|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#include "hsTypes.h"
|
|
|
|
#include "plMultipassMtl.h"
|
|
|
|
#include "plPassMtl.h"
|
|
|
|
#include "plMultipassMtlPB.h"
|
|
|
|
#include "plMultipassMtlDlg.h"
|
|
|
|
|
|
|
|
class plMultipassClassDesc : public ClassDesc2
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int IsPublic() { return TRUE; }
|
|
|
|
void* Create(BOOL loading) { return TRACKED_NEW plMultipassMtl(loading); }
|
|
|
|
const TCHAR* ClassName() { return GetString(IDS_MULTI_MTL); }
|
|
|
|
SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; }
|
|
|
|
Class_ID ClassID() { return MULTIMTL_CLASS_ID; }
|
|
|
|
const TCHAR* Category() { return NULL; }
|
|
|
|
const TCHAR* InternalName() { return _T("PlasmaMultipass"); }
|
|
|
|
HINSTANCE HInstance() { return hInstance; }
|
|
|
|
};
|
|
|
|
static plMultipassClassDesc plMultipassMtlDesc;
|
|
|
|
ClassDesc2* GetMultiMtlDesc() { return &plMultipassMtlDesc; }
|
|
|
|
|
|
|
|
#include "plMultipassMtlPB.cpp"
|
|
|
|
|
|
|
|
plMultipassMtl::plMultipassMtl(BOOL loading) : fPassesPB(NULL)
|
|
|
|
{
|
|
|
|
plMultipassMtlDesc.MakeAutoParamBlocks(this);
|
|
|
|
|
|
|
|
if (!loading)
|
|
|
|
Reset();
|
|
|
|
|
|
|
|
SetNumSubMtls(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::Reset()
|
|
|
|
{
|
|
|
|
fIValid.SetEmpty();
|
|
|
|
}
|
|
|
|
|
|
|
|
ParamDlg* plMultipassMtl::CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp)
|
|
|
|
{
|
|
|
|
fMtlDlg = TRACKED_NEW plMultipassMtlDlg(hwMtlEdit, imp, this);
|
|
|
|
|
|
|
|
return fMtlDlg;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::SetParamDlg(ParamDlg *dlg)
|
|
|
|
{
|
|
|
|
fMtlDlg = (plMultipassMtlDlg*)dlg;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL plMultipassMtl::SetDlgThing(ParamDlg* dlg)
|
|
|
|
{
|
|
|
|
if (dlg == fMtlDlg)
|
|
|
|
{
|
|
|
|
fMtlDlg->SetThing(this);
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
Interval plMultipassMtl::Validity(TimeValue t)
|
|
|
|
{
|
|
|
|
Interval valid = FOREVER;
|
|
|
|
|
|
|
|
/* for (int i = 0; i < fSubTexmap.Count(); i++)
|
|
|
|
{
|
|
|
|
if (fSubTexmap[i])
|
|
|
|
valid &= fSubTexmap[i]->Validity(t);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
// float u;
|
|
|
|
// fPBlock->GetValue(pb_spin,t,u,valid);
|
|
|
|
return valid;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*===========================================================================*\
|
|
|
|
| Subanim & References support
|
|
|
|
\*===========================================================================*/
|
|
|
|
|
|
|
|
int plMultipassMtl::NumSubs()
|
|
|
|
{
|
|
|
|
return NumSubMtls();
|
|
|
|
}
|
|
|
|
|
|
|
|
TSTR plMultipassMtl::SubAnimName(int i)
|
|
|
|
{
|
|
|
|
return GetSubMtlSlotName(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
Animatable* plMultipassMtl::SubAnim(int i)
|
|
|
|
{
|
|
|
|
return GetSubMtl(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
int plMultipassMtl::NumRefs()
|
|
|
|
{
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
RefTargetHandle plMultipassMtl::GetReference(int i)
|
|
|
|
{
|
|
|
|
if (i == kRefPasses)
|
|
|
|
return fPassesPB;
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::SetReference(int i, RefTargetHandle rtarg)
|
|
|
|
{
|
|
|
|
if (i == kRefPasses)
|
|
|
|
fPassesPB = (IParamBlock2 *)rtarg;
|
|
|
|
}
|
|
|
|
|
|
|
|
int plMultipassMtl::NumParamBlocks()
|
|
|
|
{
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
IParamBlock2 *plMultipassMtl::GetParamBlock(int i)
|
|
|
|
{
|
|
|
|
if (i == kRefPasses)
|
|
|
|
return fPassesPB;
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
IParamBlock2 *plMultipassMtl::GetParamBlockByID(BlockID id)
|
|
|
|
{
|
|
|
|
if (fPassesPB->ID() == id)
|
|
|
|
return fPassesPB;
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
RefResult plMultipassMtl::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget,
|
|
|
|
PartID& partID, RefMessage message )
|
|
|
|
{
|
|
|
|
switch (message)
|
|
|
|
{
|
|
|
|
case REFMSG_CHANGE:
|
|
|
|
fIValid.SetEmpty();
|
|
|
|
if (hTarget == fPassesPB)
|
|
|
|
{
|
|
|
|
ParamID changingParam = fPassesPB->LastNotifyParamID();
|
|
|
|
fPassesPB->GetDesc()->InvalidateUI(changingParam);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return REF_SUCCEED;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Subtexmap access
|
|
|
|
|
|
|
|
int plMultipassMtl::NumSubMtls()
|
|
|
|
{
|
|
|
|
return fPassesPB->GetInt(kMultCount);
|
|
|
|
}
|
|
|
|
|
|
|
|
Mtl *plMultipassMtl::GetSubMtl(int i)
|
|
|
|
{
|
|
|
|
if (i < NumSubMtls())
|
|
|
|
return fPassesPB->GetMtl(kMultPasses, 0, i);
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::SetSubMtl(int i, Mtl *m)
|
|
|
|
{
|
|
|
|
if (i < NumSubMtls())
|
|
|
|
fPassesPB->SetValue(kMultPasses, 0, m, i);
|
|
|
|
}
|
|
|
|
|
|
|
|
TSTR plMultipassMtl::GetSubMtlSlotName(int i)
|
|
|
|
{
|
|
|
|
TSTR str;
|
|
|
|
str.printf("Pass %d", i+1);
|
|
|
|
return str;
|
|
|
|
}
|
|
|
|
|
|
|
|
TSTR plMultipassMtl::GetSubMtlTVName(int i)
|
|
|
|
{
|
|
|
|
return GetSubMtlSlotName(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*===========================================================================*\
|
|
|
|
| Standard IO
|
|
|
|
\*===========================================================================*/
|
|
|
|
|
|
|
|
#define MTL_HDR_CHUNK 0x4000
|
|
|
|
|
|
|
|
IOResult plMultipassMtl::Save(ISave *isave)
|
|
|
|
{
|
|
|
|
IOResult res;
|
|
|
|
isave->BeginChunk(MTL_HDR_CHUNK);
|
|
|
|
res = MtlBase::Save(isave);
|
|
|
|
if (res!=IO_OK) return res;
|
|
|
|
isave->EndChunk();
|
|
|
|
|
|
|
|
return IO_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
IOResult plMultipassMtl::Load(ILoad *iload)
|
|
|
|
{
|
|
|
|
IOResult res;
|
|
|
|
int id;
|
|
|
|
while (IO_OK==(res=iload->OpenChunk()))
|
|
|
|
{
|
|
|
|
switch(id = iload->CurChunkID())
|
|
|
|
{
|
|
|
|
case MTL_HDR_CHUNK:
|
|
|
|
res = MtlBase::Load(iload);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
iload->CloseChunk();
|
|
|
|
if (res!=IO_OK)
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
return IO_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*===========================================================================*\
|
|
|
|
| Updating and cloning
|
|
|
|
\*===========================================================================*/
|
|
|
|
|
|
|
|
RefTargetHandle plMultipassMtl::Clone(RemapDir &remap)
|
|
|
|
{
|
|
|
|
plMultipassMtl *mnew = TRACKED_NEW plMultipassMtl(FALSE);
|
|
|
|
*((MtlBase*)mnew) = *((MtlBase*)this);
|
|
|
|
mnew->ReplaceReference(kRefPasses, remap.CloneRef(fPassesPB));
|
|
|
|
|
|
|
|
mnew->fIValid.SetEmpty();
|
|
|
|
BaseClone(this, mnew, remap);
|
|
|
|
|
|
|
|
return (RefTargetHandle)mnew;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::NotifyChanged()
|
|
|
|
{
|
|
|
|
NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::Update(TimeValue t, Interval& valid)
|
|
|
|
{
|
|
|
|
if (!fIValid.InInterval(t))
|
|
|
|
{
|
|
|
|
fIValid.SetInfinite();
|
|
|
|
// fPassesPB->GetValue(kMtlLayLayer1On, t, fMapOn[0], fIValid);
|
|
|
|
|
|
|
|
for (int i = 0; i < NumSubMtls(); i++)
|
|
|
|
{
|
|
|
|
if (GetSubMtl(i))
|
|
|
|
GetSubMtl(i)->Update(t, fIValid);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
valid &= fIValid;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*===========================================================================*\
|
|
|
|
| Determine the characteristics of the material
|
|
|
|
\*===========================================================================*/
|
|
|
|
void plMultipassMtl::SetAmbient(Color c, TimeValue t) {}
|
|
|
|
void plMultipassMtl::SetDiffuse(Color c, TimeValue t) {}
|
|
|
|
void plMultipassMtl::SetSpecular(Color c, TimeValue t) {}
|
|
|
|
void plMultipassMtl::SetShininess(float v, TimeValue t) {}
|
|
|
|
|
|
|
|
Color plMultipassMtl::GetAmbient(int mtlNum, BOOL backFace) { return Color(0,0,0); }
|
|
|
|
Color plMultipassMtl::GetDiffuse(int mtlNum, BOOL backFace) { return Color(0,0,0); }
|
|
|
|
Color plMultipassMtl::GetSpecular(int mtlNum, BOOL backFace) { return Color(0,0,0); }
|
|
|
|
float plMultipassMtl::GetXParency(int mtlNum, BOOL backFace) { return 0.0f; }
|
|
|
|
float plMultipassMtl::GetShininess(int mtlNum, BOOL backFace) { return 0.0f; }
|
|
|
|
float plMultipassMtl::GetShinStr(int mtlNum, BOOL backFace) { return 0.0f; }
|
|
|
|
float plMultipassMtl::WireSize(int mtlNum, BOOL backFace) { return 0.0f; }
|
|
|
|
|
|
|
|
/*===========================================================================*\
|
|
|
|
| Actual shading takes place
|
|
|
|
\*===========================================================================*/
|
|
|
|
|
|
|
|
void plMultipassMtl::Shade(ShadeContext& sc)
|
|
|
|
{
|
|
|
|
// Get the background color
|
|
|
|
Color backColor, backTrans;
|
|
|
|
backColor.Black();
|
|
|
|
backTrans.White();
|
|
|
|
|
|
|
|
int count = NumSubMtls();
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
if (fPassesPB->GetInt(kMultOn, 0, i) == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// Call each pass' shade function with the previous color
|
|
|
|
Mtl *mtl = GetSubMtl(i);
|
|
|
|
//backTrans = Color(0,0,0);
|
|
|
|
if (mtl->ClassID() == PASS_MTL_CLASS_ID)
|
|
|
|
{
|
|
|
|
plPassMtl *passMtl = (plPassMtl*)mtl;
|
|
|
|
passMtl->ShadeWithBackground(sc, backColor);
|
|
|
|
backTrans *= sc.out.t;
|
|
|
|
backColor = backColor * sc.out.t + sc.out.c;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
sc.out.t = backTrans;
|
|
|
|
sc.out.c = backColor;
|
|
|
|
}
|
|
|
|
|
|
|
|
float plMultipassMtl::EvalDisplacement(ShadeContext& sc)
|
|
|
|
{
|
|
|
|
return 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
Interval plMultipassMtl::DisplacementValidity(TimeValue t)
|
|
|
|
{
|
|
|
|
Interval iv;
|
|
|
|
iv.SetInfinite();
|
|
|
|
|
|
|
|
return iv;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plMultipassMtl::SetNumSubMtls(int num)
|
|
|
|
{
|
|
|
|
TimeValue t = GetCOREInterface()->GetTime();
|
|
|
|
int curNum = fPassesPB->GetInt(kMultCount);
|
|
|
|
|
|
|
|
fPassesPB->SetValue(kMultCount, 0, num);
|
|
|
|
|
|
|
|
fPassesPB->SetCount(kMultPasses, num);
|
|
|
|
fPassesPB->SetCount(kMultOn, num);
|
|
|
|
fPassesPB->SetCount(kMultLayerCounts, num);
|
|
|
|
|
|
|
|
for (int i = curNum; i < num; i++)
|
|
|
|
{
|
|
|
|
plPassMtl *newMtl = TRACKED_NEW plPassMtl(false);
|
|
|
|
fPassesPB->SetValue(kMultPasses, t, newMtl, i);
|
|
|
|
fPassesPB->SetValue(kMultOn, t, TRUE, i);
|
|
|
|
GetCOREInterface()->AssignNewName(fPassesPB->GetMtl(kMultPasses, t, i));
|
|
|
|
}
|
|
|
|
}
|