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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plVersion.h"
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#include "../pnFactory/plFactory.h"
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#include <vector>
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#include "plCreatableIndex.h"
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#define ChangedCreatable(ver, creatable) if (minorVersion == ver) creatables.push_back(CLASS_INDEX_SCOPED(creatable));
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//
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// Every time you bump the minor version number, add entries here for each
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// creatable that was changed. Every time the minor version is reset (for a
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// major version change), delete all the entries.
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//
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static void GetChangedCreatables(int minorVersion, std::vector<UInt16>& creatables)
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{
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ChangedCreatable(1, plLoadAvatarMsg);
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ChangedCreatable(1, plArmatureMod);
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ChangedCreatable(2, plAvBrainHuman);
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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static int CreatableVersions[plCreatableIndex::plNumClassIndices];
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static void CalcCreatableVersions()
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{
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memset(CreatableVersions, 0, sizeof(CreatableVersions));
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for (int minorVer = 1; minorVer <= PLASMA2_MINOR_VERSION; minorVer++)
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{
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std::vector<UInt16> changedTypes;
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changedTypes.reserve(10);
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GetChangedCreatables(minorVer, changedTypes);
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for (int i = 0; i < changedTypes.size(); i++)
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{
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UInt16 changedType = changedTypes[i];
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CreatableVersions[changedType] = minorVer;
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// Bump any classes that derive from this one
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for (UInt16 toCheck = 0; toCheck < plFactory::GetNumClasses(); toCheck++)
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{
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if (plFactory::DerivesFrom(changedType, toCheck))
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CreatableVersions[toCheck] = minorVer;
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}
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}
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}
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}
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UInt16 plVersion::GetMajorVersion() { return PLASMA2_MAJOR_VERSION; }
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UInt16 plVersion::GetMinorVersion() { return PLASMA2_MINOR_VERSION; }
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int plVersion::GetCreatableVersion(UInt16 creatableIndex)
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{
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static bool calced = false;
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if (!calced)
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{
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calced = true;
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CalcCreatableVersions();
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}
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return CreatableVersions[creatableIndex];
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}
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