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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef NO_AV_MSGS
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#include "plAvatarMsg.h"
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#include "hsResMgr.h"
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#include "../pnKeyedObject/plKey.h"
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#include "../pnSceneObject/plSceneObject.h"
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#ifndef SERVER
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#include "../plAvatar/plAvBrain.h"
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#endif
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//////////////
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// PLAVATARMSG
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//////////////
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// CTOR()
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plAvatarMsg::plAvatarMsg()
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: plMessage()
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{
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}
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// CTOR(sender, receiver, time)
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plAvatarMsg::plAvatarMsg(const plKey &sender, const plKey &receiver)
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: plMessage(sender, receiver, nil)
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{
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}
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// READ
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void plAvatarMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plMessage::IMsgRead(stream, mgr);
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}
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// WRITE
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void plAvatarMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plMessage::IMsgWrite(stream, mgr);
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}
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//////////////////////
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// PLARMATUREUPDATEMSG
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//////////////////////
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// CTOR()
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plArmatureUpdateMsg::plArmatureUpdateMsg()
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: fIsInvis(false)
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{
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SetBCastFlag(plMessage::kBCastByExactType);
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}
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// CTOR sender receiver islocal isplayercontrolled
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plArmatureUpdateMsg::plArmatureUpdateMsg(const plKey &sender,
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hsBool isLocal, hsBool isPlayerControlled,
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plArmatureMod *armature)
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: plAvatarMsg(sender, nil),
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fIsLocal(isLocal),
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fIsPlayerControlled(isPlayerControlled),
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fArmature(armature),
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fIsInvis(false)
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{
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SetBCastFlag(plMessage::kBCastByExactType);
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}
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// READ stream mgr
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void plArmatureUpdateMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
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}
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// WRITE stream mgr
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void plArmatureUpdateMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
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}
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// ISLOCAL
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hsBool plArmatureUpdateMsg::IsLocal() const
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{
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return fIsLocal;
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}
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// ISPLAYERCONTROLLED
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hsBool plArmatureUpdateMsg::IsPlayerControlled() const
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{
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return fIsPlayerControlled;
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}
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hsBool plArmatureUpdateMsg::IsInvis() const
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{
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return fIsInvis;
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}
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/////////////////////
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// PLAVATARSETTYPEMSG
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/////////////////////
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// ctor
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plAvatarSetTypeMsg::plAvatarSetTypeMsg()
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: fIsPlayer(false)
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{
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}
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plAvatarSetTypeMsg::plAvatarSetTypeMsg(const plKey &sender, const plKey &receiver)
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: plAvatarMsg(sender, receiver),
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fIsPlayer(false)
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{
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}
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// READ
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void plAvatarSetTypeMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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fIsPlayer = stream->Readbool();
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}
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// WRITE
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void plAvatarSetTypeMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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stream->Writebool(fIsPlayer);
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}
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// SETISPLAYER
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void plAvatarSetTypeMsg::SetIsPlayer(bool is)
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{
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fIsPlayer = is;
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}
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// ISPLAYER
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bool plAvatarSetTypeMsg::IsPlayer()
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{
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return fIsPlayer;
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}
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//////////////
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// PLAVTASKMSG
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//////////////
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plAvTaskMsg::plAvTaskMsg()
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: plAvatarMsg(), fTask(nil)
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{
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}
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plAvTaskMsg::plAvTaskMsg(const plKey &sender, const plKey &receiver)
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: plAvatarMsg(sender, receiver), fTask(nil)
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{
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}
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plAvTaskMsg::plAvTaskMsg(const plKey &sender, const plKey &receiver, plAvTask *task)
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: plAvatarMsg(sender, receiver),
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fTask(task)
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{
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}
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plAvTask *plAvTaskMsg::GetTask()
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{
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return fTask;
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}
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// READ
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void plAvTaskMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plAvatarMsg::Read(stream, mgr);
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if(stream->ReadBool())
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fTask = (plAvTask *)mgr->ReadCreatable(stream);
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}
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// WRITE
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void plAvTaskMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plAvatarMsg::Write(stream, mgr);
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if(fTask)
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{
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stream->WriteBool(true);
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mgr->WriteCreatable(stream, (plCreatable *)fTask);
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} else {
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stream->WriteBool(false);
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}
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}
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//////////////
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//
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// PLAVSEEKMSG
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//
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//////////////
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// Tell the avatar to go to a specific seekpoint.
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// The given key (seekKey) must be to a plSeekPointMod
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// CTOR()
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plAvSeekMsg::plAvSeekMsg()
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: plAvTaskMsg(),
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fSeekPoint(nil),
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fDuration(0),
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fSmartSeek(true),
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fAlignType(kAlignHandle),
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fAnimName(nil),
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fNoSeek(false),
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fFlags(kSeekFlagForce3rdPersonOnStart)
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{
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}
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// CTOR(sender, receiver, seekKey, time)
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plAvSeekMsg::plAvSeekMsg(const plKey& sender, const plKey& receiver,
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const plKey &seekKey, float duration, hsBool smartSeek,
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plAvAlignment alignType, char *animName, hsBool noSeek,
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UInt8 flags, plKey finishKey)
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: plAvTaskMsg(sender, receiver),
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fSeekPoint(seekKey),
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fTargetPos(0, 0, 0),
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fTargetLookAt(0, 0, 0),
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fDuration(duration),
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fSmartSeek(smartSeek),
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fAnimName(animName),
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fAlignType(alignType),
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fNoSeek(noSeek),
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fFlags(flags),
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fFinishKey(finishKey)
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{
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}
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hsBool plAvSeekMsg::Force3rdPersonOnStart()
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{
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return fFlags & kSeekFlagForce3rdPersonOnStart;
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}
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hsBool plAvSeekMsg::UnForce3rdPersonOnFinish()
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{
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return fFlags & kSeekFlagUnForce3rdPersonOnFinish;
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}
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hsBool plAvSeekMsg::NoWarpOnTimeout()
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{
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return fFlags & kSeekFlagNoWarpOnTimeout;
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}
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hsBool plAvSeekMsg::RotationOnly()
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{
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return fFlags & kSeekFlagRotationOnly;
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}
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// READ
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void plAvSeekMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plAvTaskMsg::Read(stream, mgr);
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fSeekPoint = mgr->ReadKey(stream);
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if (!fSeekPoint)
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{
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fTargetPos.Read(stream);
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fTargetLookAt.Read(stream);
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}
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fDuration = stream->ReadSwapScalar();
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fSmartSeek = stream->ReadBool();
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fAnimName = stream->ReadSafeString();
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fAlignType = static_cast<plAvAlignment>(stream->ReadSwap16());
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fNoSeek = stream->ReadBool();
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fFlags = stream->ReadByte();
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fFinishKey = mgr->ReadKey(stream);
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}
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// WRITE
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void plAvSeekMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plAvTaskMsg::Write(stream, mgr);
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mgr->WriteKey(stream, fSeekPoint);
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if (!fSeekPoint)
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{
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fTargetPos.Write(stream);
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fTargetLookAt.Write(stream);
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}
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stream->WriteSwapScalar(fDuration);
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stream->WriteBool(fSmartSeek);
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stream->WriteSafeString(fAnimName);
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stream->WriteSwap16(static_cast<UInt16>(fAlignType));
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stream->WriteBool(fNoSeek);
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stream->WriteByte(fFlags);
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mgr->WriteKey(stream, fFinishKey);
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}
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/////////////////////////////////////////////////////////////////////////////////////////
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void plAvTaskSeekDoneMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plAvatarMsg::Read(stream, mgr);
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fAborted = stream->ReadBool();
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}
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void plAvTaskSeekDoneMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plAvatarMsg::Write(stream, mgr);
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stream->WriteBool(fAborted);
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}
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/////////////////
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//
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// PLAVONESHOTMSG
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//
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/////////////////
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#include "../plMessage/plOneShotCallbacks.h"
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// CTOR()
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plAvOneShotMsg::plAvOneShotMsg()
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: plAvSeekMsg(), fAnimName(nil), fDrivable(false), fReversible(false), fCallbacks(nil)
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{
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}
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// CTOR(sender, receiver, seekKey, time)
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plAvOneShotMsg::plAvOneShotMsg(const plKey &sender, const plKey& receiver,
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const plKey& seekKey, float duration, hsBool smartSeek,
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const char *animName, hsBool drivable, hsBool reversible)
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: plAvSeekMsg(sender, receiver, seekKey, duration, smartSeek),
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fDrivable(drivable), fReversible(reversible), fCallbacks(nil)
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{
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fAnimName = hsStrcpy(animName);
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}
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// DTOR
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plAvOneShotMsg::~plAvOneShotMsg()
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{
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hsRefCnt_SafeUnRef(fCallbacks);
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fCallbacks = nil;
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delete[] fAnimName;
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}
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// READ
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void plAvOneShotMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plAvSeekMsg::Read(stream, mgr);
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delete [] fAnimName;
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fAnimName = stream->ReadSafeString();
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fDrivable = stream->ReadBool();
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fReversible = stream->ReadBool();
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}
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// WRITE
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void plAvOneShotMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plAvSeekMsg::Write(stream, mgr);
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stream->WriteSafeString(fAnimName);
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stream->WriteBool(fDrivable);
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stream->WriteBool(fReversible);
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}
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////////////////
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//
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// plAvBrainGenericMsg
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//
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////////////////
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// default CTOR
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plAvBrainGenericMsg::plAvBrainGenericMsg()
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: fType(kNextStage), // default verb is goto next stage
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fWhichStage(0), // default stage is 0
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fSetTime(false), // don't set the time of the target stage
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fNewTime(0.0f), // if we do set, set it to zero
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fSetDirection(false), // don't set the direction of the brain
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fNewDirection(true), // if we do set the direction, set it to forward
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fNewLoopCount(0)
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{
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}
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// canonical CTOR sender receiver type stage rewind transitionTime
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plAvBrainGenericMsg::plAvBrainGenericMsg(const plKey& sender, const plKey &receiver,
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plAvBrainGenericMsg::Type type, int stage, hsBool rewind, hsScalar transitionTime)
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: plAvatarMsg(sender, receiver),
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fType(type),
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fWhichStage(stage),
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fSetTime(rewind),
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fNewTime(0.0f),
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fSetDirection(false),
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fNewDirection(true),
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fNewLoopCount(0)
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{
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}
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plAvBrainGenericMsg::plAvBrainGenericMsg(const plKey& sender, const plKey &receiver,
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Type type, int stage, hsBool setTime, hsScalar newTime,
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hsBool setDirection, bool isForward, hsScalar transitiontime)
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: plAvatarMsg(sender, receiver),
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fType(type),
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fWhichStage(stage),
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fSetTime(setTime),
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fNewTime(newTime),
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fSetDirection(setDirection),
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fNewDirection(isForward),
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fNewLoopCount(0)
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{
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}
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plAvBrainGenericMsg::plAvBrainGenericMsg(plKey sender, plKey receiver,
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Type type, int stage, int newLoopCount)
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: plAvatarMsg(sender, receiver),
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fType(type),
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fWhichStage(stage),
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fSetTime(false), // unused
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fNewTime(0), // unused
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fSetDirection(false), // unused
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fNewDirection(false), // unused
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fNewLoopCount(newLoopCount)
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{
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hsAssert(type == kSetLoopCount, "This constructor form is only for the kSetLoopCount command.");
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}
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void plAvBrainGenericMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plAvatarMsg::Write(stream, mgr);
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stream->WriteSwap32(fType);
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stream->WriteSwap32(fWhichStage);
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stream->WriteBool(fSetTime);
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stream->WriteSwapScalar(fNewTime);
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stream->WriteBool(fSetDirection);
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stream->WriteBool(fNewDirection);
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stream->WriteSwapScalar(fTransitionTime);
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}
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void plAvBrainGenericMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plAvatarMsg::Read(stream, mgr);
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fType = static_cast<plAvBrainGenericMsg::Type>(stream->ReadSwap32());
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fWhichStage = stream->ReadSwap32();
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fSetTime = stream->ReadBool();
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fNewTime = stream->ReadSwapScalar();
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fSetDirection = stream->ReadBool();
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fNewDirection = stream->ReadBool();
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fTransitionTime = stream->ReadSwapScalar();
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}
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enum AvBrainGenericFlags
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{
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kAvBrainGenericType,
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kAvBrainGenericWhich,
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kAvBrainGenericSetTime,
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kAvBrainGenericNewTime,
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kAvBrainGenericSetDir,
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kAvBrainGenericNewDir,
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kAvBrainGenericTransTime,
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};
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void plAvBrainGenericMsg::WriteVersion(hsStream* s, hsResMgr* mgr)
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{
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plMessage::IMsgWriteVersion(s, mgr);
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hsBitVector contentFlags;
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contentFlags.SetBit(kAvBrainGenericType);
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contentFlags.SetBit(kAvBrainGenericWhich);
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contentFlags.SetBit(kAvBrainGenericSetTime);
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contentFlags.SetBit(kAvBrainGenericNewTime);
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contentFlags.SetBit(kAvBrainGenericSetDir);
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contentFlags.SetBit(kAvBrainGenericNewDir);
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contentFlags.SetBit(kAvBrainGenericTransTime);
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contentFlags.Write(s);
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// kAvBrainGenericType
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s->WriteSwap32(fType);
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// kAvBrainGenericWhich
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s->WriteSwap32(fWhichStage);
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// kAvBrainGenericSetTime
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s->WriteBool(fSetTime);
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// kAvBrainGenericNewTime
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s->WriteSwapScalar(fNewTime);
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// kAvBrainGenericSetDir
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s->WriteBool(fSetDirection);
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// kAvBrainGenericNewDir
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s->WriteBool(fNewDirection);
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// kAvBrainGenericTransTime
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s->WriteSwapScalar(fTransitionTime);
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}
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void plAvBrainGenericMsg::ReadVersion(hsStream* s, hsResMgr* mgr)
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{
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plMessage::IMsgReadVersion(s, mgr);
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hsBitVector contentFlags;
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contentFlags.Read(s);
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if (contentFlags.IsBitSet(kAvBrainGenericType))
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fType = static_cast<plAvBrainGenericMsg::Type>(s->ReadSwap32());
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if (contentFlags.IsBitSet(kAvBrainGenericWhich))
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fWhichStage = s->ReadSwap32();
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if (contentFlags.IsBitSet(kAvBrainGenericSetTime))
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fSetTime = s->ReadBool();
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if (contentFlags.IsBitSet(kAvBrainGenericNewTime))
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fNewTime = s->ReadSwapScalar();
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if (contentFlags.IsBitSet(kAvBrainGenericSetDir))
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fSetDirection = s->ReadBool();
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if (contentFlags.IsBitSet(kAvBrainGenericNewDir))
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fNewDirection = s->ReadBool();
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if (contentFlags.IsBitSet(kAvBrainGenericTransTime))
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fTransitionTime = s->ReadSwapScalar();
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}
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///////////////////
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//
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// PLAVPUSHBRAINMSG
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//
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///////////////////
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#ifndef SERVER
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// default ctor
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plAvPushBrainMsg::plAvPushBrainMsg()
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: fBrain(nil)
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{
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}
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// canonical ctor
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plAvPushBrainMsg::plAvPushBrainMsg(const plKey& sender, const plKey &receiver, plArmatureBrain *brain)
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: plAvTaskMsg(sender, receiver)
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{
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fBrain = brain;
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}
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// dtor
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plAvPushBrainMsg::~plAvPushBrainMsg()
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{
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}
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// READ
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void plAvPushBrainMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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plAvTaskMsg::Read(stream, mgr);
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fBrain = plArmatureBrain::ConvertNoRef(mgr->ReadCreatable(stream));
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hsAssert(fBrain, "PLAVPUSHBRAINMSG: Problem reading brain from stream.");
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}
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// WRITE
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void plAvPushBrainMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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plAvTaskMsg::Write(stream, mgr);
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mgr->WriteCreatable(stream, fBrain);
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}
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//////////////////
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//
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// PLAVPOPBRAINMSG
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//
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//////////////////
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// default ctor
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plAvPopBrainMsg::plAvPopBrainMsg()
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{
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}
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// canonical ctor
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plAvPopBrainMsg::plAvPopBrainMsg(const plKey &sender, const plKey &receiver)
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: plAvTaskMsg(sender, receiver)
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{
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}
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#endif // SERVER
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/////////////////
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////
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//// PLAVEMOTEMSG
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////
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/////////////////
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//
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//// default ctor
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//plAvEmoteMsg::plAvEmoteMsg()
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//: fAnimName(nil)
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//{
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//}
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//
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//// canonical ctor
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//plAvEmoteMsg::plAvEmoteMsg(plKey sender, plKey receiver, char *name)
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//: plAvTaskMsg(sender, receiver)
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//{
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// fAnimName = hsStrcpy(name);
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//}
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//
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//// READ
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//void plAvEmoteMsg::Read(hsStream *stream, hsResMgr *mgr)
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//{
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// plAvTaskMsg::Read(stream, mgr);
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// fAnimName = stream->ReadSafeString();
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//}
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//
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//// WRITE
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//void plAvEmoteMsg::Write(hsStream *stream, hsResMgr *mgr)
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//{
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// plAvTaskMsg::Write(stream, mgr);
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// stream->WriteSafeString(fAnimName);
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///////////////////////////
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//
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// PLAVATARSTEALTHMODEMSG
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//
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///////////////////////////
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plAvatarStealthModeMsg::plAvatarStealthModeMsg() : plAvatarMsg(), fMode(kStealthVisible), fLevel(0)
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{
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SetBCastFlag(plMessage::kBCastByExactType);
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}
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plAvatarStealthModeMsg::~plAvatarStealthModeMsg() {}
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// READ stream mgr
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void plAvatarStealthModeMsg::Read(hsStream *stream, hsResMgr *mgr)
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{
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hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
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}
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// WRITE stream mgr
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void plAvatarStealthModeMsg::Write(hsStream *stream, hsResMgr *mgr)
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{
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hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
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}
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#endif // ndef NO_AV_MSGS
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