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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "plWndCtrls.h"
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#include "basewnd.h"
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#if HS_BUILD_FOR_WIN32
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////////////////////////////////////////////////////////////////////
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int plWindow::_ModalCount = 0;
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std::vector<plWindow*> plWindow::_Windows;
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std::vector<plWindow*> plWindow::_DeleteWindows;
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////////////////////////////////////////////////////////////////////
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WNDPROC plButton::_SuperProc = nil;
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WNDPROC plCheckBox::_SuperProc = nil;
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WNDPROC plRadioButton::_SuperProc = nil;
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WNDPROC plEdit::_SuperProc = nil;
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WNDPROC plLabel::_SuperProc = nil;
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WNDPROC plProgressBar::_SuperProc = nil;
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WNDPROC plTrackBar::_SuperProc = nil;
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WNDPROC plComboBox::_SuperProc = nil;
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WNDPROC plListBox::_SuperProc = nil;
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WNDPROC plStatusBar::_SuperProc = nil;
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////////////////////////////////////////////////////////////////////
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HINSTANCE plWndCtrls::hInstance = nil;
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DWORD plWndCtrls::fLanguage = 0;
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////////////////////////////////////////////////////////////////////
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void plWndCtrls::Init(HINSTANCE hInst)
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{
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hInstance = hInst;
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CoInitialize(NULL);
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INITCOMMONCONTROLSEX icex;
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icex.dwSize = sizeof(INITCOMMONCONTROLSEX);
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icex.dwICC = ICC_BAR_CLASSES;
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InitCommonControlsEx(&icex);
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REGISTER_WINDOWSUBCLASS(plEdit,L"EDIT");
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REGISTER_WINDOWSUBCLASS(plButton,L"BUTTON");
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REGISTER_WINDOWSUBCLASS(plCheckBox,L"BUTTON");
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REGISTER_WINDOWSUBCLASS(plRadioButton,L"BUTTON");
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REGISTER_WINDOWSUBCLASS(plLabel,L"STATIC");
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REGISTER_WINDOWSUBCLASS(plComboBox,L"COMBOBOX");
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REGISTER_WINDOWSUBCLASS(plListBox,L"LISTBOX");
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REGISTER_WINDOWSUBCLASS(plTrackBar,TRACKBAR_CLASS);
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REGISTER_WINDOWSUBCLASS(plProgressBar,PROGRESS_CLASS);
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REGISTER_WINDOWSUBCLASS(plStatusBar,STATUSCLASSNAME);
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basewnd::Initialize( hInst );
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}
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void plWndCtrls::Shutdown()
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{
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CoUninitialize();
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}
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////////////////////////////////////////////////////////////////////
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#endif // HS_BUILD_FOR_WIN32
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