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140 lines
4.0 KiB
140 lines
4.0 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef MIGRATION_TASK_H
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#define MIGRATION_TASK_H
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#include <windows.h>
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class MigrationTask
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{
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public:
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enum Servers
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{
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kTest,
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kLast,
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kBranch
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};
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private:
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bool fEnabled;
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Servers fServer;
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public:
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MigrationTask() : fEnabled(false) {}
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virtual char* GetName() = 0;
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virtual char* GetDescription() = 0;
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bool GetEnabled() const { return fEnabled; }
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void SetEnabled(bool val) { fEnabled = val; }
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Servers GetServer() const { return fServer; }
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void SetServer(Servers server) { fServer = server; }
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virtual int Run(HINSTANCE hInst, HWND hDlg) = 0;
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};
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class MigrationTask_Backup : public MigrationTask
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{
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public:
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char* GetName() { return "Backup Task"; }
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char* GetDescription() { return "Backing up Live Data and Live Servers."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_CleanUp : public MigrationTask
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{
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public:
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char* GetName() { return "Test Data Clean-Up"; }
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char* GetDescription() { return "Clean up the test data for copying to the live server."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_PatchBuilder : public MigrationTask
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{
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public:
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char* GetName() { return "Patch Building Task"; }
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char* GetDescription() { return "Building the patch set to upgrade the client's data."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_DataMigration : public MigrationTask
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{
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public:
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char* GetName() { return "Data Migration Task"; }
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char* GetDescription() { return "Copying the data from the Test Server to the Live Server"; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_InstallClient : public MigrationTask
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{
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public:
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char* GetName() { return "Install the Client Files"; }
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char* GetDescription() { return "Installs the Client files from a specified directory."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_GenerateClientManifest : public MigrationTask
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{
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public:
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char* GetName() { return "Generate The Client Manifest"; }
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char* GetDescription() { return "Generates the Client Manifest from the Client Files on the Server."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_DropStoredGames : public MigrationTask
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{
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public:
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char* GetName() { return "Drop Live Stored Games"; }
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char* GetDescription() { return "Drops the Stored Games that are on the live server."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_InstallAges : public MigrationTask
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{
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public:
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char* GetName() { return "Install the Ages"; }
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char* GetDescription() { return "Installs the Ages from the live data into the Lookup Server."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_CopyTestServers : public MigrationTask
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{
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public:
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char* GetName() { return "Copy the Test Servers to Live"; }
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char* GetDescription() { return "Copy the Test server executables to the Live server."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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class MigrationTask_StartLiveServers : public MigrationTask
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{
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public:
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char* GetName() { return "Start the Live Servers"; }
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char* GetDescription() { return "Starts the Live Servers."; }
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int Run(HINSTANCE hInst, HWND hDlg);
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};
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#endif //MIGRATION_TASK_H
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