
node->next[level] = update[level]->next[level];
|
|
|
|
update[level]->next[level] = node;
|
|
|
|
}
|
|
|
|
node->prev = update[0];
|
|
|
|
node->next[0] = update[0]->next[0];
|
|
|
|
update[0]->next[0]->prev = node;
|
|
|
|
update[0]->next[0] = node;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
template<class T, class K, unsigned keyOffset, class Cmp>
|
|
|
|
void TSkipList<T,K,keyOffset,Cmp>::Unlink (T * object) {
|
|
|
|
|
|
|
|
const K * key = (const K *)((const uint8_t *)object + keyOffset);
|
|
|
|
|
|
|
|
Node * node = m_head;
|
|
|
|
Node * update[kMaxLevels];
|
|
|
|
int level = m_level;
|
|
|
|
|
|
|
|
for (;;) {
|
|
|
|
// Find the node being unlinked
|
|
|
|
m_stop->key = key;
|
|
|
|
for (; level >= 0; --level) {
|
|
|
|
while (Cmp::Lt(*node->next[level]->key, *key))
|
|
|
|
node = node->next[level];
|
|
|
|
update[level] = node;
|
|
|
|
}
|
|
|
|
node = node->next[0];
|
|
|
|
|
|
|
|
// Node wasn't found so do nothing
|
|
|
|
if (*node->key != *key || node == m_stop)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (node->object == object)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update all links
|
|
|
|
for (level = m_level; level >= 1; --level) {
|
|
|
|
if (update[level]->next[level] != node)
|
|
|
|
continue;
|
|
|
|
update[level]->next[level] = node->next[level];
|
|
|
|
}
|
|
|
|
ASSERT(update[0]->next[0] == node);
|
|
|
|
node->next[0]->prev = update[0];
|
|
|
|
update[0]->next[0] = node->next[0];
|
|
|
|
|
|
|
|
// Update header
|
|
|
|
while (m_level && m_head->next[m_level] == m_stop)
|
|
|
|
--m_level;
|
|
|
|
|
|
|
|
FreeNode(node);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
template<class T, class K, unsigned keyOffset, class Cmp>
|
|
|
|
void TSkipList<T,K,keyOffset,Cmp>::UnlinkAll () {
|
|
|
|
|
|
|
|
Node * ptr = m_head->next[0];
|
|
|
|
while (ptr != m_stop) {
|
|
|
|
Node * next = ptr->next[0];
|
|
|
|
FreeNode(ptr);
|
|
|
|
ptr = next;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_stop->prev = m_head;
|
|
|
|
for (unsigned index = 0; index < kMaxLevels; ++index)
|
|
|
|
m_head->next[index] = m_stop;
|
|
|
|
m_level = 0;
|
|
|
|
}
|