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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plProxyDrawMsg_inc
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#define plProxyDrawMsg_inc
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#include "plMessage.h"
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class hsStream;
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class hsResMgr;
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// Proxy Draw Msg's are sent out to tell
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// proxies for the visual objects in the world to
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// make themselves visible (or reclaim resources used
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// to make themselves visible). This message should only
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// be sent out by the core system.
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class plProxyDrawMsg : public plMessage
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{
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protected:
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UInt16 fProxyFlags;
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public:
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plProxyDrawMsg();
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plProxyDrawMsg(UInt16 flags); // for broadcast
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plProxyDrawMsg(plKey &rcv, UInt16 flags); // send yourself an ack
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~plProxyDrawMsg();
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CLASSNAME_REGISTER( plProxyDrawMsg );
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GETINTERFACE_ANY( plProxyDrawMsg, plMessage );
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enum {
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kCreate = 0x1,
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kDestroy = 0x2,
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kDetached = 0x4,
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kToggle = 0x8,
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kLight = 0x10,
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kPhysical = 0x20,
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kOccluder = 0x40,
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kAudible = 0x80,
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kCoordinate = 0x100,
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kCamera = 0x200,
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kAllTypes = kLight
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| kPhysical
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| kOccluder
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| kAudible
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| kCoordinate
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| kCamera
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};
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UInt16 GetProxyFlags() const { return fProxyFlags; }
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void SetProxyFlags(UInt16 f) { fProxyFlags = f; }
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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};
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#endif // plProxyDrawMsg_inc
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