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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plBitmap Class Header //
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// Base bitmap class for all the types of bitmaps (mipmaps, cubic envmaps, //
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// etc. //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 6.7.2001 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _plBitmap_h
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#define _plBitmap_h
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#include "../pnKeyedObject/hsKeyedObject.h"
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class hsResMgr;
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class plFilterMask;
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class hsGDeviceRef;
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//// Class Definition /////////////////////////////////////////////////////////
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class plBitmap : public hsKeyedObject
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{
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public:
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//// Public Flags ////
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enum {
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kNoSpace,
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kDirectSpace,
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kGraySpace,
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kIndexSpace
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};
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enum Flags {
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kNoFlag = 0x0000,
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kAlphaChannelFlag = 0x0001,
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kAlphaBitFlag = 0x0002,
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kBumpEnvMap = 0x0004,
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kForce32Bit = 0x0008,
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kDontThrowAwayImage = 0x0010, // We can delete the image, but the pipeline can't
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kForceOneMipLevel = 0x0020,
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kNoMaxSize = 0x0040,
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kIntensityMap = 0x0080,
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kHalfSize = 0x0100,
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kUserOwnsBitmap = 0x0200,
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kForceRewrite = 0x0400,
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kForceNonCompressed = 0x0800,
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// For renderTargets:
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kIsTexture = 0x1000,
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kIsOffscreen = 0x2000,
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kMainScreen = 0x0000, // Exclusive, i.e. no renderTarget flags
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kIsProjected = 0x4000,
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kIsOrtho = 0x8000
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};
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//// Public Data /////
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enum // Compression format
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{
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kUncompressed = 0x0,
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kDirectXCompression = 0x1,
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kJPEGCompression = 0x2
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};
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struct DirectXInfo
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{
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enum // Compression type
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{
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kError = 0x0,
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kDXT1 = 0x1,
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//kDXT2 = 0x2,
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//kDXT3 = 0x3,
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//kDXT4 = 0x4,
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kDXT5 = 0x5
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};
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UInt8 fCompressionType;
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UInt8 fBlockSize; // In bytes
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};
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struct UncompressedInfo
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{
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enum
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{
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kRGB8888 = 0x00, /// 32-bit 8888 ARGB format
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kRGB4444 = 0x01, /// 16-bit 4444 ARGB format
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kRGB1555 = 0x02, /// 16-bit 555 RGB format w/ alpha bit
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kInten8 = 0x03, /// 8-bit intensity channel (monochrome)
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kAInten88 = 0x04 /// 8-bit intensity channel w/ 8-bit alpha
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};
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UInt8 fType;
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};
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//// Public Data /////
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UInt8 fCompressionType;
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union
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{
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DirectXInfo fDirectXInfo;
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UncompressedInfo fUncompressedInfo;
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};
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//// Public Members ////
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plBitmap();
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virtual ~plBitmap();
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CLASSNAME_REGISTER( plBitmap );
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GETINTERFACE_ANY( plBitmap, hsKeyedObject );
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// Get the total size in bytes
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virtual UInt32 GetTotalSize( void ) const = 0;
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// Read and write
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virtual void Read( hsStream *s, hsResMgr *mgr ) { hsKeyedObject::Read( s, mgr ); this->Read( s ); }
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virtual void Write( hsStream *s, hsResMgr *mgr ) { hsKeyedObject::Write( s, mgr ); this->Write( s ); }
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UInt16 GetFlags( void ) const { return fFlags; }
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void SetFlags( UInt16 flags ) { fFlags = flags; }
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UInt8 GetPixelSize( void ) const { return fPixelSize; }
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hsBool IsCompressed( void ) const { return ( fCompressionType == kDirectXCompression ); }
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virtual void MakeDirty();
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virtual hsGDeviceRef *GetDeviceRef( void ) const { return fDeviceRef; }
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virtual void SetDeviceRef( hsGDeviceRef *const devRef );
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static void SetGlobalLevelChopCount( UInt8 count ) { fGlobalNumLevelsToChop = count; }
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static UInt8 GetGlobalLevelChopCount() { return fGlobalNumLevelsToChop; }
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// Compares and sets the modified time for the source texture
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bool IsSameModifiedTime(UInt32 lowTime, UInt32 highTime);
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void SetModifiedTime(UInt32 lowTime, UInt32 highTime);
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protected:
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//// Protected Members ////
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UInt8 fPixelSize; // 1, 2, 4, 8, 16, (24), 32, 64
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UInt8 fSpace; // no, direct, gray, index
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UInt16 fFlags; // alphachannel | alphabit
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mutable hsGDeviceRef *fDeviceRef;
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static UInt8 fGlobalNumLevelsToChop;
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// The modification time of the source texture.
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// Used to determine if we can reuse an already converted copy.
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UInt32 fLowModifiedTime;
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UInt32 fHighModifiedTime;
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virtual UInt32 Read( hsStream *s );
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virtual UInt32 Write( hsStream *s );
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};
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#endif // _plBitmap_h
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