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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _plPythonFileMod_h_
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#define _plPythonFileMod_h_
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//////////////////////////////////////////////////////////////////////
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//
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// plPythonFileMod - the 'special' Python File modifier
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//
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// This modifier will handle the interface to python code that has been file-ized.
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//
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//////////////////////////////////////////////////////////////////////
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#include "../pnModifier/plMultiModifier.h"
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#include "hsGeometry3.h"
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#include "hsResMgr.h"
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#include <python.h>
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#include "plPythonParameter.h"
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class PythonVaultCallback;
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class plPythonSDLModifier;
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class pyKey;
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class pfPythonKeyCatcher;
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class plKeyEventMsg;
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class plPipeline;
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class plPythonFileMod : public plMultiModifier
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{
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protected:
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friend class plPythonSDLModifier;
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plPythonSDLModifier* fSDLMod;
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hsBool IEval(double secs, hsScalar del, UInt32 dirty);
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void IMakeModuleName(char* modulename,plSceneObject* sobj);
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char* fPythonFile;
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char* fModuleName;
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// the list of receivers that want to be notified
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hsTArray<plKey> fReceivers;
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PyObject* fSelfKey;
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plPipeline *fPipe;
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// the list of parameters (attributes)
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hsTArray<plPythonParameter> fParameters;
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// internal data
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PyObject* fModule; // python module object
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PyObject* fInstance; // python object that the instance of the class to run
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static hsBool fAtConvertTime; // flag for when in convert time within Max, don't run code
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hsBool fLocalNotify; // True when This Mod was Notified by a local plNotify
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hsBool fIsFirstTimeEval; // flag to determine when the first time at the eval,
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// so the Python coders can hava a chance to run initialization
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// code after the system is up, but before things are displayed
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hsBool fAmIAttachedToClone; // is this python file mod attached to a cloned object
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// callback class for the KI
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PythonVaultCallback *fVaultCallback;
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pfPythonKeyCatcher *fKeyCatcher;
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struct NamedComponent
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{
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char* name;
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Int32 id;
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bool isActivator;
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};
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hsTArray<NamedComponent> fNamedCompQueue;
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virtual void IFindResponderAndAdd(const char *responderName, Int32 id);
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virtual void IFindActivatorAndAdd(const char *activatorName, Int32 id);
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void ISetKeyValue(const plKey& key, Int32 id);
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bool ILoadPythonCode();
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enum genref_whats
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{
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kNotSure = 0,
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kAddNotify
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};
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public:
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plPythonFileMod();
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~plPythonFileMod();
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CLASSNAME_REGISTER( plPythonFileMod );
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GETINTERFACE_ANY( plPythonFileMod, plMultiModifier );
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plPythonSDLModifier* GetSDLMod() { return fSDLMod; }
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hsBool WasLocalNotify() { return fLocalNotify; }
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plPipeline* GetPipeline() { return fPipe; }
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virtual void SetSourceFile(const char* filename);
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virtual int getPythonOutput(std::string* line);
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virtual void ReportError();
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virtual void DisplayPythonOutput();
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static void SetAtConvertTime() { fAtConvertTime=true; }
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virtual hsBool AmIAttachedToClone() { return fAmIAttachedToClone; }
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virtual void AddToNotifyList(plKey pKey) { fReceivers.Append(pKey); }
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virtual Int32 NotifyListCount() { return fReceivers.Count(); }
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virtual plKey GetNotifyListItem(Int32 i) { return fReceivers[i]; }
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virtual void AddParameter(plPythonParameter param) { fParameters.Append(param); }
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virtual Int32 GetParameterListCount() { return fParameters.Count(); }
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virtual plPythonParameter GetParameterItem(Int32 i) { return fParameters[i]; }
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virtual void AddTarget(plSceneObject* sobj);
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virtual void RemoveTarget(plSceneObject* so);
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virtual void EnableControlKeyEvents();
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virtual void DisableControlKeyEvents();
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virtual hsBool MsgReceive(plMessage* msg);
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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// this is to keep track of what python functions are available and working,
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// so there is no need to keep trying and banging our head until its bloody
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enum func_num
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{
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kfunc_FirstUpdate = 0, // these enums _have_ to match the static names in fEventFunctionNames
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kfunc_Update,
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kfunc_Notify, // OnNotify
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kfunc_AtTimer,
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kfunc_OnKeyEvent,
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kfunc_Load,
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kfunc_Save,
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kfunc_GUINotify,
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kfunc_PageLoad,
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kfunc_ClothingUpdate,
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kfunc_KIMsg,
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kfunc_MemberUpdate,
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kfunc_RemoteAvatarInfo,
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kfunc_RTChat,
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kfunc_VaultEvent,
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kfunc_AvatarPage,
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kfunc_SDLNotify,
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kfunc_OwnershipNotify,
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kfunc_AgeVaultEvent,
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kfunc_Init,
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kfunc_OnCCRMsg,
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kfunc_OnServerInitComplete,
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kfunc_OnVaultNotify,
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kfunc_OnDefaultKeyCaught,
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kfunc_OnMarkerMsg,
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kfunc_OnBackdoorMsg,
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kfunc_OnBehaviorNotify,
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kfunc_OnLOSNotify,
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kfunc_OnBeginAgeLoad,
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kfunc_OnMovieEvent,
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kfunc_OnScreenCaptureDone,
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kfunc_OnClimbBlockerEvent,
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kfunc_OnAvatarSpawn,
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kfunc_OnAccountUpdate,
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kfunc_gotPublicAgeList,
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kfunc_OnGameMgrMsg,
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kfunc_OnGameCliMsg,
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kfunc_OnAIMsg,
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kfunc_lastone
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};
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// array of matching Python instance where the functions are, if defined
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PyObject* fPyFunctionInstances[kfunc_lastone];
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// array of the names of the standard functions that can be called
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static char* fFunctionNames[];
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// The konstant hard-coded name to be used for all global pythonFileMods
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static char kGlobalNameKonstant[];
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// API for processing discarded keys as the deafult key catcher
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void HandleDiscardedKey( plKeyEventMsg *msg );
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};
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#endif // _plPythonFileMod_h
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