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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/pnNcChannel.cpp
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*
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***/
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#include "Pch.h"
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#include "hsThread.h"
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#include <list>
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#include "hsRefCnt.h"
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#pragma hdrstop
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namespace pnNetCli {
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/*****************************************************************************
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*
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* Private
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*
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***/
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struct ChannelCrit {
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~ChannelCrit ();
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ChannelCrit ();
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inline void Enter () { m_critsect.Lock(); }
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inline void Leave () { m_critsect.Unlock(); }
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inline void EnterSafe () { if (m_init) m_critsect.Lock(); }
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inline void LeaveSafe () { if (m_init) m_critsect.Unlock(); }
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private:
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bool m_init;
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hsMutex m_critsect;
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};
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struct NetMsgChannel : hsAtomicRefCnt {
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NetMsgChannel() : hsAtomicRefCnt(0) { }
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uint32_t m_protocol;
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bool m_server;
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// Message definitions
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uint32_t m_largestRecv;
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ARRAY(NetMsgInitSend) m_sendMsgs;
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ARRAY(NetMsgInitRecv) m_recvMsgs;
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// Diffie-Hellman constants
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uint32_t m_dh_g;
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plBigNum m_dh_xa; // client: dh_x server: dh_a
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plBigNum m_dh_n;
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};
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static ChannelCrit s_channelCrit;
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static std::list<NetMsgChannel*>* s_channels;
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/****************************************************************************
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*
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* ChannelCrit
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*
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***/
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//===========================================================================
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ChannelCrit::ChannelCrit () {
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m_init = true;
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}
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//===========================================================================
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ChannelCrit::~ChannelCrit () {
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EnterSafe();
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if (s_channels) {
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while (s_channels->size()) {
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NetMsgChannel* const channel = s_channels->front();
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s_channels->remove(channel);
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channel->UnRef("ChannelLink");
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}
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delete s_channels;
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s_channels = nil;
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}
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LeaveSafe();
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}
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/*****************************************************************************
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*
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* Internal functions
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*
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***/
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//===========================================================================
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// Returns max size of message in bytes
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static unsigned ValidateMsg (const NetMsg & msg) {
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ASSERT(msg.fields);
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ASSERT(msg.count);
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unsigned maxBytes = sizeof(uint16_t); // for message id
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bool prevFieldWasVarCount = false;
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for (unsigned i = 0; i < msg.count; i++) {
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const NetMsgField & field = msg.fields[i];
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for (;;) {
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bool gotVarCount = false;
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bool gotVarField = false;
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if (field.type == kNetMsgFieldVarCount) {
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if (gotVarField || gotVarCount)
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FATAL("Msg definition may only include one variable length field");
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gotVarCount = true;
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break;
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}
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if (field.type == kNetMsgFieldVarPtr || field.type == kNetMsgFieldRawVarPtr) {
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if (gotVarField || gotVarCount)
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FATAL("Msg definition may only include one variable length field");
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if (!prevFieldWasVarCount)
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FATAL("Variable length field must preceded by variable length count field");
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gotVarField = true;
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break;
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}
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if (gotVarField)
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FATAL("Variable length field must be the last field in message definition");
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break;
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}
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prevFieldWasVarCount = false;
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switch (field.type) {
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case kNetMsgFieldInteger:
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maxBytes += sizeof(uint64_t);
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break;
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case kNetMsgFieldReal:
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maxBytes += sizeof(double);
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break;
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case kNetMsgFieldVarPtr:
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case kNetMsgFieldRawVarPtr:
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break;
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case kNetMsgFieldVarCount:
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prevFieldWasVarCount = true;
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// fall-thru...
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case kNetMsgFieldString:
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case kNetMsgFieldPtr:
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case kNetMsgFieldRawPtr:
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case kNetMsgFieldData:
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case kNetMsgFieldRawData:
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maxBytes += msg.fields[i].count * msg.fields[i].size;
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break;
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DEFAULT_FATAL(field.type);
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}
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}
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return maxBytes;
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}
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//===========================================================================
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template<class T>
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static unsigned MaxMsgId (const T msgs[], unsigned count) {
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unsigned maxMsgId = 0;
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for (unsigned i = 0; i < count; i++) {
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ASSERT(msgs[i].msg.count);
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maxMsgId = max(msgs[i].msg.messageId, maxMsgId);
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}
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return maxMsgId;
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}
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//===========================================================================
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static void AddSendMsgs_CS (
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NetMsgChannel * channel,
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const NetMsgInitSend src[],
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unsigned count
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) {
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channel->m_sendMsgs.GrowToFit(MaxMsgId(src, count), true);
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for (const NetMsgInitSend * term = src + count; src < term; ++src) {
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NetMsgInitSend * const dst = &channel->m_sendMsgs[src[0].msg.messageId];
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// check to ensure that the message id isn't already used
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ASSERT(!dst->msg.count);
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*dst = *src;
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ValidateMsg(dst->msg);
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}
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}
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//===========================================================================
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static void AddRecvMsgs_CS (
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NetMsgChannel * channel,
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const NetMsgInitRecv src[],
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unsigned count
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) {
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channel->m_recvMsgs.GrowToFit(MaxMsgId(src, count), true);
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for (const NetMsgInitRecv * term = src + count; src < term; ++src) {
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ASSERT(src->recv);
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NetMsgInitRecv * const dst = &channel->m_recvMsgs[src[0].msg.messageId];
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// check to ensure that the message id isn't already used
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ASSERT(!dst->msg.count);
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// copy the message handler
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*dst = *src;
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const uint32_t bytes = ValidateMsg(dst->msg);
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channel->m_largestRecv = max(channel->m_largestRecv, bytes);
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}
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}
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//===========================================================================
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static NetMsgChannel* FindChannel_CS (uint32_t protocol, bool server) {
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if (!s_channels)
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return nil;
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std::list<NetMsgChannel*>::iterator it = s_channels->begin();
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for (; it != s_channels->end(); ++it) {
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if (((*it)->m_protocol == protocol) && ((*it)->m_server == server))
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return *it;
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}
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return nil;
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}
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//===========================================================================
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static NetMsgChannel* FindOrCreateChannel_CS (uint32_t protocol, bool server) {
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if (!s_channels) {
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s_channels = new std::list<NetMsgChannel*>();
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}
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// find or create protocol
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NetMsgChannel * channel = FindChannel_CS(protocol, server);
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if (!channel) {
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channel = new NetMsgChannel();
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channel->m_protocol = protocol;
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channel->m_server = server;
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channel->m_largestRecv = 0;
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s_channels->push_back(channel);
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channel->Ref("ChannelLink");
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}
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return channel;
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}
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/*****************************************************************************
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*
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* Module functions
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*
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***/
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//============================================================================
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NetMsgChannel * NetMsgChannelLock (
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unsigned protocol,
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bool server,
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uint32_t * largestRecv
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) {
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NetMsgChannel * channel;
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s_channelCrit.Enter();
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if (nil != (channel = FindChannel_CS(protocol, server))) {
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*largestRecv = channel->m_largestRecv;
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channel->Ref("ChannelLock");
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}
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else {
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*largestRecv = 0;
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}
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s_channelCrit.Leave();
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return channel;
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}
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//============================================================================
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void NetMsgChannelUnlock (
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NetMsgChannel * channel
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) {
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s_channelCrit.Enter();
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{
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channel->UnRef("ChannelLock");
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}
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s_channelCrit.Leave();
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}
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//============================================================================
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const NetMsgInitRecv * NetMsgChannelFindRecvMessage (
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NetMsgChannel * channel,
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unsigned messageId
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) {
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// Is message in range?
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if (messageId >= channel->m_recvMsgs.Count())
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return nil;
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// Is message defined?
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const NetMsgInitRecv * recvMsg = &channel->m_recvMsgs[messageId];
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if (!recvMsg->msg.count)
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return nil;
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// Success!
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return recvMsg;
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}
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//============================================================================
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const NetMsgInitSend * NetMsgChannelFindSendMessage (
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NetMsgChannel * channel,
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unsigned messageId
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) {
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// Is message in range?
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ASSERT(messageId < channel->m_sendMsgs.Count());
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// Is message defined?
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const NetMsgInitSend * sendMsg = &channel->m_sendMsgs[messageId];
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ASSERTMSG(sendMsg->msg.count, "NetMsg not found for send");
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return sendMsg;
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}
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//============================================================================
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void NetMsgChannelGetDhConstants (
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const NetMsgChannel * channel,
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uint32_t * dh_g,
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const plBigNum** dh_xa,
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const plBigNum** dh_n
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) {
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if (dh_g) *dh_g = channel->m_dh_g;
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if (dh_xa) *dh_xa = &channel->m_dh_xa;
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if (dh_n) *dh_n = &channel->m_dh_n;
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}
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} // namespace pnNetCli
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|
/*****************************************************************************
|
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|
|
*
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* Exports
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|
*
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***/
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//===========================================================================
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|
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void NetMsgProtocolRegister (
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uint32_t protocol,
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bool server,
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const NetMsgInitSend sendMsgs[],
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uint32_t sendMsgCount,
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const NetMsgInitRecv recvMsgs[],
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uint32_t recvMsgCount,
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uint32_t dh_g,
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const plBigNum& dh_xa, // client: dh_x server: dh_a
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const plBigNum& dh_n
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) {
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s_channelCrit.EnterSafe();
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|
|
{
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NetMsgChannel * channel = FindOrCreateChannel_CS(protocol, server);
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|
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// make sure no connections have been established on this protocol, otherwise
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|
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// we'll be modifying a live data structure; NetCli's don't lock their protocol
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|
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// to operate on it once they have linked to it!
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|
|
ASSERT(channel->RefCnt() == 1);
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channel->m_dh_g = dh_g;
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channel->m_dh_xa = dh_xa;
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channel->m_dh_n = dh_n;
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if (sendMsgCount)
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|
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AddSendMsgs_CS(channel, sendMsgs, sendMsgCount);
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|
|
if (recvMsgCount)
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|
|
AddRecvMsgs_CS(channel, recvMsgs, recvMsgCount);
|
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|
}
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|
|
|
s_channelCrit.LeaveSafe();
|
|
|
|
}
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|
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|
//===========================================================================
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|
|
|
void NetMsgProtocolDestroy (uint32_t protocol, bool server) {
|
|
|
|
s_channelCrit.EnterSafe();
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|
|
|
if (NetMsgChannel* channel = FindChannel_CS(protocol, server)) {
|
|
|
|
s_channels->remove(channel);
|
|
|
|
channel->UnRef("ChannelLink");
|
|
|
|
}
|
|
|
|
s_channelCrit.LeaveSafe();
|
|
|
|
}
|