|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#ifndef plMessageWithCB_inc
|
|
|
|
#define plMessageWithCB_inc
|
|
|
|
|
|
|
|
#include "plMessage.h"
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
#include "plEventCallbackMsg.h"
|
|
|
|
//
|
|
|
|
// Base class for messages which contain callbacks
|
|
|
|
//
|
|
|
|
|
|
|
|
class plSynchedObject;
|
|
|
|
class plEventCallbackMsg;
|
|
|
|
class hsStream;
|
|
|
|
class hsResMgr;
|
|
|
|
class plMessageWithCallbacks : public plMessage
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
hsTArray<plMessage*> fCallbacks;
|
|
|
|
public:
|
|
|
|
plMessageWithCallbacks() {}
|
|
|
|
plMessageWithCallbacks(const plKey &s, const plKey &r, const double* t) : plMessage(s,r,t) {}
|
|
|
|
~plMessageWithCallbacks();
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plMessageWithCallbacks );
|
|
|
|
GETINTERFACE_ANY( plMessageWithCallbacks, plMessage );
|
|
|
|
|
|
|
|
void Clear();
|
|
|
|
|
|
|
|
void AddCallback(plMessage* e); // will RefCnt the message e.
|
|
|
|
int GetNumCallbacks() const { return fCallbacks.GetCount(); }
|
|
|
|
plMessage* GetCallback(int i) const { return fCallbacks[i]; }
|
|
|
|
plEventCallbackMsg* GetEventCallback(int i) const { return plEventCallbackMsg::ConvertNoRef(fCallbacks[i]); }
|
|
|
|
void SendCallbacks();
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
// returns true if ok to send in a networked situations
|
|
|
|
static hsBool NetOKToSend(plSynchedObject* sender, plEventCallbackMsg* cbmsg);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// IO
|
|
|
|
void Read(hsStream* stream, hsResMgr* mgr);
|
|
|
|
void Write(hsStream* stream, hsResMgr* mgr);
|
|
|
|
|
|
|
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
|
|
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // plMessageWithCB_inc
|