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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plBumpMtl.h"
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#include "plBumpMtlBasicPB.h"
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#include "resource.h"
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#include "iparamm2.h"
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class BumpBasicDlgProc;
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extern BumpBasicDlgProc gBumpBasicDlgProc;
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static ParamBlockDesc2 gBumpBasicPB
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(
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plBumpMtl::kBlkBasic, _T("basic"), IDS_PASS_BASIC, GetBumpMtlDesc(),//NULL,
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P_AUTO_CONSTRUCT + P_AUTO_UI, plBumpMtl::kRefBasic,
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// UI
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IDD_BUMP_BASIC, IDS_PASS_BASIC, 0, 0, &gBumpBasicDlgProc,
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kBumpBasLayer, _T("bumpLayer"), TYPE_TEXMAP, 0, IDS_BASIC_AMB,
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p_ui, TYPE_TEXMAPBUTTON, IDC_LAYER1,
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p_subtexno, 0,
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end,
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kBumpBasRunColor, _T("runtimeColor"), TYPE_RGBA, P_ANIMATABLE, IDS_BASIC_RUNCOLOR,
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// p_ui, TYPE_COLORSWATCH, IDC_LAYER_RUNCOLOR,
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p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_INTEN_EDIT, IDC_INTEN_SPIN,
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IDC_DUMMY_EDIT1, IDC_DUMMY_SPIN1, IDC_DUMMY_EDIT2, IDC_DUMMY_SPIN2,
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SPIN_AUTOSCALE,
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p_default, Color(1,0,0),
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end,
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// Specularity
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kBumpBasSpecular, _T("useSpec"), TYPE_BOOL, 0, 0,
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p_ui, TYPE_SINGLECHEKBOX, IDC_SHADE_SPECULAR,
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end,
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end
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);
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ParamBlockDesc2 *GetBumpBasicPB() { return &gBumpBasicPB; }
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class BumpBasicDlgProc : public ParamMap2UserDlgProc
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{
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#if 1
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protected:
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public:
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BumpBasicDlgProc() {}
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~BumpBasicDlgProc() { }
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#endif
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public:
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BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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IParamBlock2 *pb = map->GetParamBlock();
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switch (msg)
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{
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case WM_INITDIALOG:
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{
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}
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return TRUE;
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}
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return FALSE;
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}
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void DeleteThis() {}
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};
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static BumpBasicDlgProc gBumpBasicDlgProc;
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