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1014 lines
32 KiB
1014 lines
32 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#if 0
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#ifndef plVaultNode_h_inc
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#define plVaultNode_h_inc
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#include "hsTypes.h"
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#include "hsBitVector.h"
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#include "../plUnifiedTime/plUnifiedTime.h"
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#include "../plNetCommon/plNetServerSessionInfo.h"
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#include "../plNetCommon/plSpawnPointInfo.h"
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#include "../plNetCommon/plNetCommon.h"
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#include "../plUUID/plUUID.h"
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#include "plVault.h"
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#include "plVaultNodeIterator.h"
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#include <string>
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#include <vector>
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////////////////////////////////////////////////////////////////////
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class plVaultNode;
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class plVaultFolderNode;
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class plVaultImageNode;
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class plVaultTextNoteNode;
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class plVaultSDLNode;
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class plVaultAgeLinkNode;
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class plVaultChronicleNode;
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class plVaultMgrNode;
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class plVaultPlayerNode;
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class plVaultPlayerInfoNode;
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class plVaultPlayerInfoListNode;
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class plVaultAgeNode;
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class plVaultAgeInfoNode;
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class plVaultAgeInfoListNode;
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class plVaultSystemNode;
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class plStateDataRecord;
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class plURL;
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struct hsPoint3;
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////////////////////////////////////////////////////////////////////
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typedef bool (*plNodeCompareProc)( const plVaultNode * A, const plVaultNode * B );
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class plVaultNode
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{
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public:
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struct MatchesNode
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{
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const plVaultNode * fNode;
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MatchesNode( const plVaultNode * node ): fNode( node ) {}
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bool operator()( const plVaultNode * node ) const;
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};
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friend struct MatchesNode;
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void SetID( UInt32 v );
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void SetType( UInt8 v );
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void SetPermissions( UInt32 v );
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void SetOwnerNodeID( UInt32 v );
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void SetGroupNodeID( UInt32 v );
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void SetCreatorNodeID( UInt32 v );
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void SetCreateTime( const plUnifiedTime * v );
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void SetCreateTime( const plUnifiedTime & v );
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void SetCreateAgeTime( const plUnifiedTime * v );
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void SetCreateAgeTime( const plUnifiedTime & v );
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void SetCreateAgeName( const char * v );
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void SetCreateAgeGuid( const plUUID * v );
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void SetCreateAgeGuid( const plUUID & v );
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void SetInt32_1( Int32 v );
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void SetInt32_2( Int32 v );
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void SetInt32_3( Int32 v );
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void SetInt32_4( Int32 v );
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void SetUInt32_1( UInt32 v );
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void SetUInt32_2( UInt32 v );
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void SetUInt32_3( UInt32 v );
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void SetUInt32_4( UInt32 v );
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void SetString64_1( const char * v );
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void SetString64_2( const char * v );
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void SetString64_3( const char * v );
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void SetString64_4( const char * v );
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void SetString64_5( const char * v );
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void SetString64_6( const char * v );
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void SetIString64_1( const char * v );
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void SetIString64_2( const char * v );
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void SetText_1( const char * v );
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void SetText_2( const char * v );
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void SetBlob_1_Guid( const plUUID * v );
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void SetBlob_2_Guid( const plUUID * v );
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void * AllocBufferBlob_1( int size );
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void * AllocBufferBlob_2( int size );
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UInt32 GetID () const;
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UInt8 GetType () const;
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UInt32 GetPermissions () const;
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UInt32 GetOwnerNodeID () const;
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const plVaultPlayerInfoNode * GetOwnerNode () const;
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UInt32 GetGroupNodeID () const;
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const plVaultNode * GetGroupNode () const;
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const plUnifiedTime * GetModifyTime () const;
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UInt32 GetCreatorNodeID () const;
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const plVaultPlayerInfoNode * GetCreatorNode () const;
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const plUnifiedTime * GetCreateTime () const;
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const plUnifiedTime * GetCreateAgeTime () const;
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const char * GetCreateAgeName () const;
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const plUUID * GetCreateAgeGuid () const;
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Int32 GetInt32_1 () const;
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Int32 GetInt32_2 () const;
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Int32 GetInt32_3 () const;
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Int32 GetInt32_4 () const;
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UInt32 GetUInt32_1 () const;
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UInt32 GetUInt32_2 () const;
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UInt32 GetUInt32_3 () const;
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UInt32 GetUInt32_4 () const;
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const char * GetString64_1 () const;
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const char * GetString64_2 () const;
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const char * GetString64_3 () const;
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const char * GetString64_4 () const;
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const char * GetString64_5 () const;
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const char * GetString64_6 () const;
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const char * GetIString64_1 () const;
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const char * GetIString64_2 () const;
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const char * GetText_1 () const;
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const char * GetText_2 () const;
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std::string & GetBlob_1 ();
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const std::string & GetBlob_1 () const;
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void * GetBufferBlob_1 () const;
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int GetBufferSizeBlob_1 () const;
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const plUUID * GetBlob_1_Guid () const;
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std::string & GetBlob_2 ();
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const std::string & GetBlob_2 () const;
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void * GetBufferBlob_2 () const;
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int GetBufferSizeBlob_2 () const;
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const plUUID * GetBlob_2_Guid () const;
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public:
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plVaultNode();
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virtual ~plVaultNode();
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bool IsADownstreamNode( UInt32 nodeID ) const;
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/////////////////////////////////////////////////
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// Vault Node API
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#if 0
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// Add child node
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plVaultNodeRef * AddNode(
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plVaultNode * node,
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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// Find matching node on server and add it to this node.
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// Optionally don't fetch children of this node.
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bool LinkToNode(
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const plVaultNode * templateNode,
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int childFetchLevel=plVault::kFetchAllChildren,
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bool allowCreate=true,
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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bool LinkToNode(
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UInt32 nodeID,
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int childFetchLevel=plVault::kFetchAllChildren,
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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// Remove child node
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bool RemoveNode( const plVaultNode * node,
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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bool RemoveNode( UInt32 nodeID,
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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// Remove all child nodes
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void RemoveAllNodes( void );
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// Add/Save this node to vault
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virtual void Save(
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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// Save this node and all child nodes that need saving.
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// NOTE: Currently, the cb object is called back for
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// each node saved.
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void SaveAll(
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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// Send this node to the destination client node. will be received in it's inbox folder.
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void SendTo(
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UInt32 destClientNodeID,
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plVaultOperationCallback * cb=nil,
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UInt32 cbContext=0 );
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#endif
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// Get an iterator to this node's children
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plVaultNodeIterator GetIterator( void );
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#if 0
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// Get child node count
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int GetNodeCount( void ) const { return fChildNodes.size(); }
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// Get all child nodes.
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void GetNodes( plVault::NodeRefVec & out );
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// Get child node by ID
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bool GetNode( UInt32 nodeID, plVaultNodeRef *& out ) const;
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// Get child node matching template node
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bool FindNode( const plVaultNode * templateNode, plVaultNodeRef *& out ) const;
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// Get all matching child nodes
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bool FindNodes( const plVaultNode * templateNode, plVault::NodeRefVec & out ) const;
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// Get first matching node recursively among children
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bool FindNodeRecurse( const plVaultNode * templateNode, plVaultNodeRef *& out ) const;
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// Returns true if node is a child of this node
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bool HasNode( UInt32 nodeID );
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bool HasNode( const plVaultNode * templateNode );
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// true if node needs saving
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bool Modified( void ) const;
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void SetModified( bool b );
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// Get the client ID from my Vault client.
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UInt32 GetClientID( void ) const;
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// application data keyed to this node. not stored.
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void SetUserData( UInt32 v ) { fUserData=v; }
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UInt32 GetUserData( void ) const { return fUserData; }
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#endif
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/////////////////////////////////////////////////
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#if 0
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void Read( hsStream * s, hsResMgr * mgr );
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void Write( hsStream * s, hsResMgr * mgr );
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virtual void CopyFrom( const plVaultNode * other, bool forceCopyAllFields=false );
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virtual std::string AsStdString( int level=0 ) const;
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std::string FieldsAsStdString( void ) const;
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void Dump( int level=0, bool displaySeen=false, bool beenSeen=true, plStatusLog * log=nil ) const;
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void GetChildNodes( const plVault::NodeRefVec *& out ) const { out=&fChildNodes; }
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virtual std::string AsHtmlForm( const char * action ) { return ""; }
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bool FromHtmlPost( plURL & url ) { return false; }
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#endif
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private:
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plVaultNode( const plVaultNode & );
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plVaultNode & operator =( const plVaultNode & );
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};
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|
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//============================================================================
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//============================================================================
|
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//============================================================================
|
||
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//============================================================================
|
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#if 0
|
||
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|
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////////////////////////////////////////////////////////////////////
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class plVaultFolderNode : public plVaultNode
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{
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public:
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enum FieldMap
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{
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kFolderType = kInt32_1,
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kFolderName = kString64_1,
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};
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plVaultFolderNode();
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~plVaultFolderNode();
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CLASSNAME_REGISTER( plVaultFolderNode );
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GETINTERFACE_ANY( plVaultFolderNode, plVaultNode );
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void SetFolderType( int type ) { ISetInt32_1( type ); }
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int GetFolderType( void ) const { return IGetInt32_1();}
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void SetFolderName( const char * v ) { ISetString64_1( v ); }
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const char * GetFolderName( void ) const{ return IGetString64_1();}
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std::string AsStdString( int level=0 ) const;
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||
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std::string AsHtmlForm( const char * action );
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};
|
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////////////////////////////////////////////////////////////////////
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||
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||
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class plMipmap;
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class plVaultImageNode : public plVaultNode
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{
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friend class plNetClientVNodeMgr;
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|
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plMipmap * fMipmap;
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void ISetMipmap( plMipmap * v ) { fMipmap=v; }
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plMipmap * IGetMipmap( void ) const { return fMipmap; }
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|
|
||
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public:
|
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enum FieldMap
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||
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{
|
||
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kImageType = kInt32_1,
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kImageTitle = kString64_1,
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kImageData = kBlob_1,
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};
|
||
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|
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enum ImageTypes { kJPEG=1 };
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|
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plVaultImageNode();
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~plVaultImageNode();
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||
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CLASSNAME_REGISTER( plVaultImageNode );
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GETINTERFACE_ANY( plVaultImageNode, plVaultNode );
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|
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const plMipmap * GetMipmap( void ) const { return fMipmap; }
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// this override copies the mipmap ptr too.
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void CopyFrom( const plVaultNode * other, bool forceCopyAllFields=false );
|
||
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void SetImageType( int type ) { ISetInt32_1( type ); }
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int GetImageType( void ) const { return IGetInt32_1(); }
|
||
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void * AllocBuffer( int size ) { return IAllocBufferBlob_1( size ); }
|
||
|
void * GetBuffer( void ) const { return IGetBufferBlob_1(); }
|
||
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int GetBufSize() const { return IGetBufferSizeBlob_1(); }
|
||
|
|
||
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void SetTitle( const char * text ) { ISetString64_1( text ); }
|
||
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const char * GetTitle( void ) const { return IGetString64_1(); }
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultTextNoteNode : public plVaultNode
|
||
|
{
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kNoteType = kInt32_1,
|
||
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kNoteSubType = kInt32_2,
|
||
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kNoteTitle = kString64_1,
|
||
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kNoteText = kBlob_1,
|
||
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};
|
||
|
|
||
|
plVaultTextNoteNode();
|
||
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~plVaultTextNoteNode();
|
||
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CLASSNAME_REGISTER( plVaultTextNoteNode );
|
||
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GETINTERFACE_ANY( plVaultTextNoteNode, plVaultNode );
|
||
|
|
||
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void SetText( const char * text );
|
||
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const char * GetText( void ) const { return IGetBlob_1().c_str(); }
|
||
|
|
||
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void SetTitle( const char * text ) { ISetString64_1( text ); }
|
||
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const char * GetTitle( void ) const { return IGetString64_1(); }
|
||
|
|
||
|
void SetNoteType( Int32 type ) { ISetInt32_1( type ); }
|
||
|
Int32 GetNoteType( void ) const { return IGetInt32_1(); }
|
||
|
|
||
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void SetNoteSubType( Int32 type ) { ISetInt32_2( type ); }
|
||
|
Int32 GetNoteSubType( void ) const { return IGetInt32_2(); }
|
||
|
|
||
|
// Device-specific:
|
||
|
plVaultFolderNode * GetDeviceInbox() const;
|
||
|
void SetDeviceInbox( const char * inboxName,
|
||
|
plVaultOperationCallback * cb=nil, UInt32 cbContext=0 );
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultSDLNode : public plVaultNode
|
||
|
{
|
||
|
mutable plStateDataRecord * fSDLDataRec; // for GetStateDataRecord()
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kName = kString64_1,
|
||
|
kIdent = kInt32_1, // pgmr-defined, from plVault::StandardNodes enum.
|
||
|
kSDLData = kBlob_1,
|
||
|
};
|
||
|
|
||
|
plVaultSDLNode();
|
||
|
~plVaultSDLNode();
|
||
|
CLASSNAME_REGISTER( plVaultSDLNode );
|
||
|
GETINTERFACE_ANY( plVaultSDLNode, plVaultNode );
|
||
|
|
||
|
void SetIdent( int v ) { ISetInt32_1( v ); }
|
||
|
int GetIdent() const { return IGetInt32_1(); }
|
||
|
|
||
|
void * AllocBuffer( int size ) { return IAllocBufferBlob_1( size ); }
|
||
|
void * GetBuffer( void ) const { return IGetBufferBlob_1(); }
|
||
|
int GetBufSize() const { return IGetBufferSizeBlob_1(); }
|
||
|
|
||
|
plStateDataRecord * GetStateDataRecord( UInt32 readOptions=0 ) const; // returned pointer will be valid until next call to this fxn, or until this node instance goes away.
|
||
|
void SetStateDataRecord( const plStateDataRecord * rec, UInt32 writeOptions=0 );
|
||
|
void InitStateDataRecord( const char * sdlRecName, UInt32 writeOptions=0 );
|
||
|
void DumpStateDataRecord( const char * msg=nil, bool dirtyOnly=false ) const;
|
||
|
|
||
|
// override to dump debug info.
|
||
|
void Save(
|
||
|
plVaultOperationCallback * cb=nil,
|
||
|
UInt32 cbContext=0 );
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultAgeInfoNode : public plVaultNode
|
||
|
{
|
||
|
mutable plVaultPlayerInfoListNode * fCanVisitFolder;
|
||
|
mutable plVaultPlayerInfoListNode * fAgeOwnersFolder;
|
||
|
mutable plVaultSDLNode * fAgeSDL;
|
||
|
mutable plVaultFolderNode * fChildAgesFolder;
|
||
|
|
||
|
mutable plUUID fAgeInstanceGuid;
|
||
|
mutable plNetServerSessionInfo fServerInfo;
|
||
|
mutable plAgeInfoStruct fAgeInfoStruct;
|
||
|
|
||
|
/////////////////////////////////
|
||
|
friend class pyVault;
|
||
|
friend class pyAgeVault;
|
||
|
friend class plVaultAgeInfoInitializationTask;
|
||
|
plVaultSDLNode * IGetAgeSDL() const;
|
||
|
plVaultAgeLinkNode * IGetLink( plVaultFolderNode * folder, const plAgeInfoStruct * info ) const;
|
||
|
/////////////////////////////////
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kAgeFilename = kString64_1, // "Garden"
|
||
|
kAgeInstanceName = kString64_2, // "Eder Kemo"
|
||
|
kAgeUserDefinedName = kString64_3, // "Joe's"
|
||
|
kAgeInstanceGuid = kString64_4,
|
||
|
kAgeDescription = kText_1, // "Stay out!"
|
||
|
kAgeSequenceNumber = kInt32_1,
|
||
|
kIsPublic = kInt32_2,
|
||
|
kAgeLanguage = kInt32_3, // The language of the client that made this age
|
||
|
kAgeID = kUInt32_1,
|
||
|
kAgeCzarID = kUInt32_2,
|
||
|
kAgeInfoFlags = kUInt32_3,
|
||
|
};
|
||
|
|
||
|
enum AgeFlagBits // 32 bits max
|
||
|
{
|
||
|
kIsStartupNeighborhood = 1<<0,
|
||
|
};
|
||
|
|
||
|
plVaultAgeInfoNode();
|
||
|
~plVaultAgeInfoNode();
|
||
|
|
||
|
CLASSNAME_REGISTER( plVaultAgeInfoNode );
|
||
|
GETINTERFACE_ANY( plVaultAgeInfoNode, plVaultNode );
|
||
|
|
||
|
plVaultPlayerInfoListNode * GetCanVisitFolder() const;
|
||
|
plVaultPlayerInfoListNode * GetAgeOwnersFolder() const;
|
||
|
plVaultFolderNode * GetChildAgesFolder( void ) const;
|
||
|
plVaultAgeLinkNode * GetChildAgeLink( const plAgeInfoStruct * info ) const;
|
||
|
const plVaultSDLNode * GetAgeSDL() const { return IGetAgeSDL(); }
|
||
|
plVaultSDLNode * GetAgeSDL() { return IGetAgeSDL(); }
|
||
|
plVaultPlayerInfoNode * GetCzar() const;
|
||
|
|
||
|
const char * GetAgeFilename() const { return IGetString64_1(); }
|
||
|
void SetAgeFilename( const char * v ) { ISetString64_1( v ); }
|
||
|
|
||
|
const char * GetAgeInstanceName() const { return IGetString64_2(); }
|
||
|
void SetAgeInstanceName( const char * v ) { ISetString64_2( v ); }
|
||
|
|
||
|
const char * GetAgeUserDefinedName() const { return IGetString64_3(); }
|
||
|
void SetAgeUserDefinedName( const char * v ) { ISetString64_3( v ); }
|
||
|
|
||
|
const plUUID * GetAgeInstanceGuid() const { fAgeInstanceGuid.FromString( IGetString64_4() ); return &fAgeInstanceGuid; }
|
||
|
void SetAgeInstanceGuid( const plUUID * guid ) { fAgeInstanceGuid.CopyFrom( guid ); ISetString64_4( fAgeInstanceGuid.AsString() ); }
|
||
|
|
||
|
const char * GetAgeDescription() const { return IGetText_1(); }
|
||
|
void SetAgeDescription( const char * v ) { ISetText_1( v ); }
|
||
|
|
||
|
Int32 GetSequenceNumber() const { return IGetInt32_1(); }
|
||
|
void SetSequenceNumber( Int32 v ) { ISetInt32_1( v ); }
|
||
|
|
||
|
UInt32 GetAgeID() const { return IGetUInt32_1(); }
|
||
|
void SetAgeID( UInt32 v ) { ISetUInt32_1( v ); }
|
||
|
|
||
|
// aka mayor
|
||
|
UInt32 GetCzarID() const { return IGetUInt32_2(); }
|
||
|
void SetCzarID( UInt32 v ) { ISetUInt32_2( v ); }
|
||
|
|
||
|
bool IsPublic() const { return ( IGetInt32_2()!=0 ); }
|
||
|
// no glue for this one. Use plVaultAgeMgr::SetAgePublic() instead.
|
||
|
void ISetPublic( bool v ) { ISetInt32_2( v ); }
|
||
|
|
||
|
Int32 GetAgeLanguage() const { return IGetInt32_3(); }
|
||
|
void SetAgeLanguage( Int32 v ) { ISetInt32_3( v ); }
|
||
|
|
||
|
bool GetAgeFlag( UInt32 bit ) const { return ( IGetUInt32_3()&bit )!=0; }
|
||
|
void SetAgeFlag( UInt32 bit, bool on=true )
|
||
|
{ if ( on ) ISetUInt32_3( IGetUInt32_3()|bit );
|
||
|
else ISetUInt32_3( IGetUInt32_3()&~bit );
|
||
|
}
|
||
|
|
||
|
// helpers for linking.
|
||
|
const plNetServerSessionInfo * AsServerInfo() const;
|
||
|
const plAgeInfoStruct * AsAgeInfoStruct() const;
|
||
|
// helpers for init
|
||
|
void FromAgeInfoStruct( const plAgeInfoStruct * ageInfo );
|
||
|
// other helpers
|
||
|
const char * GetDisplayName() const;
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultAgeInfoListNode : public plVaultFolderNode
|
||
|
{
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
};
|
||
|
|
||
|
plVaultAgeInfoListNode();
|
||
|
~plVaultAgeInfoListNode();
|
||
|
CLASSNAME_REGISTER( plVaultAgeInfoListNode );
|
||
|
GETINTERFACE_ANY( plVaultAgeInfoListNode, plVaultFolderNode );
|
||
|
bool HasAge( UInt32 AgeID );
|
||
|
bool AddAge( UInt32 AgeID );
|
||
|
void RemoveAge( UInt32 AgeID );
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultAgeLinkNode : public plVaultNode
|
||
|
{
|
||
|
mutable plVaultAgeInfoNode * fAgeInfo;
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kLocked = kInt32_1, // locked on psnl bookshelf
|
||
|
kVolatile = kInt32_2, // volatile on psnl bookshelf
|
||
|
kSpawnPoints = kBlob_1, // aka treasure stones.
|
||
|
};
|
||
|
|
||
|
plVaultAgeLinkNode();
|
||
|
~plVaultAgeLinkNode();
|
||
|
CLASSNAME_REGISTER( plVaultAgeLinkNode );
|
||
|
GETINTERFACE_ANY( plVaultAgeLinkNode, plVaultNode );
|
||
|
|
||
|
plVaultAgeInfoNode * GetAgeInfo() const;
|
||
|
void SetAgeInfo( plVaultAgeInfoNode * v );
|
||
|
// locked on psnl age bookshelf
|
||
|
void SetLocked( bool v ) { ISetInt32_1( v?1:0 ); }
|
||
|
bool GetLocked() const { return ( IGetInt32_1()!=0 ); }
|
||
|
// volatile on psnl age bookshelf
|
||
|
void SetVolatile( bool v ) { ISetInt32_2( v?1:0 ); }
|
||
|
bool GetVolatile() const { return ( IGetInt32_2()!=0 ); }
|
||
|
// spawn points
|
||
|
void AddSpawnPoint( const plSpawnPointInfo & point ); // will only add if not there already.
|
||
|
void RemoveSpawnPoint( const char * spawnPtName );
|
||
|
bool HasSpawnPoint( const char * spawnPtName ) const;
|
||
|
bool HasSpawnPoint( const plSpawnPointInfo & point ) const; // compares spawn name only, not title.
|
||
|
void GetSpawnPoints( plSpawnPointVec & out ) const;
|
||
|
void SetSpawnPoints( const plSpawnPointVec & in );
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultChronicleNode : public plVaultNode
|
||
|
{
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kEntryType = kInt32_1,
|
||
|
kEntryName = kString64_1,
|
||
|
kEntryValue = kText_1,
|
||
|
};
|
||
|
|
||
|
plVaultChronicleNode();
|
||
|
~plVaultChronicleNode();
|
||
|
CLASSNAME_REGISTER( plVaultChronicleNode );
|
||
|
GETINTERFACE_ANY( plVaultChronicleNode, plVaultNode );
|
||
|
|
||
|
void SetName( const char * text ) { ISetString64_1( text ); }
|
||
|
const char * GetName( void ) const { return IGetString64_1(); }
|
||
|
void SetValue( const char * text ) { ISetText_1( text ); }
|
||
|
const char * GetValue( void ) const { return IGetText_1(); }
|
||
|
void SetEntryType( UInt32 type ) { ISetInt32_1( type ); }
|
||
|
UInt32 GetEntryType( void ) const { return IGetInt32_1(); }
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultPlayerInfoNode : public plVaultNode
|
||
|
{
|
||
|
mutable plUUID fGuid; // used with GetAgeGuid() only.
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kPlayerID = kUInt32_1,
|
||
|
kPlayerName = kIString64_1,
|
||
|
kAgeInstanceName = kString64_1, // name of age player is currently in
|
||
|
kAgeInstanceGuid = kString64_2, // guid of age player is currently in
|
||
|
kOnline = kInt32_1, // whether or not player is online
|
||
|
};
|
||
|
|
||
|
plVaultPlayerInfoNode();
|
||
|
~plVaultPlayerInfoNode();
|
||
|
CLASSNAME_REGISTER( plVaultPlayerInfoNode );
|
||
|
GETINTERFACE_ANY( plVaultPlayerInfoNode, plVaultNode );
|
||
|
|
||
|
// player ID
|
||
|
void SetPlayerID( UInt32 v );
|
||
|
UInt32 GetPlayerID( void ) const { return IGetUInt32_1(); }
|
||
|
// player name
|
||
|
void SetPlayerName( const char * text );
|
||
|
const char * GetPlayerName( void ) const { return IGetIString64_1(); }
|
||
|
// age the player is currently in, if any.
|
||
|
void SetAgeInstanceName( const char * v );
|
||
|
const char * GetAgeInstanceName( void ) const;
|
||
|
void SetAgeGuid( const plUUID * v);
|
||
|
const plUUID * GetAgeGuid( void ) const;
|
||
|
// online status
|
||
|
void SetOnline( bool b );
|
||
|
bool IsOnline( void ) const { return IGetInt32_1()!=0; }
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultPlayerInfoListNode : public plVaultFolderNode
|
||
|
{
|
||
|
void ISortPlayers( plNodeRefCompareProc proc );
|
||
|
void ILocalNodeAdded( plVaultNodeRef * nodeRef );
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
};
|
||
|
|
||
|
plVaultPlayerInfoListNode();
|
||
|
~plVaultPlayerInfoListNode();
|
||
|
CLASSNAME_REGISTER( plVaultPlayerInfoListNode );
|
||
|
GETINTERFACE_ANY( plVaultPlayerInfoListNode, plVaultFolderNode );
|
||
|
bool HasPlayer( UInt32 playerID );
|
||
|
bool AddPlayer( UInt32 playerID );
|
||
|
void RemovePlayer( UInt32 playerID );
|
||
|
plVaultPlayerInfoNode * GetPlayer( UInt32 playerID );
|
||
|
void SetPlayers( const plVault::IDVec & playerIDs );
|
||
|
void SortBy( plNodeRefCompareProc proc ) { ISortPlayers( proc ); }
|
||
|
void Sort();
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultMgrNode : public plVaultNode
|
||
|
{
|
||
|
friend class plVaultServer;
|
||
|
friend class plVaultConnectTask;
|
||
|
friend class plVNodeMgrInitializationTask;
|
||
|
|
||
|
mutable plVaultFolderNode * fMyInboxFolder;
|
||
|
mutable plVaultSystemNode * fSystemNode;
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
};
|
||
|
|
||
|
plVaultMgrNode();
|
||
|
~plVaultMgrNode();
|
||
|
CLASSNAME_REGISTER( plVaultMgrNode );
|
||
|
GETINTERFACE_ANY( plVaultMgrNode, plVaultNode );
|
||
|
plVaultFolderNode * GetInbox( void ) const;
|
||
|
plVaultSystemNode * GetSystemNode() const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultPlayerNode : public plVaultMgrNode
|
||
|
{
|
||
|
mutable plVaultPlayerInfoNode * fPlayerInfo;
|
||
|
mutable plVaultFolderNode * fAvatarOutfitFolder;
|
||
|
mutable plVaultFolderNode * fAvatarClosetFolder;
|
||
|
mutable plVaultFolderNode * fChronicleFolder;
|
||
|
mutable plVaultFolderNode * fAgeJournalsFolder;
|
||
|
mutable plVaultPlayerInfoListNode * fIgnoreListFolder;
|
||
|
mutable plVaultPlayerInfoListNode * fBuddyListFolder;
|
||
|
mutable plVaultPlayerInfoListNode * fPeopleIKnowAboutFolder;
|
||
|
mutable plVaultFolderNode * fAgesICanVisitFolder;
|
||
|
mutable plVaultFolderNode * fAgesIOwnFolder;
|
||
|
mutable plVaultFolderNode * fInviteFolder;
|
||
|
mutable plUUID fAcctUUID;
|
||
|
|
||
|
plVaultAgeLinkNode * IFindLink( plVaultFolderNode * folder, const plAgeInfoStruct * info ) const;
|
||
|
void IRemoveLink( plVaultFolderNode * folder, const plUUID * guid );
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kPlayerName = kIString64_1,
|
||
|
kAvatarShapeName = kString64_1,
|
||
|
kDisabled = kInt32_2,
|
||
|
kOnlineTime = kUInt32_2, // seconds
|
||
|
kAccountUUID = kIString64_2,
|
||
|
};
|
||
|
|
||
|
plVaultPlayerNode();
|
||
|
~plVaultPlayerNode();
|
||
|
CLASSNAME_REGISTER( plVaultPlayerNode );
|
||
|
GETINTERFACE_ANY( plVaultPlayerNode, plVaultMgrNode );
|
||
|
|
||
|
plVaultPlayerInfoNode * GetPlayerInfo( void ) const;
|
||
|
plVaultFolderNode * GetAvatarOutfitFolder( void ) const;
|
||
|
plVaultFolderNode * GetAvatarClosetFolder( void ) const;
|
||
|
plVaultFolderNode * GetChronicleFolder( void ) const;
|
||
|
plVaultFolderNode * GetAgeJournalsFolder( void ) const;
|
||
|
plVaultPlayerInfoListNode * GetIgnoreListFolder( void ) const;
|
||
|
plVaultPlayerInfoListNode * GetBuddyListFolder( void ) const;
|
||
|
plVaultPlayerInfoListNode * GetPeopleIKnowAboutFolder( void ) const;
|
||
|
plVaultFolderNode * GetAgesICanVisitFolder( void ) const;
|
||
|
plVaultFolderNode * GetAgesIOwnFolder( void ) const;
|
||
|
plVaultFolderNode * GetInviteFolder( void ) const;
|
||
|
|
||
|
plVaultAgeLinkNode * GetLinkToMyNeighborhood() const;
|
||
|
plVaultAgeLinkNode * GetLinkToCity() const;
|
||
|
|
||
|
///////////////
|
||
|
// Owned ages
|
||
|
plVaultAgeLinkNode * GetOwnedAgeLink( const plAgeInfoStruct * info, bool skipVolatile=false ) const;
|
||
|
void RemoveOwnedAgeLink( const plUUID * guid );
|
||
|
// Visit ages
|
||
|
plVaultAgeLinkNode * GetVisitAgeLink( const plAgeInfoStruct * info ) const;
|
||
|
void RemoveVisitAgeLink( const plUUID * guid );
|
||
|
///////////////
|
||
|
// Chronicle
|
||
|
plVaultChronicleNode * FindChronicleEntry( const char * entryName );
|
||
|
|
||
|
// player name
|
||
|
void SetPlayerName( const char * v );
|
||
|
const char * GetPlayerName( void ) const { return IGetIString64_1(); }
|
||
|
// avatar shape name
|
||
|
void SetAvatarShapeName( const char * v );
|
||
|
const char * GetAvatarShapeName( void ) const{return IGetString64_1(); }
|
||
|
// disabled?
|
||
|
void SetDisabled( bool v ) { ISetInt32_2( v ); }
|
||
|
bool IsDisabled( void ) const { return IGetInt32_2()!=0; }
|
||
|
// account ID
|
||
|
void SetAccountUUID( const plUUID * v );
|
||
|
const plUUID * GetAccountUUID( void ) const;
|
||
|
// online time accumulator (plUnifiedTime.GetSecs())
|
||
|
void SetOnlineTime( UInt32 v ) { ISetUInt32_2( v ); }
|
||
|
UInt32 GetOnlineTime( void ) const { return IGetUInt32_2(); }
|
||
|
void IncOnlineTime( UInt32 v ) { SetOnlineTime( GetOnlineTime()+v ); }
|
||
|
|
||
|
// override to also save player info node.
|
||
|
void Save(
|
||
|
plVaultOperationCallback * cb=nil,
|
||
|
UInt32 cbContext=0 );
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultAgeNode : public plVaultMgrNode
|
||
|
{
|
||
|
mutable plUUID fAgeGuid;
|
||
|
|
||
|
mutable plVaultAgeInfoNode * fAgeInfo;
|
||
|
mutable plVaultFolderNode * fAgeDevicesFolder;
|
||
|
mutable plVaultFolderNode * fSubAgesFolder;
|
||
|
mutable plVaultPlayerInfoListNode * fPeopleIKnowAboutFolder;
|
||
|
mutable plVaultFolderNode * fChronicleFolder;
|
||
|
// used only with personal ages
|
||
|
mutable plVaultFolderNode * fAgesIOwnFolder;
|
||
|
// used only with nexus age
|
||
|
mutable plVaultFolderNode * fPublicAgesFolder;
|
||
|
|
||
|
plVaultAgeLinkNode * IGetLink( plVaultFolderNode * folder, const plAgeInfoStruct * info ) const;
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kAgeGuid = kString64_1,
|
||
|
};
|
||
|
|
||
|
plVaultAgeNode();
|
||
|
~plVaultAgeNode();
|
||
|
CLASSNAME_REGISTER( plVaultAgeNode );
|
||
|
GETINTERFACE_ANY( plVaultAgeNode, plVaultMgrNode );
|
||
|
|
||
|
plVaultAgeInfoNode * GetAgeInfo() const;
|
||
|
|
||
|
plVaultFolderNode * GetAgeDevicesFolder( void ) const;
|
||
|
plVaultFolderNode * GetSubAgesFolder( void ) const;
|
||
|
// age chronicle
|
||
|
plVaultFolderNode * GetChronicleFolder( void ) const;
|
||
|
// People who have published to devices in this age
|
||
|
plVaultPlayerInfoListNode * GetPeopleIKnowAboutFolder( void ) const;
|
||
|
|
||
|
// PERSONAL AGE SPECIFIC
|
||
|
plVaultFolderNode * GetAgesIOwnFolder( void ) const;
|
||
|
|
||
|
// NEXUS AGE SPECIFIC
|
||
|
plVaultFolderNode * GetPublicAgesFolder( void ) const;
|
||
|
|
||
|
// To publish a node to a device, get its device inbox ID, then
|
||
|
// call node->SendTo( deviceInboxID );
|
||
|
plVaultAgeLinkNode * GetSubAgeLink( const plAgeInfoStruct * info ) const;
|
||
|
|
||
|
// AGE DEVICES. AKA IMAGERS, WHATEVER.
|
||
|
// Add a new device.
|
||
|
void AddDevice( const char * deviceName,
|
||
|
plVaultOperationCallback * cb=nil,
|
||
|
UInt32 cbContext=0 );
|
||
|
// Remove a device.
|
||
|
void RemoveDevice( const char * deviceName );
|
||
|
// True if device exists in age.
|
||
|
bool HasDevice( const char * deviceName );
|
||
|
// Get a device.
|
||
|
plVaultTextNoteNode * GetDevice( const char * deviceName );
|
||
|
|
||
|
// age guid
|
||
|
const plUUID * GetAgeGuid() const { fAgeGuid.FromString( IGetString64_1() ); return &fAgeGuid; }
|
||
|
void SetAgeGuid( const plUUID * guid );
|
||
|
|
||
|
// Age chronicle
|
||
|
plVaultChronicleNode * FindChronicleEntry( const char * entryName );
|
||
|
|
||
|
// override to also save age info node.
|
||
|
void Save(
|
||
|
plVaultOperationCallback * cb=nil,
|
||
|
UInt32 cbContext=0 );
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultAdminNode : public plVaultMgrNode
|
||
|
{
|
||
|
mutable plVaultFolderNode * fAllAgeSDLEventInboxesFolder;
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
};
|
||
|
|
||
|
plVaultAdminNode();
|
||
|
~plVaultAdminNode();
|
||
|
CLASSNAME_REGISTER( plVaultAdminNode );
|
||
|
GETINTERFACE_ANY( plVaultAdminNode, plVaultMgrNode );
|
||
|
|
||
|
plVaultFolderNode * GetAllAgeSDLEventInboxesFolder( void ) const;
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultMarkerNode : public plVaultNode
|
||
|
{
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kAgeName = kCreateAgeName,
|
||
|
kMarkerText = kText_1,
|
||
|
kGPSTorans = kInt32_1,
|
||
|
kGPSHSpans = kInt32_2,
|
||
|
kGPSVSpans = kInt32_3,
|
||
|
kMarkerPosX = kUInt32_1,
|
||
|
kMarkerPosY = kUInt32_2,
|
||
|
kMarkerPosZ = kUInt32_3,
|
||
|
};
|
||
|
|
||
|
plVaultMarkerNode();
|
||
|
~plVaultMarkerNode();
|
||
|
CLASSNAME_REGISTER(plVaultMarkerNode);
|
||
|
GETINTERFACE_ANY(plVaultMarkerNode, plVaultNode);
|
||
|
|
||
|
void SetAge(const char* ageName) { ISetCreateAgeName(ageName); }
|
||
|
const char* GetAge() const { return IGetCreateAgeName(); }
|
||
|
|
||
|
void SetPosition(const hsPoint3& pos);
|
||
|
hsPoint3 GetPosition() const;
|
||
|
|
||
|
void SetText(const char* text) { ISetText_1(text); }
|
||
|
const char* GetText() const { return IGetText_1(); }
|
||
|
|
||
|
void SetGPS(Int32 t, Int32 h, Int32 v) { ISetInt32_1(t);ISetInt32_2(h);ISetInt32_3(v); }
|
||
|
Int32 GetGPSTorans() const { return IGetInt32_1(); }
|
||
|
Int32 GetGPSHSpans() const { return IGetInt32_2(); }
|
||
|
Int32 GetGPSVSpans() const { return IGetInt32_3(); }
|
||
|
|
||
|
std::string AsStdString(int level=0) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plVaultMarkerListNode : public plVaultFolderNode
|
||
|
{
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kOwnerID = kUInt32_1,
|
||
|
kOwnerName = kString64_2,
|
||
|
kGameType = kInt32_1,
|
||
|
kRoundLength = kInt32_2,
|
||
|
};
|
||
|
|
||
|
plVaultMarkerListNode();
|
||
|
~plVaultMarkerListNode();
|
||
|
|
||
|
CLASSNAME_REGISTER(plVaultMarkerListNode);
|
||
|
GETINTERFACE_ANY(plVaultMarkerListNode, plVaultFolderNode);
|
||
|
|
||
|
void SetOwnerName( const char * v ) { ISetString64_2( v ); }
|
||
|
const char * GetOwnerName( void ) const{ return IGetString64_2();}
|
||
|
|
||
|
Int32 GetGameType() const { return IGetInt32_1(); }
|
||
|
void SetGameType( Int32 v ) { ISetInt32_1( v ); }
|
||
|
|
||
|
Int32 GetRoundLength() const { return IGetInt32_2(); }
|
||
|
void SetRoundLength( Int32 v ) { ISetInt32_2( v ); }
|
||
|
|
||
|
std::string AsStdString(int level=0) const;
|
||
|
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
//
|
||
|
// A node that ALL vault mgrs get - for system wide info
|
||
|
//
|
||
|
class plVaultSystemNode : public plVaultNode
|
||
|
{
|
||
|
mutable plVaultFolderNode * fGlobalInboxFolder;
|
||
|
|
||
|
public:
|
||
|
enum FieldMap
|
||
|
{
|
||
|
kCCRAwayStatus = kInt32_1
|
||
|
};
|
||
|
|
||
|
plVaultSystemNode();
|
||
|
CLASSNAME_REGISTER( plVaultSystemNode);
|
||
|
GETINTERFACE_ANY( plVaultSystemNode, plVaultNode );
|
||
|
|
||
|
void SetCCRAwayStatus( bool b) { ISetInt32_1( b); }
|
||
|
int GetCCRAwayStatus( void ) const { return IGetInt32_1();}
|
||
|
|
||
|
plVaultFolderNode * GetGlobalInbox( void ) const;
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
// Vault Server VNode
|
||
|
// Makes sure nodes like AllPlayers exist.
|
||
|
|
||
|
class plNetVaultServerNode : public plVaultMgrNode
|
||
|
{
|
||
|
friend class plNetVaultServerInitializationTask;
|
||
|
|
||
|
mutable plVaultAgeInfoNode * fCityInfo;
|
||
|
UInt32 fAllPlayersFolderID;
|
||
|
UInt32 fAllAgeGlobalSDLNodesFolderID;
|
||
|
UInt32 fPublicAgesFolderID;
|
||
|
|
||
|
public:
|
||
|
plNetVaultServerNode();
|
||
|
~plNetVaultServerNode();
|
||
|
CLASSNAME_REGISTER( plNetVaultServerNode );
|
||
|
GETINTERFACE_ANY( plNetVaultServerNode, plVaultMgrNode );
|
||
|
|
||
|
UInt32 GetAllPlayersFolderID() const { return fAllPlayersFolderID; }
|
||
|
UInt32 GetAllAgeGlobalSDLNodesFolderID() const { return fAllAgeGlobalSDLNodesFolderID; }
|
||
|
UInt32 GetPublicAgesFolderID() const { return fPublicAgesFolderID; }
|
||
|
|
||
|
std::string AsStdString( int level=0 ) const;
|
||
|
};
|
||
|
|
||
|
#endif // 0
|
||
|
//============================================================================
|
||
|
//============================================================================
|
||
|
//============================================================================
|
||
|
//============================================================================
|
||
|
|
||
|
|
||
|
#endif // plVaultNode_h_inc
|
||
|
|
||
|
#endif
|