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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef hsRefCnt_Defiend
#define hsRefCnt_Defiend
class hsRefCnt {
private:
int fRefCnt;
public:
hsRefCnt() : fRefCnt(1) {}
virtual ~hsRefCnt();
virtual int RefCnt() const { return fRefCnt; }
virtual void UnRef();
virtual void Ref();
};
#define hsRefCnt_SafeRef(obj) do { if (obj) (obj)->Ref(); } while (0)
#define hsRefCnt_SafeUnRef(obj) do { if (obj) (obj)->UnRef(); } while (0)
#define hsRefCnt_SafeAssign(dst, src) \
do { \
hsRefCnt_SafeRef(src); \
hsRefCnt_SafeUnRef(dst); \
dst = src; \
} while (0)
#endif