|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbError.cpp
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
#include "../Pch.h"
|
|
|
|
#pragma hdrstop
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Exported functions
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// These errors should only be used in debugging. They should not be shown
|
|
|
|
// in release clients because they are not localized
|
|
|
|
const wchar * NetErrorToString (ENetError code) {
|
|
|
|
|
|
|
|
static wchar * s_errors[] = {
|
|
|
|
L"Success", // kNetSuccess
|
|
|
|
L"Internal Error", // kNetErrInternalError
|
|
|
|
L"No Response From Server", // kNetErrTimeout
|
|
|
|
L"Invalid Server Data", // kNetErrBadServerData
|
|
|
|
L"Age Not Found", // kNetErrAgeNotFound
|
|
|
|
L"Network Connection Failed", // kNetErrConnectFailed
|
|
|
|
L"Disconnected From Server", // kNetErrDisconnected
|
|
|
|
L"File Not Found", // kNetErrFileNotFound
|
|
|
|
L"Old Build", // kNetErrOldBuildId
|
|
|
|
L"Remote Shutdown", // kNetErrRemoteShutdown
|
|
|
|
L"Database Timeout", // kNetErrTimeoutOdbc
|
|
|
|
L"Account Already Exists", // kNetErrAccountAlreadyExists
|
|
|
|
L"Player Already Exists", // kNetErrPlayerAlreadyExists
|
|
|
|
L"Account Not Found", // kNetErrAccountNotFound
|
|
|
|
L"Player Not Found", // kNetErrPlayerNotFound
|
|
|
|
L"Invalid Parameter", // kNetErrInvalidParameter
|
|
|
|
L"Name Lookup Failed", // kNetErrNameLookupFailed
|
|
|
|
L"Logged In Elsewhere", // kNetErrLoggedInElsewhere
|
|
|
|
L"Vault Node Not Found", // kNetErrVaultNodeNotFound
|
|
|
|
L"Max Players On Account", // kNetErrMaxPlayersOnAcct
|
|
|
|
L"Authentication Failed", // kNetErrAuthenticationFailed
|
|
|
|
L"State Object Not Found", // kNetErrStateObjectNotFound
|
|
|
|
L"Login Denied", // kNetErrLoginDenied
|
|
|
|
L"Circular Reference", // kNetErrCircularReference
|
|
|
|
L"Account Not Activated", // kNetErrAccountNotActivated
|
|
|
|
L"Key Already Used", // kNetErrKeyAlreadyUsed
|
|
|
|
L"Key Not Found", // kNetErrKeyNotFound
|
|
|
|
L"Activation Code Not Found", // kNetErrActivationCodeNotFound
|
|
|
|
L"Player Name Invalid", // kNetErrPlayerNameInvalid
|
|
|
|
L"Not Supported", // kNetErrNotSupported
|
|
|
|
L"Service Forbidden", // kNetErrServiceForbidden
|
|
|
|
L"Auth Token Too Old", // kNetErrAuthTokenTooOld
|
|
|
|
L"Must Use GameTap Client", // kNetErrMustUseGameTapClient
|
|
|
|
L"Too Many Failed Logins", // kNetErrTooManyFailedLogins
|
|
|
|
L"GameTap: Connection Failed", // kNetErrGameTapConnectionFailed
|
|
|
|
L"GameTap: Too Many Auth Options", // kNetErrGTTooManyAuthOptions
|
|
|
|
L"GameTap: Missing Parameter", // kNetErrGTMissingParameter
|
|
|
|
L"GameTap: Server Error", // kNetErrGTServerError
|
|
|
|
L"Account has been banned", // kNetErrAccountBanned
|
|
|
|
L"Account kicked by CCR", // kNetErrKickedByCCR
|
|
|
|
L"Wrong score type for operation", // kNetErrScoreWrongType
|
|
|
|
L"Not enough points", // kNetErrScoreNotEnoughPoints
|
|
|
|
L"Non-fixed score already exists", // kNetErrScoreAlreadyExists
|
|
|
|
L"No score data found", // kNetErrScoreNoDataFound
|
|
|
|
L"Invite: Couldn't find player", // kNetErrInviteNoMatchingPlayer
|
|
|
|
L"Invite: Too many hoods", // kNetErrInviteTooManyHoods
|
|
|
|
L"Payments not up to date", // kNetErrNeedToPay
|
|
|
|
L"Server Busy", // kNetErrServerBusy
|
|
|
|
L"Vault Node Access Violation", // kNetErrVaultNodeAccessViolation
|
|
|
|
};
|
|
|
|
COMPILER_ASSERT(arrsize(s_errors) == kNumNetErrors);
|
|
|
|
|
|
|
|
if ((unsigned)code >= arrsize(s_errors)) {
|
|
|
|
if (code == kNetPending)
|
|
|
|
return L"Pending";
|
|
|
|
return L"Unknown Error";
|
|
|
|
}
|
|
|
|
|
|
|
|
return s_errors[code];
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// These errors should only be used in debugging. They should not be shown
|
|
|
|
// in release clients because they are not localized
|
|
|
|
const wchar * NetErrorAsString (ENetError code) {
|
|
|
|
|
|
|
|
#define ERROR_STRING(e) L#e
|
|
|
|
static wchar * s_errors[] = {
|
|
|
|
ERROR_STRING(kNetSuccess),
|
|
|
|
ERROR_STRING(kNetErrInternalError),
|
|
|
|
ERROR_STRING(kNetErrTimeout),
|
|
|
|
ERROR_STRING(kNetErrBadServerData),
|
|
|
|
ERROR_STRING(kNetErrAgeNotFound),
|
|
|
|
ERROR_STRING(kNetErrConnectFailed),
|
|
|
|
ERROR_STRING(kNetErrDisconnected),
|
|
|
|
ERROR_STRING(kNetErrFileNotFound),
|
|
|
|
ERROR_STRING(kNetErrOldBuildId),
|
|
|
|
ERROR_STRING(kNetErrRemoteShutdown),
|
|
|
|
ERROR_STRING(kNetErrTimeoutOdbc),
|
|
|
|
ERROR_STRING(kNetErrAccountAlreadyExists),
|
|
|
|
ERROR_STRING(kNetErrPlayerAlreadyExists),
|
|
|
|
ERROR_STRING(kNetErrAccountNotFound),
|
|
|
|
ERROR_STRING(kNetErrPlayerNotFound),
|
|
|
|
ERROR_STRING(kNetErrInvalidParameter),
|
|
|
|
ERROR_STRING(kNetErrNameLookupFailed),
|
|
|
|
ERROR_STRING(kNetErrLoggedInElsewhere),
|
|
|
|
ERROR_STRING(kNetErrVaultNodeNotFound),
|
|
|
|
ERROR_STRING(kNetErrMaxPlayersOnAcct),
|
|
|
|
ERROR_STRING(kNetErrAuthenticationFailed),
|
|
|
|
ERROR_STRING(kNetErrStateObjectNotFound),
|
|
|
|
ERROR_STRING(kNetErrLoginDenied),
|
|
|
|
ERROR_STRING(kNetErrCircularReference),
|
|
|
|
ERROR_STRING(kNetErrAccountNotActivated),
|
|
|
|
ERROR_STRING(kNetErrKeyAlreadyUsed),
|
|
|
|
ERROR_STRING(kNetErrKeyNotFound),
|
|
|
|
ERROR_STRING(kNetErrActivationCodeNotFound),
|
|
|
|
ERROR_STRING(kNetErrPlayerNameInvalid),
|
|
|
|
ERROR_STRING(kNetErrNotSupported),
|
|
|
|
ERROR_STRING(kNetErrServiceForbidden),
|
|
|
|
ERROR_STRING(kNetErrAuthTokenTooOld),
|
|
|
|
ERROR_STRING(kNetErrMustUseGameTapClient),
|
|
|
|
ERROR_STRING(kNetErrTooManyFailedLogins),
|
|
|
|
ERROR_STRING(kNetErrGameTapConnectionFailed),
|
|
|
|
ERROR_STRING(kNetErrGTTooManyAuthOptions),
|
|
|
|
ERROR_STRING(kNetErrGTMissingParameter),
|
|
|
|
ERROR_STRING(kNetErrGTServerError),
|
|
|
|
ERROR_STRING(kNetErrAccountBanned),
|
|
|
|
ERROR_STRING(kNetErrKickedByCCR),
|
|
|
|
ERROR_STRING(kNetErrScoreWrongType),
|
|
|
|
ERROR_STRING(kNetErrScoreNotEnoughPoints),
|
|
|
|
ERROR_STRING(kNetErrScoreAlreadyExists),
|
|
|
|
ERROR_STRING(kNetErrScoreNoDataFound),
|
|
|
|
ERROR_STRING(kNetErrInviteNoMatchingPlayer),
|
|
|
|
ERROR_STRING(kNetErrInviteTooManyHoods),
|
|
|
|
ERROR_STRING(kNetErrNeedToPay),
|
|
|
|
ERROR_STRING(kNetErrServerBusy),
|
|
|
|
ERROR_STRING(kNetErrVaultNodeAccessViolation),
|
|
|
|
};
|
|
|
|
COMPILER_ASSERT(arrsize(s_errors) == kNumNetErrors);
|
|
|
|
|
|
|
|
if ((unsigned)code >= arrsize(s_errors)) {
|
|
|
|
if (code == kNetPending)
|
|
|
|
return ERROR_STRING(kNetPending);
|
|
|
|
return L"ErrUnknown";
|
|
|
|
}
|
|
|
|
#undef ERROR_STRING
|
|
|
|
|
|
|
|
return s_errors[code];
|
|
|
|
}
|