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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_COMPMTLDLG_H
#define PL_COMPMTLDLG_H
#define NSUBMTLS 3
class plCompositeMtlDlg : public ParamDlg
{
protected:
IParamBlock2 *fPBlock;
HWND fhMtlEdit; // Window handle of the materials editor dialog
HWND fhRollup; // Our rollup panel
IMtlParams *ip;
plCompositeMtl *fMtl; // current mtl being edited.
TimeValue curTime;
int isActive;
BOOL valid;
// int offset;
ICustButton *fLayerBtns[NSUBMTLS];
MtlDADMgr fDADMgr; // For drag-drop sub-materials
public:
// Constructor and destructor
plCompositeMtlDlg(HWND hwMtlEdit, IMtlParams *imp, plCompositeMtl *m);
~plCompositeMtlDlg();
// Functions inherited from ParamDLg:
Class_ID ClassID() { return COMP_MTL_CLASS_ID; }
void SetThing(ReferenceTarget *m);
ReferenceTarget* GetThing() { return (ReferenceTarget*)fMtl; }
void SetTime(TimeValue t);
void ReloadDialog();
void ActivateDlg(BOOL onOff);
void DeleteThis() { delete this; }
int FindSubMtlFromHWND(HWND hw);
static BOOL CALLBACK ForwardProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
BOOL LayerPanelProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
void UpdateLayerDisplay();
void LoadDialog();
/*
// Lower-level crap
void Invalidate(); // Called by ParamMtl
BOOL IsActive() { return isActive; }
private:
void ClampOffset();
void SetNumMats();
void UpdateLayers();
void UpdateControlFor(int np);
void VScroll(int code, short int cpos );
*/
protected:
void IUpdateMtlDisplay() { if (ip) ip->MtlChanged(); }
};
#endif