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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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//
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// plRawPageAccessor - Dangerous little class that lets you take a
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// plRegistryPageNode and load the objects in raw (i.e.
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// as block memory buffers).
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// This should NOT be used in any normal app, only
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// utility apps that don't want to load objects in
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// normally (which basically means if you're not mcn,
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// don't use this!)
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//
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//// Why We're Bad ///////////////////////////////////////////////////////////
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//
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// To store all the raw buffers, we stuff them as pointers into the keys
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// themselves. This is Way Bad(tm) because those pointers are expecting
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// hsKeyedObjects, and what we're giving them certainly ain't those.
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// This is why it's only safe to use this class in a very small, controlled
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// environment, one where we know the keys won't be accessed in a normal
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// fashion so we know nobody will try to use our pointers in a bad way.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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#include "plRawKeyedObject.h"
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#include "../pnKeyedObject/plKeyImp.h"
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//// Tiny Yet Now Famous Key Hack ////////////////////////////////////////////
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class plPublicKeyImp : public plKeyImp
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{
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public:
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void SetObjectPtrDirect( hsKeyedObject *obj )
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{
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fObjectPtr = obj;
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}
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void SetAsEmpty( void )
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{
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fStartPos = (UInt32)-1;
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fDataLen = (UInt32)-1;
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}
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void SetStartPosFromStream( hsStream *stream )
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{
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fStartPos = stream->GetPosition();
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}
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void SetLengthFromStream( hsStream *stream )
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{
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fDataLen = stream->GetPosition() - fStartPos;
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}
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};
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//// Constructor/Destructor //////////////////////////////////////////////////
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plRawKeyedObject::plRawKeyedObject()
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{
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fSrcKey = nil;
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fBuffer = nil;
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fBufferSize = 0;
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}
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plRawKeyedObject::plRawKeyedObject( const plKey &key, UInt32 size, UInt8 *data )
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{
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fSrcKey = key;
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( (plPublicKeyImp *)(plKeyImp *)key )->SetObjectPtrDirect( this );
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fBuffer = nil;
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fBufferSize = 0;
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SetBuffer( size, data );
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}
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plRawKeyedObject::~plRawKeyedObject()
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{
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if( fSrcKey != nil )
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{
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( (plPublicKeyImp *)(plKeyImp *)fSrcKey )->SetObjectPtrDirect( nil );
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fSrcKey = nil;
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}
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delete [] fBuffer;
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}
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void plRawKeyedObject::SetBuffer( UInt32 size, UInt8 *data )
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{
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delete [] fBuffer;
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if( data == nil )
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{
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fBufferSize = 0;
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fBuffer = nil;
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return;
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}
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fBufferSize = size;
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fBuffer = new UInt8[ size ];
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memcpy( fBuffer, data, size );
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}
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void plRawKeyedObject::SetKey( plKey k )
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{
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if( fSrcKey != nil )
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{
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( (plPublicKeyImp *)(plKeyImp *)fSrcKey )->SetObjectPtrDirect( nil );
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}
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fSrcKey = k;
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if( fSrcKey != nil )
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{
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( (plPublicKeyImp *)(plKeyImp *)fSrcKey )->SetObjectPtrDirect( this );
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}
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}
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void plRawKeyedObject::MarkAsEmpty( plKey &key )
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{
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( (plPublicKeyImp *)(plKeyImp *)key )->SetAsEmpty();
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}
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void plRawKeyedObject::Write( hsStream *stream )
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{
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// BEFORE we write out, somewhere at the top of our buffer is the key to ourselves
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// that all hsKeyedObjects write out as part of their Write() function. We need
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// to REPLACE that key with our new key, since our location has now changed. Note
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// that this will ONLY work if our location changes, NOT if our name changes,
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// because we're relying on the fact that the written size of our key is not
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// going to change!!!
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{
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hsWriteOnlyStream replaceStream( fBufferSize, fBuffer );
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// Here's the part that REALLY sucks, 'cause it assumes our written format will never change!!!!
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// It ALSO assumes, VERY dangerously, that ReadSwap16() will ALWAYS read a size UInt16
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replaceStream.SetPosition( sizeof( UInt16 ) ); // Get past creatable class that resManager writes out
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hsgResMgr::ResMgr()->WriteKey( &replaceStream, fSrcKey, hsResMgr::kWriteNoCheck );
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}
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( (plPublicKeyImp *)(plKeyImp *)fSrcKey )->SetStartPosFromStream( stream );
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stream->Write( fBufferSize, fBuffer );
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( (plPublicKeyImp *)(plKeyImp *)fSrcKey )->SetLengthFromStream( stream );
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}
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//// Warning Stubs ///////////////////////////////////////////////////////////
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void plRawKeyedObject::Validate()
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{
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hsAssert( false, "Invalid call on plRawKeyedObject" );
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}
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hsBool plRawKeyedObject::IsFinal()
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{
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hsAssert( false, "Invalid call on plRawKeyedObject" );
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return false;
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}
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void plRawKeyedObject::Read(hsStream *s, hsResMgr *mgr )
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{
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hsAssert( false, "Invalid call on plRawKeyedObject" );
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}
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void plRawKeyedObject::Write(hsStream *s, hsResMgr *mgr )
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{
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hsAssert( false, "Invalid call on plRawKeyedObject" );
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}
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hsBool plRawKeyedObject::MsgReceive( plMessage *msg )
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{
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hsAssert( false, "Invalid call on plRawKeyedObject" );
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return false;
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}
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hsKeyedObject *plRawKeyedObject::GetSharedObject()
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{
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hsAssert( false, "Invalid call on plRawKeyedObject" );
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return nil;
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}
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