/*==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
NVIDIA PhysX SDK , Microsoft DirectX SDK , OpenSSL library , Independent
JPEG Group JPEG library , Microsoft Windows Media SDK , or Apple QuickTime SDK
( or a modified version of those libraries ) ,
containing parts covered by the terms of the Bink SDK EULA , 3 ds Max EULA ,
PhysX SDK EULA , DirectX SDK EULA , OpenSSL and SSLeay licenses , IJG
JPEG Library README , Windows Media SDK EULA , or QuickTime SDK EULA , the
licensors of this Program grant you additional
permission to convey the resulting work . Corresponding Source for a
non - source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work .
You can contact Cyan Worlds , Inc . by email legal @ cyan . com
or by snail mail at :
Cyan Worlds , Inc .
14617 N Newport Hwy
Mead , WA 99021
* = = LICENSE = = */
//////////////////////////////////////////////////////////////////////////////
//
// plDiffBuffer - A utility class for writing and applying a difference
// buffer--i.e. a buffer containing a series of modifications
// (specifically, adds and copys) that will modify an old
// data buffer to match a new one. It's a useful utility
// class when doing binary file patching, for example, as you
// can write out the changes to this class, get back a data
// buffer suitable for writing, then use this class again
// later to reconstruct the new buffer.
//
// This class is meant to construct diff buffers using two
// ops: add and copy. Basically, the syntax is defined so
// that to reconstruct the new buffer, you run through the
// list of ops sequentially, each one defining the next
// chunk of data in the new buffer. Add ops will add new data
// to the buffer that didn't exist in the old buffer, and
// copy ops will copy data that existed in the old buffer
// (from an arbitrary offset, to facilitate encoding data
// shuffling). Delete ops are implicit, as they simply aren't
// defined in the stream of ops.
//
//// History /////////////////////////////////////////////////////////////////
//
// 7.24.2002 mcn - Created (Happy late b-day to me!)
//
//////////////////////////////////////////////////////////////////////////////
# ifndef _plDiffBuffer_h
# define _plDiffBuffer_h
# include "HeadSpin.h"
# include "hsStream.h"
//// Class Definition ////////////////////////////////////////////////////////
class hsRAMStream ;
class plBSDiffBuffer ;
class plDiffBuffer
{
protected :
bool fWriting , f16BitMode ;
uint32_t fNewLength ;
hsRAMStream * fStream ;
// Support for BSDiff patch buffers (Patching only)
plBSDiffBuffer * fBSDiffBuffer ;
bool fIsBSDiff ;
public :
plDiffBuffer ( uint32_t newLength , uint32_t oldLength = 0 ) ; // Constructor for writing new buffers. oldLength isn't required but helpful for optimizations
plDiffBuffer ( void * buffer , uint32_t length ) ; // Constructor for applying a given diff set
// to an old buffer
virtual ~ plDiffBuffer ( ) ;
/// Creation/write functions
// Add() appends an Add-New-Data operation to the diff buffer. The data supplied will be copied internally.
void Add ( int32_t length , void * newData ) ;
// Copy() appends a Copy-Data-From-Old operation to the diff buffer
void Copy ( int32_t length , uint32_t oldOffset ) ;
// GetBuffer() will copy the diff stream into a new buffer and return it. You are responsible for freeing the buffer.
void GetBuffer ( uint32_t & length , void * & bufferPtr ) ;
/// Apply functions
// Apply() will take this diff buffer and apply it to the given old buffer, allocating and producing a new buffer. You are responsible for freeing the new buffer.
void Apply ( uint32_t oldLength , void * oldBuffer , uint32_t & newLength , void * & newBuffer ) ;
} ;
# endif // _plDiffBuffer_h