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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plProfileManager.h"
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#include "plProfile.h"
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#include "hsTimer.h"
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#include "hsUtils.h"
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static UInt32 gCyclesPerMS = 0;
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#ifdef HS_BUILD_FOR_WIN32
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#define USE_FAST_TIMER
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#endif
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#ifdef USE_FAST_TIMER
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#pragma warning (push)
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#pragma warning (disable : 4035) // disable no return value warning
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__forceinline UInt32 GetPentiumCounter()
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{
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__asm
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{
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xor eax,eax // VC won't realize that eax is modified w/out this
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// instruction to modify the val.
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// Problem shows up in release mode builds
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_emit 0x0F // Pentium high-freq counter to edx;eax
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_emit 0x31 // only care about low 32 bits in eax
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xor edx,edx // so VC gets that edx is modified
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}
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}
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#pragma warning (pop)
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#include "hsWindows.h"
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static UInt32 GetProcSpeed()
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{
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const char* keypath[] =
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{
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"HARDWARE",
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"DESCRIPTION",
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"System",
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"CentralProcessor",
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"0"
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};
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HKEY hKey = HKEY_LOCAL_MACHINE;
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int numKeys = sizeof(keypath) / sizeof(char*);
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for (int i = 0; i < numKeys; i++)
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{
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HKEY thisKey = NULL;
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hsBool success = (RegOpenKeyEx(hKey, keypath[i], 0, KEY_READ, &thisKey) == ERROR_SUCCESS);
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RegCloseKey(hKey);
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hKey = thisKey;
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if (!success)
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return 0;
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}
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DWORD value=0, size=sizeof(DWORD);
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hsBool success = (RegQueryValueEx(hKey, "~MHz", 0, NULL, (BYTE*)&value, &size) == ERROR_SUCCESS);
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RegCloseKey(hKey);
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return value*1000000;
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}
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UInt32 GetProcSpeedAlt()
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{
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const UInt32 kSamplePeriodMS = 250;
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// Raise priority to avoid interference from other threads.
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int priority = GetThreadPriority(GetCurrentThread());
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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UInt32 startTicks, endTicks;
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UInt64 pcStart, pcEnd;
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// Count number of processor cycles inside the specified interval
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QueryPerformanceCounter((LARGE_INTEGER*)&pcStart);
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startTicks = plProfileManager::GetTime();
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Sleep(kSamplePeriodMS);
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endTicks = plProfileManager::GetTime();
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QueryPerformanceCounter((LARGE_INTEGER*)&pcEnd);
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// Restore thread priority.
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SetThreadPriority(GetCurrentThread(), priority);
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// Calculate Rdtsc/PerformanceCounter ratio;
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UInt32 numTicks = endTicks - startTicks;
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UInt64 pcDiff = pcEnd - pcStart;
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double ratio = double(numTicks) / double(pcDiff);
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UInt64 pcFreq;
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QueryPerformanceFrequency((LARGE_INTEGER*)&pcFreq);
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// Calculate CPU frequency.
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UInt64 cpuFreq = UInt64(pcFreq * ratio);
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return (UInt32)cpuFreq;
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}
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#define GetProfileTicks() GetPentiumCounter()
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#else
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#define GetProfileTicks() hsTimer::GetPrecTickCount()
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#endif // USE_FAST_TIMER
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#define TicksToMSec(t) (float(t) / float(gCyclesPerMS))
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#define MSecToTicks(t) (float(t) * float(gCyclesPerMS))
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plProfileManager::plProfileManager() : fLastAvgTime(0), fProcessorSpeed(0)
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{
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#ifdef USE_FAST_TIMER
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fProcessorSpeed = GetProcSpeed();
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// Registry stuff only works on NT OS's, have to calc it otherwise
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if (fProcessorSpeed == 0)
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fProcessorSpeed = GetProcSpeedAlt();
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gCyclesPerMS = fProcessorSpeed / 1000;
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#else
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gCyclesPerMS = hsTimer::GetPrecTicksPerSec() / 1000;
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#endif
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}
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plProfileManager::~plProfileManager()
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{
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}
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plProfileManager& plProfileManager::Instance()
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{
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static plProfileManager theInstance;
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return theInstance;
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}
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void plProfileManager::AddTimer(plProfileVar* var)
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{
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fVars.push_back(var);
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}
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static UInt32 kAvgMilliseconds = 1000;
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void plProfileManager::SetAvgTime(UInt32 avgMS)
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{
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kAvgMilliseconds = avgMS;
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}
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static plProfileVar gVarEFPS("EFPS", "General", plProfileVar::kDisplayTime | plProfileVar::kDisplayFPS);
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void plProfileManager::BeginFrame()
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{
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for (int i = 0; i < fVars.size(); i++)
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{
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fVars[i]->BeginFrame();
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if (fVars[i]->GetLaps())
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fVars[i]->GetLaps()->BeginFrame();
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}
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gVarEFPS.BeginTiming();
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}
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void plProfileManager::EndFrame()
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{
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gVarEFPS.EndTiming();
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hsBool updateAvgs = false;
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// If enough time has passed, update the averages
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double curTime = hsTimer::GetMilliSeconds();
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if (curTime - fLastAvgTime > kAvgMilliseconds)
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{
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fLastAvgTime = curTime;
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updateAvgs = true;
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}
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int i;
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//
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// Update all the variables
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//
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for (i = 0; i < fVars.size(); i++)
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{
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plProfileVar* var = fVars[i];
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if (updateAvgs)
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{
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// Timers that reset at every BeginTiming() call don't want to average over frames
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if (!hsCheckBits(var->GetDisplayFlags(), plProfileBase::kDisplayResetEveryBegin))
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{
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var->UpdateAvg();
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if (var->GetLaps())
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var->GetLaps()->UpdateAvgs();
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}
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}
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var->EndFrame();
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if (var->GetLaps())
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var->GetLaps()->EndFrame();
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}
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}
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UInt32 plProfileManager::GetTime()
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{
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return GetProfileTicks();
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}
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///////////////////////////////////////////////////////////////////////////////
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plProfileBase::plProfileBase() :
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fName(nil),
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fDisplayFlags(0),
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fValue(0),
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fTimerSamples(0),
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fAvgCount(0),
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fAvgTotal(0),
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fLastAvg(0),
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fMax(0),
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fActive(false),
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fRunning(true)
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{
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}
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plProfileBase::~plProfileBase()
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{
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}
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void plProfileBase::BeginFrame()
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{
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if (!hsCheckBits(fDisplayFlags, kDisplayNoReset))
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fValue = 0;
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fTimerSamples = 0;
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}
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void plProfileBase::EndFrame()
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{
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fAvgCount++;
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fAvgTotal += fValue;
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fMax = hsMaximum(fMax, fValue);
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}
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void plProfileBase::UpdateAvg()
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{
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if (fAvgCount > 0)
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{
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fLastAvg = (UInt32)(fAvgTotal / fAvgCount);
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fAvgCount = 0;
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fAvgTotal = 0;
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}
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}
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UInt32 plProfileBase::GetValue()
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{
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if (hsCheckBits(fDisplayFlags, kDisplayTime))
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return (UInt32)TicksToMSec(fValue);
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else
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return fValue;
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}
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// Stolen from plMemTracker.cpp
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static const char *insertCommas(unsigned int value)
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{
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static char str[30];
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memset(str, 0, sizeof(str));
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sprintf(str, "%u", value);
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if (strlen(str) > 3)
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{
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memmove(&str[strlen(str)-3], &str[strlen(str)-4], 4);
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str[strlen(str) - 4] = ',';
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}
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if (strlen(str) > 7)
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{
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memmove(&str[strlen(str)-7], &str[strlen(str)-8], 8);
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str[strlen(str) - 8] = ',';
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}
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if (strlen(str) > 11)
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{
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memmove(&str[strlen(str)-11], &str[strlen(str)-12], 12);
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str[strlen(str) - 12] = ',';
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}
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return str;
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}
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void plProfileBase::IPrintValue(UInt32 value, char* buf, hsBool printType)
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{
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if (hsCheckBits(fDisplayFlags, kDisplayCount))
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{
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if (printType)
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{
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const char* valueStr = insertCommas(value);
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strcpy(buf, valueStr);
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}
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else
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sprintf(buf, "%u", value);
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}
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else if (hsCheckBits(fDisplayFlags, kDisplayFPS))
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{
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sprintf(buf, "%.1f", 1000.0f / TicksToMSec(value));
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}
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else if (hsCheckBits(fDisplayFlags, kDisplayTime))
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{
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sprintf(buf, "%.1f", TicksToMSec(value));
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if (printType)
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strcat(buf, " ms");
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}
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else if (hsCheckBits(fDisplayFlags, kDisplayMem))
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{
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if (printType)
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{
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if (value > (1024*1000))
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sprintf(buf, "%.1f MB", float(value) / (1024.f * 1024.f));
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else if (value > 1024)
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sprintf(buf, "%d KB", value / 1024);
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else
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sprintf(buf, "%d b", value);
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}
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else
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sprintf(buf, "%u", value);
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}
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}
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void plProfileBase::PrintValue(char* buf, hsBool printType)
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{
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IPrintValue(fValue, buf, printType);
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}
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void plProfileBase::PrintAvg(char* buf, hsBool printType)
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{
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IPrintValue(fLastAvg, buf, printType);
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}
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void plProfileBase::PrintMax(char* buf, hsBool printType)
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{
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IPrintValue(fMax, buf, printType);
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}
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////////////////////////////////////////////////////////////////////////////////
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plProfileLaps::LapInfo* plProfileLaps::IFindLap(const char* lapName)
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{
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static int lastSearch = 0;
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int i;
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for (i = lastSearch; i < fLapTimes.size(); i++)
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{
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if(fLapTimes[i].GetName() == lapName)
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{
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lastSearch = i;
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return &fLapTimes[i];
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}
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}
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if(lastSearch > fLapTimes.size()) lastSearch = fLapTimes.size();
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for (i = 0; i < lastSearch; i++)
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{
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|
if(fLapTimes[i].GetName() == lapName)
|
|
|
|
{
|
|
|
|
lastSearch = i;
|
|
|
|
return &fLapTimes[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileLaps::BeginLap(UInt32 curValue, const char* name)
|
|
|
|
{
|
|
|
|
LapInfo* lap = IFindLap(name);
|
|
|
|
if (!lap)
|
|
|
|
{
|
|
|
|
// Technically we shouldn't hold on to this pointer. However, I think
|
|
|
|
// it will be ok in all cases, so I'll wait until this blows up
|
|
|
|
LapInfo info(name);
|
|
|
|
fLapTimes.push_back(info);
|
|
|
|
lap = &(*(fLapTimes.end()-1));
|
|
|
|
}
|
|
|
|
|
|
|
|
lap->fUsedThisFrame = true;
|
|
|
|
lap->BeginTiming(curValue);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileLaps::EndLap(UInt32 curValue, const char* name)
|
|
|
|
{
|
|
|
|
LapInfo* lap = IFindLap(name);
|
|
|
|
|
|
|
|
// There's a lap timer around the input code. You display it with "Stats.ShowLaps Update Input"
|
|
|
|
// Since the command activates the timer INSIDE the lap, the first call to this function fails to
|
|
|
|
// find it. (the timer wasn't active when BeginLap was called)
|
|
|
|
if (lap)
|
|
|
|
lap->EndTiming(curValue);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileLaps::BeginFrame()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fLapTimes.size(); i++)
|
|
|
|
{
|
|
|
|
fLapTimes[i].BeginFrame();
|
|
|
|
fLapTimes[i].fUsedThisFrame = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileLaps::EndFrame()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fLapTimes.size(); i++)
|
|
|
|
{
|
|
|
|
fLapTimes[i].EndFrame();
|
|
|
|
if (!fLapTimes[i].fUsedThisFrame)
|
|
|
|
{
|
|
|
|
char buf[200];
|
|
|
|
sprintf(buf, "Dropping unused lap %s", fLapTimes[i].GetName());
|
|
|
|
hsStatusMessage(buf);
|
|
|
|
fLapTimes.erase(fLapTimes.begin()+i);
|
|
|
|
i--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileLaps::UpdateAvgs()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fLapTimes.size(); i++)
|
|
|
|
fLapTimes[i].UpdateAvg();
|
|
|
|
}
|
|
|
|
|
|
|
|
int plProfileLaps::GetNumLaps()
|
|
|
|
{
|
|
|
|
// std::sort(fLapTimes.begin(), fLapTimes.end());
|
|
|
|
return fLapTimes.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
plProfileBase* plProfileLaps::GetLap(int i)
|
|
|
|
{
|
|
|
|
return &fLapTimes[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
plProfileVar::plProfileVar(const char *name, const char* group, UInt8 flags) :
|
|
|
|
fGroup(group),
|
|
|
|
fLaps(nil)
|
|
|
|
{
|
|
|
|
fName = name;
|
|
|
|
fDisplayFlags = flags;
|
|
|
|
plProfileManager::Instance().AddTimer(this);
|
|
|
|
fLapsActive = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
plProfileVar::~plProfileVar()
|
|
|
|
{
|
|
|
|
delete fLaps;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileVar::IBeginLap(const char* lapName)
|
|
|
|
{
|
|
|
|
if (!fLaps)
|
|
|
|
fLaps = TRACKED_NEW plProfileLaps;
|
|
|
|
fDisplayFlags |= kDisplayLaps;
|
|
|
|
if(fLapsActive)
|
|
|
|
fLaps->BeginLap(fValue, lapName);
|
|
|
|
BeginTiming();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileVar::IEndLap(const char* lapName)
|
|
|
|
{
|
|
|
|
EndTiming();
|
|
|
|
if(fLapsActive)
|
|
|
|
fLaps->EndLap(fValue, lapName);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileVar::IBeginTiming()
|
|
|
|
{
|
|
|
|
if( hsCheckBits( fDisplayFlags, kDisplayResetEveryBegin ) )
|
|
|
|
fValue = 0;
|
|
|
|
|
|
|
|
fValue -= GetProfileTicks();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plProfileVar::IEndTiming()
|
|
|
|
{
|
|
|
|
fValue += GetProfileTicks();
|
|
|
|
|
|
|
|
fTimerSamples++;
|
|
|
|
|
|
|
|
// If we reset every BeginTiming(), then we want to average all the timing calls
|
|
|
|
// independent of framerate
|
|
|
|
if (hsCheckBits(fDisplayFlags, plProfileBase::kDisplayResetEveryBegin))
|
|
|
|
UpdateAvg();
|
|
|
|
}
|