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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plCrashCli.h"
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#include "plCrash_Private.h"
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#include "plString.h"
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#ifdef HS_BUILD_FOR_WIN32
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plCrashCli::plCrashCli()
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: fLink(nil), fLinkH(nil)
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{
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char mapname[128];
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char cmdline[128];
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snprintf(mapname, arrsize(mapname), "Plasma20CrashHandler-%u", GetCurrentProcessId());
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snprintf(cmdline, arrsize(cmdline), "%s %s", CRASH_HANDLER_EXE, mapname);
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memset(&fCrashSrv, 0, sizeof(PROCESS_INFORMATION));
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// Initialize the semas
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IInit(mapname);
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// Initialize the shared memory
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fLinkH = CreateFileMappingA(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof(plCrashMemLink), mapname);
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hsAssert(fLinkH, "Failed to create plCrashHandler mapping");
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if (!fLinkH)
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return;
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// Map the shared memory
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fLink = (plCrashMemLink*)MapViewOfFile(fLinkH, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(plCrashMemLink));
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hsAssert(fLink, "Failed to map plCrashLinkedMem");
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if (!fLink)
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return;
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memset(fLink, 0, sizeof(plCrashMemLink));
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fLink->fClientProcessID = GetCurrentProcessId();
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// Start the plCrashHandler before a crash
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STARTUPINFOA info; memset(&info, 0, sizeof(info));
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info.cb = sizeof(STARTUPINFOA);
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CreateProcessA(
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CRASH_HANDLER_EXE, // plCrashHandler.exe
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cmdline, // plCrashHandler.exe Plasma20CrashHandler-%u
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NULL,
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NULL,
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FALSE,
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CREATE_NO_WINDOW, // Don't create any new windows or consoles
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NULL,
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NULL, // Use the directory of the current plClient
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&info,
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&fCrashSrv // Save the CrashSrv handles
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);
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HANDLE curProc = GetCurrentProcess();
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DuplicateHandle(curProc, // Handle to the source process
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curProc, // Handle that we want duplicated
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fCrashSrv.hProcess, // Handle to target process
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&fLink->fClientProcess, // Pointer to Handle to dupliicate to
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0, // Ignored
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FALSE,
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DUPLICATE_CLOSE_SOURCE | DUPLICATE_SAME_ACCESS
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);
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}
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plCrashCli::~plCrashCli()
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{
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fCrashed->Signal(); // forces the CrashSrv to exit, if it's still running
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if (fCrashSrv.hProcess)
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{
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TerminateProcess(fCrashSrv.hProcess, 0);
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CloseHandle(fCrashSrv.hProcess);
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}
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if (fCrashSrv.hThread)
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CloseHandle(fCrashSrv.hThread);
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if (fLink)
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UnmapViewOfFile((LPCVOID)fLink);
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if (fLinkH)
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CloseHandle(fLinkH);
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}
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void plCrashCli::ReportCrash(PEXCEPTION_POINTERS e)
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{
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hsAssert(fLink, "plCrashMemLink is nil");
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if (fLink)
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{
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fLink->fClientThreadID = GetCurrentThreadId();
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fLink->fCrashed = true;
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fLink->fExceptionPtrs = e;
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}
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fCrashed->Signal();
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}
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#else
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# error "Implement plCrashCli for this platform"
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#endif
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void plCrashCli::WaitForHandle()
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{
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// Don't deadlock... Only wait if the CrashSrv is attached
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if (fLink && fLink->fSrvReady)
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fHandled->Wait();
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}
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