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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plConditionalObject_inc
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#define plConditionalObject_inc
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#include "../pnKeyedObject/hsKeyedObject.h"
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#include "hsBitVector.h"
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#include "../pnNetCommon/plSynchedValue.h"
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class plLogicModBase;
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class plConditionalObject : public hsKeyedObject
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{
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private:
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// since 'this' is not derived from synchedObject, its synched values must be associated
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// with it's logicModifier (which is a synchedObject). Thus it's a synched value 'friend'.
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hsBool bSatisfied;
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hsBool fToggle;
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public:
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enum
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{
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kLocalElement = 0,
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kNOT,
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};
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protected:
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plLogicModBase* fLogicMod;
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hsBitVector fFlags;
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hsBool fReset;
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public:
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plConditionalObject();
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virtual ~plConditionalObject();
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CLASSNAME_REGISTER( plConditionalObject );
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GETINTERFACE_ANY( plConditionalObject, hsKeyedObject );
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virtual void Read(hsStream* stream, hsResMgr* mgr) { hsKeyedObject::Read(stream, mgr); bSatisfied = stream->ReadBool(); fToggle = stream->ReadBool();}
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virtual void Write(hsStream* stream, hsResMgr* mgr){ hsKeyedObject::Write(stream, mgr); stream->WriteBool( bSatisfied ); stream->WriteBool(fToggle);}
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virtual void SetLogicMod(plLogicModBase* pMod) { fLogicMod = pMod; }
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// virtual hsBool MsgReceive(plMessage* msg) = 0;
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virtual hsBool Satisfied() { if(HasFlag(kNOT)) return !bSatisfied; else return bSatisfied; }
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void SetSatisfied(hsBool b) { bSatisfied=b; }
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hsBool IsToggle() { return fToggle; }
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void SetToggle(hsBool b) { fToggle = b; }
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// this is used if condtiton 1 is dependent on another condition's state at the
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// time of a message coming into condition 1;
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virtual hsBool Verify(plMessage* msg) { return true; }
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virtual void Evaluate() = 0;
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virtual void Reset() = 0;
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virtual hsBool ResetOnTrigger() { return fReset; }
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hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
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void SetFlag(int f) { fFlags.SetBit(f); }
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void ClearFlag(int which) { fFlags.ClearBit( which ); }
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};
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#endif // plConditionalObject_inc
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