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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plDTProgressMgr Functions //
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// //
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//// History /////////////////////////////////////////////////////////////////
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// //
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// 2.28.2001 mcn - Created //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include <stdlib.h>
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#include "hsTypes.h"
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#include "plDTProgressMgr.h"
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#include "plPipeline.h"
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#include "plDebugText.h"
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#include "plPlates.h"
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#include "../Apps/plClient/res/resource.h"
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#include "hsTimer.h"
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//// Constructor & Destructor ////////////////////////////////////////////////
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plDTProgressMgr::plDTProgressMgr() :
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fCurrentImage(0),
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fLastDraw(0.0f),
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fStaticTextPlate(nil),
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fActivePlate(nil)
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{
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}
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plDTProgressMgr::~plDTProgressMgr()
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{
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}
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void plDTProgressMgr::DeclareThyself( void )
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{
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static plDTProgressMgr thyself;
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}
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void plDTProgressMgr::Activate()
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{
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if (fStaticTextPlate == nil && fCurrentStaticText != plProgressMgr::kNone)
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{
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plPlateManager::Instance().CreatePlate(&fStaticTextPlate);
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fStaticTextPlate->CreateFromJPEGResource(MAKEINTRESOURCE(plProgressMgr::GetStaticTextID(fCurrentStaticText)), 0);
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fStaticTextPlate->SetVisible(true);
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fStaticTextPlate->SetOpacity(1.0f);
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fStaticTextPlate->SetSize(2 * 0.192f, 2 * 0.041f, true);
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fStaticTextPlate->SetPosition(0, 0.5f, 0);
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}
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if (fActivePlate == nil)
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{
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plPlateManager::Instance().CreatePlate( &fActivePlate );
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fActivePlate->CreateFromJPEGResource( MAKEINTRESOURCE( plProgressMgr::GetLoadingFrameID(fCurrentImage) ), 0 );
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fActivePlate->SetVisible(true);
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fActivePlate->SetOpacity(1.0f);
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fActivePlate->SetSize(0.6, 0.6, true);
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fActivePlate->SetPosition(0, 0, 0);
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}
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}
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void plDTProgressMgr::Deactivate()
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{
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if (fStaticTextPlate)
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{
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fStaticTextPlate->SetVisible(false);
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plPlateManager::Instance().DestroyPlate( fStaticTextPlate );
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fStaticTextPlate = nil;
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}
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if (fActivePlate)
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{
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fActivePlate->SetVisible(false);
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plPlateManager::Instance().DestroyPlate( fActivePlate );
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fActivePlate = nil;
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}
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}
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//// Draw ////////////////////////////////////////////////////////////////////
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void plDTProgressMgr::Draw( plPipeline *p )
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{
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UInt16 scrnWidth, scrnHeight, width, height, x, y;
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plDebugText &text = plDebugText::Instance();
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plOperationProgress *prog;
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if( fOperations == nil )
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return;
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scrnWidth = (UInt16)p->Width();
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scrnHeight = (UInt16)p->Height();
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width = scrnWidth - 64;
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height = 16;
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x = ( scrnWidth - width ) >> 1;
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y = scrnHeight - 32 - height;
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if( fOperations->GetNext() == nil )
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y -= text.GetFontSize() + 8 + height + 4;
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text.SetDrawOnTopMode( true );
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if (fActivePlate)
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{
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float currentMs = hsTimer::FullTicksToMs(hsTimer::GetFullTickCount());
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if ((currentMs - fLastDraw) > 30)
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{
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fCurrentImage++;
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if (fCurrentImage >= 18)
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fCurrentImage = 0;
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fLastDraw = currentMs;
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fActivePlate->ReloadFromJPEGResource(MAKEINTRESOURCE(plProgressMgr::GetInstance()->GetLoadingFrameID(fCurrentImage)), 0);
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fActivePlate->SetVisible(true);
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fActivePlate->SetOpacity(1.0f);
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fActivePlate->SetSize(0.6, 0.6, true);
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fActivePlate->SetPosition(0, 0, 0);
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}
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}
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for( prog = fOperations; prog != nil; prog = prog->GetNext() )
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{
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IDrawTheStupidThing( p, prog, x, y, width, height );
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y -= text.GetFontSize() + 8 + height + 4;
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}
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text.SetDrawOnTopMode( false );
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}
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//// IDrawTheStupidThing /////////////////////////////////////////////////////
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void plDTProgressMgr::IDrawTheStupidThing( plPipeline *p, plOperationProgress *prog,
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UInt16 x, UInt16 y, UInt16 width, UInt16 height )
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{
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plDebugText &text = plDebugText::Instance();
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// Lets just set the color to blue
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UInt32 color = 0xff302b3a;
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if( prog->GetMax() > 0.f )
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{
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text.Draw3DBorder(x, y, x + width - 1, y + height - 1, color, color);
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x += 2;
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y += 2;
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width -= 4;
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height -= 4;
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UInt16 drawWidth = width;
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Int16 drawX = x;
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UInt16 rightX = drawX + drawWidth;
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if (prog->GetProgress() <= prog->GetMax())
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drawWidth = (UInt16)( (hsScalar)width * prog->GetProgress() / prog->GetMax() );
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rightX = drawX + drawWidth;
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if( drawWidth > 0 )
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text.DrawRect( drawX, y, rightX, y + height, color );
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int timeRemain = prog->fRemainingSecs;
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char remainStr[1024];
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strcpy(remainStr, "APPROXIMATELY ");
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if (timeRemain > 3600)
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{
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const char* term = ((timeRemain / 3600) > 1) ? "HOURS" : "HOUR";
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sprintf(remainStr, "%s%d %s ", remainStr, (timeRemain / 3600), term);
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timeRemain %= 3600;
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}
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if (timeRemain > 60)
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{
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const char* term = ((timeRemain / 60) > 1) ? "MINUTES" : "MINUTE";
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sprintf(remainStr, "%s%d %s ", remainStr, (timeRemain / 60), term);
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timeRemain %= 60;
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}
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const char* unitTerm = (timeRemain == 1) ? "SECOND" : "SECONDS";
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sprintf(remainStr, "%s%d %s REMAINING", remainStr, timeRemain, unitTerm);
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text.DrawString(x, y + height + 2, remainStr, (UInt32)0xff635e6d );
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x -= 2;
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y -= 2;
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}
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y -= ( text.GetFontSize() << 1 ) + 4;
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#ifndef PLASMA_EXTERNAL_RELEASE
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bool drawText = true;
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#else
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bool drawText = false;
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#endif
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if (drawText)
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{
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if( prog->GetTitle()[ 0 ] != 0 )
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{
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text.DrawString( x, y, prog->GetTitle(), (UInt32)0xccb0b0b0 );
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x += (UInt16)text.CalcStringWidth( prog->GetTitle() );
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}
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if( prog->GetStatusText()[ 0 ] != 0 )
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text.DrawString( x, y, prog->GetStatusText(), (UInt32)0xccb0b0b0 );
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}
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}
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