""" *==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : / / www . gnu . org / licenses / > .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
NVIDIA PhysX SDK , Microsoft DirectX SDK , OpenSSL library , Independent
JPEG Group JPEG library , Microsoft Windows Media SDK , or Apple QuickTime SDK
( or a modified version of those libraries ) ,
containing parts covered by the terms of the Bink SDK EULA , 3 ds Max EULA ,
PhysX SDK EULA , DirectX SDK EULA , OpenSSL and SSLeay licenses , IJG
JPEG Library README , Windows Media SDK EULA , or QuickTime SDK EULA , the
licensors of this Program grant you additional
permission to convey the resulting work . Corresponding Source for a
non - source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work .
You can contact Cyan Worlds , Inc . by email legal @cyan . com
or by snail mail at :
Cyan Worlds , Inc .
14617 N Newport Hwy
Mead , WA 99021
* == LICENSE == * """
def PtCreateMarkerGame ( callbackKey , gameType , gameName = " " , timeLimit = 0 , templateId = " " ) :
""" Creates a new Marker game with the specified callback key, game type (from PtMarkerGameTypes), time limit (in ms), and template id (guid string) """
pass
def PtCreateTTTGame ( callbackKey , numPlayers ) :
""" Creates a new TicTacToe game with the specified callback key and number of players (1 or 2) """
pass
def PtGetGameCli ( gameID ) :
""" Returns a ptGameCli associated with the specified id """
pass
def PtGetGameIDs ( ) :
""" Returns a list of game IDs that the player is currently joined to """
pass
def PtGetGameNameByTypeID ( guid ) :
""" Returns the name of the game represented by guid passed in as a string """
pass
def PtIsBlueSpiralGame ( typeID ) :
""" Returns true if the specifed typeID (guid as a string) is a BlueSpiral game """
pass
def PtIsClimbingWallGame ( typeID ) :
""" Returns true if the specifed typeID (guid as a string) is a ClimbingWall game """
pass
def PtIsHeekGame ( typeID ) :
""" Returns true if the specifed typeID (guid as a string) is a Heek game """
pass
def PtIsMarkerGame ( typeID ) :
""" Returns true if the specifed typeID (guid as a string) is a Marker game """
pass
def PtIsTTTGame ( typeID ) :
""" Returns true if the specifed typeID (guid as a string) is a TicTacToe game """
pass
def PtIsVarSyncGame ( typeID ) :
""" Returns true if the specifed typeID (guid as a string) is a VarSync game """
pass
def PtJoinCommonBlueSpiralGame ( callbackKey , gameID ) :
""" Joins a common BlueSpiral game with the specified ID. If one doesn ' t exist, it creates it """
pass
def PtJoinCommonClimbingWallGame ( callbackKey , gameID ) :
""" Joins a common ClimbingWall game with the specified ID. If one doesn ' t exist, it creates it """
pass
def PtJoinCommonHeekGame ( callbackKey , gameID ) :
""" Joins a common Heek game with the specified ID. If one doesn ' t exist, it creates it """
pass
def PtJoinCommonTTTGame ( callbackKey , gameID , numPlayers ) :
""" Joins a common TicTacToe game with the specified ID. If one doesn ' t exist, it creates it with the specified number of players """
pass
def PtJoinCommonVarSyncGame ( callbackKey ) :
""" Joins the common VarSync game. If one doesn ' t exist, it creates it """
pass
def PtJoinGame ( callbackKey , gameID ) :
""" Sends a join request to the specified game. Messages are sent to the callback key """
pass
class ptGameCliMsg :
""" Message from the game server from a game """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptBlueSpiralMsg ( ptGameCliMsg ) :
""" Base class for BlueSpiral game messages """
def __init__ ( self ) :
""" None """
pass
def getBlueSpiralMsgType ( self ) :
""" Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalBlueSpiralMsg ( self ) :
""" Returns this message as the BlueSpiral message it really is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptBlueSpiralClothOrderMsg ( ptBlueSpiralMsg ) :
""" BlueSpiral message received when the game is started and the cloth order is set """
def __init__ ( self ) :
""" None """
pass
def getBlueSpiralMsgType ( self ) :
""" Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def order ( self ) :
""" Returns a list of numbers indicating the correct order to hit the clothes in """
pass
def upcastToFinalBlueSpiralMsg ( self ) :
""" Returns this message as the BlueSpiral message it really is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptGameCli :
""" Base class for all game client interfaces """
def __init__ ( self ) :
""" None """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptBlueSpiralGame ( ptGameCli ) :
""" Game client for the BlueSpiral game """
def __init__ ( self ) :
""" None """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def hitCloth ( self , clothNum ) :
""" Tells the server you hit the specified cloth """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def startGame ( self ) :
""" Starts a new game """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptBlueSpiralGameOverMsg ( ptBlueSpiralMsg ) :
""" BlueSpiral message received when the timer runs out, someone hits the wrong cloth, or the game is restarted (before a game start msg in that last case) """
def __init__ ( self ) :
""" None """
pass
def getBlueSpiralMsgType ( self ) :
""" Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalBlueSpiralMsg ( self ) :
""" Returns this message as the BlueSpiral message it really is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptBlueSpiralGameStartedMsg ( ptBlueSpiralMsg ) :
""" BlueSpiral message received when someone starts the game (or when you join a game that is running) """
def __init__ ( self ) :
""" None """
pass
def getBlueSpiralMsgType ( self ) :
""" Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def startSpin ( self ) :
""" Returns true if you are supposed to start spinning the door thingy """
pass
def upcastToFinalBlueSpiralMsg ( self ) :
""" Returns this message as the BlueSpiral message it really is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptBlueSpiralGameWonMsg ( ptBlueSpiralMsg ) :
""" BlueSpiral message received when the last cloth is successfully hit """
def __init__ ( self ) :
""" None """
pass
def getBlueSpiralMsgType ( self ) :
""" Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalBlueSpiralMsg ( self ) :
""" Returns this message as the BlueSpiral message it really is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptBlueSpiralSuccessfulHitMsg ( ptBlueSpiralMsg ) :
""" BlueSpiral message received when a cloth is hit in the correct order """
def __init__ ( self ) :
""" None """
pass
def getBlueSpiralMsgType ( self ) :
""" Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalBlueSpiralMsg ( self ) :
""" Returns this message as the BlueSpiral message it really is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallMsg ( ptGameCliMsg ) :
""" Base class for ClimbingWall game messages """
def __init__ ( self ) :
""" None """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallBlockersChangedMsg ( ptClimbingWallMsg ) :
""" ClimbingWall message received when the blocker state changes """
def __init__ ( self ) :
""" None """
pass
def blockersSet ( self ) :
""" Returns an array of blocker indicies denoting which blockers are set """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def localOnly ( self ) :
""" Returns true if we are only supposed to adjust our stuff locally, and not net-prop it """
pass
def teamNumber ( self ) :
""" The team that this message is for """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallGame ( ptGameCli ) :
""" Game client for the ClimbingWall game """
def __init__ ( self ) :
""" None """
pass
def changeBlocker ( self , teamNumber , blockerNumber , added ) :
""" Changes the specified marker ' s state for the specified team """
pass
def changeNumBlockers ( self , amountToAdjust ) :
""" Adjusts the number of blockers we are playing with """
pass
def finishedGame ( self ) :
""" Tells the server you reached the top of the wall """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def panic ( self ) :
""" Tells the server you are panicking and want your blockers reset """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def playerEntered ( self , teamNumber ) :
""" Tells the server that you are trying to play the game for the specified team """
pass
def ready ( self , readyType , teamNumber ) :
""" Marks the specified team as ready for the specified type (See PtClimbingWallReadyTypes) """
pass
def reset ( self ) :
""" Attempts to reset the game ' s control panel """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptClimbingWallGameOverMsg ( ptClimbingWallMsg ) :
""" ClimbingWall message received when the game is over """
def __init__ ( self ) :
""" None """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def localOnly ( self ) :
""" Returns true if we are only supposed to adjust our stuff locally, and not net-prop it """
pass
def team1Blockers ( self ) :
""" Returns an array of blocker indicies denoting which blockers team 1 set """
pass
def team2Blockers ( self ) :
""" Returns an array of blocker indicies denoting which blockers team 2 set """
pass
def teamWon ( self ) :
""" The team that won the game """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallNumBlockersChangedMsg ( ptClimbingWallMsg ) :
""" ClimbingWall message received when the number of blockers is changed """
def __init__ ( self ) :
""" None """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def localOnly ( self ) :
""" Returns true if we are only supposed to adjust our stuff locally, and not net-prop it """
pass
def newBlockerCount ( self ) :
""" Returns the number of blockers this game is current running with """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallPlayerEnteredMsg ( ptClimbingWallMsg ) :
""" ClimbingWall message received when you successfully enter the suit machine """
def __init__ ( self ) :
""" None """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallReadyMsg ( ptClimbingWallMsg ) :
""" ClimbingWall message received when the ready state of the teams is changed """
def __init__ ( self ) :
""" None """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def localOnly ( self ) :
""" Returns true if we are only supposed to adjust our stuff locally, and not net-prop it """
pass
def readyType ( self ) :
""" The type of ready message this represents (see PtClimbingWallReadyTypes) """
pass
def team1Ready ( self ) :
""" Whether team 1 is ready or not """
pass
def team2Ready ( self ) :
""" Whether team 2 is ready or not """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptClimbingWallSuitMachineLockedMsg ( ptClimbingWallMsg ) :
""" ClimbingWall message received when the locked state of the suit machines is changed """
def __init__ ( self ) :
""" None """
pass
def getClimbingWallMsgType ( self ) :
""" Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def localOnly ( self ) :
""" Returns true if we are only supposed to adjust our stuff locally, and not net-prop it """
pass
def team1MachineLocked ( self ) :
""" Whether team 1 ' s suit machine is locked or not """
pass
def team2MachineLocked ( self ) :
""" Whether team 2 ' s suit machine is locked or not """
pass
def upcastToFinalClimbingWallMsg ( self ) :
""" Returns this message as the ClimbingWall msg it is """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptGameCliInviteFailedMsg ( ptGameCliMsg ) :
""" Game client message when an invite failed message is received """
def __init__ ( self ) :
""" None """
pass
def error ( self ) :
""" Returns the error value (See PtGameCliInviteErrors) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def inviteeID ( self ) :
""" Returns the invitee ' s ID number """
pass
def operationID ( self ) :
""" Returns the operation ' s ID number """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptGameCliOwnerChangeMsg ( ptGameCliMsg ) :
""" Game client message when a owner change message is received """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def ownerID ( self ) :
""" Returns the owner ' s ID number """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptGameCliPlayerJoinedMsg ( ptGameCliMsg ) :
""" Game client message when a player joined message is received """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def playerID ( self ) :
""" Returns the player ' s ID number """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptGameCliPlayerLeftMsg ( ptGameCliMsg ) :
""" Game client message when a player left message is received """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def playerID ( self ) :
""" Returns the player ' s ID number """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptGameMgrMsg :
""" Message from the game manager """
def __init__ ( self ) :
""" None """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameMgrMsgTypes) """
pass
def upcastToInviteReceivedMsg ( self ) :
""" Returns this message as a ptGameMgrInviteReceivedMsg """
pass
def upcastToInviteRevokedMsg ( self ) :
""" Returns this message as a ptGameMgrInviteRevokedMsg """
pass
class ptGameMgrInviteReceivedMsg ( ptGameMgrMsg ) :
""" Game manager message when an invite is received """
def __init__ ( self ) :
""" None """
pass
def gameTypeID ( self ) :
""" Returns the game type ID (as a guid string) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameMgrMsgTypes) """
pass
def inviterID ( self ) :
""" Returns the inviter ' s ID number """
pass
def newGameID ( self ) :
""" Returns the new game ' s ID number """
pass
def upcastToInviteReceivedMsg ( self ) :
""" Returns this message as a ptGameMgrInviteReceivedMsg """
pass
def upcastToInviteRevokedMsg ( self ) :
""" Returns this message as a ptGameMgrInviteRevokedMsg """
pass
class ptGameMgrInviteRevokedMsg ( ptGameMgrMsg ) :
""" Game manager message when an invite is received """
def __init__ ( self ) :
""" None """
pass
def gameTypeID ( self ) :
""" Returns the game type ID (as a guid string) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameMgrMsgTypes) """
pass
def inviterID ( self ) :
""" Returns the inviter ' s ID number """
pass
def newGameID ( self ) :
""" Returns the new game ' s ID number """
pass
def upcastToInviteReceivedMsg ( self ) :
""" Returns this message as a ptGameMgrInviteReceivedMsg """
pass
def upcastToInviteRevokedMsg ( self ) :
""" Returns this message as a ptGameMgrInviteRevokedMsg """
pass
class ptHeekMsg ( ptGameCliMsg ) :
""" Base class for Heek game messages """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekCountdownStateMsg ( ptHeekMsg ) :
""" Heek message received by game admin when the countdown state needs to change """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def state ( self ) :
""" Returns state the countdown should be switched to (see PtHeekCountdownStates) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekDropMsg ( ptHeekMsg ) :
""" Heek message received when another player ' s position needs to be reset/modified """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def position ( self ) :
""" Returns player position to cleanup and dump """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekGame ( ptGameCli ) :
""" Game client for the Heek game """
def __init__ ( self ) :
""" None """
pass
def choose ( self , choice ) :
""" Makes the specified move (see PtHeekGameChoice) """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game (puts us into " observer " mode """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def playGame ( self , position , points , name ) :
""" Requests to start playing the game in the specified position """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def sequenceFinished ( self , sequence ) :
""" Tells the server that the specified animation finished (see PtHeekGameSeq) """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptHeekGameWinMsg ( ptHeekMsg ) :
""" Heek message received by game admin when a game is won """
def __init__ ( self ) :
""" None """
pass
def choice ( self ) :
""" Returns the choice that won (see PtHeekGameChoice) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekGoodbyeMsg ( ptHeekMsg ) :
""" Heek message received when the server processes leave request """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekInterfaceStateMsg ( ptHeekMsg ) :
""" Heek message received when your interface buttons need to enable or disable """
def __init__ ( self ) :
""" None """
pass
def buttonsEnabled ( self ) :
""" Returns whether your buttons should be enabled """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekLightStateMsg ( ptHeekMsg ) :
""" Heek message received when one of your local lights needs to change state """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def lightNum ( self ) :
""" Returns the index of the light this refers to """
pass
def state ( self ) :
""" Returns state the light should be switched to (see PtHeekLightStates) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekPlayGameMsg ( ptHeekMsg ) :
""" Heek message received when the server processes your play game request """
def __init__ ( self ) :
""" None """
pass
def enableButtons ( self ) :
""" Returns true if we should enable the buttons at the place we sat down """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def isPlaying ( self ) :
""" Returns true if the server accepted the play game request """
pass
def isSinglePlayer ( self ) :
""" Returns true if you are the only player at the table """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekPointUpdateMsg ( ptHeekMsg ) :
""" Heek message received when the number of points you have needs to be changed """
def __init__ ( self ) :
""" None """
pass
def displayUpdate ( self ) :
""" Returns whether you should display a message to the user """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def points ( self ) :
""" Returns your new amount of points """
pass
def rank ( self ) :
""" Returns your new rank """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekSetupMsg ( ptHeekMsg ) :
""" Heek message for setting up each position ' s state """
def __init__ ( self ) :
""" None """
pass
def buttonState ( self ) :
""" Returns whether the buttons are enabled or not """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def lightOn ( self ) :
""" Returns a list of bools representing lights on or off """
pass
def position ( self ) :
""" Returns the position this message is for """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekWelcomeMsg ( ptHeekMsg ) :
""" Heek message received when a new player sits down """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def name ( self ) :
""" Returns the new player ' s name """
pass
def points ( self ) :
""" Returns the new player ' s points """
pass
def rank ( self ) :
""" Returns the new player ' s rank """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptHeekWinLoseMsg ( ptHeekMsg ) :
""" Heek message received when the round is over and you won or lost """
def __init__ ( self ) :
""" None """
pass
def choice ( self ) :
""" Returns the choice that won or lost (see PtHeekGameChoice) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getHeekMsgType ( self ) :
""" Returns the type of the Heek message (see PtHeekMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalHeekMsg ( self ) :
""" Returns this message as the Heek message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def win ( self ) :
""" Returns true if you won """
pass
class ptMarkerGame ( ptGameCli ) :
""" Game client for the Marker game """
def __init__ ( self ) :
""" None """
pass
def addMarker ( self , x , y , z , name = " " , age = " " ) :
""" Adds a marker to the game. Age is ignored in a non-quest game. Won ' t work if you ' re not the owner/creator """
pass
def captureMarker ( self , markerId ) :
""" Captures the specified marker """
pass
def changeGameName ( self , newName ) :
""" Changes the name of the game. Won ' t work if you ' re not the game owner/creator """
pass
def changeMarkerName ( self , markerId , newName ) :
""" Changes the name of the specified marker. Won ' t work if you ' re not the game owner/creator """
pass
def changeTimeLimit ( self , newTimeLimit ) :
""" Changes the time limit on the game (in ms). Won ' t work if you ' re not the game owner/creator, or if it ' s a quest game """
pass
def deleteGame ( self ) :
""" Tells the server to delete the game. Won ' t work if you ' re not the game owner/creator """
pass
def deleteMarker ( self , markerId ) :
""" Deletes the specified marker from the game. Won ' t work if you ' re not the game owner/creator """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def pauseGame ( self ) :
""" Pauses the game. Won ' t work on MP games if you ' re not the owner/creator """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def resetGame ( self ) :
""" Resets the game. Won ' t work on MP games if you ' re not the owner/creator """
pass
def startGame ( self ) :
""" Starts the game. Won ' t work on MP games if you ' re not the owner/creator """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptMarkerMsg ( ptGameCliMsg ) :
""" Base class for Marker game messages """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGameDeletedMsg ( ptMarkerMsg ) :
""" Marker message received when the game is deleted """
def __init__ ( self ) :
""" None """
pass
def failed ( self ) :
""" Returns whether the delete succeeded or not """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGameNameChangedMsg ( ptMarkerMsg ) :
""" Marker message received when the game name is changed """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def name ( self ) :
""" Returns the new game name """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGameOverMsg ( ptMarkerMsg ) :
""" Marker message received when the server determines the game is over (usually via timeout) """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGamePausedMsg ( ptMarkerMsg ) :
""" Marker message received when the game is paused by the owner """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def timeLeft ( self ) :
""" Returns the amount of time left on the server clock """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGameResetMsg ( ptMarkerMsg ) :
""" Marker message received when the game is reset by the owner """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGameStartedMsg ( ptMarkerMsg ) :
""" Marker message received when the game is started by the owner """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerGameTypeMsg ( ptMarkerMsg ) :
""" Marker message received when you are assigned a team number """
def __init__ ( self ) :
""" None """
pass
def gameType ( self ) :
""" Returns the type of the game you just joined """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerMarkerAddedMsg ( ptMarkerMsg ) :
""" Marker message received when a marker is added to the game """
def __init__ ( self ) :
""" None """
pass
def age ( self ) :
""" Returns the age the marker was created in """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def markerId ( self ) :
""" Returns the id number of the marker """
pass
def name ( self ) :
""" Returns the name of the marker """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def x ( self ) :
""" Returns x coord of the marker """
pass
def y ( self ) :
""" Returns y coord of the marker """
pass
def z ( self ) :
""" Returns z coord of the marker """
pass
class ptMarkerMarkerCapturedMsg ( ptMarkerMsg ) :
""" Marker message received when a marker is captured """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def markerId ( self ) :
""" Returns id of the marker which was captured """
pass
def team ( self ) :
""" Returns the team number of the team that captured it (0 for no team, or a quest game) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerMarkerDeletedMsg ( ptMarkerMsg ) :
""" Marker message received when a marker is deleted """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def markerId ( self ) :
""" Returns id of the marker that was deleted """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerMarkerNameChangedMsg ( ptMarkerMsg ) :
""" Marker message received when the name of a marker is changed """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def markerId ( self ) :
""" Returns id of the marker who ' s name was changed """
pass
def name ( self ) :
""" Returns the new name """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerTeamAssignedMsg ( ptMarkerMsg ) :
""" Marker message received when you are assigned a team number """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def teamNumber ( self ) :
""" Returns the number of the team you were assigned to """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerTemplateCreatedMsg ( ptMarkerMsg ) :
""" Marker message received when a quest game template is created """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def templateID ( self ) :
""" Returns the ID number of the template that was created """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptMarkerTimeLimitChangedMsg ( ptMarkerMsg ) :
""" Marker message received when the game name is changed """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getMarkerMsgType ( self ) :
""" Returns the type of the Marker message (see PtMarkerMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def timeLimit ( self ) :
""" Returns the new time limit (in ms) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalMarkerMsg ( self ) :
""" Returns this message as the Marker message it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptTTTGame ( ptGameCli ) :
""" Game client for the TicTacToe game """
def __init__ ( self ) :
""" None """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game """
pass
def makeMove ( self , row , col ) :
""" Makes a move in the specified spot """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def showBoard ( self ) :
""" Prints the current board layout to the console """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptTTTMsg ( ptGameCliMsg ) :
""" Base class for TicTacToe game messages """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getTTTMsgType ( self ) :
""" Returns the type of the TTT message (see PtTTTMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalTTTMsg ( self ) :
""" Returns this message as the TTT msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptTTTGameOverMsg ( ptTTTMsg ) :
""" TicTacToe message received when the game is over """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getTTTMsgType ( self ) :
""" Returns the type of the TTT message (see PtTTTMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def result ( self ) :
""" Returns the result of the game (see PtTTTGameResult) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalTTTMsg ( self ) :
""" Returns this message as the TTT msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def winnerID ( self ) :
""" Returns the winner ' s ID """
pass
class ptTTTGameStartedMsg ( ptTTTMsg ) :
""" TicTacToe message received when the game is started """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getTTTMsgType ( self ) :
""" Returns the type of the TTT message (see PtTTTMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalTTTMsg ( self ) :
""" Returns this message as the TTT msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def yourTurn ( self ) :
""" Returns true if you are the first player (and therefore it ' s your turn) """
pass
class ptTTTMoveMadeMsg ( ptTTTMsg ) :
""" TicTacToe message received when someone makes a move """
def __init__ ( self ) :
""" None """
pass
def col ( self ) :
""" Returns the col index of the move (1..3) """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getTTTMsgType ( self ) :
""" Returns the type of the TTT message (see PtTTTMsgTypes) """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def playerID ( self ) :
""" Returns the the ID of the player that just moved """
pass
def row ( self ) :
""" Returns the row index of the move (1..3) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalTTTMsg ( self ) :
""" Returns this message as the TTT msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptVarSyncMsg ( ptGameCliMsg ) :
""" Base class for VarSync game messages """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def getVarSyncMsgType ( self ) :
""" Returns the type of the VarSync message (see PtVarSyncMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalVarSyncMsg ( self ) :
""" Returns this message as the VarSync msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptVarSyncAllVarsSentMsg ( ptVarSyncMsg ) :
""" VarSync message received after the last var is sent to you when you join the game, or request a list of vars """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def getVarSyncMsgType ( self ) :
""" Returns the type of the VarSync message (see PtVarSyncMsgTypes) """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalVarSyncMsg ( self ) :
""" Returns this message as the VarSync msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
class ptVarSyncGame ( ptGameCli ) :
""" Game client for the VarSync game """
def __init__ ( self ) :
""" None """
pass
def createNumericVar ( self , varName , value ) :
""" Attempts to create a new numeric variable and set it to the specified number (clipped to double) """
pass
def createStringVar ( self , varName , value ) :
""" Attempts to create a new string variable and set it to the specified string (clipped to 255 chars) """
pass
def gameID ( self ) :
""" Returns the ID number for this game """
pass
def gameTypeID ( self ) :
""" Returns the game type ID for this game (as a guid string) """
pass
def invitePlayer ( self , playerID ) :
""" Invites the specified player to join the game """
pass
def leaveGame ( self ) :
""" Leaves this game """
pass
def name ( self ) :
""" Returns the name of the game """
pass
def playerCount ( self ) :
""" Returns the current number of players """
pass
def requestAllVars ( self ) :
""" Requests all the vars the server knows about """
pass
def setNumericVar ( self , varID , value ) :
""" Attempts to set a numeric variable to the specified number (clipped to double) """
pass
def setStringVar ( self , varID , value ) :
""" Attempts to set a string variable to the specified string (clipped to 255 chars) """
pass
def uninvitePlayer ( self , playerID ) :
""" Revokes the invitation for the specified player """
pass
def upcastToBlueSpiralGame ( self ) :
""" Returns this game client as a ptBlueSpiralGame """
pass
def upcastToClimbingWallGame ( self ) :
""" Returns this game client as a ptClimbingWallGame """
pass
def upcastToHeekGame ( self ) :
""" Returns this game client as a ptHeekGame """
pass
def upcastToMarkerGame ( self ) :
""" Returns this game client as a ptMarkerGame """
pass
def upcastToTTTGame ( self ) :
""" Returns this game client as a ptTTTGame """
pass
def upcastToVarSyncGame ( self ) :
""" Returns this game client as a ptVarSyncGame """
pass
class ptVarSyncNumericVarChangedMsg ( ptVarSyncMsg ) :
""" VarSync message received when a numeric variable ' s value changes """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def getVarSyncMsgType ( self ) :
""" Returns the type of the VarSync message (see PtVarSyncMsgTypes) """
pass
def id ( self ) :
""" Returns the id of the var that changed """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalVarSyncMsg ( self ) :
""" Returns this message as the VarSync msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def value ( self ) :
""" Returns the variable ' s new value """
pass
class ptVarSyncNumericVarCreatedMsg ( ptVarSyncMsg ) :
""" VarSync message received when a numeric variable is created and assigned an id """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def getVarSyncMsgType ( self ) :
""" Returns the type of the VarSync message (see PtVarSyncMsgTypes) """
pass
def id ( self ) :
""" Returns the id assigned to this variable """
pass
def name ( self ) :
""" Returns the name of the var that was created """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalVarSyncMsg ( self ) :
""" Returns this message as the VarSync msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def value ( self ) :
""" Returns the variable ' s new value """
pass
class ptVarSyncStringVarChangedMsg ( ptVarSyncMsg ) :
""" VarSync message received when a string variable ' s value changes """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def getVarSyncMsgType ( self ) :
""" Returns the type of the VarSync message (see PtVarSyncMsgTypes) """
pass
def id ( self ) :
""" Returns the id of the var that changed """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalVarSyncMsg ( self ) :
""" Returns this message as the VarSync msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def value ( self ) :
""" Returns the variable ' s new value """
pass
class ptVarSyncStringVarCreatedMsg ( ptVarSyncMsg ) :
""" VarSync message received when a string variable is created and assigned an id """
def __init__ ( self ) :
""" None """
pass
def getGameCli ( self ) :
""" Returns the game client associated with this message """
pass
def getType ( self ) :
""" Returns the type of the message (see PtGameCliMsgTypes) """
pass
def getVarSyncMsgType ( self ) :
""" Returns the type of the VarSync message (see PtVarSyncMsgTypes) """
pass
def id ( self ) :
""" Returns the id that was assigned to this variable """
pass
def name ( self ) :
""" Returns the name of the var that was created """
pass
def upcastToFinalGameCliMsg ( self ) :
""" Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) """
pass
def upcastToFinalVarSyncMsg ( self ) :
""" Returns this message as the VarSync msg it is """
pass
def upcastToGameMsg ( self ) :
""" Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) """
pass
def value ( self ) :
""" Returns the variable ' s new value """
pass