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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "resource.h"
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#include "plAnimComponent.h"
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#include "plComponentProcBase.h"
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#include "plPhysicalComponents.h"
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#include "plMiscComponents.h"
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#include "MaxMain/plPhysicalProps.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "plInterp/plController.h"
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#include "plNotetrackAnim.h"
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#include "hsResMgr.h"
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#include "plAvatar/plAGModifier.h"
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#include "plAvatar/plAGChannel.h"
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#include "plAvatar/plAGAnim.h"
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#include "plAvatar/plAGMasterMod.h"
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#include "plAvatar/plMatrixChannel.h"
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#include "plAvatar/plPointChannel.h"
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#include "plAvatar/plScalarChannel.h"
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#include "MaxMain/plMaxNode.h"
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#include "MaxConvert/hsControlConverter.h"
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#include "pnKeyedObject/plUoid.h"
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#include "plMaxAnimUtils.h"
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#include "MaxPlasmaLights/plRealTimeLightBase.h"
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#include "pfAnimation/plLightModifier.h"
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#include "pnKeyedObject/plMsgForwarder.h"
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#include "plSDL/plSDL.h"
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#include "plSDL/plSDLDescriptor.h"
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#include "plPickNodeBase.h"
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// For material animations
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#include "MaxPlasmaMtls/Materials/plAnimStealthNode.h"
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// So that the linker won't throw this code away, since it doesn't appear to be used
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void DummyCodeIncludeFunc() {}
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bool HasPhysicalComponent(plMaxNodeBase *node, bool searchChildren)
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{
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int i;
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for (i = 0; i < node->NumAttachedComponents(); i++)
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{
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if (node->GetAttachedComponent(i)->CanConvertToType(PHYSICS_BASE_CID))
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return true;
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}
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if (searchChildren)
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{
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for (i = 0; i < node->NumberOfChildren(); i++)
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if (HasPhysicalComponent((plMaxNodeBase *)node->GetChildNode(i), searchChildren))
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return true;
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}
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return false;
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}
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bool HasPhysicalComponent(plComponentBase *comp)
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{
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int i;
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for (i = 0; i < comp->NumTargets(); i++)
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{
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plMaxNodeBase *node = comp->GetTarget(i);
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if (node && HasPhysicalComponent(node, true))
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return true;
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}
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return false;
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}
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bool plAnimComponentBase::GetAnimKey( plMaxNode *node, hsTArray<plKey> &outKeys )
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{
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plComponentBase *comp = node->ConvertToComponent();
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if( comp != nil )
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{
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if( IsAnimComponent( comp ) )
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{
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plAnimComponentBase *base = (plAnimComponentBase *)comp;
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// Grab this guy's key
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}
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}
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// else if( )
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{
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}
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return true;
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}
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plAnimObjInterface *plAnimComponentBase::GetAnimInterface( INode *inode )
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{
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if( inode == nil )
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return nil;
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plMaxNode *node = (plMaxNode *)inode;
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plComponentBase *comp = node->ConvertToComponent();
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if( comp != nil )
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{
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if( IsAnimComponent( comp ) )
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{
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plAnimComponentBase *base = (plAnimComponentBase *)comp;
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return (plAnimObjInterface *)base;
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}
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}
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else
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{
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plAnimStealthNode *stealth = plAnimStealthNode::ConvertToStealth( node );
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if( stealth != nil )
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return (plAnimObjInterface *)stealth;
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}
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return nil;
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}
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void plAnimComponentProc::EnableGlobal(HWND hWnd, bool enable)
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{
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ComboBox_Enable(GetDlgItem(hWnd, IDC_ANIM_GLOBAL_LIST), enable);
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ComboBox_Enable(GetDlgItem(hWnd, IDC_ANIM_NAMES), !enable);
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ComboBox_Enable(GetDlgItem(hWnd, IDC_LOOP_NAMES), !enable);
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Button_Enable(GetDlgItem(hWnd, IDC_COMP_ANIM_AUTOSTART_CKBX), !enable);
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Button_Enable(GetDlgItem(hWnd, IDC_COMP_ANIM_LOOP_CKBX), !enable);
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}
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void plAnimComponentProc::FillAgeGlobalComboBox(HWND box, const char *varName)
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{
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plStateDescriptor *sd = plSDLMgr::GetInstance()->FindDescriptor(plPageInfoComponent::GetCurrExportAgeName(), plSDL::kLatestVersion);
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if (sd)
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{
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int i;
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for (i = 0; i < sd->GetNumVars(); i++)
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{
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plVarDescriptor *var = sd->GetVar(i);
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if (var->GetType() == plVarDescriptor::kFloat ||
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var->GetType() == plVarDescriptor::kDouble ||
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var->GetType() == plVarDescriptor::kTime ||
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var->GetType() == plVarDescriptor::kAgeTimeOfDay)
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{
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ComboBox_AddString(box, var->GetName());
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}
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}
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}
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ComboBox_AddString(box, "(none)");
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}
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void plAnimComponentProc::SetBoxToAgeGlobal(HWND box, const char *varName)
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{
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char buff[512];
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if (!varName || !strcmp(varName, ""))
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varName = "(none)";
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ComboBox_SelectString(box, 0, varName);
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ComboBox_GetLBText(box, ComboBox_GetCurSel(box), buff);
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if (strcmp(varName, buff))
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{
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// Didn't find our variable in the age SDL file...
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// Probably just missing the sdl file,
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// so we'll force it in there. It'll export fine.
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ComboBox_AddString(box, varName);
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ComboBox_SelectString(box, 0, varName);
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}
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}
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BOOL plAnimComponentProc::DlgProc(TimeValue t, IParamMap2 *pMap, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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HWND gWnd = GetDlgItem(hWnd, IDC_ANIM_GLOBAL_LIST);
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char buff[512];
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switch (msg)
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{
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case WM_INITDIALOG:
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{
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fPB = pMap->GetParamBlock();
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fNoteTrackDlg.Init(GetDlgItem(hWnd, IDC_ANIM_NAMES),
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GetDlgItem(hWnd, IDC_LOOP_NAMES),
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kAnimName,
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kAnimLoopName,
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fPB,
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fPB->GetOwner());
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fNoteTrackDlg.Load();
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EnableWindow(GetDlgItem(hWnd, IDC_LOOP_NAMES), fPB->GetInt(kAnimLoop));
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FillAgeGlobalComboBox(gWnd, fPB->GetStr(ParamID(kAnimGlobalName)));
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SetBoxToAgeGlobal(gWnd, fPB->GetStr(ParamID(kAnimGlobalName)));
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EnableGlobal(hWnd, fPB->GetInt(ParamID(kAnimUseGlobal)));
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Button_Enable(GetDlgItem(hWnd, IDC_COMP_ANIM_PHYSANIM),
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HasPhysicalComponent((plComponentBase*)fPB->GetOwner()));
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}
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return TRUE;
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case WM_COMMAND:
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if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_ANIM_NAMES)
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{
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fNoteTrackDlg.AnimChanged();
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return TRUE;
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}
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else if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_LOOP_NAMES)
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{
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// Get the new loop name
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fNoteTrackDlg.LoopChanged();
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return TRUE;
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}
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else if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_ANIM_GLOBAL_LIST)
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{
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ComboBox_GetLBText(gWnd, ComboBox_GetCurSel(gWnd), buff);
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fPB->SetValue(ParamID(kAnimGlobalName), 0, _T(buff));
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}
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// Catch loop button updates
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else if (HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDC_COMP_ANIM_LOOP_CKBX)
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EnableWindow(GetDlgItem(hWnd, IDC_LOOP_NAMES), fPB->GetInt(kAnimLoop));
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else if (HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDC_COMP_ANIM_USE_GLOBAL)
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{
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EnableGlobal(hWnd, fPB->GetInt(ParamID(kAnimUseGlobal)));
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}
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break;
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}
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return false;
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}
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void plAnimComponentProc::Update( TimeValue t, Interval &valid, IParamMap2 *pmap )
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{
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HWND hWnd = pmap->GetHWnd();
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IParamBlock2 *pb = pmap->GetParamBlock();
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SetBoxToAgeGlobal(GetDlgItem(hWnd, IDC_ANIM_GLOBAL_LIST), pb->GetStr(ParamID(kAnimGlobalName)));
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}
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void plAnimComponentProc::DeleteThis()
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{
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fNoteTrackDlg.DeleteCache();
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}
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// For the paramblock below.
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static plAnimComponentProc gAnimCompProc;
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#define WM_ROLLOUT_OPEN WM_USER+1
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class plAnimEaseComponentProc : public ParamMap2UserDlgProc
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{
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protected:
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void EnableStopPoints(IParamMap2 *pm, bool enable)
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{
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pm->Enable(kAnimEaseInMin, enable);
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pm->Enable(kAnimEaseInMax, enable);
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pm->Enable(kAnimEaseOutMin, enable);
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pm->Enable(kAnimEaseOutMax, enable);
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}
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public:
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BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg)
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{
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case WM_INITDIALOG:
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{
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IParamBlock2 *pb = map->GetParamBlock();
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// Enable the min and max controls (that are only valid with stop points)
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// if at least one of the targets has a stop point
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plAnimComponent *comp = (plAnimComponent*)pb->GetOwner();
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int num = comp->NumTargets();
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bool stopPoints = false;
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for (int i = 0; i < num; i++)
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{
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if (DoesHaveStopPoints(comp->GetTarget(i)))
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{
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stopPoints = true;
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break;
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}
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}
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EnableStopPoints(map, stopPoints);
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// If we're doing an ease, set the ease rollup to open
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if (pb->GetInt(kAnimEaseInType) != plAnimEaseTypes::kNoEase ||
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pb->GetInt(kAnimEaseOutType) != plAnimEaseTypes::kNoEase)
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PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
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}
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return TRUE;
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// Max doesn't know about the rollup until after WM_CREATE, so we get
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// around it by posting a message
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case WM_ROLLOUT_OPEN:
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{
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IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
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int idx = rollup->GetPanelIndex(hWnd);
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rollup->SetPanelOpen(idx, TRUE);
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}
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return TRUE;
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}
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return FALSE;
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}
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void DeleteThis() {}
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};
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// For the paramblock below.
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static plAnimEaseComponentProc gAnimEaseCompProc;
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/*
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// Make sure min is less than normal, which is less than max
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class EaseAccessor : public PBAccessor
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{
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protected:
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bool fDoingUpdate;
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void AdjustMin(IParamBlock2 *pb, ParamID minID, ParamID normalID, ParamID maxID, float value)
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{
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if (value > pb->GetFloat(normalID))
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{
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pb->SetValue(normalID, 0, value);
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if (value > pb->GetFloat(maxID))
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pb->SetValue(maxID, 0, value);
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}
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}
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void AdjustNormal(IParamBlock2 *pb, ParamID minID, ParamID normalID, ParamID maxID, float value)
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{
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if (value < pb->GetFloat(minID))
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pb->SetValue(minID, 0, value);
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if (value > pb->GetFloat(maxID))
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pb->SetValue(maxID, 0, value);
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}
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void AdjustMax(IParamBlock2 *pb, ParamID minID, ParamID normalID, ParamID maxID, float value)
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|
|
|
{
|
|
|
|
if (value < pb->GetFloat(normalID))
|
|
|
|
{
|
|
|
|
pb->SetValue(normalID, 0, value);
|
|
|
|
if (value < pb->GetFloat(minID))
|
|
|
|
pb->SetValue(minID, 0, value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
EaseAccessor() : fDoingUpdate(false) {}
|
|
|
|
|
|
|
|
void Set(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
|
|
|
|
{
|
|
|
|
if (fDoingUpdate)
|
|
|
|
return;
|
|
|
|
fDoingUpdate = true;
|
|
|
|
|
|
|
|
plAnimComponent *comp = (plAnimComponent*)owner;
|
|
|
|
IParamBlock2 *pb = comp->GetParamBlockByID(plComponentBase::kBlkComp);
|
|
|
|
|
|
|
|
if (id == kAnimEaseInMin)
|
|
|
|
AdjustMin(pb, kAnimEaseInMin, kAnimEaseInLength, kAnimEaseInMin, v.f);
|
|
|
|
else if (id == kAnimEaseInLength)
|
|
|
|
AdjustNormal(pb, kAnimEaseInMin, kAnimEaseInLength, kAnimEaseInMax, v.f);
|
|
|
|
else if (id == kAnimEaseInMax)
|
|
|
|
AdjustMax(pb, kAnimEaseInMin, kAnimEaseInLength, kAnimEaseInMax, v.f);
|
|
|
|
else if (id == kAnimEaseOutMin)
|
|
|
|
AdjustMin(pb, kAnimEaseOutMin, kAnimEaseOutLength, kAnimEaseOutMax, v.f);
|
|
|
|
else if (id == kAnimEaseOutLength)
|
|
|
|
AdjustNormal(pb, kAnimEaseOutMin, kAnimEaseOutLength, kAnimEaseOutMax, v.f);
|
|
|
|
else if (id == kAnimEaseOutMax)
|
|
|
|
AdjustMax(pb, kAnimEaseOutMin, kAnimEaseOutLength, kAnimEaseOutMax, v.f);
|
|
|
|
|
|
|
|
fDoingUpdate = false;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
*/
|
|
|
|
|
|
|
|
CLASS_DESC(plAnimComponent, gAnimDesc, "Animation", "Animation", COMP_TYPE_MISC, ANIM_COMP_CID)
|
|
|
|
CLASS_DESC(plAnimGroupedComponent, gAnimGroupedDesc, "Animation Grouped", "AnimGrouped", COMP_TYPE_MISC, ANIM_GROUP_COMP_CID)
|
|
|
|
|
|
|
|
bool plAnimComponentBase::IsAnimComponent(plComponentBase *comp)
|
|
|
|
{
|
|
|
|
return (comp->ClassID() == ANIM_COMP_CID ||
|
|
|
|
comp->ClassID() == ANIM_GROUP_COMP_CID);
|
|
|
|
}
|
|
|
|
|
|
|
|
enum { kAnimMain, kAnimEase };
|
|
|
|
|
|
|
|
ParamBlockDesc2 gAnimBlock
|
|
|
|
(
|
|
|
|
plComponent::kBlkComp, _T("animation"), 0, &gAnimDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
|
|
|
|
|
|
|
|
// map rollups
|
|
|
|
2,
|
|
|
|
kAnimMain, IDD_COMP_ANIM, IDS_COMP_ANIM, 0, 0, &gAnimCompProc,
|
|
|
|
kAnimEase, IDD_COMP_ANIM_EASE, IDS_COMP_ANIM_EASE, 0, APPENDROLL_CLOSED, &gAnimEaseCompProc,
|
|
|
|
|
|
|
|
// Anim Main rollout
|
|
|
|
kAnimAutoStart, _T("autoStart"), TYPE_BOOL, 0, 0,
|
|
|
|
p_ui, kAnimMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_AUTOSTART_CKBX,
|
|
|
|
p_default, FALSE,
|
|
|
|
end,
|
|
|
|
kAnimLoop, _T("loop"), TYPE_BOOL, 0, 0,
|
|
|
|
p_ui, kAnimMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_LOOP_CKBX,
|
|
|
|
p_default, FALSE,
|
|
|
|
end,
|
|
|
|
kAnimName, _T("animName"), TYPE_STRING, 0, 0,
|
|
|
|
end,
|
|
|
|
kAnimUseGlobal, _T("UseGlobal"), TYPE_BOOL, 0, 0,
|
|
|
|
p_default, FALSE,
|
|
|
|
p_ui, kAnimMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_USE_GLOBAL,
|
|
|
|
end,
|
|
|
|
kAnimGlobalName, _T("GlobalName"), TYPE_STRING, 0, 0,
|
|
|
|
p_default, _T(""),
|
|
|
|
end,
|
|
|
|
kAnimLoopName, _T("loopName"), TYPE_STRING, 0, 0,
|
|
|
|
end,
|
|
|
|
kAnimPhysAnim, _T("PhysAnim"), TYPE_BOOL, 0, 0,
|
|
|
|
p_default, TRUE,
|
|
|
|
p_ui, kAnimMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_PHYSANIM,
|
|
|
|
end,
|
|
|
|
|
|
|
|
// Anim Ease rollout
|
|
|
|
kAnimEaseInType, _T("easeInType"), TYPE_INT, 0, 0,
|
|
|
|
p_ui, kAnimEase, TYPE_RADIO, 3, IDC_COMP_ANIM_EASE_IN_NONE, IDC_COMP_ANIM_EASE_IN_CONST_ACCEL, IDC_COMP_ANIM_EASE_IN_SPLINE,
|
|
|
|
p_vals, plAnimEaseTypes::kNoEase, plAnimEaseTypes::kConstAccel, plAnimEaseTypes::kSpline,
|
|
|
|
p_default, plAnimEaseTypes::kNoEase,
|
|
|
|
end,
|
|
|
|
kAnimEaseInLength, _T("easeInLength"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 1.0,
|
|
|
|
p_range, 0.1, 99.0,
|
|
|
|
p_ui, kAnimEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_EASE_IN_TIME, IDC_COMP_ANIM_EASE_IN_TIME_SPIN, 1.0,
|
|
|
|
p_accessor, &gAnimCompEaseAccessor,
|
|
|
|
end,
|
|
|
|
kAnimEaseInMin, _T("easeInMin"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 1.0,
|
|
|
|
p_range, 0.1, 99.0,
|
|
|
|
p_ui, kAnimEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_EASE_IN_MIN, IDC_COMP_ANIM_EASE_IN_MIN_SPIN, 1.0,
|
|
|
|
p_accessor, &gAnimCompEaseAccessor,
|
|
|
|
end,
|
|
|
|
kAnimEaseInMax, _T("easeInMax"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 1.0,
|
|
|
|
p_range, 0.1, 99.0,
|
|
|
|
p_ui, kAnimEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_EASE_IN_MAX, IDC_COMP_ANIM_EASE_IN_MAX_SPIN, 1.0,
|
|
|
|
p_accessor, &gAnimCompEaseAccessor,
|
|
|
|
end,
|
|
|
|
|
|
|
|
kAnimEaseOutType, _T("easeOutType"), TYPE_INT, 0, 0,
|
|
|
|
p_ui, kAnimEase, TYPE_RADIO, 3, IDC_COMP_ANIM_EASE_OUT_NONE, IDC_COMP_ANIM_EASE_OUT_CONST_ACCEL, IDC_COMP_ANIM_EASE_OUT_SPLINE,
|
|
|
|
p_vals, plAnimEaseTypes::kNoEase, plAnimEaseTypes::kConstAccel, plAnimEaseTypes::kSpline,
|
|
|
|
p_default, plAnimEaseTypes::kNoEase,
|
|
|
|
end,
|
|
|
|
kAnimEaseOutLength, _T("easeOutLength"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 1.0,
|
|
|
|
p_range, 0.1, 99.0,
|
|
|
|
p_ui, kAnimEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_EASE_OUT_TIME, IDC_COMP_ANIM_EASE_OUT_TIME_SPIN, 1.0,
|
|
|
|
p_accessor, &gAnimCompEaseAccessor,
|
|
|
|
end,
|
|
|
|
kAnimEaseOutMin, _T("easeOutMin"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 1.0,
|
|
|
|
p_range, 0.1, 99.0,
|
|
|
|
p_ui, kAnimEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_EASE_OUT_MIN, IDC_COMP_ANIM_EASE_OUT_MIN_SPIN, 1.0,
|
|
|
|
p_accessor, &gAnimCompEaseAccessor,
|
|
|
|
end,
|
|
|
|
kAnimEaseOutMax, _T("easeOutMax"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 1.0,
|
|
|
|
p_range, 0.1, 99.0,
|
|
|
|
p_ui, kAnimEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_EASE_OUT_MAX, IDC_COMP_ANIM_EASE_OUT_MAX_SPIN, 1.0,
|
|
|
|
p_accessor, &gAnimCompEaseAccessor,
|
|
|
|
end,
|
|
|
|
|
|
|
|
end
|
|
|
|
);
|
|
|
|
|
|
|
|
ParamBlockDesc2 gAnimGroupedBlock
|
|
|
|
(
|
|
|
|
plComponent::kBlkComp, _T("animGrouped"), 0, &gAnimGroupedDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP + P_INCLUDE_PARAMS, plComponent::kRefComp,
|
|
|
|
|
|
|
|
// map rollups
|
|
|
|
2,
|
|
|
|
kAnimMain, IDD_COMP_ANIM, IDS_COMP_ANIM_GROUPED, 0, 0, &gAnimCompProc,
|
|
|
|
kAnimEase, IDD_COMP_ANIM_EASE, IDS_COMP_ANIM_EASE, 0, APPENDROLL_CLOSED, &gAnimEaseCompProc,
|
|
|
|
|
|
|
|
// use params from existing descriptor
|
|
|
|
&gAnimBlock,
|
|
|
|
|
|
|
|
end
|
|
|
|
);
|
|
|
|
|
|
|
|
plAnimComponent::plAnimComponent()
|
|
|
|
{
|
|
|
|
fClassDesc = &gAnimDesc;
|
|
|
|
fClassDesc->MakeAutoParamBlocks(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey plAnimComponent::GetModKey(plMaxNode *node)
|
|
|
|
{
|
|
|
|
if (fMods.find(node) != fMods.end())
|
|
|
|
return fMods[node]->GetKey();
|
|
|
|
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponent::GetKeyList( INode *restrictedNode, hsTArray<plKey> &outKeys )
|
|
|
|
{
|
|
|
|
if( restrictedNode != nil )
|
|
|
|
{
|
|
|
|
if( fMods.find( (plMaxNode *)restrictedNode ) != fMods.end() )
|
|
|
|
{
|
|
|
|
outKeys.Append( fMods[ (plMaxNode *)restrictedNode ]->GetKey() );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsAssert( false, "DO SOMETHING!" );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
plAnimGroupedComponent::plAnimGroupedComponent() : fForward(nil)
|
|
|
|
{
|
|
|
|
fClassDesc = &gAnimGroupedDesc;
|
|
|
|
fClassDesc->MakeAutoParamBlocks(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey plAnimGroupedComponent::GetModKey(plMaxNode *node)
|
|
|
|
{
|
|
|
|
if( fForward )
|
|
|
|
return fForward->GetKey();
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimGroupedComponent::GetKeyList( INode *restrictedNode, hsTArray<plKey> &outKeys )
|
|
|
|
{
|
|
|
|
if( fForward )
|
|
|
|
{
|
|
|
|
outKeys.Append( fForward->GetKey() );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#include "pnMessage/plNodeRefMsg.h"
|
|
|
|
|
|
|
|
bool plAnimGroupedComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
bool needSetMaster = fNeedReset;
|
|
|
|
if (fNeedReset)
|
|
|
|
{
|
|
|
|
fForward = new plMsgForwarder;
|
|
|
|
plKey forwardKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), fForward, node->GetLocation());
|
|
|
|
|
|
|
|
plNodeRefMsg *refMsg = new plNodeRefMsg(node->GetRoomKey(), plRefMsg::kOnCreate, -1, plNodeRefMsg::kGeneric);
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(forwardKey, refMsg, plRefFlags::kActiveRef);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ret = plAnimComponentBase::PreConvert(node, pErrMsg);
|
|
|
|
|
|
|
|
plAGMasterMod *mod = fMods[node];
|
|
|
|
|
|
|
|
if (needSetMaster)
|
|
|
|
mod->SetIsGroupMaster(true, fForward);
|
|
|
|
mod->SetIsGrouped(true);
|
|
|
|
|
|
|
|
fForward->AddForwardKey(mod->GetKey());
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
plAnimComponentBase::plAnimComponentBase() : fNeedReset(true)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
plString plAnimComponentBase::GetAnimName()
|
|
|
|
{
|
|
|
|
const char *name = fCompPB->GetStr(kAnimName);
|
|
|
|
if (!name || name[0] == '\0')
|
|
|
|
return plString::Null;
|
|
|
|
return plString::FromUtf8(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsSubworld(plMaxNode* node)
|
|
|
|
{
|
|
|
|
uint32_t numComps = node->NumAttachedComponents();
|
|
|
|
for (int i = 0; i < numComps; i++)
|
|
|
|
{
|
|
|
|
plComponentBase* comp = node->GetAttachedComponent(i);
|
|
|
|
if (comp && comp->ClassID() == PHYS_SUBWORLD_CID)
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetPhysAnimRecurse(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
// If we hit a subworld, stop. The subworld may be animated, but the
|
|
|
|
// physicals in it aren't.
|
|
|
|
if (IsSubworld(node))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (HasPhysicalComponent(node, false))
|
|
|
|
{ char* debugName = node->GetName();
|
|
|
|
node->GetPhysicalProps()->SetPhysAnim(true, node, pErrMsg);
|
|
|
|
}
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < node->NumberOfChildren(); i++)
|
|
|
|
SetPhysAnimRecurse((plMaxNode *)node->GetChildNode(i), pErrMsg);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponentBase::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
if (node->IsTMAnimated())
|
|
|
|
{
|
|
|
|
node->SetMovable(true);
|
|
|
|
node->SetForceLocal(true);
|
|
|
|
|
|
|
|
//
|
|
|
|
// forceLocal on our parent (since keys work in local space)
|
|
|
|
//
|
|
|
|
plMaxNode *parent = (plMaxNode *)node->GetParentNode();
|
|
|
|
if (!parent->IsRootNode())
|
|
|
|
{
|
|
|
|
parent->SetForceLocal(true);
|
|
|
|
|
|
|
|
//char str[512];
|
|
|
|
//sprintf(str, "Forcing local on '%s' because of animated child '%s'\n",parent->GetName(),node->GetName() );
|
|
|
|
//OutputDebugString(str);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fCompPB->GetInt(ParamID(kAnimPhysAnim)))
|
|
|
|
SetPhysAnimRecurse(node, pErrMsg);
|
|
|
|
|
|
|
|
/*
|
|
|
|
int childCount = node->NumberOfChildren();
|
|
|
|
for (int i = 0; i < childCount; i++)
|
|
|
|
{
|
|
|
|
SetupProperties((plMaxNode *)node->GetChildNode(i), pErrMsg);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponentBase::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
// If this is the first time in the preconvert, reset the map
|
|
|
|
if (fNeedReset)
|
|
|
|
{
|
|
|
|
fNeedReset = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If this node is animated, create it's modifier and key now so we can give
|
|
|
|
// it out to anyone that needs it
|
|
|
|
// if (node->IsTMAnimated() || node->IsAnimatedLight())
|
|
|
|
// {
|
|
|
|
const char *name = node->GetName();
|
|
|
|
|
|
|
|
plAGMasterMod *mod = node->GetAGMasterMod();
|
|
|
|
if (mod == nil)
|
|
|
|
{
|
|
|
|
if (!node->HasAGMod()) // Need to add this before the MasterMod, if it doesn't have one already.
|
|
|
|
{
|
|
|
|
node->AddModifier(new plAGModifier(plString::FromUtf8(node->GetName())), IGetUniqueName(node));
|
|
|
|
}
|
|
|
|
mod = new plAGMasterMod();
|
|
|
|
|
|
|
|
plKey modKey = node->AddModifier(mod, IGetUniqueName(node));
|
|
|
|
}
|
|
|
|
fMods[node] = mod;
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
// Small change here. We're setting up the timing specs on the
|
|
|
|
// plAGAnim object during preconvert, so that the info is available
|
|
|
|
// when actually converting the anim (and for other components
|
|
|
|
// that need it, but may or may not actually convert before us.)
|
|
|
|
|
|
|
|
// Note: if the component uses the "(Entire Animation)" segment for
|
|
|
|
// the main start/end, the start/end times won't be valid until
|
|
|
|
// we've added all keys during convert. Some cleanup might
|
|
|
|
// be necessary in this case.
|
|
|
|
|
|
|
|
plString animName = plString::FromUtf8(fCompPB->GetStr(kAnimName));
|
|
|
|
if (animName.IsEmpty())
|
|
|
|
animName = ENTIRE_ANIMATION_NAME;
|
|
|
|
|
|
|
|
if (fCompPB->GetInt(ParamID(kAnimUseGlobal)))
|
|
|
|
{
|
|
|
|
plAgeGlobalAnim *ageAnim = new plAgeGlobalAnim(animName, 0, 0);
|
|
|
|
ageAnim->SetGlobalVarName((char*)fCompPB->GetStr(ParamID(kAnimGlobalName)));
|
|
|
|
|
|
|
|
fAnims[node] = ageAnim;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
plATCAnim *ATCAnim = new plATCAnim(animName, 0, 0);
|
|
|
|
plNotetrackAnim noteAnim(node, pErrMsg);
|
|
|
|
plAnimInfo info = noteAnim.GetAnimInfo(animName);
|
|
|
|
ATCAnim->SetAutoStart(fCompPB->GetInt(kAnimAutoStart));
|
|
|
|
|
|
|
|
float start = info.GetAnimStart();
|
|
|
|
float end = info.GetAnimEnd();
|
|
|
|
float initial = info.GetAnimInitial();
|
|
|
|
if (start != -1)
|
|
|
|
ATCAnim->SetStart(start);
|
|
|
|
if (end != -1)
|
|
|
|
ATCAnim->SetEnd(end);
|
|
|
|
if (initial != -1)
|
|
|
|
ATCAnim->SetInitial(initial);
|
|
|
|
|
|
|
|
if (fCompPB->GetInt(kAnimLoop))
|
|
|
|
{
|
|
|
|
ATCAnim->SetLoop(true);
|
|
|
|
plString loopName = plString::FromUtf8(fCompPB->GetStr(kAnimLoopName));
|
|
|
|
float loopStart = info.GetLoopStart(loopName);
|
|
|
|
float loopEnd = info.GetLoopEnd(loopName);
|
|
|
|
|
|
|
|
ATCAnim->SetLoopStart(loopStart == -1 ? ATCAnim->GetStart() : loopStart);
|
|
|
|
ATCAnim->SetLoopEnd(loopEnd == -1 ? ATCAnim->GetEnd() : loopEnd);
|
|
|
|
}
|
|
|
|
|
|
|
|
plString loop;
|
|
|
|
while (!(loop = info.GetNextLoopName()).IsNull())
|
|
|
|
ATCAnim->AddLoop(loop, info.GetLoopStart(loop), info.GetLoopEnd(loop));
|
|
|
|
|
|
|
|
plString marker;
|
|
|
|
while (!(marker = info.GetNextMarkerName()).IsNull())
|
|
|
|
ATCAnim->AddMarker(marker, info.GetMarkerTime(marker));
|
|
|
|
|
|
|
|
float stopPoint = -1;
|
|
|
|
while ((stopPoint = info.GetNextStopPoint()) != -1)
|
|
|
|
ATCAnim->AddStopPoint(stopPoint);
|
|
|
|
|
|
|
|
ATCAnim->SetEaseInType(fCompPB->GetInt(kAnimEaseInType));
|
|
|
|
ATCAnim->SetEaseOutType(fCompPB->GetInt(kAnimEaseOutType));
|
|
|
|
ATCAnim->SetEaseInLength(fCompPB->GetFloat(kAnimEaseInLength));
|
|
|
|
ATCAnim->SetEaseInMin(fCompPB->GetFloat(kAnimEaseInMin));
|
|
|
|
ATCAnim->SetEaseInMax(fCompPB->GetFloat(kAnimEaseInMax));
|
|
|
|
ATCAnim->SetEaseOutLength(fCompPB->GetFloat(kAnimEaseOutLength));
|
|
|
|
ATCAnim->SetEaseOutMin(fCompPB->GetFloat(kAnimEaseOutMin));
|
|
|
|
ATCAnim->SetEaseOutMax(fCompPB->GetFloat(kAnimEaseOutMax));
|
|
|
|
|
|
|
|
fAnims[node] = ATCAnim;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool plAnimComponentBase::IAddTMToAnim(plMaxNode *node, plAGAnim *anim, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
bool result = false;
|
|
|
|
|
|
|
|
// Get the affine parts and the TM Controller
|
|
|
|
plSceneObject *obj = node->GetSceneObject();
|
|
|
|
hsAffineParts * parts = new hsAffineParts;
|
|
|
|
plController* tmc;
|
|
|
|
|
|
|
|
if (!anim->GetName().Compare(ENTIRE_ANIMATION_NAME))
|
|
|
|
tmc = hsControlConverter::Instance().ConvertTMAnim(obj, node, parts);
|
|
|
|
else
|
|
|
|
tmc = hsControlConverter::Instance().ConvertTMAnim(obj, node, parts, anim->GetStart(), anim->GetEnd());
|
|
|
|
|
|
|
|
if (tmc)
|
|
|
|
{
|
|
|
|
plMatrixChannelApplicator *app = new plMatrixChannelApplicator();
|
|
|
|
app->SetChannelName(plString::FromUtf8(node->GetName()));
|
|
|
|
plMatrixControllerChannel *channel = new plMatrixControllerChannel(tmc, parts);
|
|
|
|
app->SetChannel(channel);
|
|
|
|
anim->AddApplicator(app);
|
|
|
|
if (!anim->GetName().Compare(ENTIRE_ANIMATION_NAME))
|
|
|
|
anim->ExtendToLength(tmc->GetLength());
|
|
|
|
result = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
delete parts; // We copy this over, so no need to keep it around
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponentBase::IAddLightToAnim(plMaxNode *node, plAGAnim *anim, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
if (!node->IsAnimatedLight())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
Object *obj = node->GetObjectRef();
|
|
|
|
Class_ID cid = obj->ClassID();
|
|
|
|
|
|
|
|
IParamBlock2 *pb = nil;
|
|
|
|
if (cid == RTSPOT_LIGHT_CLASSID)
|
|
|
|
pb = obj->GetParamBlockByID(plRTLightBase::kBlkSpotLight);
|
|
|
|
else if (cid == RTOMNI_LIGHT_CLASSID)
|
|
|
|
pb = obj->GetParamBlockByID(plRTLightBase::kBlkOmniLight);
|
|
|
|
else if (cid == RTDIR_LIGHT_CLASSID)
|
|
|
|
pb = obj->GetParamBlockByID(plRTLightBase::kBlkTSpotLight);
|
|
|
|
else if (cid == RTPDIR_LIGHT_CLASSID)
|
|
|
|
pb = obj->GetParamBlockByID(plRTLightBase::kBlkMain);
|
|
|
|
|
|
|
|
node->GetRTLightColAnim(pb, anim);
|
|
|
|
|
|
|
|
if (cid == RTSPOT_LIGHT_CLASSID || cid == RTOMNI_LIGHT_CLASSID)
|
|
|
|
node->GetRTLightAttenAnim(pb, anim);
|
|
|
|
|
|
|
|
if (cid == RTSPOT_LIGHT_CLASSID)
|
|
|
|
node->GetRTConeAnim(pb, anim);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponentBase::IConvertNodeSegmentBranch(plMaxNode *node, plAGAnim *anim, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
bool madeAnim = false;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (IAddTMToAnim(node, anim, pErrMsg))
|
|
|
|
madeAnim = true;
|
|
|
|
if (IAddLightToAnim(node, anim, pErrMsg))
|
|
|
|
madeAnim = true;
|
|
|
|
|
|
|
|
for (i = 0; i < node->NumAttachedComponents(); i++)
|
|
|
|
{
|
|
|
|
if (node->GetAttachedComponent(i)->AddToAnim(anim, node))
|
|
|
|
madeAnim = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (madeAnim)
|
|
|
|
{
|
|
|
|
// It has an animation, we're going to need a plAGMod when loading the anim
|
|
|
|
if (!node->HasAGMod())
|
|
|
|
{
|
|
|
|
node->AddModifier(new plAGModifier(plString::FromUtf8(node->GetName())), IGetUniqueName(node));
|
|
|
|
}
|
|
|
|
madeAnim = true;
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
// let's see if the children have any segments specified...
|
|
|
|
int childCount = node->NumberOfChildren();
|
|
|
|
for (int i = 0; i < childCount; i++)
|
|
|
|
{
|
|
|
|
if (IConvertNodeSegmentBranch((plMaxNode *)(node->GetChildNode(i)), anim, pErrMsg))
|
|
|
|
madeAnim = true;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
return madeAnim;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponentBase::IMakePersistent(plMaxNode *node, plAGAnim *anim, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
// anims made by this component are private to the specific AGMasterMod, so we attach them there.
|
|
|
|
plAGMasterMod *mod = plAGMasterMod::ConvertNoRef(fMods[node]);
|
|
|
|
hsAssert(mod != nil, "No MasterMod to make animation persistent!");
|
|
|
|
|
|
|
|
plString buffer = plString::Format("%s_%s_anim_%d", node->GetName(), anim->GetName().c_str(), mod->GetNumPrivateAnimations());
|
|
|
|
plLocation nodeLoc = node->GetLocation();
|
|
|
|
plKey animKey = hsgResMgr::ResMgr()->NewKey(buffer, anim, nodeLoc);
|
|
|
|
|
|
|
|
plGenRefMsg* refMsg = new plGenRefMsg(mod->GetKey(), plRefMsg::kOnCreate, 0, 0);
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(animKey, refMsg, plRefFlags::kActiveRef);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool plAnimComponentBase::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
fNeedReset = true;
|
|
|
|
|
|
|
|
if (!IConvertNodeSegmentBranch(node, fAnims[node], pErrMsg))
|
|
|
|
{
|
|
|
|
// Either we delete it here, or we make it persistent below and the resMgr handles it
|
|
|
|
delete fAnims[node];
|
|
|
|
fAnims[node] = nil;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fCompPB->GetInt(ParamID(kAnimUseGlobal)))
|
|
|
|
{
|
|
|
|
((plAgeGlobalAnim *)fAnims[node])->SetGlobalVarName((char*)fCompPB->GetStr(ParamID(kAnimGlobalName)));
|
|
|
|
}
|
|
|
|
else // It's an ATCAnim
|
|
|
|
{
|
|
|
|
// If we're on an "(Entire Animation)" segment. The loops won't know their lengths until
|
|
|
|
// after the nodes have been converted and added. So we adjust them here if necessary.
|
|
|
|
((plATCAnim *)fAnims[node])->CheckLoop();
|
|
|
|
}
|
|
|
|
|
|
|
|
IMakePersistent(node, fAnims[node], pErrMsg);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimComponentBase::DeInit(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
fMods.clear();
|
|
|
|
fLightMods.clear();
|
|
|
|
fAnims.clear();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plAnimComponentBase::SetupCtl( plAGAnim *anim, plController *ctl, plAGApplicator *app, plMaxNode *node )
|
|
|
|
{
|
|
|
|
plScalarControllerChannel *channel = new plScalarControllerChannel(ctl);
|
|
|
|
app->SetChannel(channel);
|
|
|
|
anim->AddApplicator(app);
|
|
|
|
if (!anim->GetName().Compare(ENTIRE_ANIMATION_NAME))
|
|
|
|
anim->ExtendToLength(ctl->GetLength());
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Picker Dialog for Restricted Animation Components //////////////////////////////////////////
|
|
|
|
|
|
|
|
class plPickAnimCompNode : public plPickCompNode
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
ParamID fTypeID;
|
|
|
|
|
|
|
|
void IAddUserType(HWND hList)
|
|
|
|
{
|
|
|
|
int type = fPB->GetInt(fTypeID);
|
|
|
|
|
|
|
|
int idx = ListBox_AddString(hList, kUseParamBlockNodeString);
|
|
|
|
if (type == plAnimObjInterface::kUseParamBlockNode && !fPB->GetINode(fNodeParamID))
|
|
|
|
ListBox_SetCurSel(hList, idx);
|
|
|
|
|
|
|
|
|
|
|
|
idx = ListBox_AddString(hList, kUseOwnerNodeString);
|
|
|
|
if (type == plAnimObjInterface::kUseOwnerNode)
|
|
|
|
ListBox_SetCurSel(hList, idx);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ISetUserType(plMaxNode* node, const char* userType)
|
|
|
|
{
|
|
|
|
if (strcmp(userType, kUseParamBlockNodeString) == 0)
|
|
|
|
{
|
|
|
|
ISetNodeValue(nil);
|
|
|
|
fPB->SetValue(fTypeID, 0, plAnimObjInterface::kUseParamBlockNode);
|
|
|
|
}
|
|
|
|
else if (strcmp(userType, kUseOwnerNodeString) == 0)
|
|
|
|
{
|
|
|
|
ISetNodeValue(nil);
|
|
|
|
fPB->SetValue(fTypeID, 0, plAnimObjInterface::kUseOwnerNode);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fPB->SetValue(fTypeID, 0, plAnimObjInterface::kUseParamBlockNode);
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
plPickAnimCompNode(IParamBlock2* pb, ParamID nodeParamID, ParamID typeID, plComponentBase *comp) :
|
|
|
|
plPickCompNode(pb, nodeParamID, comp), fTypeID(typeID)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void plAnimComponentBase::PickTargetNode( IParamBlock2 *destPB, ParamID destParamID, ParamID destTypeID )
|
|
|
|
{
|
|
|
|
plPickAnimCompNode pick( destPB, destParamID, destTypeID, (plComponentBase *)this );
|
|
|
|
pick.DoPick();
|
|
|
|
}
|
|
|
|
|
|
|
|
plString plAnimComponentBase::GetIfaceSegmentName( bool allowNil )
|
|
|
|
{
|
|
|
|
plString name = GetAnimName();
|
|
|
|
if( allowNil || !name.IsNull() )
|
|
|
|
return name;
|
|
|
|
return ENTIRE_ANIMATION_NAME;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Hit Callback for Animations /////////////////////////////////////////////
|
|
|
|
|
|
|
|
class plPlasmaAnimHitCallback : public HitByNameDlgCallback
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
IParamBlock2* fPB;
|
|
|
|
ParamID fParamID;
|
|
|
|
TCHAR fTitle[ 128 ];
|
|
|
|
|
|
|
|
public:
|
|
|
|
plPlasmaAnimHitCallback( IParamBlock2 *pb, ParamID paramID, TCHAR *title = nil )
|
|
|
|
: fPB( pb ), fParamID( paramID )
|
|
|
|
|
|
|
|
{
|
|
|
|
strcpy( fTitle, title );
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual TCHAR *dialogTitle() { return fTitle; }
|
|
|
|
virtual TCHAR *buttonText() { return "OK"; }
|
|
|
|
|
|
|
|
virtual int filter( INode *node )
|
|
|
|
{
|
|
|
|
plComponentBase *comp = ( (plMaxNodeBase *)node )->ConvertToComponent();
|
|
|
|
if( comp != nil && plAnimComponentBase::IsAnimComponent( comp ) )
|
|
|
|
{
|
|
|
|
// Make sure it won't create a cyclical reference (Max doesn't like those)
|
|
|
|
if( comp->TestForLoop( FOREVER, fPB ) == REF_FAIL )
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
plAnimStealthNode *stealth = plAnimStealthNode::ConvertToStealth( node );
|
|
|
|
if( stealth != nil )
|
|
|
|
{
|
|
|
|
if( stealth->TestForLoop( FOREVER, fPB ) == REF_FAIL )
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
if( !stealth->IsParentUsedInScene() )
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void proc( INodeTab &nodeTab )
|
|
|
|
{
|
|
|
|
fPB->SetValue( fParamID, (TimeValue)0, nodeTab[ 0 ] );
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual BOOL showHiddenAndFrozen() { return TRUE; }
|
|
|
|
virtual BOOL singleSelect() { return TRUE; }
|
|
|
|
};
|
|
|
|
|
|
|
|
//// Dialog Proc For Anim Selection /////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
plPlasmaAnimSelectDlgProc::plPlasmaAnimSelectDlgProc( ParamID paramID, int dlgItem, TCHAR *promptTitle, ParamMap2UserDlgProc *chainedDlgProc )
|
|
|
|
{
|
|
|
|
fParamID = paramID;
|
|
|
|
fDlgItem = dlgItem;
|
|
|
|
fUseNode = false;
|
|
|
|
strcpy( fTitle, promptTitle );
|
|
|
|
fChain = chainedDlgProc;
|
|
|
|
}
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plPlasmaAnimSelectDlgProc::plPlasmaAnimSelectDlgProc( ParamID paramID, int dlgItem, ParamID nodeParamID, ParamID typeParamID, int nodeDlgItem,
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TCHAR *promptTitle, ParamMap2UserDlgProc *chainedDlgProc )
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{
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fParamID = paramID;
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fDlgItem = dlgItem;
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fUseNode = true;
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fNodeParamID = nodeParamID;
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fTypeParamID = typeParamID;
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fNodeDlgItem = nodeDlgItem;
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strcpy( fTitle, promptTitle );
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fChain = chainedDlgProc;
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}
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void plPlasmaAnimSelectDlgProc::SetThing( ReferenceTarget *m )
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{
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if( fChain != nil )
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fChain->SetThing( m );
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}
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void plPlasmaAnimSelectDlgProc::Update( TimeValue t, Interval &valid, IParamMap2 *pmap )
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{
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if( fChain != nil )
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fChain->Update( t, valid, pmap );
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}
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void plPlasmaAnimSelectDlgProc::IUpdateNodeBtn( HWND hWnd, IParamBlock2 *pb )
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{
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if( fUseNode )
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{
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int type = pb->GetInt( fTypeParamID );
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if( type == plAnimObjInterface::kUseOwnerNode )
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::SetWindowText( ::GetDlgItem( hWnd, fNodeDlgItem ), kUseOwnerNodeString );
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else
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{
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INode *node = pb->GetINode( fNodeParamID );
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TSTR newName( node ? node->GetName() : kUseParamBlockNodeString );
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::SetWindowText( ::GetDlgItem( hWnd, fNodeDlgItem ), newName );
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}
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plAnimObjInterface *iface = plAnimComponentBase::GetAnimInterface( pb->GetINode( fParamID ) );
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if( iface == nil || !iface->IsNodeRestricted() )
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::EnableWindow( ::GetDlgItem( hWnd, fNodeDlgItem ), false );
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else
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{
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::EnableWindow( ::GetDlgItem( hWnd, fNodeDlgItem ), true );
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}
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}
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}
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BOOL plPlasmaAnimSelectDlgProc::DlgProc( TimeValue t, IParamMap2 *pmap, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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switch ( msg )
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{
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case WM_INITDIALOG:
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{
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IParamBlock2 *pb = pmap->GetParamBlock();
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INode *node = pb->GetINode( fParamID );
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TSTR newName( node ? node->GetName() : "Pick" );
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::SetWindowText( ::GetDlgItem( hWnd, fDlgItem ), newName );
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IUpdateNodeBtn( hWnd, pb );
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}
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break;
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case WM_COMMAND:
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if( ( HIWORD( wParam ) == BN_CLICKED ) )
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{
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if( LOWORD( wParam ) == fDlgItem )
|
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|
{
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IParamBlock2 *pb = pmap->GetParamBlock();
|
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plPlasmaAnimHitCallback hitCB( pb, fParamID, fTitle );
|
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GetCOREInterface()->DoHitByNameDialog( &hitCB );
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INode *node = pb->GetINode( fParamID );
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TSTR newName( node ? node->GetName() : "Pick" );
|
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::SetWindowText( ::GetDlgItem(hWnd, fDlgItem ), newName );
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pmap->Invalidate( fParamID );
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::InvalidateRect( hWnd, NULL, TRUE );
|
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|
|
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|
IUpdateNodeBtn( hWnd, pb );
|
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|
return true;
|
|
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|
}
|
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|
else if( fUseNode && LOWORD( wParam ) == fNodeDlgItem )
|
|
|
|
{
|
|
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|
IParamBlock2 *pb = pmap->GetParamBlock();
|
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|
|
|
|
|
|
plAnimObjInterface *iface = plAnimComponentBase::GetAnimInterface( pb->GetINode( fParamID ) );
|
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|
iface->PickTargetNode( pb, fNodeParamID, fTypeParamID );
|
|
|
|
|
|
|
|
IUpdateNodeBtn( hWnd, pb );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( fChain != nil )
|
|
|
|
return fChain->DlgProc( t, pmap, hWnd, msg, wParam, lParam );
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plPlasmaAnimSelectDlgProc::DeleteThis()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
CLASS_DESC(plAnimCompressComp, gAnimCompressDesc, "Anim Compress", "AnimCompress", COMP_TYPE_MISC, ANIM_COMPRESS_COMP_CID)
|
|
|
|
|
|
|
|
ParamBlockDesc2 gAnimCompressBk
|
|
|
|
(
|
|
|
|
plComponent::kBlkComp, _T("AnimCompress"), 0, &gAnimCompressDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
|
|
|
|
IDD_COMP_ANIM_COMPRESS, IDS_COMP_ANIM_COMPRESS_ROLL, 0, 0, nil,
|
|
|
|
|
|
|
|
plAnimCompressComp::kAnimCompressLevel, _T("compressLevel"), TYPE_INT, 0, 0,
|
|
|
|
p_ui, TYPE_RADIO, 3, IDC_COMP_ANIM_COMPRESS_NONE, IDC_COMP_ANIM_COMPRESS_LOW, IDC_COMP_ANIM_COMPRESS_HIGH,
|
|
|
|
p_vals, plAnimCompressComp::kCompressionNone, plAnimCompressComp::kCompressionLow, plAnimCompressComp::kCompressionHigh,
|
|
|
|
p_default, plAnimCompressComp::kCompressionLow,
|
|
|
|
end,
|
|
|
|
|
|
|
|
plAnimCompressComp::kAnimCompressThreshold, _T("Threshold"), TYPE_FLOAT, 0, 0,
|
|
|
|
p_default, 0.01,
|
|
|
|
p_range, 0.0, 1.0,
|
|
|
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
|
|
|
|
IDC_COMP_ANIM_COMPRESS_THRESHOLD, IDC_COMP_ANIM_COMPRESS_THRESHOLD_SPIN, 0.001,
|
|
|
|
end,
|
|
|
|
|
|
|
|
end
|
|
|
|
);
|
|
|
|
|
|
|
|
plAnimCompressComp::plAnimCompressComp()
|
|
|
|
{
|
|
|
|
fClassDesc = &gAnimCompressDesc;
|
|
|
|
fClassDesc->MakeAutoParamBlocks(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimCompressComp::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
node->SetAnimCompress(fCompPB->GetInt(ParamID(kAnimCompressLevel)));
|
|
|
|
|
|
|
|
// We use Max's key reduction code, which doesn't seem to match up with its own UI.
|
|
|
|
// Manually using Max's "Reduce Keys" option with a threshold of .01 seems to give
|
|
|
|
// approximately the same results as calling the function ApplyKeyReduction with
|
|
|
|
// a threshold of .0002. I want the UI to appear consistent to the artist, so we
|
|
|
|
// shrug our shoulders and scale down by 50.
|
|
|
|
node->SetKeyReduceThreshold(fCompPB->GetFloat(ParamID(kAnimCompressThreshold)) / 50.f);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAnimCompressComp::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|