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132 lines
3.8 KiB
132 lines
3.8 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfGUIDialogNotifyProc //
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// //
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// Helper dialog proc that takes all control events and turns them into //
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// notify messages that get sent out. //
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//////////////////////////////////////////////////////////////////////////////
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#include "pfGUIDialogNotifyProc.h"
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#include "hsTypes.h"
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#include "pfGameGUIMgr.h"
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#include "pfGUIDialogMod.h"
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#include "pfGUIControlMod.h"
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#include "pfGUIDialogHandlers.h"
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#include "pfGUIListElement.h"
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#include "pfGUIButtonMod.h" // Next three are for notify stuff
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#include "pfGUIListBoxMod.h"
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#include "pfGUIEditBoxMod.h"
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#include "../pfMessage/pfGUINotifyMsg.h"
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#include "plgDispatch.h"
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#include "hsResMgr.h"
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pfGUIDialogNotifyProc::pfGUIDialogNotifyProc( plKey &r )
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{
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fReceiver = r;
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}
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void pfGUIDialogNotifyProc::ISendNotify( plKey ctrlKey, UInt32 event )
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{
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pfGUINotifyMsg *notify = TRACKED_NEW pfGUINotifyMsg( fDialog->GetKey(), fReceiver, nil );
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notify->SetEvent( ctrlKey, event );
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plgDispatch::MsgSend( notify );
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}
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void pfGUIDialogNotifyProc::DoSomething( pfGUIControlMod *ctrl )
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{
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if( pfGUIButtonMod::ConvertNoRef( ctrl ) != nil ||
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pfGUIListBoxMod::ConvertNoRef( ctrl ) != nil ||
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pfGUIEditBoxMod::ConvertNoRef( ctrl ) != nil )
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{
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// only fire the button if it is triggering
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// ... all other types just fire
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pfGUIButtonMod* btn = pfGUIButtonMod::ConvertNoRef( ctrl );
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if ( !btn || btn->IsTriggering() )
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kAction );
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}
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else
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kValueChanged );
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}
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void pfGUIDialogNotifyProc::OnInit( void )
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{
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if ( fDialog )
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ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kDialogLoaded );
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else
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ISendNotify( nil, pfGUINotifyMsg::kDialogLoaded );
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}
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void pfGUIDialogNotifyProc::OnShow( void )
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{
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if ( fDialog )
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ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide );
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else
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ISendNotify( nil, pfGUINotifyMsg::kShowHide );
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}
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void pfGUIDialogNotifyProc::OnHide( void )
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{
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if ( fDialog )
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ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide );
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else
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ISendNotify( nil, pfGUINotifyMsg::kShowHide );
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}
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void pfGUIDialogNotifyProc::OnDestroy( void )
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{
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}
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void pfGUIDialogNotifyProc::OnControlEvent( ControlEvt event )
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{
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if( event == kExitMode )
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ISendNotify( ( fDialog != nil ) ? fDialog->GetKey() : nil, pfGUINotifyMsg::kExitMode );
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}
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// Called when the dialog's focused control changes
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void pfGUIDialogNotifyProc::OnCtrlFocusChange( pfGUIControlMod *oldCtrl, pfGUIControlMod *newCtrl )
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{
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if ( newCtrl )
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ISendNotify( newCtrl->GetKey(), pfGUINotifyMsg::kFocusChange);
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else
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ISendNotify( nil, pfGUINotifyMsg::kFocusChange);
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}
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void pfGUIDialogNotifyProc::OnInterestingEvent( pfGUIControlMod *ctrl )
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{
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ISendNotify( ( ctrl != nil ) ? ctrl->GetKey() : nil, pfGUINotifyMsg::kInterestingEvent );
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}
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