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339 lines
15 KiB
339 lines
15 KiB
14 years ago
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by MaxPlasmaMtls.rc
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//
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#define IDS_LAYER 400
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#define IDS_MAX_CAMERA_LAYER 401
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#define IDS_PASS_MTL 402
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#define IDS_PASS_BASIC 403
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#define IDS_PASS_ADV 404
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#define IDS_PASS_LAYERS 405
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#define IDS_PASS_OUTPUT 406
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#define IDS_LAYER_TEX 407
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#define IDS_LAYER_BASIC 408
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#define IDS_MULTI_MTL 409
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#define IDS_DECAL_MTL 410
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#define IDS_COMP_MTL 411
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#define IDS_PASS_ANIM 412
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#define IDS_STATIC_ENVMAP_LAYER 413
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#define IDS_PARTICLE_HEIGHT 414
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#define IDS_DYNAMIC_ENVMAP_LAYER 415
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#define IDS_BASIC_AMB 416
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#define IDS_BASIC_COLOR 417
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#define IDS_BASIC_OPAC 418
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#define IDS_PASS_ANIM_EASE 419
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#define IDS_MAX_CAMERA_LAYER_PROPS 420
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#define IDS_CAM_LAYER_CAMERA 421
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#define IDS_CAM_LAYER_ROOT_NODE 422
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#define IDS_BASIC_RUNCOLOR 428
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#define IDS_BASIC_SPECCOLOR 429
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#define IDS_BUMP_MTL 430
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#define IDS_BITMAP_CLIPU 432
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#define IDS_BITMAP_CLIPV 433
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#define IDS_BITMAP_CLIPW 434
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#define IDS_BITMAP_CLIPH 435
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#define IDS_STATIC_ENVMAP_LAYER_TEX 436
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#define IDS_CUBIC_RENDER_TITLE 437
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#define IDS_BITMAP_TEXSIZE 438
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#define IDS_BITMAP_BASENAME 439
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#define IDS_SELECT_NODE 440
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#define IDS_PARTICLE_MTL 441
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#define IDS_PARTICLE_OPACITY 442
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#define IDS_PARTICLE_COLOR 443
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#define IDS_PARTICLE_WIDTH 444
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#define IDS_PARTICLE_AMB_COLOR 445
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#define IDS_SELECT_ANCHOR 446
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#define IDS_DYNAMIC_ENVMAP_LAYER_TEX 447
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#define IDS_DYN_TEXT_LAYER 449
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#define IDS_DYN_TEXT_LAYER_PROPS 450
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#define IDS_CLOTHING_MTL 451
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#define IDS_ANGLE_ATTEN_LAYER 452
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#define IDS_ANGLE_ATTEN_LAYER_PROPS 453
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#define IDS_ANIMSTEALTH 454
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#define IDS_STEALTH_NAME 455
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#define IDS_NTWATCHER_NAME 456
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#define IDB_BUTTONS 457
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#define IDB_MASKBUTTONS 458
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#define IDB_DETAILBGND 459
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#define IDD_PASS_BASIC 700
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#define IDD_LAYER_BASIC 701
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#define IDD_LAYER_TEX 702
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#define IDD_PASS_LAYERS 703
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#define IDD_MULTIPASS 704
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#define IDD_PASS_ADV 705
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#define IDD_DECAL_LAYERS 706
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#define IDD_DECAL_BASIC 707
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#define IDD_COMPOSITE 708
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#define IDD_PASS_ANIM 709
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#define IDD_STATIC_ENVMAP_LAYER 710
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#define IDD_PARTICLE 711
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#define IDD_DYNAMIC_ENVMAP_LAYER 712
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#define IDD_BUMP_BASIC 713
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#define IDD_BUMP_ANIM 714
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#define IDD_DYN_TEXT_LAYER 715
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#define IDD_CLOTHING 716
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#define IDD_PASS_ANIM_EASE 717
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#define IDD_ANGLE_ATTEN_LAYER 718
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#define IDD_STEALTH_ANIM 719
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#define IDD_MAX_CAMERA_LAYER 720
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#define IDC_PLACEHOLDER 1209
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#define IDC_CLOTHING_FORCED_ACC 1285
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#define IDC_LAYER_EDIT 3004
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#define IDC_LAYER_SPIN 3005
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#define IDC_ALPHA_TEXT 3006
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#define IDC_DISCARD_ALPHA 3007
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#define IDC_BLEND_TEXT 3008
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#define IDC_NO_FILTERING 3009
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#define IDC_USE_BITMAP 3010
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#define IDC_SCALE_NONE 3011
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#define IDC_MIPBLUR_SPIN 3012
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#define IDC_SCALE_ALL 3013
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#define IDC_NO_DISCARD 3014
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#define IDC_SCALE_HALF 3015
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#define IDC_LAYER_NAME 3016
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#define IDC_LAYER1 3018
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#define IDC_LAYER2 3020
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#define IDC_MIPBIAS_SPIN 3021
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#define IDC_LEFT_NAME 3022
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#define IDC_TOP_ON 3023
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#define IDC_TOP_NAME 3024
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#define IDC_BLEND_TEXT3 3025
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#define IDC_BACK_NAME 3025
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#define IDC_LAYER_ALPHA 3026
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#define IDC_RIGHT_NAME 3026
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#define IDC_BOTTOM_NAME 3027
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#define IDC_LAYER_ADD 3028
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#define IDC_GENERATE_FACES 3028
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#define IDC_LAYER_MULTIPLY 3029
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#define IDC_OUTPUTA_DISCARD 3032
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#define IDC_OUTPUTA_ADD 3034
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#define IDC_OUTPUTA_MULT 3035
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#define IDC_OUTPUTB_NONE 3036
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#define IDC_OUTPUTB_ALPHA 3037
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#define IDC_OUTPUTB_ADD 3038
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#define IDC_LOCK_AD 3040
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#define IDC_LOCK_COLORS 3041
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#define IDC_Z_ZNOWRITE 3042
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#define IDC_SHADE_NO_FOG 3043
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#define IDC_SHADE_SOFTSHADOW 3044
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#define IDC_SHADE_NO_PROJ 3045
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#define IDC_SHADE_VERTEXSHADE 3046
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#define IDC_SHADE_NOSHADE 3047
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#define IDC_SHADE_SPECULAR 3048
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#define IDC_ALPHA_TEST_HIGH 3048
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#define IDC_SHADE_WHITE 3049
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#define IDC_USAGE_TYPE 3050
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#define IDC_LAYER_RELOAD 3051
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#define IDC_LAYER_COLOR_AMB 3052
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#define IDC_LAYER_LOAD_GEN 3052
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#define IDC_LAYER_COLOR 3053
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#define IDC_CLOTHING_TINT2 3053
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#define IDC_LAYER_RUNCOLOR 3054
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#define IDC_HSMAX_LAYER_RGBOUT 3054
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#define IDC_LAYER_SPECCOLOR 3055
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#define IDC_HSMAX_LAYER_ALPHAOUT 3055
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#define IDC_HSMAX_LAYER_RGBOUT2 3056
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#define IDC_HSMAX_LAYER_ALPHAOUT2 3057
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#define IDC_CLIP_X 3058
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#define IDC_BASE_FILENAME 3058
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#define IDC_CLIP_XSPIN 3059
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#define IDC_CLIP_Y 3060
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#define IDC_CLIP_YSPIN 3061
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#define IDC_CLIP_W 3062
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#define IDC_CLIP_WSPIN 3063
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#define IDC_CLIP_H 3064
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#define IDC_CLIP_HSPIN 3065
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#define IDC_BM_CLIP 3066
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#define IDC_BM_CROP_IMAGE 3067
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#define IDC_BM_CROP 3068
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#define IDC_BM_PLACE 3069
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#define IDC_TEX1 3070
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#define IDC_EXPORTWIDTH 3070
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#define IDC_EXPORTWIDTH_SPINNER 3071
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#define IDC_TEXON1 3071
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#define IDC_TEX2 3072
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#define IDC_EXPORTHEIGHT 3072
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#define IDC_TEXON2 3073
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#define IDC_EXPORTHEIGHT_SPINNER 3073
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#define IDC_TEX3 3074
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#define IDC_DT_LMARGIN 3074
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#define IDC_TEXON3 3075
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#define IDC_DT_LMARGIN_SPIN 3075
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#define IDC_TEX4 3076
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#define IDC_TEXON4 3077
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#define IDC_DT_TMARGIN 3078
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#define IDC_TEX5 3078
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#define IDC_DT_TMARGIN_SPIN 3079
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#define IDC_TEXON5 3079
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#define IDC_DT_RMARGIN 3080
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#define IDC_TEX6 3080
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#define IDC_DT_RMARGIN_SPIN 3081
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#define IDC_TEXON6 3081
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#define IDC_DT_BMARGIN 3082
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#define IDC_TEX7 3082
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#define IDC_DT_BMARGIN_SPIN 3083
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#define IDC_TEXON7 3083
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#define IDC_DT_FONTSIZE 3084
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#define IDC_TEX8 3084
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#define IDC_DT_FONTSIZE_SPIN 3085
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#define IDC_TEXON8 3085
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#define IDC_TEX9 3086
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#define IDC_TEXON9 3087
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#define IDC_TEX10 3088
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#define IDC_TEXON10 3089
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#define IDC_Z_ZNOREAD 3090
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#define IDC_Z_INC 3092
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#define IDC_MISC_WIRE 3093
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#define IDC_MISC_TWOSIDED 3094
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#define IDC_MISC_MESHOUTLINES 3095
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#define IDC_USE_MIPBIAS 3096
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#define IDC_BLEND_INV_COLOR 3097
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#define IDC_BLEND_INV_ALPHA 3098
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#define IDC_BLEND_NO_COLOR 3099
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#define IDC_USAGE_SETUP 3100
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#define IDC_Z_ZCLEAR 3101
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#define IDC_FORCE_NONCOMPRESSED 3102
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#define IDC_SH_EDIT 3103
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#define IDC_REFRACT 3103
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#define IDC_TR_EDIT 3105
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#define IDC_MIPBLUR_EDIT 3106
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#define IDC_MIPBIAS_EDIT 3107
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#define IDC_MTL_USE_GLOBAL 3110
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#define IDC_SH_SPIN 3112
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#define IDC_TR_SPIN 3114
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#define IDC_USE_DETAIL 3129
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#define IDC_DETAIL_SAMPLE 3130
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#define IDC_DETAIL_START_SIZE_EDIT 3131
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#define IDC_DETAIL_START_SIZE_SPIN 3132
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#define IDC_DETAIL_START_OPAC_EDIT 3133
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#define IDC_DETAIL_START_OPAC_SPIN 3134
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#define IDC_DETAIL_STOP_SIZE_EDIT 3135
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#define IDC_DETAIL_STOP_SIZE_SPIN 3136
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#define IDC_DETAIL_STOP_OPAC_EDIT 3137
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#define IDC_DETAIL_STOP_OPAC_SPIN 3138
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#define IDC_COMBO2 3139
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#define IDC_COMBO3 3140
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#define IDC_NAMES 3142
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#define IDC_LOOP 3143
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#define IDC_AUTO_START 3144
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#define IDC_LOOPS 3145
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#define IDC_REFRESH_ANIMS 3146
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#define IDC_LAYER_EMISSIVE_CB 3147
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#define IDC_FRONT_NAME 3148
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#define IDC_TEXSIZE_EDIT 3149
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#define IDC_TEXSIZE_SPIN 3150
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#define IDC_PARTICLE_HEIGHT 3151
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#define IDC_FARDIST_EDIT 3151
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#define IDC_PARTICLE_HEIGHT_SPIN 3152
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#define IDC_FARDIST_SPIN 3152
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#define IDC_PARTICLE_WIDTH 3153
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#define IDC_PARTICLE_WIDTH_SPIN 3154
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#define IDC_PARTICLE_XTILE 3155
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#define IDC_PARTICLE_XTILE_SPIN 3156
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#define IDC_PARTICLE_YTILE 3157
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#define IDC_PARTICLE_YTILE_SPIN 3158
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#define IDC_PARTICLE_OPACITY 3159
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#define IDC_PARTICLE_OPACITY_SPIN 3160
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#define IDC_PARTICLE_COLOR 3161
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#define IDC_PARTICLE_NORMAL 3162
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#define IDC_PARTICLE_TEXTURE 3163
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#define IDC_CLOTHING_TEXTURE2 3164
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#define IDC_PARTICLE_ORIENT_VELOCITY 3164
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#define IDC_CLOTHING_TEXTURE3 3165
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#define IDC_PARTICLE_ORIENT_UP 3165
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#define IDC_CLOTHING_TEXTURE4 3166
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#define IDC_PARTICLE_BLEND_ALPHA 3166
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#define IDC_PARTICLE_BLEND_ADD 3167
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#define IDC_PARTICLE_AMB_COLOR 3168
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#define IDC_ANCHOR_NODE 3169
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#define IDC_PARTICLE_ORIENT_VELSTRETCH 3169
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#define IDC_USEMAXFOG 3170
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#define IDC_PARTICLE_ORIENT_VELFLOW 3170
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#define IDC_SCOL_LABEL 3172
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#define IDC_RCOL_LABEL 3173
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#define IDC_INTEN_EDIT 3174
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#define IDC_INTEN_SPIN 3175
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#define IDC_CLOTHING_TILE1_NAME 3176
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#define IDC_CLOTHING_TILE2_NAME 3177
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#define IDC_DUMMY_EDIT1 3178
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#define IDC_CLOTHING_TILE3_NAME 3178
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#define IDC_DUMMY_SPIN1 3179
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#define IDC_CLOTHING_TILE4_NAME 3179
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#define IDC_DUMMY_EDIT2 3180
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#define IDC_CLOTHING_TEXTURE1 3180
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#define IDC_DUMMY_SPIN2 3181
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#define IDC_CLOTHING_TILESET 3181
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#define IDC_CLOTHING_TILE1_SIZE 3182
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#define IDC_CLOTHING_TILE2_SIZE 3183
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#define IDC_CLOTHING_TILE3_SIZE 3184
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#define IDC_CLOTHING_TILE4_SIZE 3185
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#define IDC_CLOTHING_LAYER 3186
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#define IDC_DYNTEXT_MAKESTATIC 3186
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#define IDC_DT_TEXT 3187
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#define IDC_DT_FONTFACE 3188
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#define IDC_DOUBLE_FADE 3189
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#define IDC_TRANSP_ANGLE_0 3190
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#define IDC_TRANSP_ANGLE_0_SPIN 3191
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#define IDC_OPAQUE_ANGLE_0 3192
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#define IDC_PARTICLE_NOFILTER 3192
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#define IDC_OPAQUE_ANGLE_0_SPIN 3193
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#define IDC_TRANSP_ANGLE_1 3194
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#define IDC_TRANSP_ANGLE_1_SPIN 3195
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#define IDC_OPAQUE_ANGLE_1 3196
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#define IDC_OPAQUE_ANGLE_1_SPIN 3197
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#define IDC_REFLECT 3198
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#define IDC_LO_CLAMP 3199
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#define IDC_CLOTHING_DESCRIPTION 3199
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#define IDC_LO_CLAMP_SPIN 3200
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#define IDC_CLOTHING_THUMBNAIL 3200
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#define IDC_HI_CLAMP 3201
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#define IDC_USEINITIMAGE 3201
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#define IDC_HI_CLAMP_SPIN 3202
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#define IDC_INITIMAGE 3202
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#define IDC_INITIMAGE_RELOAD 3203
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#define IDC_DYNTEXT_ALPHA 3204
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#define IDC_CLOTHING_DEFAULT 3205
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#define IDC_MTL_GLOBAL_NAME 3207
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#define IDC_CLOTHING_CUSTOM_TEXT_SPECS 3208
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#define IDC_Z_ZONLY 3391
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#define IDC_PASS_ANIM_EASE_IN_NONE 3463
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#define IDC_PASS_ANIM_EASE_IN_CONST_ACCEL 3464
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#define IDC_PASS_ANIM_EASE_IN_SPLINE 3465
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#define IDC_PASS_ANIM_EASE_IN_TIME 3466
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#define IDC_PASS_ANIM_EASE_IN_TIME_SPIN 3467
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#define IDC_PASS_ANIM_EASE_OUT_NONE 3468
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#define IDC_PASS_ANIM_EASE_OUT_CONST_ACCEL 3469
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#define IDC_PASS_ANIM_EASE_OUT_SPLINE 3470
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#define IDC_PASS_ANIM_EASE_OUT_TIME 3471
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#define IDC_PASS_ANIM_EASE_OUT_TIME_SPIN 3472
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#define IDC_PASS_ANIM_EASE_IN_MIN 3473
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#define IDC_PASS_ANIM_EASE_IN_MIN_SPIN 3474
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#define IDC_PASS_ANIM_EASE_IN_MAX 3475
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#define IDC_PASS_ANIM_EASE_IN_MAX_SPIN 3476
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#define IDC_PASS_ANIM_EASE_OUT_MIN 3477
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#define IDC_PASS_ANIM_EASE_OUT_MIN_SPIN 3478
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#define IDC_PASS_ANIM_EASE_OUT_MAX 3479
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#define IDC_PASS_ANIM_EASE_OUT_MAX_SPIN 3480
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#define IDC_DETAIL_CURVE_CTRL 3481
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#define IDC_RELOAD_ANIMS 3482
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#define IDC_CLOTHING_TINT1 3483
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#define IDC_CAM_LAYER_REFLECT 3484
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#define IDC_CAM_LAYER_EXPLICIT_CAM 3485
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#define IDC_CAM_LAYER_UV_SRC 3486
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#define IDC_CAM_LAYER_CAMERA 3487
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#define IDC_CAM_LAYER_ROOT_NODE 3488
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#define IDC_CAM_LAYER_EXPLICIT_CAM2 3489
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#define IDC_CAM_LAYER_FORCE 3490
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#define IDC_CAM_LAYER_DISABLE_COLOR 3491
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 200
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#define _APS_NEXT_COMMAND_VALUE 50000
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#define _APS_NEXT_CONTROL_VALUE 3492
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#define _APS_NEXT_SYMED_VALUE 200
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#endif
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#endif
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