|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "plLayerMovie.h"
|
|
|
|
#include "hsStream.h"
|
|
|
|
#include "hsResMgr.h"
|
|
|
|
|
|
|
|
|
|
|
|
#include "plMessage/plAnimCmdMsg.h"
|
|
|
|
#include "plGImage/plMipmap.h"
|
|
|
|
#include "plPipeline/hsGDeviceRef.h"
|
|
|
|
|
|
|
|
plLayerMovie::plLayerMovie()
|
|
|
|
: fMovieName(nil),
|
|
|
|
fCurrentFrame(-1),
|
|
|
|
fLength(0),
|
|
|
|
fWidth(32),
|
|
|
|
fHeight(32)
|
|
|
|
{
|
|
|
|
fOwnedChannels |= kTexture;
|
|
|
|
fTexture = new plBitmap*;
|
|
|
|
*fTexture = nil;
|
|
|
|
|
|
|
|
// fTimeConvert.SetOwner(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
plLayerMovie::~plLayerMovie()
|
|
|
|
{
|
|
|
|
delete [] fMovieName;
|
|
|
|
|
|
|
|
delete *fTexture;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::ISetFault(const char* errStr)
|
|
|
|
{
|
|
|
|
#ifdef HS_DEBUGGING
|
|
|
|
char buff[256];
|
|
|
|
sprintf(buff, "ERROR %s: %s\n", fMovieName, errStr);
|
|
|
|
hsStatusMessage(buff);
|
|
|
|
#endif // HS_DEBUGGING
|
|
|
|
*fMovieName = 0;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::ISetLength(float secs)
|
|
|
|
{
|
|
|
|
fLength = secs;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
int plLayerMovie::GetWidth() const
|
|
|
|
{
|
|
|
|
plMipmap *mip = plMipmap::ConvertNoRef( GetTexture() );
|
|
|
|
return mip ? mip->GetWidth() : 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int plLayerMovie::GetHeight() const
|
|
|
|
{
|
|
|
|
plMipmap *mip = plMipmap::ConvertNoRef( GetTexture() );
|
|
|
|
return mip ? mip->GetHeight() : 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::ISetSize(int width, int height)
|
|
|
|
{
|
|
|
|
fWidth = width;
|
|
|
|
fHeight = height;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::ISetupBitmap()
|
|
|
|
{
|
|
|
|
if( !GetTexture() )
|
|
|
|
{
|
|
|
|
plMipmap* b = new plMipmap( fWidth, fHeight, plMipmap::kARGB32Config, 1 );
|
|
|
|
memset(b->GetImage(), 0x10, b->GetHeight() * b->GetRowBytes() );
|
|
|
|
b->SetFlags( b->GetFlags() | plMipmap::kDontThrowAwayImage );
|
|
|
|
|
|
|
|
plString name = plString::Format( "%s_BMap", fMovieName );
|
|
|
|
hsgResMgr::ResMgr()->NewKey( name, b, plLocation::kGlobalFixedLoc );
|
|
|
|
|
|
|
|
*fTexture = (plBitmap *)b;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::ICheckBitmap()
|
|
|
|
{
|
|
|
|
if( !GetTexture() )
|
|
|
|
ISetupBitmap();
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::IMovieIsIdle()
|
|
|
|
{
|
|
|
|
IRelease();
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::ICurrentFrameDirty(double wSecs)
|
|
|
|
{
|
|
|
|
float secs = fTimeConvert.WorldToAnimTime(wSecs);
|
|
|
|
uint32_t frame = ISecsToFrame(secs);
|
|
|
|
if( frame == fCurrentFrame )
|
|
|
|
return false;
|
|
|
|
fCurrentFrame = frame;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t plLayerMovie::Eval(double wSecs, uint32_t frame, uint32_t ignore)
|
|
|
|
{
|
|
|
|
uint32_t dirty = plLayerAnimation::Eval(wSecs, frame, ignore);
|
|
|
|
|
|
|
|
if( !IGetFault() && !(ignore & kTexture) )
|
|
|
|
{
|
|
|
|
if( ICurrentFrameDirty(wSecs) )
|
|
|
|
{
|
|
|
|
if( IGetCurrentFrame() )
|
|
|
|
ISetFault("Getting current frame");
|
|
|
|
|
|
|
|
if( GetTexture() )
|
|
|
|
{
|
|
|
|
hsGDeviceRef* ref = GetTexture()->GetDeviceRef();
|
|
|
|
if( ref )
|
|
|
|
ref->SetDirty(true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if( IsStopped() )
|
|
|
|
{
|
|
|
|
IMovieIsIdle();
|
|
|
|
}
|
|
|
|
|
|
|
|
dirty |= kTexture;
|
|
|
|
}
|
|
|
|
return dirty;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLayerMovie::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plLayerAnimation::Read(s, mgr);
|
|
|
|
|
|
|
|
delete [] fMovieName;
|
|
|
|
int len = s->ReadLE32();
|
|
|
|
if( len )
|
|
|
|
{
|
|
|
|
fMovieName = new char[len+1];
|
|
|
|
s->Read(len, fMovieName);
|
|
|
|
fMovieName[len] = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsAssert(false, "Reading empty string for movie name");
|
|
|
|
fMovieName = nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLayerMovie::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plLayerAnimation::Write(s, mgr);
|
|
|
|
|
|
|
|
int len = (fMovieName) ? strlen(fMovieName) : 0;
|
|
|
|
s->WriteLE32(len);
|
|
|
|
if( len )
|
|
|
|
s->Write(len, fMovieName);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLayerMovie::SetMovieName(const char* n)
|
|
|
|
{
|
|
|
|
delete [] fMovieName;
|
|
|
|
fMovieName = hsStrcpy(n);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plLayerMovie::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
return plLayerAnimation::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLayerMovie::DefaultMovie()
|
|
|
|
{
|
|
|
|
}
|